Provided by: libsvga1-dev_1.4.3-33_amd64 bug

NAME

       gl_getpalettecolor, gl_getpalettecolors, gl_getpalette - read the color palette

SYNOPSIS

       #include <vgagl.h>

       void gl_getpalettecolor(int c, int *r, int *g, int *b);
       void gl_getpalettecolors(int s, int n, void *dp);
       void gl_getpalette(void *dp);

DESCRIPTION

       gl_getpalettecolor  gets  red, green and blue values (in the range 0 - 63) of color c from
       the color-lookup-table, and stores them as integers in the memory locations pointed to  by
       r, g and b.

       gl_getpalettecolors gets RGB values of n colors starting at s, which are stored as a table
       of groups of three bytes each at dp.

       gl_getpalette is equivalent to getpalettecolors(0, 256, dp).

       vga_ext_set(3) might change the range of the colors returned to 0 - 255.

SEE ALSO

       svgalib(7),   vgagl(7),   svgalib.conf(5),   threedkit(7),   testgl(1),    vga_ext_set(3),
       gl_setpalette(3), gl_setpalettecolor(3), gl_setpalettecolors(3).

AUTHOR

       This  manual  page  was edited by Michael Weller <eowmob@exp-math.uni-essen.de>. The exact
       source of the referenced demo as well as of the original documentation is unknown.

       It is very likely that both are at least  to  some  extent  are  due  to  Harm  Hanemaayer
       <H.Hanemaayer@inter.nl.net>.

       Occasionally  this might be wrong. I hereby asked to be excused by the original author and
       will happily accept any additions or corrections to this  first  version  of  the  svgalib
       manual.