Provided by: go-bindata_3.0.3-1_amd64
NAME
go-bindata — embed data in a Go program
SYNOPSIS
go-bindata [options] input [input ...]
DESCRIPTION
go-bindata converts any file into manageable Go source code. It is useful for embedding binary data into a Go program. The file data is optionally gzip compressed before being converted to a raw byte slice. input is an input directory containing the assets to incorporate. If suffixed by /... it will be searched recursively. The options are as follows: -debug Do not embed the assets, but provide the embedding API. Contents will still be loaded from disk. -nocompress Assets will *not* be GZIP compressed when this flag is specified. -nomemcopy Use a .rodata hack to get rid of unnecessary memcopies. Refer to the documentation to see what implications this carries. -pkg package Package name to use in the generated code. -prefix prefix Optional path prefix to strip off asset names. -o Name of the output file to be generated. -tags tags Optional set of build tags to include.
AUTHORS
The go-bindata program was written by Jim Teeuwen.