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NAME
d.vect - Displays user-specified vector map in the active graphics frame.
KEYWORDS
display, graphics, vector
SYNOPSIS
d.vect d.vect --help d.vect [-cir] map=name [layer=string] display=string[,string,...] [type=string[,string,...]] [cats=range] [where=sql_query] [color=name] [fill_color=name] [rgb_column=name] [zcolor=style] [width=integer] [width_column=name] [width_scale=float] [icon=string] [size=float] [size_column=name] [rotation_column=name] [label_layer=string] [attribute_column=name] [label_color=name] [label_bgcolor=name] [label_bcolor=name] [label_size=integer] [font=string] [encoding=string] [xref=string] [yref=string] [minreg=float] [maxreg=float] [--help] [--verbose] [--quiet] [--ui] Flags: -c Random colors according to category number (or layer number if ’layer=-1’ is given) -i Use values from ’cats’ option as feature id -r Use square root of the value of size_column This makes circle areas proportionate to the size_column values instead of circle radius --help Print usage summary --verbose Verbose module output --quiet Quiet module output --ui Force launching GUI dialog Parameters: map=name [required] Name of vector map Or data source for direct OGR access layer=string Layer number or name (’-1’ for all layers) A single vector map can be connected to multiple database tables. This number determines which table to use. When used with direct OGR access this is the layer name. Default: 1 display=string[,string,...] [required] Display Options: shape, cat, topo, vert, dir, zcoor Default: shape shape: Display geometry of features cat: Display category numbers of features topo: Display topology information (nodes, edges) vert: Display vertices of features dir: Display direction of linear features zcoor: Display z-coordinate of features (only for 3D vector maps) type=string[,string,...] Input feature type Options: point, line, boundary, centroid, area, face Default: point,line,boundary,area,face cats=range Category values Example: 1,3,7-9,13 where=sql_query WHERE conditions of SQL statement without ’where’ keyword Example: income < 1000 and inhab >= 10000 color=name Feature color Either a standard color name, R:G:B triplet, or "none" Default: black fill_color=name Area fill color Either a standard color name, R:G:B triplet, or "none" Default: 200:200:200 rgb_column=name Colorize features according color definition column Color definition in R:G:B form zcolor=style Colorize point or area features according to z-coordinate Options: aspect, aspectcolr, bcyr, bgyr, blues, byg, byr, celsius, corine, curvature, differences, elevation, etopo2, evi, fahrenheit, gdd, greens, grey, grey.eq, grey.log, grey1.0, grey255, gyr, haxby, kelvin, ndvi, ndwi, oranges, population, population_dens, precipitation, precipitation_daily, precipitation_monthly, rainbow, ramp, random, reds, rstcurv, ryb, ryg, sepia, slope, srtm, srtm_plus, terrain, wave aspect: aspect oriented grey colors aspectcolr: aspect oriented rainbow colors bcyr: blue through cyan through yellow to red bgyr: blue through green through yellow to red blues: white to blue byg: blue through yellow to green byr: blue through yellow to red celsius: blue to red for degree Celsius temperature corine: EU Corine land cover colors curvature: for terrain curvatures (from v.surf.rst and r.slope.aspect) differences: differences oriented colors elevation: maps relative ranges of raster values to elevation color ramp etopo2: colors for ETOPO2 worldwide bathymetry/topography evi: enhanced vegetative index colors fahrenheit: blue to red for Fahrenheit temperature gdd: accumulated growing degree days greens: white to green grey: grey scale grey.eq: histogram-equalized grey scale grey.log: histogram logarithmic transformed grey scale grey1.0: grey scale for raster values between 0.0-1.0 grey255: grey scale for raster values between 0-255 gyr: green through yellow to red haxby: relative colors for bathymetry or topography kelvin: blue to red for temperature in Kelvin scale ndvi: Normalized Difference Vegetation Index colors ndwi: Normalized Difference Water Index colors oranges: white to orange population: color table covering human population classification breaks population_dens: color table covering human population density classification breaks precipitation: precipitation color table (0..2000mm) precipitation_daily: precipitation color table (0..1000mm) precipitation_monthly: precipitation color table (0..1000mm) rainbow: rainbow color table ramp: color ramp random: random color table reds: white to red rstcurv: terrain curvature (from r.resamp.rst) ryb: red through yellow to blue ryg: red through yellow to green sepia: yellowish-brown through to white slope: r.slope.aspect-type slope colors for raster values 0-90 srtm: color palette for Shuttle Radar Topography Mission elevation srtm_plus: color palette for Shuttle Radar Topography Mission elevation (with seafloor colors) terrain: global elevation color table covering -11000 to +8850m wave: color wave width=integer Line width Default: 0 width_column=name Name of numeric column containing line width These values will be scaled by width_scale width_scale=float Scale factor for width_column Default: 1 icon=string Point and centroid symbol Options: basic/arrow1, basic/arrow2, basic/arrow3, basic/box, basic/circle, basic/cross1, basic/cross2, basic/cross3, basic/diamond, basic/marker, basic/octagon, basic/point, basic/pushpin, basic/star, basic/triangle, basic/x, demo/muchomurka, demo/smrk, extra/4pt_star, extra/adcp, extra/airport, extra/alpha_flag, extra/bridge, extra/dim_arrow, extra/dive_flag, extra/fiducial, extra/fish, extra/half-box, extra/half-circle, extra/offbox_ne, extra/offbox_nw, extra/offbox_se, extra/offbox_sw, extra/pentagon, extra/ping, extra/ring, extra/simple_zia, extra/target, geology/circle_cross, geology/half-arrow_left, geology/half-arrow_right, geology/strike_box, geology/strike_circle, geology/strike_cleavage, geology/strike_half-bowtie, geology/strike_line, geology/strike_parallel, geology/strike_triangle, n_arrows/basic_compass, n_arrows/fancy_compass, n_arrows/n_arrow1a, n_arrows/n_arrow1b, n_arrows/n_arrow2, n_arrows/n_arrow3, n_arrows/n_arrow4, n_arrows/n_arrow5, n_arrows/n_arrow6, n_arrows/n_arrow7a, n_arrows/n_arrow7b, n_arrows/n_arrow8a, n_arrows/n_arrow8b, n_arrows/n_arrow9 Default: basic/x size=float Symbol size When used with the size_column option this becomes the scale factor Default: 5 size_column=name Name of numeric column containing symbol size rotation_column=name Name of numeric column containing symbol rotation angle Measured in degrees CCW from east label_layer=string Layer number for labels (default: the given layer number) Vector features can have category values in different layers. This number determines which layer to use. When used with direct OGR access this is the layer name. Default: 1 attribute_column=name Name of column to be displayed as a label label_color=name Label color Either a standard color name or R:G:B triplet Default: red label_bgcolor=name Label background color Either a standard color name, R:G:B triplet, or "none" Default: none label_bcolor=name Label border color Either a standard color name, R:G:B triplet, or "none" Default: none label_size=integer Label size (pixels) Default: 8 font=string Font name encoding=string Text encoding xref=string Label horizontal justification Options: left, center, right Default: left yref=string Label vertical justification Options: top, center, bottom Default: center minreg=float Minimum region size (average from height and width) when map is displayed maxreg=float Maximum region size (average from height and width) when map is displayed
DESCRIPTION
d.vect displays vector maps in the active frame on the graphics monitor.
NOTES
d.vect can simply be used typing d.vect map=vector_map. There are a large variety of optional parameters which allow the user to specify vector type, colors, data fields, SQL queries, label size and justification, etc. By default d.vect areas are filled with fill_color and outlined with color. Area outlines can be suppressed with d.vect map=vector_map color=none and areas can be made transparent with d.vect map=vector_map fill_color=none In order to display attributes in the map, attribute_column must be specified. Feature colors may be specified by v.colors in a form of color table or in an attribute table column containing RRR:GGG:BBB values. A table for a vector map might look like this: db.select sql="select * from testisola" cat|label|GRASSRGB 0|no data|255:255:255 90|FRASSILONGO|23:245:67 104|LEVICO|23:145:67 139|PERGINE VALSUGANA|223:45:237 168|SANT’ORSOLA|223:45:67 190|TENNA|123:45:67 To add the GRASSRGB color column, use v.db.addcolumn: v.db.addcolumn map=testisola columns="GRASSRGB varchar(11)" To add/change a color, use v.db.update: v.db.update map=testisola column=GRASSRGB value="123:45:237" where="cat=139" A much simpler method of color coding is by using the -c flag which displays vector elements of like category number with a random color. This module can use FreeType/TrueType fonts if they have already been selected with d.font. Parameter width is set by default to ’0’. XDRIVER specifies the precise behaviour for non-zero line width, but drivers have some freedom as to how zero-width lines are handled, so they can use the hardware’s "thin line" drawing primitive, if it has one. A width of zero can potentially result in significantly faster operation. On drivers where there is no such thing as a "thin" line, the driver will use a sensible default (which might not be the same as ’1’).
EXAMPLES
Spearfish examples: # display roads with category numbers: d.vect map=roads display=shape,cat label_color=green # display randomly colorized soils map with attributes d.vect -c map=soils attribute_column=label # display randomly colorized selected vectors from soils map d.vect -c map=soils where="label=’VBF’" display=shape attribute_column=label 3D points, 3D lines and 3D polygons colorized according to z height: g.region raster=elevation.10m r.random input=elevation.10m n=5000 vector=random3d -d d.mon start=x0 # display as black points d.vect map=random3d # display 3D points colorized according to z height d.vect map=random3d zcolor=gyr # 3D contour lines r.contour input=elevation.10m output=contour20m step=20 d.vect map=contour20m zcolor=gyr # generate 3D triangles v.delaunay input=random3d output=random3d_del # display 3D polygons colorized according to z height d.vect map=random3d_del type=area zcolor=gyr
SEE ALSO
v.colors, d.erase, d.rast, v.colors, v.db.addcolumn, v.db.update GRASS SQL interface
AUTHORS
CERL Radim Blazek, ITC-Irst, Trento, Italy Support for color tables by Martin Landa, Czech Technical University in Prague (8/2011) and many other GRASS developers Last changed: $Date: 2014-12-19 22:55:37 +0100 (Fri, 19 Dec 2014) $ Main index | Display index | Topics index | Keywords index | Full index © 2003-2016 GRASS Development Team, GRASS GIS 7.0.3 Reference Manual