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NAME

       ALLEGRO_AUDIO_STREAM - Allegro 5 API

SYNOPSIS

              #include <allegro5/allegro_audio.h>

              typedef struct ALLEGRO_AUDIO_STREAM ALLEGRO_AUDIO_STREAM;

DESCRIPTION

       An ALLEGRO_AUDIO_STREAM object is used to stream generated audio to the sound device, in real-time.  This
       is  done  by  reading  from a buffer, which is split into a number of fragments.  Whenever a fragment has
       finished playing, the user can refill it with new data.

       As with ALLEGRO_SAMPLE_INSTANCE(3alleg5) objects, streams store information necessary  for  playback,  so
       you  may  not play the same stream multiple times simultaneously.  Streams also need to be attached to an
       ALLEGRO_VOICE(3alleg5) object, or to an  ALLEGRO_MIXER(3alleg5)  object  which,  eventually,  reaches  an
       ALLEGRO_VOICE object.

       While  playing, you must periodically fill fragments with new audio data.  To know when a new fragment is
       ready to be filled, you can either directly check with  al_get_available_audio_stream_fragments(3alleg5),
       or listen to events from the stream.

       You     can    register    an    audio    stream    event    source    to    an    event    queue;    see
       al_get_audio_stream_event_source(3alleg5).  An  ALLEGRO_EVENT_AUDIO_STREAM_FRAGMENT  event  is  generated
       whenever  a  new fragment is ready.  When you receive an event, use al_get_audio_stream_fragment(3alleg5)
       to obtain a pointer to the fragment to be filled.  The size and format are determined by  the  parameters
       passed to al_create_audio_stream(3alleg5).

       If  you're  late with supplying new data, the stream will be silent until new data is provided.  You must
       call al_drain_audio_stream(3alleg5) when you're finished with supplying data to the stream.

       If  the  stream  is  created  by   al_load_audio_stream(3alleg5)   then   it   can   also   generate   an
       ALLEGRO_EVENT_AUDIO_STREAM_FINISHED event if it reaches the end of the file and is not set to loop.

                                                         ALLEGRO_AUDIO_STREAM(3all... Allegro reference manual()