Provided by: allegro5-doc_5.0.11-2_all bug

NAME

       ALLEGRO_SAMPLE_INSTANCE - Allegro 5 API

SYNOPSIS

              #include <allegro5/allegro_audio.h>

              typedef struct ALLEGRO_SAMPLE_INSTANCE ALLEGRO_SAMPLE_INSTANCE;

DESCRIPTION

       An  ALLEGRO_SAMPLE_INSTANCE object represents a playable instance of a predefined sound effect.  It holds
       information pertaining to the looping mode, loop start/end points, playing position,  etc.   An  instance
       uses  the  data  from an ALLEGRO_SAMPLE(3alleg5) object.  Multiple instances may be created from the same
       ALLEGRO_SAMPLE.  An ALLEGRO_SAMPLE must not be destroyed while there are instances which reference it.

       To be played, an ALLEGRO_SAMPLE_INSTANCE object must be attached to an ALLEGRO_VOICE(3alleg5) object,  or
       to  an  ALLEGRO_MIXER(3alleg5)  object which is itself attached to an ALLEGRO_VOICE object (or to another
       ALLEGRO_MIXER object which is attached to an ALLEGRO_VOICE object, etc).

SEE ALSO

       ALLEGRO_SAMPLE(3alleg5)

                                                          ALLEGRO_SAMPLE_INSTANCE(... Allegro reference manual()