Provided by: allegro4-doc_4.4.2-7_all 

NAME
BITMAP - Stores the contents of a bitmap. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
typedef struct BITMAP
DESCRIPTION
int w, h; - size of the bitmap in pixels
int clip; - non-zero if clipping is turned on
int cl, cr, ct, cb; - clip rectangle left, right, top,
and bottom
unsigned char *line[]; - pointers to the start of each line
There is some other stuff in the structure as well, but it is liable to change and you shouldn't use
anything except the above. The `w' and `h' fields can be used to obtain the size of an existing bitmap:
bmp = load_bitmap("file.bmp", pal);
allegro_message("Bitmap size: (%dx%d)\n", bmp->w, bmp->h);
The clipping rectangle is inclusive on the left and top (0 allows drawing to position 0) but exclusive on
the right and bottom (10 allows drawing to position 9, but not to 10). Note this is not the same format
as that of the clipping API, which takes inclusive coordinates for all four corners. All the values of
this structure should be regarded as read-only, with the exception of the line field, whose access is
described in depth in the "Direct access to video memory" section of the manual. If you want to modify
the clipping region, please refrain from changing this structure. Use set_clip_rect() instead.
SEE ALSO
create_bitmap(3alleg4), set_clip_rect(3alleg4), bitmap_color_depth(3alleg4), RLE_SPRITE(3alleg4),
COMPILED_SPRITE(3alleg4)
Allegro version 4.4.2 BITMAP(3alleg4)