Provided by: libio-socket-multicast6-perl_0.03-3_all bug

NAME

       IO::Socket::Multicast6 - Send and receive IPv4 and IPv6 multicast messages

SYNOPSIS

         use IO::Socket::Multicast6;

         # create a new IPv6 UDP socket ready to read datagrams on port 1100
         my $s = IO::Socket::Multicast6->new(
                                       Domain=>AF_INET6,
                                       LocalPort=>1100);

         # Add an IPv6 multicast group
         $s->mcast_add('FF15::0561');

         # now receive some multicast data
         $s->recv($data,1024);

         # Drop a multicast group
         $s->mcast_drop('FF15::0561');

         # create a new IPv4 UDP socket ready to send datagrams to port 1100
         my $s = IO::Socket::Multicast6->new(
                                       Domain=>AF_INET,
                                       PeerDest=>'225.0.0.1',
                                       PeerPort=>1100);

         # Set outgoing interface to eth0
         $s->mcast_if('eth0');

         # Set time to live on outgoing multicast packets
         $s->mcast_ttl(10);

         # Turn off loopbacking
         $s->mcast_loopback(0);

         # Multicast a message to group
         $s->send( 'hello world!' );

DESCRIPTION

       The IO::Socket::Multicast6 module subclasses IO::Socket::INET6 to enable you to manipulate multicast
       groups.  With this module you will be able to receive incoming multicast transmissions and generate your
       own outgoing multicast packets.

       This module uses the same API as IO::Socket::Multicast, but with added support for IPv6 (IPv4 is still
       supported). Unlike IO::Socket::Multicast, this is a pure-perl module.

   DEPENDENCIES
       This module depends on a number of other modules:

         Socket6 version 0.19 or higher.
         IO::Socket::INET6 version 2.51 or higher.
         IO::Interface version 1.01 or higher.
         Socket::Multicast6 0.01 or higher.

       Your operating system must have IPv6 and Multicast support.

   INTRODUCTION
       Multicasting is designed for streaming multimedia applications and for conferencing systems in which one
       transmitting machines needs to distribute data to a large number of clients.

       IPv4 addresses in the range 224.0.0.0 and 239.255.255.255 are reserved for multicasting.  IPv6 multicast
       addresses start with the prefix FF.  These addresses do not correspond to individual machines, but to
       multicast groups.  Messages sent to these addresses will be delivered to a potentially large number of
       machines that have registered their interest in receiving transmissions on these groups.  They work like
       TV channels.  A program tunes in to a multicast group to receive transmissions to it, and tunes out when
       it no longer wishes to receive the transmissions.

       To receive transmissions from a multicast group, you will use IO::Socket::INET->new() to create a UDP
       socket and bind it to a local network port.  You will then subscribe one or more multicast groups using
       the mcast_add() method.  Subsequent calls to the standard recv() method will now receive messages
       incoming messages transmitted to the subscribed groups using the selected port number.

       To send transmissions to a multicast group, you can use the standard send() method to send messages to
       the multicast group and port of your choice.

       To set the number of hops (routers) that outgoing multicast messages will cross, call mcast_ttl().  To
       activate or deactivate the looping back of multicast messages (in which a copy of the transmitted
       messages is received by the local machine), call mcast_loopback().

   CONSTRUCTORS
       $socket = IO::Socket::Multicast6->new([LocalPort=>$port,...])
           The  new()  method  is  the  constructor  for  the  IO::Socket::Multicast6  class.  It takes the same
           arguments as IO::Socket::INET, except that the Proto argument, rather than defaulting to "tcp",  will
           default to "udp", which is more appropriate for multicasting.

           To  create  a  UDP  socket  suitable  for  sending outgoing multicast messages, call new() without no
           arguments (or with "Proto=>'udp'").  To create a UDP socket that can also receive incoming  multicast
           transmissions on a specific port, call new() with the LocalPort argument.

           If  you  plan  to  run  the client and server on the same machine, you may wish to set the IO::Socket
           ReuseAddr argument to a true value.  This allows multiple multicast  sockets  to  bind  to  the  same
           address.

   METHODS
       $success = $socket->mcast_add($multicast_address [,$interface])
           The  mcast_add()  method  will add the provided multicast address to the list of subscribed multicast
           groups.  The address may be provided either as a dotted-quad decimal, or as a packed IP address (such
           as produced by the inet_aton() function).  On success, the method will return a true value.

           The optional $interface argument can be used to specify on which  network  interface  to  listen  for
           incoming  multicast  messages.  If the IO::Interface module is installed, you may use the device name
           for the interface (e.g. "tu0").  Otherwise, you must use  the  IP  address  of  the  desired  network
           interface.   Either  dotted  quad  form  or  packed  IP  address  is  acceptable.  If no interface is
           specified, then the multicast group is joined on INADDR_ANY,  meaning  that  multicast  transmissions
           received on any of the host's network interfaces will be forwarded to the socket.

           Note  that  mcast_add()  operates  on  the underlying interface(s) and not on the socket. If you have
           multiple sockets listening on a  port,  and  you  mcast_add()  a  group  to  one  of  those  sockets,
           subsequently  all  the sockets will receive mcast messages on this group. To filter messages that can
           be received by a socket so that only those sent to a particular multicast address are received,  pass
           the LocalAddr option to the socket at the time you create it:

             my $socket = IO::Socket::Multicast6->new(LocalPort=>2000,
                                                     LocalAddr=>226.1.1.2',
                                                     ReuseAddr=>1);
             $socket->mcast_add('226.1.1.2');

           By  combining  this  technique  with  IO::Select,  you can write applications that listen to multiple
           multicast groups and distinguish which group a message was addressed to by identifying  which  socket
           it was received on.

       $success = $socket->mcast_add_source($multicast_add, $source_addr [,$interface])
           Same as mcast_add() but for Source Specific Multicast (SSM).

       $success = $socket->mcast_drop($multicast_address)
           This  reverses  the  action of mcast_add(), removing the indicated multicast address from the list of
           subscribed groups.

       $loopback = $socket->mcast_loopback
       $previous = $socket->mcast_loopback($new)
           The mcast_loopback() method controls whether the socket will receive its own multicast  transmissions
           (default  yes).  Called without arguments, the method returns the current state of the loopback flag.
           Called with a boolean argument, the method will set the loopback flag, and return its previous value.

       $ttl = $socket->mcast_ttl
       $previous = $socket->mcast_ttl($new)
           The mcast_ttl() method examines or sets the time to live (TTL) for outgoing multicast messages.   The
           TTL controls the numbers of routers the packet can cross before being expired.  The default TTL is 1,
           meaning that the message is confined to the local area network.  Values between 0 and 255 are valid.

           Called  without  arguments,  this method returns the socket's current TTL.  Called with a value, this
           method sets the TTL and returns its previous value.

       $interface = $socket->mcast_if
       $previous = $socket->mcast_if($new)
           By default, the OS will pick the network interface to use for outgoing multicasts automatically.  You
           can control this process by using the  mcast_if()  method  to  set  the  outgoing  network  interface
           explicitly.   Called  without  arguments,  returns the current interface.  Called with the name of an
           interface, sets the outgoing interface and returns its previous value.

           You can use the device name for the interface (e.g. "tu0") if the IO::Interface  module  is  present.
           Otherwise, you must use the interface's dotted IP address.

           NOTE: To set the interface used for incoming multicasts, use the mcast_add() method.

       $dest = $socket->mcast_dest
       $previous = $socket->mcast_dest($address [, $port])
           The  mcast_dest()  method  is  a  convenience function that allows you to set the default destination
           group for outgoing multicasts.  Called without arguments, returns the current destination as a packed
           binary sockaddr_in/sockaddr_in6 data structure.  Called with a new destination  address,  the  method
           sets the default destination and returns the previous one, if any.

           Destination  addresses  may be provided as packed sockaddr_in/sockaddr_in6 structures, or address and
           port as strings.

           For IPv4 the address can be supplied in the form "XX.XX.XX.XX:YY" where the first part  is  the  IPv4
           address, and the second the port number.

           For  IPv6  the address can be supplied in the form "[FFXX:XXXX::XXXX]:YY" where the first part is the
           IPv6 address, and the second the port number.

           Alternatively the port can be supplied as an additional parameter, separate to the address.

       $bytes = $socket->mcast_send($data [,$address [,$port]])
           mcast_send() is a convenience function that simplifies the sending of multicast messages.   $data  is
           the  message  contents, and $dest is an optional destination group.  You can use either the dotted IP
           form of the destination address and its port number, or a packed sockaddr_in/sockaddr_in6  structure.
           If the destination is not supplied, it will default to the most recent value set in mcast_dest() or a
           previous call to mcast_send().

           The method returns the number of bytes successfully queued for delivery.

           As a side-effect, the method will call mcast_dest() to remember the destination address.

           Example:

             $socket->mcast_send('Hi there group members!','225.0.1.1:1900') || die;
             $socket->mcast_send("How's the weather?") || die;

           Note  that  you  may  still call IO::Socket::INET6->new() with a PeerAddr, and IO::Socket::INET6 will
           perform a connect(), creating a default destination for calls to send().

EXAMPLE

       The following is an example of a multicast server.  Every 10 seconds it transmits the  current  time  and
       the  list  of logged-in users to the local network using multicast group FF15::0561, port 2000 (these are
       chosen arbitrarily, the FF15:: is a Transient, Site Local prefix).

        #!/usr/bin/perl
        # server (transmitter)
        use strict;
        use IO::Socket::Multicast6;

        use constant GROUP => 'FF15::0561';
        use constant PORT  => '2000';

        my $sock = IO::Socket::Multicast6->new(
                           Proto=>'udp',
                           Domain=>AF_INET6,
                           PeerAddr=>GROUP,
                           PeerPort=>PORT);

        while (1) {
           my $message = localtime();
           $sock->send($message) || die "Couldn't send: $!";
        } continue {
           sleep 4;
        }

       This is the corresponding client.  It listens for transmissions  on  group  FF15::0561,  port  2000,  and
       echoes the messages to standard output.

        #!/usr/bin/perl
        # client (receiver)

        use strict;
        use IO::Socket::Multicast6;

        use constant GROUP => 'FF15::0561';
        use constant PORT  => '2000';

        my $sock = IO::Socket::Multicast6->new(
                           Proto=>'udp',
                           Domain=>AF_INET6,
                           LocalAddr=>GROUP,
                           LocalPort=>PORT);

        $sock->mcast_add(GROUP) || die "Couldn't set group: $!\n";

        while (1) {
           my $data;
           next unless $sock->recv($data,1024);
           print "$data\n";
        }

   BUGS
       The  mcast_if(), mcast_ttl() and mcast_loopback() methods will cause a crash on versions of Linux earlier
       than 2.2.0 because of a kernel bug in the implementation of the multicast socket options.

SEE ALSO

       <http://www.ietf.org/rfc/rfc2553.txt>

       perl(1), IO::Socket(3), Socket::Multicast6(3), IO::Socket::INET6(3).

AUTHOR

       Based on IO::Socket::Multicast by Lincoln Stein, lstein@cshl.org.

       IO::Socket::Multicast6 by Nicholas J Humfrey, <njh@cpan.org>.

COPYRIGHT AND LICENSE

       Copyright (C) 2006-2009 Nicholas J Humfrey Copyright (C) 2000-2005 Lincoln Stein

       This library is free software; you can redistribute it and/or modify it under  the  same  terms  as  Perl
       itself, either Perl version 5.6.1 or, at your option, any later version of Perl 5 you may have available.

perl v5.20.2                                       2015-06-10                        IO::Socket::Multicast6(3pm)