Provided by: libmojolicious-perl_6.15+dfsg-1ubuntu1_all bug

NAME

       Mojolicious::Guides::Cookbook - Cookbook

OVERVIEW

       This document contains many fun recipes for cooking with Mojolicious.

DEPLOYMENT

       Getting Mojolicious and Mojolicious::Lite applications running on different platforms. Note that many
       real-time web features are based on the Mojo::IOLoop event loop, and therefore require one of the built-
       in web servers to be able to use them to their full potential.

   Built-in web server
       Mojolicious contains a very portable non-blocking I/O HTTP and WebSocket server with
       Mojo::Server::Daemon. It is usually used during development and in the construction of more advanced web
       servers, but is solid and fast enough for small to mid sized applications.

         $ ./script/my_app daemon
         Server available at http://127.0.0.1:3000

       It is available to every application through the command Mojolicious::Command::daemon, which has many
       configuration options and is known to work on every platform Perl works on with its single-process
       architecture.

         $ ./script/my_app daemon -h
         ...List of available options...

       Another huge advantage is that it supports TLS and WebSockets out of the box, a development certificate
       for testing purposes is built right in, so it just works, but you can specify all listen locations
       supported by "listen" in Mojo::Server::Daemon.

         $ ./script/my_app daemon -l https://[::]:3000
         Server available at https://[::]:3000

       On UNIX platforms you can also add preforking and switch to a multi-process architecture with
       Mojolicious::Command::prefork, to take advantage of multiple CPU cores and copy-on-write memory
       management.

         $ ./script/my_app prefork
         Server available at http://127.0.0.1:3000

       Since all built-in web servers are based on the Mojo::IOLoop event loop, they scale best with non-
       blocking operations. But if your application for some reason needs to perform many blocking operations,
       you can improve performance by increasing the number of worker processes and decreasing the number of
       concurrent connections each worker is allowed to handle (often as low as 1).

         $ ./script/my_app prefork -m production -w 10 -c 1
         Server available at http://127.0.0.1:3000

       During startup your application is preloaded in the manager process, which does not run an event loop, so
       you can use "next_tick" in Mojo::IOLoop to run code whenever a new worker process has been forked and its
       event loop gets started.

         use Mojolicious::Lite;

         Mojo::IOLoop->next_tick(sub {
           app->log->info("Worker $$ star...ALL GLORY TO THE HYPNOTOAD!");
         });

         get '/' => {text => 'Hello Wor...ALL GLORY TO THE HYPNOTOAD!'};

         app->start;

   Morbo
       After reading the Mojolicious::Guides::Tutorial, you should already be familiar with Mojo::Server::Morbo.

         Mojo::Server::Morbo
         +- Mojo::Server::Daemon

       It is basically a restarter that forks a new Mojo::Server::Daemon web server whenever a file in your
       project changes, and should therefore only be used during development. To start applications with it you
       can use the morbo script.

         $ morbo ./script/my_app
         Server available at http://127.0.0.1:3000

   Hypnotoad
       For bigger applications Mojolicious contains the UNIX optimized preforking web server
       Mojo::Server::Hypnotoad, which can take advantage of multiple CPU cores and copy-on-write memory
       management to scale up to thousands of concurrent client connections.

         Mojo::Server::Hypnotoad
         |- Mojo::Server::Daemon [1]
         |- Mojo::Server::Daemon [2]
         |- Mojo::Server::Daemon [3]
         +- Mojo::Server::Daemon [4]

       It is based on the Mojo::Server::Prefork web server, which adds preforking to Mojo::Server::Daemon, but
       optimized specifically for production environments out of the box. To start applications with it you can
       use the hypnotoad script, which listens on port 8080, automatically daemonizes the server process and
       defaults to "production" mode for Mojolicious and Mojolicious::Lite applications.

         $ hypnotoad ./script/my_app

       Many configuration settings can be tweaked right from within your application with "config" in Mojo, for
       a full list see "SETTINGS" in Mojo::Server::Hypnotoad.

         use Mojolicious::Lite;

         app->config(hypnotoad => {listen => ['http://*:80']});

         get '/' => {text => 'Hello Wor...ALL GLORY TO THE HYPNOTOAD!'};

         app->start;

       Or just add a "hypnotoad" section to your Mojolicious::Plugin::Config or Mojolicious::Plugin::JSONConfig
       configuration file.

         # myapp.conf
         {
           hypnotoad => {
             listen  => ['https://*:443?cert=/etc/server.crt&key=/etc/server.key'],
             workers => 10
           }
         };

       But one of its biggest advantages is the support for effortless zero downtime software upgrades (hot
       deployment). That means you can upgrade Mojolicious, Perl or even system libraries at runtime without
       ever stopping the server or losing a single incoming connection, just by running the command above again.

         $ hypnotoad ./script/my_app
         Starting hot deployment for Hypnotoad server 31841.

       You might also want to enable proxy support if you're using Hypnotoad behind a reverse proxy. This allows
       Mojolicious to automatically pick up the "X-Forwarded-For" and "X-Forwarded-Proto" headers.

         # myapp.conf
         {hypnotoad => {proxy => 1}};

   Zero downtime software upgrades
       Hypnotoad makes zero downtime software upgrades (hot deployment) very simple, as you can see above, but
       on modern operating systems that support the "SO_REUSEPORT" socket option, there is also another method
       available that works with all built-in web servers.

         $ ./script/my_app prefork -P /tmp/first.pid -l http://*:8080?reuse=1
         Server available at http://127.0.0.1:8080

       All you have to do is start a second web server listening to the same port and stop the first web server
       gracefully afterwards.

         $ ./script/my_app prefork -P /tmp/second.pid -l http://*:8080?reuse=1
         Server available at http://127.0.0.1:8080
         $ kill -s TERM `cat /tmp/first.pid`

       Just remember that both web servers need to be started with the "reuse" parameter.

   Nginx
       One of the most popular setups these days is Hypnotoad behind an Nginx <http://nginx.org> reverse proxy,
       which even supports WebSockets in newer versions.

         upstream myapp {
           server 127.0.0.1:8080;
         }
         server {
           listen 80;
           server_name localhost;
           location / {
             proxy_pass http://myapp;
             proxy_http_version 1.1;
             proxy_set_header Upgrade $http_upgrade;
             proxy_set_header Connection "upgrade";
             proxy_set_header Host $host;
             proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
             proxy_set_header X-Forwarded-Proto $scheme;
           }
         }

   Apache/mod_proxy
       Another good reverse proxy is Apache <http://httpd.apache.org> with "mod_proxy", the configuration looks
       quite similar to the Nginx one above.

         <VirtualHost *:80>
           ServerName localhost
           <Proxy *>
             Order deny,allow
             Allow from all
           </Proxy>
           ProxyRequests Off
           ProxyPreserveHost On
           ProxyPass / http://localhost:8080/ keepalive=On
           ProxyPassReverse / http://localhost:8080/
           RequestHeader set X-Forwarded-Proto "http"
         </VirtualHost>

   Apache/CGI
       "CGI" is supported out of the box and your Mojolicious application will automatically detect that it is
       executed as a "CGI" script. Its use in production environments is discouraged though, because as a result
       of how "CGI" works, it is very slow and many web servers are making it exceptionally hard to configure
       properly.

         ScriptAlias / /home/sri/my_app/script/my_app/

   PSGI/Plack
       PSGI is an interface between Perl web frameworks and web servers, and Plack is a Perl module and toolkit
       that contains PSGI middleware, helpers and adapters to web servers. PSGI and Plack are inspired by
       Python's WSGI and Ruby's Rack. Mojolicious applications are ridiculously simple to deploy with Plack.

         $ plackup ./script/my_app

       Plack provides many server and protocol adapters for you to choose from, such as "FCGI", "uWSGI" and
       "mod_perl".

         $ plackup ./script/my_app -s FCGI -l /tmp/myapp.sock

       The "MOJO_REVERSE_PROXY" environment variable can be used to enable proxy support, this allows
       Mojolicious to automatically pick up the "X-Forwarded-For" and "X-Forwarded-Proto" headers.

         $ MOJO_REVERSE_PROXY=1 plackup ./script/my_app

       If an older server adapter is unable to correctly detect the application home directory, you can simply
       use the "MOJO_HOME" environment variable.

         $ MOJO_HOME=/home/sri/my_app plackup ./script/my_app

       There is no need for a ".psgi" file, just point the server adapter at your application script, it will
       automatically act like one if it detects the presence of a "PLACK_ENV" environment variable.

   Plack middleware
       Wrapper scripts like "myapp.fcgi" are a great way to separate deployment and application logic.

         #!/usr/bin/env plackup -s FCGI
         use Plack::Builder;

         builder {
           enable 'Deflater';
           require './script/my_app';
         };

       Mojo::Server::PSGI can be used directly to load and customize applications in the wrapper script.

         #!/usr/bin/env plackup -s FCGI
         use Mojo::Server::PSGI;
         use Plack::Builder;

         builder {
           enable 'Deflater';
           my $server = Mojo::Server::PSGI->new;
           $server->load_app('./script/my_app');
           $server->app->config(foo => 'bar');
           $server->to_psgi_app;
         };

       But you could even use middleware right in your application.

         use Mojolicious::Lite;
         use Plack::Builder;

         get '/welcome' => sub {
           my $c = shift;
           $c->render(text => 'Hello Mojo!');
         };

         builder {
           enable 'Deflater';
           app->start;
         };

   Rewriting
       Sometimes you might have to deploy your application in a blackbox environment where you can't just change
       the server configuration or behind a reverse proxy that passes along additional information with "X-*"
       headers. In such cases you can use the hook "before_dispatch" in Mojolicious to rewrite incoming
       requests.

         # Change scheme if "X-Forwarded-HTTPS" header is set
         $app->hook(before_dispatch => sub {
           my $c = shift;
           $c->req->url->base->scheme('https')
             if $c->req->headers->header('X-Forwarded-HTTPS');
         });

       Since reverse proxies generally don't pass along information about path prefixes your application might
       be deployed under, rewriting the base path of incoming requests is also quite common.

         # Move first part and slash from path to base path in production mode
         $app->hook(before_dispatch => sub {
           my $c = shift;
           push @{$c->req->url->base->path->trailing_slash(1)},
             shift @{$c->req->url->path->leading_slash(0)};
         }) if $app->mode eq 'production';

       Mojo::URL objects are very easy to manipulate, just make sure that the URL ("foo/bar?baz=yada"), which
       represents the routing destination, is always relative to the base URL ("http://example.com/myapp/"),
       which represents the deployment location of your application.

   Application embedding
       From time to time you might want to reuse parts of Mojolicious applications like configuration files,
       database connection or helpers for other scripts, with this little Mojo::Server based mock server you can
       just embed them.

         use Mojo::Server;

         # Load application with mock server
         my $server = Mojo::Server->new;
         my $app = $server->load_app('./myapp.pl');

         # Access fully initialized application
         say for @{$app->static->paths};
         say $app->config->{secret_identity};
         say $app->dumper({just => 'a helper test'});
         say $app->build_controller->render_to_string(template => 'foo');

       The plugin Mojolicious::Plugin::Mount uses this functionality to allow you to combine multiple
       applications into one and deploy them together.

         use Mojolicious::Lite;

         plugin Mount => {'test1.example.com' => '/home/sri/myapp1.pl'};
         plugin Mount => {'test2.example.com' => '/home/sri/myapp2.pl'};

         app->start;

   Web server embedding
       You can also use "one_tick" in Mojo::IOLoop to embed the built-in web server Mojo::Server::Daemon into
       alien environments like foreign event loops that for some reason can't just be integrated with a new
       reactor backend.

         use Mojolicious::Lite;
         use Mojo::IOLoop;
         use Mojo::Server::Daemon;

         # Normal action
         get '/' => {text => 'Hello World!'};

         # Connect application with web server and start accepting connections
         my $daemon
           = Mojo::Server::Daemon->new(app => app, listen => ['http://*:8080']);
         $daemon->start;

         # Call "one_tick" repeatedly from the alien environment
         Mojo::IOLoop->one_tick while 1;

REAL-TIME WEB

       The real-time web is a collection of technologies that include Comet (long polling), EventSource and
       WebSockets, which allow content to be pushed to consumers with long-lived connections as soon as it is
       generated, instead of relying on the more traditional pull model. All built-in web servers use non-
       blocking I/O and are based on the Mojo::IOLoop event loop, which provides many very powerful features
       that allow real-time web applications to scale up to thousands of concurrent client connections.

   Backend web services
       Since Mojo::UserAgent is also based on the Mojo::IOLoop event loop, it won't block the built-in web
       servers when used non-blocking, even for high latency backend web services.

         use Mojolicious::Lite;

         # Search MetaCPAN for "mojolicious"
         get '/' => sub {
           my $c = shift;
           $c->ua->get('api.metacpan.org/v0/module/_search?q=mojolicious' => sub {
             my ($ua, $tx) = @_;
             $c->render('metacpan', hits => $tx->res->json->{hits}{hits});
           });
         };

         app->start;
         __DATA__

         @@ metacpan.html.ep
         <!DOCTYPE html>
         <html>
           <head><title>MetaCPAN results for "mojolicious"</title></head>
           <body>
             % for my $hit (@$hits) {
               <p><%= $hit->{_source}{release} %></p>
             % }
           </body>
         </html>

   Synchronizing events
       Multiple events such as concurrent requests can be easily synchronized with "delay" in
       Mojolicious::Plugin::DefaultHelpers, which can help you avoid deep nested closures that often result from
       continuation-passing style.

         use Mojolicious::Lite;
         use Mojo::URL;

         # Search MetaCPAN for "mojo" and "minion"
         get '/' => sub {
           my $c = shift;

           # Prepare response in two steps
           $c->delay(

             # Concurrent requests
             sub {
               my $delay = shift;
               my $url   = Mojo::URL->new('api.metacpan.org/v0/module/_search');
               $url->query({sort => 'date:desc'});
               $c->ua->get($url->clone->query({q => 'mojo'})   => $delay->begin);
               $c->ua->get($url->clone->query({q => 'minion'}) => $delay->begin);
             },

             # Delayed rendering
             sub {
               my ($delay, $mojo, $minion) = @_;
               $c->render(json => {
                 mojo   => $mojo->res->json('/hits/hits/0/_source/release'),
                 minion => $minion->res->json('/hits/hits/0/_source/release')
               });
             }
           );
         };

         app->start;

   Timers
       Timers, another primary feature of the event loop, are created with "timer" in Mojo::IOLoop and can for
       example be used to delay rendering of a response, and unlike "sleep", won't block any other requests that
       might be processed concurrently.

         use Mojolicious::Lite;
         use Mojo::IOLoop;

         # Wait 3 seconds before rendering a response
         get '/' => sub {
           my $c = shift;
           Mojo::IOLoop->timer(3 => sub {
             $c->render(text => 'Delayed by 3 seconds!');
           });
         };

         app->start;

       Recurring timers created with "recurring" in Mojo::IOLoop are slightly more powerful, but need to be
       stopped manually, or they would just keep getting emitted.

         use Mojolicious::Lite;
         use Mojo::IOLoop;

         # Count to 5 in 1 second steps
         get '/' => sub {
           my $c = shift;

           # Start recurring timer
           my $i = 1;
           my $id = Mojo::IOLoop->recurring(1 => sub {
             $c->write_chunk($i);
             $c->finish if $i++ == 5;
           });

           # Stop recurring timer
           $c->on(finish => sub { Mojo::IOLoop->remove($id) });
         };

         app->start;

       Timers are not tied to a specific request or connection, and can even be created at startup time.

         use Mojolicious::Lite;
         use Mojo::IOLoop;

         # Check title in the background every 10 seconds
         my $title = 'Got no title yet.';
         Mojo::IOLoop->recurring(10 => sub {
           app->ua->get('http://mojolicio.us' => sub {
             my ($ua, $tx) = @_;
             $title = $tx->res->dom->at('title')->text;
           });
         });

         # Show current title
         get '/' => sub {
           my $c = shift;
           $c->render(json => {title => $title});
         };

         app->start;

       Just remember that all events are processed cooperatively, so your callbacks shouldn't block for too
       long.

   Exceptions in events
       Since timers and other non-blocking operations are running solely in the event loop, outside of the
       application, exceptions that get thrown in callbacks can't get caught and handled automatically. But you
       can handle them manually by subscribing to the event "error" in Mojo::Reactor or catching them inside the
       callback.

         use Mojolicious::Lite;
         use Mojo::IOLoop;

         # Forward error messages to the application log
         Mojo::IOLoop->singleton->reactor->on(error => sub {
           my ($reactor, $err) = @_;
           app->log->error($err);
         });

         # Exception only gets logged (and connection times out)
         get '/connection_times_out' => sub {
           my $c = shift;
           Mojo::IOLoop->timer(2 => sub {
             die 'This request will not be getting a response';
           });
         };

         # Exception gets caught and handled
         get '/catch_exception' => sub {
           my $c = shift;
           Mojo::IOLoop->timer(2 => sub {
             eval { die 'This request will be getting a response' };
             $c->reply->exception($@) if $@;
           });
         };

         app->start;

       A default subscriber that turns all errors into warnings will usually be added by Mojo::IOLoop as a
       fallback.

         Mojo::IOLoop->singleton->reactor->unsubscribe('error');

       During development or for applications where crashing is simply preferable, you can also make every
       exception that gets thrown in a callback fatal by removing all of its subscribers.

   WebSocket web service
       The WebSocket protocol offers full bi-directional low-latency communication channels between clients and
       servers. Receive messages just by subscribing to events such as "message" in Mojo::Transaction::WebSocket
       with "on" in Mojolicious::Controller and return them with "send" in Mojolicious::Controller.

         use Mojolicious::Lite;

         # Template with browser-side code
         get '/' => 'index';

         # WebSocket echo service
         websocket '/echo' => sub {
           my $c = shift;

           # Opened
           $c->app->log->debug('WebSocket opened');

           # Increase inactivity timeout for connection a bit
           $c->inactivity_timeout(300);

           # Incoming message
           $c->on(message => sub {
             my ($c, $msg) = @_;
             $c->send("echo: $msg");
           });

           # Closed
           $c->on(finish => sub {
             my ($c, $code, $reason) = @_;
             $c->app->log->debug("WebSocket closed with status $code");
           });
         };

         app->start;
         __DATA__

         @@ index.html.ep
         <!DOCTYPE html>
         <html>
           <head><title>Echo</title></head>
           <body>
             <script>
               var ws = new WebSocket('<%= url_for('echo')->to_abs %>');

               // Incoming messages
               ws.onmessage = function (event) {
                 document.body.innerHTML += event.data + '<br/>';
               };

               // Outgoing messages
               ws.onopen = function (event) {
                 window.setInterval(function () { ws.send('Hello Mojo!') }, 1000);
               };
             </script>
           </body>
         </html>

       The event "finish" in Mojo::Transaction::WebSocket will be emitted right after the WebSocket connection
       has been closed.

         $c->tx->with_compression;

       You can activate "permessage-deflate" compression with "with_compression" in
       Mojo::Transaction::WebSocket, this can result in much better performance, but also increases memory usage
       by up to 300KB per connection.

   Testing WebSocket web services
       While the message flow on WebSocket connections can be rather dynamic, it more often than not is quite
       predictable, which allows this rather pleasant Test::Mojo API to be used.

         use Test::More;
         use Test::Mojo;

         # Include application
         use FindBin;
         require "$FindBin::Bin/../echo.pl";

         # Test echo web service
         my $t = Test::Mojo->new;
         $t->websocket_ok('/echo')
           ->send_ok('Hello Mojo!')
           ->message_ok
           ->message_is('echo: Hello Mojo!')
           ->finish_ok;

         # Test JSON web service
         $t->websocket_ok('/echo.json')
           ->send_ok({json => {test => [1, 2, 3]}})
           ->message_ok
           ->json_message_is('/test', [1, 2, 3])
           ->finish_ok;

         done_testing();

   EventSource web service
       EventSource is a special form of long polling where you can use "write" in Mojolicious::Controller to
       directly send DOM events from servers to clients. It is uni-directional, that means you will have to use
       Ajax requests for sending data from clients to servers, the advantage however is low infrastructure
       requirements, since it reuses the HTTP protocol for transport.

         use Mojolicious::Lite;

         # Template with browser-side code
         get '/' => 'index';

         # EventSource for log messages
         get '/events' => sub {
           my $c = shift;

           # Increase inactivity timeout for connection a bit
           $c->inactivity_timeout(300);

           # Change content type and finalize response headers
           $c->res->headers->content_type('text/event-stream');
           $c->write;

           # Subscribe to "message" event and forward "log" events to browser
           my $cb = $c->app->log->on(message => sub {
             my ($log, $level, @lines) = @_;
             $c->write("event:log\ndata: [$level] @lines\n\n");
           });

           # Unsubscribe from "message" event again once we are done
           $c->on(finish => sub {
             my $c = shift;
             $c->app->log->unsubscribe(message => $cb);
           });
         };

         app->start;
         __DATA__

         @@ index.html.ep
         <!DOCTYPE html>
         <html>
           <head><title>LiveLog</title></head>
           <body>
             <script>
               var events = new EventSource('<%= url_for 'events' %>');

               // Subscribe to "log" event
               events.addEventListener('log', function (event) {
                 document.body.innerHTML += event.data + '<br/>';
               }, false);
             </script>
           </body>
         </html>

       The event "message" in Mojo::Log will be emitted for every new log message and the event "finish" in
       Mojo::Transaction right after the transaction has been finished.

   Streaming multipart uploads
       Mojolicious contains a very sophisticated event system based on Mojo::EventEmitter, with ready-to-use
       events on almost all layers, and which can be combined to solve some of hardest problems in web
       development.

         use Mojolicious::Lite;
         use Scalar::Util 'weaken';

         # Intercept multipart uploads and log each chunk received
         hook after_build_tx => sub {
           my $tx = shift;

           # Subscribe to "upgrade" event to indentify multipart uploads
           weaken $tx;
           $tx->req->content->on(upgrade => sub {
             my ($single, $multi) = @_;
             return unless $tx->req->url->path->contains('/upload');

             # Subscribe to "part" event to find the right one
             $multi->on(part => sub {
               my ($multi, $single) = @_;

               # Subscribe to "body" event of part to make sure we have all headers
               $single->on(body => sub {
                 my $single = shift;

                 # Make sure we have the right part and replace "read" event
                 return unless $single->headers->content_disposition =~ /example/;
                 $single->unsubscribe('read')->on(read => sub {
                   my ($single, $bytes) = @_;

                   # Log size of every chunk we receive
                   app->log->debug(length($bytes) . ' bytes uploaded');
                 });
               });
             });
           });
         };

         # Upload form in DATA section
         get '/' => 'index';

         # Streaming multipart upload
         post '/upload' => {text => 'Upload was successful.'};

         app->start;
         __DATA__

         @@ index.html.ep
         <!DOCTYPE html>
         <html>
           <head><title>Streaming multipart upload</title></head>
           <body>
             %= form_for upload => (enctype => 'multipart/form-data') => begin
               %= file_field 'example'
               %= submit_button 'Upload'
             % end
           </body>
         </html>

   Event loops
       Internally the Mojo::IOLoop event loop can use multiple reactor backends, EV for example will be
       automatically used if possible. Which in turn allows other event loops like AnyEvent to just work.

         use Mojolicious::Lite;
         use EV;
         use AnyEvent;

         # Wait 3 seconds before rendering a response
         get '/' => sub {
           my $c = shift;
           my $w;
           $w = AE::timer 3, 0, sub {
             $c->render(text => 'Delayed by 3 seconds!');
             undef $w;
           };
         };

         app->start;

       Who actually controls the event loop backend is not important.

         use Mojo::UserAgent;
         use EV;
         use AnyEvent;

         # Search MetaCPAN for "mojolicious"
         my $cv = AE::cv;
         my $ua = Mojo::UserAgent->new;
         $ua->get('api.metacpan.org/v0/module/_search?q=mojolicious' => sub {
           my ($ua, $tx) = @_;
           $cv->send($tx->res->json('/hits/hits/0/_source/release'));
         });
         say $cv->recv;

       You could for example just embed the built-in web server into an AnyEvent application.

         use Mojolicious::Lite;
         use Mojo::Server::Daemon;
         use EV;
         use AnyEvent;

         # Normal action
         get '/' => {text => 'Hello World!'};

         # Connect application with web server and start accepting connections
         my $daemon
           = Mojo::Server::Daemon->new(app => app, listen => ['http://*:8080']);
         $daemon->start;

         # Let AnyEvent take control
         AE::cv->recv;

USER AGENT

       When we say Mojolicious is a web framework we actually mean it, with Mojo::UserAgent there's a full
       featured HTTP and WebSocket user agent built right in.

   Web scraping
       Scraping information from web sites has never been this much fun before. The built-in HTML/XML parser
       Mojo::DOM is accessible through "dom" in Mojo::Message and supports all CSS selectors that make sense for
       a standalone parser, it can be a very powerful tool especially for testing web application.

         use Mojo::UserAgent;

         # Fetch web site
         my $ua = Mojo::UserAgent->new;
         my $tx = $ua->get('mojolicio.us/perldoc');

         # Extract title
         say 'Title: ', $tx->res->dom->at('head > title')->text;

         # Extract headings
         $tx->res->dom('h1, h2, h3')->each(sub { say 'Heading: ', shift->all_text });

         # Visit all nodes recursively to extract more than just text
         for my $n ($tx->res->dom->descendant_nodes->each) {

           # Text or CDATA node
           print $n->content if $n->type eq 'text' || $n->type eq 'cdata';

           # Also include alternate text for images
           print $n->{alt} if $n->type eq 'tag' && $n->tag eq 'img';
         }

       For a full list of available CSS selectors see "SELECTORS" in Mojo::DOM::CSS.

   JSON web services
       Most web services these days are based on the JSON data-interchange format.  That's why Mojolicious comes
       with the possibly fastest pure-Perl implementation Mojo::JSON built right in, it is accessible through
       "json" in Mojo::Message.

         use Mojo::UserAgent;
         use Mojo::URL;

         # Fresh user agent
         my $ua = Mojo::UserAgent->new;

         # Search MetaCPAN for "mojolicious" and list latest releases
         my $url = Mojo::URL->new('http://api.metacpan.org/v0/release/_search');
         $url->query({q => 'mojolicious', sort => 'date:desc'});
         for my $hit (@{$ua->get($url)->res->json->{hits}{hits}}) {
           say "$hit->{_source}{name} ($hit->{_source}{author})";
         }

   Basic authentication
       You can just add username and password to the URL, an "Authorization" header will be automatically
       generated.

         use Mojo::UserAgent;

         my $ua = Mojo::UserAgent->new;
         say $ua->get('https://sri:secret@example.com/hideout')->res->body;

   Decorating follow-up requests
       Mojo::UserAgent can automatically follow redirects, the event "start" in Mojo::UserAgent allows you
       direct access to each transaction right after they have been initialized and before a connection gets
       associated with them.

         use Mojo::UserAgent;

         # User agent following up to 10 redirects
         my $ua = Mojo::UserAgent->new(max_redirects => 10);

         # Add a witty header to every request
         $ua->on(start => sub {
           my ($ua, $tx) = @_;
           $tx->req->headers->header('X-Bender' => 'Bite my shiny metal ass!');
           say 'Request: ', $tx->req->url->clone->to_abs;
         });

         # Request that will most likely get redirected
         say 'Title: ', $ua->get('google.com')->res->dom->at('head > title')->text;

       This even works for proxy "CONNECT" requests.

   Content generators
       Content generators can be registered with "add_generator" in Mojo::UserAgent::Transactor to generate the
       same type of content repeatedly for multiple requests.

         use Mojo::UserAgent;
         use Mojo::Asset::File;

         # Add "stream" generator
         my $ua = Mojo::UserAgent->new;
         $ua->transactor->add_generator(stream => sub {
           my ($transactor, $tx, $path) = @_;
           $tx->req->content->asset(Mojo::Asset::File->new(path => $path));
         });

         # Send multiple files streaming via PUT and POST
         $ua->put('http://example.com/upload'  => stream => '/home/sri/mojo.png');
         $ua->post('http://example.com/upload' => stream => '/home/sri/minion.png');

       The "json" and "form" content generators are always available.

         use Mojo::UserAgent;

         # Send "application/json" content via PATCH
         my $ua = Mojo::UserAgent->new;
         my $tx = $ua->patch('http://api.example.com' => json => {foo => 'bar'});

         # Send query parameters via GET
         my $tx2 = $ua->get('http://search.example.com' => form => {q => 'test'});

         # Send "application/x-www-form-urlencoded" content via POST
         my $tx3 = $ua->post('http://search.example.com' => form => {q => 'test'});

         # Send "multipart/form-data" content via PUT
         my $tx4 = $ua->put('http://upload.example.com' =>
           form => {test => {content => 'Hello World!'}});

       For more information about available content generators see also "tx" in Mojo::UserAgent::Transactor.

   Large file downloads
       When downloading large files with Mojo::UserAgent you don't have to worry about memory usage at all,
       because it will automatically stream everything above 250KB into a temporary file, which can then be
       moved into a permanent file with "move_to" in Mojo::Asset::File.

         use Mojo::UserAgent;

         # Lets fetch the latest Mojolicious tarball
         my $ua = Mojo::UserAgent->new(max_redirects => 5);
         my $tx = $ua->get('https://www.github.com/kraih/mojo/tarball/master');
         $tx->res->content->asset->move_to('mojo.tar.gz');

       To protect you from excessively large files there is also a limit of 16MB by default, which you can tweak
       with the attribute "max_message_size" in Mojo::Message or "MOJO_MAX_MESSAGE_SIZE" environment variable.

         # Increase limit to 1GB
         $ENV{MOJO_MAX_MESSAGE_SIZE} = 1073741824;

   Large file upload
       Uploading a large file is even easier.

         use Mojo::UserAgent;

         # Upload file via POST and "multipart/form-data"
         my $ua = Mojo::UserAgent->new;
         $ua->post('example.com/upload' =>
           form => {image => {file => '/home/sri/hello.png'}});

       And once again you don't have to worry about memory usage, all data will be streamed directly from the
       file.

   Streaming response
       Receiving a streaming response can be really tricky in most HTTP clients, but Mojo::UserAgent makes it
       actually easy.

         use Mojo::UserAgent;

         # Build a normal transaction
         my $ua = Mojo::UserAgent->new;
         my $tx = $ua->build_tx(GET => 'http://example.com');

         # Accept response of indefinite size
         $tx->res->max_message_size(0);

         # Replace "read" events to disable default content parser
         $tx->res->content->unsubscribe('read')->on(read => sub {
           my ($content, $bytes) = @_;
           say "Streaming: $bytes";
         });

         # Process transaction
         $tx = $ua->start($tx);

       The event "read" in Mojo::Content will be emitted for every chunk of data that is received, even
       "chunked" encoding and gzip compression will be handled transparently if necessary.

   Streaming request
       Sending a streaming request is almost just as easy.

         use Mojo::UserAgent;

         # Build a normal transaction
         my $ua = Mojo::UserAgent->new;
         my $tx = $ua->build_tx(GET => 'http://example.com');

         # Prepare body
         my $body = 'Hello world!';
         $tx->req->headers->content_length(length $body);

         # Start writing directly with a drain callback
         my $drain;
         $drain = sub {
           my $content = shift;
           my $chunk   = substr $body, 0, 1, '';
           $drain      = undef unless length $body;
           $content->write($chunk, $drain);
         };
         $tx->req->content->$drain;

         # Process transaction
         $tx = $ua->start($tx);

       The drain callback passed to "write" in Mojo::Content will be invoked whenever the entire previous chunk
       of data has actually been written.

   Non-blocking
       Mojo::UserAgent has been designed from the ground up to be non-blocking, the whole blocking API is just a
       simple convenience wrapper. Especially for high latency tasks like web crawling this can be extremely
       useful, because you can keep many concurrent connections active at the same time.

         use Mojo::UserAgent;
         use Mojo::IOLoop;

         # Concurrent non-blocking requests
         my $ua = Mojo::UserAgent->new;
         $ua->get('http://metacpan.org/search?q=mojo' => sub {
           my ($ua, $mojo) = @_;
           say $mojo->res->dom->at('title')->text;
         });
         $ua->get('http://metacpan.org/search?q=minion' => sub {
           my ($ua, $minion) = @_;
           say $minion->res->dom->at('title')->text;
         });

         # Start event loop if necessary
         Mojo::IOLoop->start unless Mojo::IOLoop->is_running;

       You can take full control of the Mojo::IOLoop event loop.

   Concurrent blocking requests
       You can emulate blocking behavior by using "delay" in Mojo::IOLoop to synchronize multiple non-blocking
       requests.

         use Mojo::UserAgent;
         use Mojo::IOLoop;

         # Synchronize non-blocking requests
         my $ua    = Mojo::UserAgent->new;
         my $delay = Mojo::IOLoop->delay(sub {
           my ($delay, $mojo, $minion) = @_;
           say $mojo->res->dom->at('title')->text;
           say $minion->res->dom->at('title')->text;
         });
         $ua->get('http://metacpan.org/search?q=mojo'   => $delay->begin);
         $ua->get('http://metacpan.org/search?q=minion' => $delay->begin);
         $delay->wait;

       The call to "wait" in Mojo::IOLoop::Delay makes this code portable, it can now work inside an already
       running event loop or start one on demand.

   WebSockets
       WebSockets are not just for the server-side, you can use "websocket" in Mojo::UserAgent to open new
       connections, which are always non-blocking. The WebSocket handshake uses HTTP, and is a normal "GET"
       request with a few additional headers. It can even contain cookies, and is followed by a 101 response
       from the server, notifying our user agent that the connection has been established and it can start using
       the bi-directional WebSocket protocol.

         use Mojo::UserAgent;
         use Mojo::IOLoop;

         # Open WebSocket to echo service
         my $ua = Mojo::UserAgent->new;
         $ua->websocket('ws://echo.websocket.org' => sub {
           my ($ua, $tx) = @_;

           # Check if WebSocket handshake was successful
           say 'WebSocket handshake failed!' and return unless $tx->is_websocket;

           # Wait for WebSocket to be closed
           $tx->on(finish => sub {
             my ($tx, $code, $reason) = @_;
             say "WebSocket closed with status $code.";
           });

           # Close WebSocket after receiving one message
           $tx->on(message => sub {
             my ($tx, $msg) = @_;
             say "WebSocket message: $msg";
             $tx->finish;
           });

           # Send a message to the server
           $tx->send('Hi!');
         });

         # Start event loop if necessary
         Mojo::IOLoop->start unless Mojo::IOLoop->is_running;

   Command line
       Don't you hate checking huge HTML files from the command line? Thanks to the command
       Mojolicious::Command::get that is about to change. You can just pick the parts that actually matter with
       the CSS selectors from Mojo::DOM and JSON Pointers from Mojo::JSON::Pointer.

         $ mojo get http://mojolicio.us 'head > title'

       How about a list of all id attributes?

         $ mojo get http://mojolicio.us '*' attr id

       Or the text content of all heading tags?

         $ mojo get http://mojolicio.us 'h1, h2, h3' text

       Maybe just the text of the third heading?

         $ mojo get http://mojolicio.us 'h1, h2, h3' 3 text

       You can also extract all text from nested child elements.

         $ mojo get http://mojolicio.us '#mojobar' all

       The request can be customized as well.

         $ mojo get -M POST -c 'Hello!' http://mojolicio.us
         $ mojo get -H 'X-Bender: Bite my shiny metal ass!' http://google.com

       You can follow redirects and view the headers for all messages.

         $ mojo get -r -v http://google.com 'head > title'

       Extract just the information you really need from JSON data structures.

         $ mojo get https://api.metacpan.org/v0/author/SRI /name

       This can be an invaluable tool for testing your applications.

         $ ./myapp.pl get /welcome 'head > title'

   One-liners
       For quick hacks and especially testing, ojo one-liners are also a great choice.

         $ perl -Mojo -E 'say g("mojolicio.us")->dom->at("title")->text'

APPLICATIONS

       Fun Mojolicious application hacks for all occasions.

   Basic authentication
       Basic authentication data will be automatically extracted from the "Authorization" header.

         use Mojolicious::Lite;

         get '/' => sub {
           my $c = shift;

           # Check for username "Bender" and password "rocks"
           return $c->render(text => 'Hello Bender!')
             if $c->req->url->to_abs->userinfo eq 'Bender:rocks';

           # Require authentication
           $c->res->headers->www_authenticate('Basic');
           $c->render(text => 'Authentication required!', status => 401);
         };

         app->start;

       This can be combined with TLS for a secure authentication mechanism.

         $ ./myapp.pl daemon -l 'https://*:3000?cert=./server.crt&key=./server.key'

   Adding a configuration file
       Adding a configuration file to your application is as easy as adding a file to its home directory and
       loading the plugin Mojolicious::Plugin::Config. The default name is based on the value of "moniker" in
       Mojolicious ("myapp"), appended with a ".conf" extension ("myapp.conf").

         $ mkdir myapp
         $ cd myapp
         $ touch myapp.pl
         $ chmod 744 myapp.pl
         $ echo '{name => "my Mojolicious application"};' > myapp.conf

       Configuration files themselves are just Perl scripts that return a hash reference with configuration
       settings of your choice. All those settings are then available through the method "config" in Mojo and
       the helper "config" in Mojolicious::Plugin::DefaultHelpers.

         use Mojolicious::Lite;

         plugin 'Config';

         my $name = app->config('name');
         app->log->debug("Welcome to $name");

         get '/' => 'with_config';

         app->start;
         __DATA__
         @@ with_config.html.ep
         <!DOCTYPE html>
         <html>
           <head><title><%= config 'name' %></title></head>
           <body>Welcome to <%= config 'name' %></body>
         </html>

       Alternatively you can also use configuration files in the JSON format with
       Mojolicious::Plugin::JSONConfig.

   Adding a plugin to your application
       To organize your code better and to prevent helpers from cluttering your application, you can use
       application specific plugins.

         $ mkdir -p lib/MyApp/Plugin
         $ touch lib/MyApp/Plugin/MyHelpers.pm

       They work just like normal plugins and are also subclasses of Mojolicious::Plugin. Nested helpers with a
       prefix based on the plugin name are an easy way to avoid conflicts.

         package MyApp::Plugin::MyHelpers;
         use Mojo::Base 'Mojolicious::Plugin';

         sub register {
           my ($self, $app) = @_;
           $app->helper('my_helpers.render_with_header' => sub {
             my ($c, @args) = @_;
             $c->res->headers->header('X-Mojo' => 'I <3 Mojolicious!');
             $c->render(@args);
           });
         }

         1;

       You can have as many application specific plugins as you like, the only difference to normal plugins is
       that you load them using their full class name.

         use Mojolicious::Lite;

         use lib 'lib';

         plugin 'MyApp::Plugin::MyHelpers';

         get '/' => sub {
           my $c = shift;
           $c->my_helpers->render_with_header(text => 'I ♥ Mojolicious!');
         };

         app->start;

       Of course these plugins can contain more than just helpers, take a look at "PLUGINS" in
       Mojolicious::Plugins for a few ideas.

   Adding commands to Mojolicious
       By now you've probably used many of the built-in commands described in Mojolicious::Commands, but did you
       know that you can just add new ones and that they will be picked up automatically by the command line
       interface?

         package Mojolicious::Command::spy;
         use Mojo::Base 'Mojolicious::Command';

         has description => 'Spy on application';
         has usage       => "Usage: APPLICATION spy [TARGET]\n";

         sub run {
           my ($self, @args) = @_;

           # Leak secret passphrases
           say for @{$self->app->secrets} if $args[0] eq 'secrets';

           # Leak mode
           say $self->app->mode if $args[0] eq 'mode';
         }

         1;

       Command line arguments are passed right through and there are many useful attributes and methods in
       Mojolicious::Command that you can use or overload.

         $ mojo spy secrets
         HelloWorld

         $ ./myapp.pl spy secrets
         secr3t

       And to make your commands application specific, just add a custom namespace to "namespaces" in
       Mojolicious::Commands and use a class name like "MyApp::Command::spy" instead of
       "Mojolicious::Command::spy".

         # Application
         package MyApp;
         use Mojo::Base 'Mojolicious';

         sub startup {
           my $self = shift;

           # Add another namespace to load commands from
           push @{$self->commands->namespaces}, 'MyApp::Command';
         }

         1;

       The options "-h"/"--help", "--home" and "-m"/"--mode" are handled automatically by Mojolicious::Commands
       and are shared by all commands.

         $ ./myapp.pl spy -m production mode
         production

       For a full list of shared options see "SYNOPSIS" in Mojolicious::Commands.

   Running code against your application
       Ever thought about running a quick one-liner against your Mojolicious application to test something?
       Thanks to the command Mojolicious::Command::eval you can do just that, the application object itself can
       be accessed via "app".

         $ mojo generate lite_app myapp.pl
         $ ./myapp.pl eval 'say for @{app->static->paths}'

       The "verbose" options will automatically print the return value or returned data structure to "STDOUT".

         $ ./myapp.pl eval -v 'app->static->paths->[0]'
         $ ./myapp.pl eval -V 'app->static->paths'

   Making your application installable
       Ever thought about releasing your Mojolicious application to CPAN? It's actually much easier than you
       might think.

         $ mojo generate app MyApp
         $ cd my_app
         $ mv public lib/MyApp/
         $ mv templates lib/MyApp/

       The trick is to move the "public" and "templates" directories so they can get automatically installed
       with the modules.

         # Application
         package MyApp;
         use Mojo::Base 'Mojolicious';

         use File::Basename 'dirname';
         use File::Spec::Functions 'catdir';

         # Every CPAN module needs a version
         our $VERSION = '1.0';

         sub startup {
           my $self = shift;

           # Switch to installable home directory
           $self->home->parse(catdir(dirname(__FILE__), 'MyApp'));

           # Switch to installable "public" directory
           $self->static->paths->[0] = $self->home->rel_dir('public');

           # Switch to installable "templates" directory
           $self->renderer->paths->[0] = $self->home->rel_dir('templates');

           $self->plugin('PODRenderer');

           my $r = $self->routes;
           $r->get('/welcome')->to('example#welcome');
         }

         1;

       Finally a few small changes should be made to the application script. The shebang becomes the recommended
       "#!perl", which the toolchain rewrites to the proper shebang during installation. Also use FindBin rather
       than lib, since installable scripts can't use lib without breaking updated dual-life modules.

         #!perl

         use strict;
         use warnings;

         use FindBin;
         BEGIN { unshift @INC, "$FindBin::Bin/../lib" }

         # Start command line interface for application
         require Mojolicious::Commands;
         Mojolicious::Commands->start_app('MyApp');

       That's really everything, now you can package your application like any other CPAN module.

         $ ./script/my_app generate makefile
         $ perl Makefile.PL
         $ make test
         $ make manifest
         $ make dist

       And if you have a PAUSE account (which can be requested at <http://pause.perl.org>) even upload it.

         $ mojo cpanify -u USER -p PASS MyApp-0.01.tar.gz

   Hello World
       If every byte matters this is the smallest "Hello World" application you can write with
       Mojolicious::Lite.

         use Mojolicious::Lite;
         any {text => 'Hello World!'};
         app->start;

       It works because all routes without a pattern default to "/" and automatic rendering kicks in even if no
       actual code gets executed by the router. The renderer just picks up the "text" value from the stash and
       generates a response.

   Hello World one-liners
       The "Hello World" example above can get even a little bit shorter in an ojo one-liner.

         $ perl -Mojo -E 'a({text => "Hello World!"})->start' daemon

       And you can use all the commands from Mojolicious::Commands.

         $ perl -Mojo -E 'a({text => "Hello World!"})->start' get -v /

MORE

       You can continue with Mojolicious::Guides now or take a look at the Mojolicious wiki
       <http://github.com/kraih/mojo/wiki>, which contains a lot more documentation and examples by many
       different authors.

SUPPORT

       If you have any questions the documentation might not yet answer, don't hesitate to ask on the mailing-
       list <http://groups.google.com/group/mojolicious> or the official IRC channel "#mojo" on "irc.perl.org".

perl v5.22.1                                       2015-12-28                 Mojolicious::Guides::Cookbook(3pm)