Provided by: pdl_2.007-5_amd64 bug

NAME

       PDL::Graphics::TriD::VRML -- TriD VRML backend

SYNOPSIS

         BEGIN { $PDL::Graphics::TriD::device = "VRML"; }

         use PDL::Graphics::TriD;
         use PDL::LiteF;

         # set some vrml parameters
         my $set = tridsettings(); # get the defaults
         $set->browser_com('netscape/unix');
         $set->compress();
         $set->file('/www-serv/vrml/dynamic_scene.wrl.gz');

         line3d([$x,$y,$z]); # plot some lines and view the scene with a browser

DESCRIPTION

       This module implements the VRML for PDL::Graphics::TriD (the generic 3D plotting interface for PDL). You
       can use this backend either (a) for generating 3D graphics on your machine which can be directly viewed
       with a VRML browser or (b) generate dynamic VRML worlds to distribute over the web.

       With VRML, you can generate objects for everyone to see with e.g.  Silicon Graphics' Cosmo Player. You
       can find out more about VRML at "http://vrml.sgi.com/" or "http://www.vrml.org/"

BUGS

       Probably incomplete/buggy implementation of some TriD features.

AUTHOR

       Copyright (C) 1997, 1998 Christian Soeller (c.soeller@auckland.ac.nz).  All rights reserved. There is no
       warranty. You are allowed to redistribute this software / documentation under certain conditions. For
       details, see the file COPYING in the PDL distribution. If this file is separated from the PDL
       distribution, the copyright notice should be included in the file.