Provided by: libprima-perl_1.28-1.4_amd64 bug

NAME

       Prima::ImageViewer - standard image, icon, and bitmap viewer class.

DESCRIPTION

       The module contains "Prima::ImageViewer" class, which provides image displaying functionality, including
       different zoom levels.

       "Prima::ImageViewer" is a descendant of "Prima::ScrollWidget" and inherits its document scrolling
       behavior and programming interface.  See Prima::ScrollWidget for details.

API

   Properties
       alignment INTEGER
           One of the following "ta::XXX" constants:

                   ta::Left
                   ta::Center
                   ta::Right

           Selects the horizontal image alignment.

           Default value: "ta::Left"

       image OBJECT
           Selects the image object to be displayed. OBJECT can be an instance of "Prima::Image", "Prima::Icon",
           or "Prima::DeviceBitmap" class.

       imageFile FILE
           Set the image FILE to be loaded and displayed. Is rarely used since does not return a loading success
           flag.

       quality BOOLEAN
           A  boolean  flag,  selecting  if  the  palette  of  "image"  is to be copied into the widget palette,
           providing higher visual quality on paletted displays. See also "palette" in Prima::Widget.

           Default value: 1

       valignment INTEGER
           One of the following "ta::XXX" constants:

                   ta::Top
                   ta::Middle or ta::Center
                   ta::Bottom

           Selects the vertical image alignment.

           NB: "ta::Middle" value is not equal to "ta::Center"'s,  however  the  both  constants  produce  equal
           effect here.

           Default value: "ta::Bottom"

       zoom FLOAT
           Selects  zoom  level  for image display. The acceptable value range is between 0.01 and 100. The zoom
           value is rounded to the closest value divisible by 1/"zoomPrecision". For example, is "zoomPrecision"
           is 100, the zoom values will be rounded to the precision of hundredth -  to  fiftieth  and  twentieth
           fractional values - .02, .04, .05, .06, .08, and 0.1 . When "zoomPrecision" is 1000, the precision is
           one thousandth, and so on.

           Default value: 1

       zoomPrecision INTEGER
           Zoom precision of "zoom" property. Minimal acceptable value is 10, where zoom will be rounded to 0.2,
           0.4, 0.5, 0.6, 0.8 and 1.0 .

           The  reason  behind  this  arithmetics is that when image of arbitrary zoom factor is requested to be
           displayed, the image sometimes must begin to be drawn from partial pixel - for  example,  10x  zoomed
           image  shifted  3  pixels  left,  must be displayed so the first image pixel from the left occupies 7
           screen pixels, and the next ones - 10 screen pixels.  That means,  that  the  correct  image  display
           routine  must  ask  the  system  to  draw the image at offset -3 screen pixels, where the first pixel
           column would correspond to that pixel.

           When zoom factor is fractional, the picture is getting more complex. For example,  with  zoom  factor
           12.345,  and  zero  screen  offset,  first image pixel begins at 12th screen pixel, the next - 25th (
           because of the roundoff ), then 37th etc etc. Also, for example the image is 2000x2000  pixels  wide,
           and is asked to be drawn so that the image appears shifted 499 screen image pixels left, beginning to
           be drawn from ~ 499/12.3456=40.42122 image pixel. Is might seem that indeed it would be enough to ask
           system  to  begin  drawing from image pixel 40, and offset int(0.42122*12.345)=5 screen pixels to the
           left, however, that procedure will not account for the correct fixed point roundoff that  accumulates
           as  system  scales  the  image.  For zoom factor 12.345 this roundoff sequence is, as we seen before,
           (12,25,37,49,62,74,86,99,111,123)    for    first    10     pixels     displayed,     that     occupy
           (12,13,12,12,13,12,12,13,12,12)  screen  pixels.   For  pixels  starting  at  499,  this  sequence is
           (506,519,531,543,556,568,580,593,605,617) offsets or (13,12,12,13,13,12,12,13,12,12) widths  --  note
           the  two  subsequent  13s  there.   This  sequence  begins  to  repeat  itself  after  200 iterations
           (12.345*200=2469.000), which means that in order to achieve correct display results, the  image  must
           be asked to be displayed from image pixel 0 if image's first pixel on the screen is between 0 and 199
           ( or for screen pixels 0-2468), from image pixel 200 for offsets 200-399, ( screen pixels 2469-4937),
           and so on.

           Since   system   internally   allocate   memory   for   image   scaling,   that   means  that  up  to
           2*200*min(window_width,image_width)*bytes_per_pixel unneccessary bytes will  be  allocated  for  each
           image  drawing  call  (2  because  the  calculations  are  valid for both the vertical and horizontal
           strips), and this can lead to slowdown or even request failure when image or  window  dimensions  are
           large.  The proposed solution is to roundoff accepted zoom factors, so these offsets are kept small -
           for example, N.25 zoom factors require only max 1/.25=4 extra pixels. When "zoomPrecision"  value  is
           100,  zoom  factors  are  rounded  to 0.X2, 0.X4, 0.X5, 0.X6, 0.X8, 0.X0, thus requiring max 50 extra
           pixels.

           NB. If, despite the efforts, the property gets in the way, increase it to 1000  or  even  10000,  but
           note that this may lead to problems.

           Default value: 100

   Methods
       on_paint SELF, CANVAS
           The "Paint" notification handler is mentioned here for the specific case of its return value, that is
           the  return  value  of  internal  "put_image" call.  For those who might be interested in "put_image"
           failures, that mostly occur when trying to draw an image that is too big, the following code might be
           useful:

               sub on_paint
               {
                   my ( $self, $canvas) = @_;
                   warn "put_image() error:$@" unless $self-> SUPER::on_paint($canvas);
               }

       screen2point X, Y, [ X, Y, ... ]
           Performs translation of integer pairs integers as  (X,Y)-points  from  widget  coordinates  to  pixel
           offset  in  image  coordinates.  Takes  in account zoom level, image alignments, and offsets. Returns
           array of same length as the input.

           Useful for determining correspondence, for example, of a mouse event to a image point.

           The reverse function is "point2screen".

       point2screen   X, Y, [ X, Y, ... ]
           Performs translation of integer pairs as  (X,Y)-points  from  image  pixel  offset  to  widget  image
           coordinates. Takes in account zoom level, image alignments, and offsets. Returns array of same length
           as the input.

           Useful for determining a screen location of an image point.

           The reverse function is "screen2point".

       watch_load_progress IMAGE
           When  called,  image  viewer  watches  as  IMAGE  is  being loaded ( see "load" in Prima::Image ) and
           displays the progress. As soon as IMAGE begins to load, it replaces the  existing  "image"  property.
           Example:

               $i = Prima::Image-> new;
               $viewer-> watch_load_progress( $i);
               $i-> load('huge.jpg');
               $viewer-> unwatch_load_progress;

           Similar functionality is present in Prima::ImageDialog.

       unwatch_load_progress CLEAR_IMAGE=1
           Stops  monitoring  of  image  loading progress. If CLEAR_IMAGE is 0, the leftovers of the incremental
           loading stay intact in "image" propery. Otherwise, "image" is set to "undef".

       zoom_round ZOOM
           Rounds the zoom factor to "zoomPrecision" precision, returns the rounded zoom value. The algorithm is
           the same as used internally in "zoom" property.

AUTHOR

       Dmitry Karasik, <dmitry@karasik.eu.org>.

SEE ALSO

       Prima, Prima::Image, Prima::ScrollWidget, Prima::ImageDialog, examples/iv.pl.

perl v5.22.1                                       2009-02-24                              Prima::ImageViewer(3)