Provided by: nvidia-cuda-dev_7.5.18-0ubuntu1_amd64 bug

NAME

       Direct3D 9 Interoperability -

   Modules
       Direct3D 9 Interoperability [DEPRECATED]

   Enumerations
       enum CUd3d9DeviceList { CU_D3D9_DEVICE_LIST_ALL =  0x01, CU_D3D9_DEVICE_LIST_CURRENT_FRAME =  0x02,
           CU_D3D9_DEVICE_LIST_NEXT_FRAME =  0x03 }

   Functions
       CUresult cuD3D9CtxCreate (CUcontext *pCtx, CUdevice *pCudaDevice, unsigned int Flags, IDirect3DDevice9
           *pD3DDevice)
           Create a CUDA context for interoperability with Direct3D 9.
       CUresult cuD3D9CtxCreateOnDevice (CUcontext *pCtx, unsigned int flags, IDirect3DDevice9 *pD3DDevice,
           CUdevice cudaDevice)
           Create a CUDA context for interoperability with Direct3D 9.
       CUresult cuD3D9GetDevice (CUdevice *pCudaDevice, const char *pszAdapterName)
           Gets the CUDA device corresponding to a display adapter.
       CUresult cuD3D9GetDevices (unsigned int *pCudaDeviceCount, CUdevice *pCudaDevices, unsigned int
           cudaDeviceCount, IDirect3DDevice9 *pD3D9Device, CUd3d9DeviceList deviceList)
           Gets the CUDA devices corresponding to a Direct3D 9 device.
       CUresult cuD3D9GetDirect3DDevice (IDirect3DDevice9 **ppD3DDevice)
           Get the Direct3D 9 device against which the current CUDA context was created.
       CUresult cuGraphicsD3D9RegisterResource (CUgraphicsResource *pCudaResource, IDirect3DResource9
           *pD3DResource, unsigned int Flags)
           Register a Direct3D 9 resource for access by CUDA.

Detailed Description

       \brief Direct3D 9 interoperability functions of the low-level CUDA driver API (cudaD3D9.h)

       This section describes the Direct3D 9 interoperability functions of the low-level CUDA driver application
       programming interface. Note that mapping of Direct3D 9 resources is performed with the graphics API
       agnostic, resource mapping interface described in Graphics Interoperability.

Enumeration Type Documentation

   enum CUd3d9DeviceList
       CUDA devices corresponding to a D3D9 device

       Enumerator:

       CU_D3D9_DEVICE_LIST_ALL
              The CUDA devices for all GPUs used by a D3D9 device

       CU_D3D9_DEVICE_LIST_CURRENT_FRAME
              The CUDA devices for the GPUs used by a D3D9 device in its currently rendering frame

       CU_D3D9_DEVICE_LIST_NEXT_FRAME
              The CUDA devices for the GPUs to be used by a D3D9 device in the next frame

Function Documentation

   CUresult  cuD3D9CtxCreate  (CUcontext  * pCtx, CUdevice * pCudaDevice, unsigned int Flags, IDirect3DDevice9 *
       pD3DDevice)
       Creates a new  CUDA  context,  enables  interoperability  for  that  context  with  the  Direct3D  device
       pD3DDevice,  and  associates the created CUDA context with the calling thread. The created CUcontext will
       be returned in *pCtx. Direct3D resources from this device  may  be  registered  and  mapped  through  the
       lifetime  of  this  CUDA context. If pCudaDevice is non-NULL then the CUdevice on which this CUDA context
       was created will be returned in *pCudaDevice.

       On success, this call will increase the internal reference count on pD3DDevice. This reference count will
       be decremented upon destruction of this context  through  cuCtxDestroy().  This  context  will  cease  to
       function if pD3DDevice is destroyed or encounters an error.

       Note  that this function is never required for correct functionality. Use of this function will result in
       accelerated interoperability only when the operating system is Windows Vista or Windows 7, and the device
       pD3DDdevice is not an IDirect3DDevice9Ex. In all other circumstances, this function is not necessary.

       Parameters:
           pCtx - Returned newly created CUDA context
           pCudaDevice - Returned pointer to the device on which the context was created
           Flags - Context creation flags (see cuCtxCreate() for details)
           pD3DDevice - Direct3D device to create interoperability context with

       Returns:
           CUDA_SUCCESS,   CUDA_ERROR_DEINITIALIZED,    CUDA_ERROR_NOT_INITIALIZED,    CUDA_ERROR_INVALID_VALUE,
           CUDA_ERROR_OUT_OF_MEMORY, CUDA_ERROR_UNKNOWN

       Note:
           Note that this function may also return error codes from previous, asynchronous launches.

       See also:
           cuD3D9GetDevice, cuGraphicsD3D9RegisterResource

   CUresult  cuD3D9CtxCreateOnDevice  (CUcontext  *  pCtx,  unsigned  int  flags, IDirect3DDevice9 * pD3DDevice,
       CUdevice cudaDevice)
       Creates a new  CUDA  context,  enables  interoperability  for  that  context  with  the  Direct3D  device
       pD3DDevice,  and  associates the created CUDA context with the calling thread. The created CUcontext will
       be returned in *pCtx. Direct3D resources from this device  may  be  registered  and  mapped  through  the
       lifetime of this CUDA context.

       On success, this call will increase the internal reference count on pD3DDevice. This reference count will
       be  decremented  upon  destruction  of  this  context  through cuCtxDestroy(). This context will cease to
       function if pD3DDevice is destroyed or encounters an error.

       Note that this function is never required for correct functionality. Use of this function will result  in
       accelerated interoperability only when the operating system is Windows Vista or Windows 7, and the device
       pD3DDdevice is not an IDirect3DDevice9Ex. In all other circumstances, this function is not necessary.

       Parameters:
           pCtx - Returned newly created CUDA context
           flags - Context creation flags (see cuCtxCreate() for details)
           pD3DDevice - Direct3D device to create interoperability context with
           cudaDevice  -  The  CUDA device on which to create the context. This device must be among the devices
           returned when querying CU_D3D9_DEVICES_ALL from cuD3D9GetDevices.

       Returns:
           CUDA_SUCCESS,   CUDA_ERROR_DEINITIALIZED,    CUDA_ERROR_NOT_INITIALIZED,    CUDA_ERROR_INVALID_VALUE,
           CUDA_ERROR_OUT_OF_MEMORY, CUDA_ERROR_UNKNOWN

       Note:
           Note that this function may also return error codes from previous, asynchronous launches.

       See also:
           cuD3D9GetDevices, cuGraphicsD3D9RegisterResource

   CUresult cuD3D9GetDevice (CUdevice * pCudaDevice, const char * pszAdapterName)
       Returns  in  *pCudaDevice  the  CUDA-compatible  device  corresponding to the adapter name pszAdapterName
       obtained from EnumDisplayDevices() or IDirect3D9::GetAdapterIdentifier().

       If no device on the adapter with name pszAdapterName is CUDA-compatible, then the call will fail.

       Parameters:
           pCudaDevice - Returned CUDA device corresponding to pszAdapterName
           pszAdapterName - Adapter name to query for device

       Returns:
           CUDA_SUCCESS,   CUDA_ERROR_DEINITIALIZED,    CUDA_ERROR_NOT_INITIALIZED,    CUDA_ERROR_INVALID_VALUE,
           CUDA_ERROR_NOT_FOUND, CUDA_ERROR_UNKNOWN

       Note:
           Note that this function may also return error codes from previous, asynchronous launches.

       See also:
           cuD3D9CtxCreate

   CUresult   cuD3D9GetDevices   (unsigned  int  *  pCudaDeviceCount,  CUdevice  *  pCudaDevices,  unsigned  int
       cudaDeviceCount, IDirect3DDevice9 * pD3D9Device, CUd3d9DeviceList deviceList)
       Returns in *pCudaDeviceCount the number of CUDA-compatible device corresponding to the Direct3D 9  device
       pD3D9Device.  Also  returns  in  *pCudaDevices  at  most  cudaDeviceCount  of the CUDA-compatible devices
       corresponding to the Direct3D 9 device pD3D9Device.

       If any of the GPUs being used to  render  pDevice  are  not  CUDA  capable  then  the  call  will  return
       CUDA_ERROR_NO_DEVICE.

       Parameters:
           pCudaDeviceCount - Returned number of CUDA devices corresponding to pD3D9Device
           pCudaDevices - Returned CUDA devices corresponding to pD3D9Device
           cudaDeviceCount - The size of the output device array pCudaDevices
           pD3D9Device - Direct3D 9 device to query for CUDA devices
           deviceList  -  The set of devices to return. This set may be CU_D3D9_DEVICE_LIST_ALL for all devices,
           CU_D3D9_DEVICE_LIST_CURRENT_FRAME for the devices used to render  the  current  frame  (in  SLI),  or
           CU_D3D9_DEVICE_LIST_NEXT_FRAME for the devices used to render the next frame (in SLI).

       Returns:
           CUDA_SUCCESS,     CUDA_ERROR_DEINITIALIZED,     CUDA_ERROR_NOT_INITIALIZED,     CUDA_ERROR_NO_DEVICE,
           CUDA_ERROR_INVALID_VALUE, CUDA_ERROR_NOT_FOUND, CUDA_ERROR_UNKNOWN

       Note:
           Note that this function may also return error codes from previous, asynchronous launches.

       See also:
           cuD3D9CtxCreate

   CUresult cuD3D9GetDirect3DDevice (IDirect3DDevice9 ** ppD3DDevice)
       Returns  in  *ppD3DDevice  the  Direct3D  device  against  which  this  CUDA  context  was   created   in
       cuD3D9CtxCreate().

       Parameters:
           ppD3DDevice - Returned Direct3D device corresponding to CUDA context

       Returns:
           CUDA_SUCCESS, CUDA_ERROR_DEINITIALIZED, CUDA_ERROR_NOT_INITIALIZED, CUDA_ERROR_INVALID_CONTEXT

       Note:
           Note that this function may also return error codes from previous, asynchronous launches.

       See also:
           cuD3D9GetDevice

   CUresult   cuGraphicsD3D9RegisterResource   (CUgraphicsResource   *   pCudaResource,   IDirect3DResource9   *
       pD3DResource, unsigned int Flags)
       Registers the Direct3D 9 resource  pD3DResource  for  access  by  CUDA  and  returns  a  CUDA  handle  to
       pD3Dresource  in  pCudaResource.  The  handle returned in pCudaResource may be used to map and unmap this
       resource until it is unregistered. On success this call will increase the  internal  reference  count  on
       pD3DResource.  This  reference  count  will  be  decremented  when  this resource is unregistered through
       cuGraphicsUnregisterResource().

       This call is potentially high-overhead and should not be called every frame in interactive applications.

       The type of pD3DResource must be one of the following.

       • IDirect3DVertexBuffer9: may be accessed through a device pointer

       • IDirect3DIndexBuffer9: may be accessed through a device pointer

       • IDirect3DSurface9: may be accessed through an array. Only stand-alone objects of type IDirect3DSurface9
         may be explicitly shared. In particular, individual mipmap levels and faces of cube  maps  may  not  be
         registered  directly.  To  access  individual surfaces associated with a texture, one must register the
         base texture object.

       • IDirect3DBaseTexture9: individual surfaces on this texture may be accessed through an array.

       The Flags argument may be used to specify additional parameters at register time. The  valid  values  for
       this parameter are

       • CU_GRAPHICS_REGISTER_FLAGS_NONE: Specifies no hints about how this resource will be used.

       • CU_GRAPHICS_REGISTER_FLAGS_SURFACE_LDST:  Specifies  that  CUDA  will  bind  this resource to a surface
         reference.

       • CU_GRAPHICS_REGISTER_FLAGS_TEXTURE_GATHER: Specifies that CUDA will perform texture  gather  operations
         on this resource.

       Not  all  Direct3D resources of the above types may be used for interoperability with CUDA. The following
       are some limitations.

       • The primary rendertarget may not be registered with CUDA.

       • Resources allocated as shared may not be registered with CUDA.

       • Textures which are not of a format which is 1, 2, or  4  channels  of  8,  16,  or  32-bit  integer  or
         floating-point data cannot be shared.

       • Surfaces of depth or stencil formats cannot be shared.

       A complete list of supported formats is as follows:

       • D3DFMT_L8

       • D3DFMT_L16

       • D3DFMT_A8R8G8B8

       • D3DFMT_X8R8G8B8

       • D3DFMT_G16R16

       • D3DFMT_A8B8G8R8

       • D3DFMT_A8

       • D3DFMT_A8L8

       • D3DFMT_Q8W8V8U8

       • D3DFMT_V16U16

       • D3DFMT_A16B16G16R16F

       • D3DFMT_A16B16G16R16

       • D3DFMT_R32F

       • D3DFMT_G16R16F

       • D3DFMT_A32B32G32R32F

       • D3DFMT_G32R32F

       • D3DFMT_R16F

       If   Direct3D   interoperability   is  not  initialized  for  this  context  using  cuD3D9CtxCreate  then
       CUDA_ERROR_INVALID_CONTEXT is returned. If pD3DResource is of incorrect type  or  is  already  registered
       then  CUDA_ERROR_INVALID_HANDLE is returned. If pD3DResource cannot be registered then CUDA_ERROR_UNKNOWN
       is returned. If Flags is not one of the above specified value then CUDA_ERROR_INVALID_VALUE is returned.

       Parameters:
           pCudaResource - Returned graphics resource handle
           pD3DResource - Direct3D resource to register
           Flags - Parameters for resource registration

       Returns:
           CUDA_SUCCESS,   CUDA_ERROR_DEINITIALIZED,   CUDA_ERROR_NOT_INITIALIZED,   CUDA_ERROR_INVALID_CONTEXT,
           CUDA_ERROR_INVALID_VALUE, CUDA_ERROR_INVALID_HANDLE, CUDA_ERROR_OUT_OF_MEMORY, CUDA_ERROR_UNKNOWN

       Note:
           Note that this function may also return error codes from previous, asynchronous launches.

       See also:
           cuD3D9CtxCreate,                 cuGraphicsUnregisterResource,                cuGraphicsMapResources,
           cuGraphicsSubResourceGetMappedArray, cuGraphicsResourceGetMappedPointer

Author

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Version 6.0                                        15 Aug 2015                    Direct3D_9_Interoperability(3)