Provided by: libev-dev_4.22-1_amd64 bug

NAME

       libev - a high performance full-featured event loop written in C

SYNOPSIS

          #include <ev.h>

   EXAMPLE PROGRAM
          // a single header file is required
          #include <ev.h>

          #include <stdio.h> // for puts

          // every watcher type has its own typedef'd struct
          // with the name ev_TYPE
          ev_io stdin_watcher;
          ev_timer timeout_watcher;

          // all watcher callbacks have a similar signature
          // this callback is called when data is readable on stdin
          static void
          stdin_cb (EV_P_ ev_io *w, int revents)
          {
            puts ("stdin ready");
            // for one-shot events, one must manually stop the watcher
            // with its corresponding stop function.
            ev_io_stop (EV_A_ w);

            // this causes all nested ev_run's to stop iterating
            ev_break (EV_A_ EVBREAK_ALL);
          }

          // another callback, this time for a time-out
          static void
          timeout_cb (EV_P_ ev_timer *w, int revents)
          {
            puts ("timeout");
            // this causes the innermost ev_run to stop iterating
            ev_break (EV_A_ EVBREAK_ONE);
          }

          int
          main (void)
          {
            // use the default event loop unless you have special needs
            struct ev_loop *loop = EV_DEFAULT;

            // initialise an io watcher, then start it
            // this one will watch for stdin to become readable
            ev_io_init (&stdin_watcher, stdin_cb, /*STDIN_FILENO*/ 0, EV_READ);
            ev_io_start (loop, &stdin_watcher);

            // initialise a timer watcher, then start it
            // simple non-repeating 5.5 second timeout
            ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
            ev_timer_start (loop, &timeout_watcher);

            // now wait for events to arrive
            ev_run (loop, 0);

            // break was called, so exit
            return 0;
          }

ABOUT THIS DOCUMENT

       This document documents the libev software package.

       The newest version of this document is also available as an html-formatted web page you might find easier
       to navigate when reading it for the first time: <http://pod.tst.eu/http://cvs.schmorp.de/libev/ev.pod>.

       While this document tries to be as complete as possible in documenting libev, its usage and the rationale
       behind its design, it is not a tutorial on event-based programming, nor will it introduce event-based
       programming with libev.

       Familiarity with event based programming techniques in general is assumed throughout this document.

WHAT TO READ WHEN IN A HURRY

       This manual tries to be very detailed, but unfortunately, this also makes it very long. If you just want
       to know the basics of libev, I suggest reading "ANATOMY OF A WATCHER", then the "EXAMPLE PROGRAM" above
       and look up the missing functions in "GLOBAL FUNCTIONS" and the "ev_io" and "ev_timer" sections in
       "WATCHER TYPES".

ABOUT LIBEV

       Libev is an event loop: you register interest in certain events (such as a file descriptor being readable
       or a timeout occurring), and it will manage these event sources and provide your program with events.

       To do this, it must take more or less complete control over your process (or thread) by executing the
       event loop handler, and will then communicate events via a callback mechanism.

       You register interest in certain events by registering so-called event watchers, which are relatively
       small C structures you initialise with the details of the event, and then hand it over to libev by
       starting the watcher.

   FEATURES
       Libev supports "select", "poll", the Linux-specific "epoll", the BSD-specific "kqueue" and the Solaris-
       specific event port mechanisms for file descriptor events ("ev_io"), the Linux "inotify" interface (for
       "ev_stat"), Linux eventfd/signalfd (for faster and cleaner inter-thread wakeup ("ev_async")/signal
       handling ("ev_signal")) relative timers ("ev_timer"), absolute timers with customised rescheduling
       ("ev_periodic"), synchronous signals ("ev_signal"), process status change events ("ev_child"), and event
       watchers dealing with the event loop mechanism itself ("ev_idle", "ev_embed", "ev_prepare" and "ev_check"
       watchers) as well as file watchers ("ev_stat") and even limited support for fork events ("ev_fork").

       It also is quite fast (see this benchmark <http://libev.schmorp.de/bench.html> comparing it to libevent
       for example).

   CONVENTIONS
       Libev is very configurable. In this manual the default (and most common) configuration will be described,
       which supports multiple event loops. For more info about various configuration options please have a look
       at EMBED section in this manual. If libev was configured without support for multiple event loops, then
       all functions taking an initial argument of name "loop" (which is always of type "struct ev_loop *") will
       not have this argument.

   TIME REPRESENTATION
       Libev represents time as a single floating point number, representing the (fractional) number of seconds
       since the (POSIX) epoch (in practice somewhere near the beginning of 1970, details are complicated, don't
       ask). This type is called "ev_tstamp", which is what you should use too. It usually aliases to the
       "double" type in C. When you need to do any calculations on it, you should treat it as some floating
       point value.

       Unlike the name component "stamp" might indicate, it is also used for time differences (e.g. delays)
       throughout libev.

ERROR HANDLING

       Libev knows three classes of errors: operating system errors, usage errors and internal errors (bugs).

       When libev catches an operating system error it cannot handle (for example a system call indicating a
       condition libev cannot fix), it calls the callback set via "ev_set_syserr_cb", which is supposed to fix
       the problem or abort. The default is to print a diagnostic message and to call "abort ()".

       When libev detects a usage error such as a negative timer interval, then it will print a diagnostic
       message and abort (via the "assert" mechanism, so "NDEBUG" will disable this checking): these are
       programming errors in the libev caller and need to be fixed there.

       Libev also has a few internal error-checking "assert"ions, and also has extensive consistency checking
       code. These do not trigger under normal circumstances, as they indicate either a bug in libev or worse.

GLOBAL FUNCTIONS

       These functions can be called anytime, even before initialising the library in any way.

       ev_tstamp ev_time ()
           Returns the current time as libev would use it. Please note that the "ev_now" function is usually
           faster and also often returns the timestamp you actually want to know. Also interesting is the
           combination of "ev_now_update" and "ev_now".

       ev_sleep (ev_tstamp interval)
           Sleep for the given interval: The current thread will be blocked until either it is interrupted or
           the given time interval has passed (approximately - it might return a bit earlier even if not
           interrupted). Returns immediately if "interval <= 0".

           Basically this is a sub-second-resolution "sleep ()".

           The range of the "interval" is limited - libev only guarantees to work with sleep times of up to one
           day ("interval <= 86400").

       int ev_version_major ()
       int ev_version_minor ()
           You can find out the major and minor ABI version numbers of the library you linked against by calling
           the functions "ev_version_major" and "ev_version_minor". If you want, you can compare against the
           global symbols "EV_VERSION_MAJOR" and "EV_VERSION_MINOR", which specify the version of the library
           your program was compiled against.

           These version numbers refer to the ABI version of the library, not the release version.

           Usually, it's a good idea to terminate if the major versions mismatch, as this indicates an
           incompatible change. Minor versions are usually compatible to older versions, so a larger minor
           version alone is usually not a problem.

           Example: Make sure we haven't accidentally been linked against the wrong version (note, however, that
           this will not detect other ABI mismatches, such as LFS or reentrancy).

              assert (("libev version mismatch",
                       ev_version_major () == EV_VERSION_MAJOR
                       && ev_version_minor () >= EV_VERSION_MINOR));

       unsigned int ev_supported_backends ()
           Return the set of all backends (i.e. their corresponding "EV_BACKEND_*" value) compiled into this
           binary of libev (independent of their availability on the system you are running on). See
           "ev_default_loop" for a description of the set values.

           Example: make sure we have the epoll method, because yeah this is cool and a must have and can we
           have a torrent of it please!!!11

              assert (("sorry, no epoll, no sex",
                       ev_supported_backends () & EVBACKEND_EPOLL));

       unsigned int ev_recommended_backends ()
           Return the set of all backends compiled into this binary of libev and also recommended for this
           platform, meaning it will work for most file descriptor types. This set is often smaller than the one
           returned by "ev_supported_backends", as for example kqueue is broken on most BSDs and will not be
           auto-detected unless you explicitly request it (assuming you know what you are doing). This is the
           set of backends that libev will probe for if you specify no backends explicitly.

       unsigned int ev_embeddable_backends ()
           Returns the set of backends that are embeddable in other event loops. This value is platform-specific
           but can include backends not available on the current system. To find which embeddable backends might
           be supported on the current system, you would need to look at "ev_embeddable_backends () &
           ev_supported_backends ()", likewise for recommended ones.

           See the description of "ev_embed" watchers for more info.

       ev_set_allocator (void *(*cb)(void *ptr, long size) throw ())
           Sets the allocation function to use (the prototype is similar - the semantics are identical to the
           "realloc" C89/SuS/POSIX function). It is used to allocate and free memory (no surprises here). If it
           returns zero when memory needs to be allocated ("size != 0"), the library might abort or take some
           potentially destructive action.

           Since some systems (at least OpenBSD and Darwin) fail to implement correct "realloc" semantics, libev
           will use a wrapper around the system "realloc" and "free" functions by default.

           You could override this function in high-availability programs to, say, free some memory if it cannot
           allocate memory, to use a special allocator, or even to sleep a while and retry until some memory is
           available.

           Example: Replace the libev allocator with one that waits a bit and then retries (example requires a
           standards-compliant "realloc").

              static void *
              persistent_realloc (void *ptr, size_t size)
              {
                for (;;)
                  {
                    void *newptr = realloc (ptr, size);

                    if (newptr)
                      return newptr;

                    sleep (60);
                  }
              }

              ...
              ev_set_allocator (persistent_realloc);

       ev_set_syserr_cb (void (*cb)(const char *msg) throw ())
           Set the callback function to call on a retryable system call error (such as failed select, poll,
           epoll_wait). The message is a printable string indicating the system call or subsystem causing the
           problem. If this callback is set, then libev will expect it to remedy the situation, no matter what,
           when it returns. That is, libev will generally retry the requested operation, or, if the condition
           doesn't go away, do bad stuff (such as abort).

           Example: This is basically the same thing that libev does internally, too.

              static void
              fatal_error (const char *msg)
              {
                perror (msg);
                abort ();
              }

              ...
              ev_set_syserr_cb (fatal_error);

       ev_feed_signal (int signum)
           This function can be used to "simulate" a signal receive. It is completely safe to call this function
           at any time, from any context, including signal handlers or random threads.

           Its main use is to customise signal handling in your process, especially in the presence of threads.
           For example, you could block signals by default in all threads (and specifying "EVFLAG_NOSIGMASK"
           when creating any loops), and in one thread, use "sigwait" or any other mechanism to wait for
           signals, then "deliver" them to libev by calling "ev_feed_signal".

FUNCTIONS CONTROLLING EVENT LOOPS

       An event loop is described by a "struct ev_loop *" (the "struct" is not optional in this case unless
       libev 3 compatibility is disabled, as libev 3 had an "ev_loop" function colliding with the struct name).

       The library knows two types of such loops, the default loop, which supports child process events, and
       dynamically created event loops which do not.

       struct ev_loop *ev_default_loop (unsigned int flags)
           This returns the "default" event loop object, which is what you should normally use when you just
           need "the event loop". Event loop objects and the "flags" parameter are described in more detail in
           the entry for "ev_loop_new".

           If the default loop is already initialised then this function simply returns it (and ignores the
           flags. If that is troubling you, check "ev_backend ()" afterwards). Otherwise it will create it with
           the given flags, which should almost always be 0, unless the caller is also the one calling "ev_run"
           or otherwise qualifies as "the main program".

           If you don't know what event loop to use, use the one returned from this function (or via the
           "EV_DEFAULT" macro).

           Note that this function is not thread-safe, so if you want to use it from multiple threads, you have
           to employ some kind of mutex (note also that this case is unlikely, as loops cannot be shared easily
           between threads anyway).

           The default loop is the only loop that can handle "ev_child" watchers, and to do this, it always
           registers a handler for "SIGCHLD". If this is a problem for your application you can either create a
           dynamic loop with "ev_loop_new" which doesn't do that, or you can simply overwrite the "SIGCHLD"
           signal handler after calling "ev_default_init".

           Example: This is the most typical usage.

              if (!ev_default_loop (0))
                fatal ("could not initialise libev, bad $LIBEV_FLAGS in environment?");

           Example: Restrict libev to the select and poll backends, and do not allow environment settings to be
           taken into account:

              ev_default_loop (EVBACKEND_POLL | EVBACKEND_SELECT | EVFLAG_NOENV);

       struct ev_loop *ev_loop_new (unsigned int flags)
           This will create and initialise a new event loop object. If the loop could not be initialised,
           returns false.

           This function is thread-safe, and one common way to use libev with threads is indeed to create one
           loop per thread, and using the default loop in the "main" or "initial" thread.

           The flags argument can be used to specify special behaviour or specific backends to use, and is
           usually specified as 0 (or "EVFLAG_AUTO").

           The following flags are supported:

           "EVFLAG_AUTO"
               The default flags value. Use this if you have no clue (it's the right thing, believe me).

           "EVFLAG_NOENV"
               If this flag bit is or'ed into the flag value (or the program runs setuid or setgid) then libev
               will not look at the environment variable "LIBEV_FLAGS". Otherwise (the default), this
               environment variable will override the flags completely if it is found in the environment. This
               is useful to try out specific backends to test their performance, to work around bugs, or to make
               libev threadsafe (accessing environment variables cannot be done in a threadsafe way, but usually
               it works if no other thread modifies them).

           "EVFLAG_FORKCHECK"
               Instead of calling "ev_loop_fork" manually after a fork, you can also make libev check for a fork
               in each iteration by enabling this flag.

               This works by calling "getpid ()" on every iteration of the loop, and thus this might slow down
               your event loop if you do a lot of loop iterations and little real work, but is usually not
               noticeable (on my GNU/Linux system for example, "getpid" is actually a simple 5-insn sequence
               without a system call and thus very fast, but my GNU/Linux system also has "pthread_atfork" which
               is even faster).

               The big advantage of this flag is that you can forget about fork (and forget about forgetting to
               tell libev about forking, although you still have to ignore "SIGPIPE") when you use this flag.

               This flag setting cannot be overridden or specified in the "LIBEV_FLAGS" environment variable.

           "EVFLAG_NOINOTIFY"
               When this flag is specified, then libev will not attempt to use the inotify API for its "ev_stat"
               watchers. Apart from debugging and testing, this flag can be useful to conserve inotify file
               descriptors, as otherwise each loop using "ev_stat" watchers consumes one inotify handle.

           "EVFLAG_SIGNALFD"
               When this flag is specified, then libev will attempt to use the signalfd API for its "ev_signal"
               (and "ev_child") watchers. This API delivers signals synchronously, which makes it both faster
               and might make it possible to get the queued signal data. It can also simplify signal handling
               with threads, as long as you properly block signals in your threads that are not interested in
               handling them.

               Signalfd will not be used by default as this changes your signal mask, and there are a lot of
               shoddy libraries and programs (glib's threadpool for example) that can't properly initialise
               their signal masks.

           "EVFLAG_NOSIGMASK"
               When this flag is specified, then libev will avoid to modify the signal mask. Specifically, this
               means you have to make sure signals are unblocked when you want to receive them.

               This behaviour is useful when you want to do your own signal handling, or want to handle signals
               only in specific threads and want to avoid libev unblocking the signals.

               It's also required by POSIX in a threaded program, as libev calls "sigprocmask", whose behaviour
               is officially unspecified.

               This flag's behaviour will become the default in future versions of libev.

           "EVBACKEND_SELECT"  (value 1, portable select backend)
               This is your standard select(2) backend. Not completely standard, as libev tries to roll its own
               fd_set with no limits on the number of fds, but if that fails, expect a fairly low limit on the
               number of fds when using this backend. It doesn't scale too well (O(highest_fd)), but its usually
               the fastest backend for a low number of (low-numbered :) fds.

               To get good performance out of this backend you need a high amount of parallelism (most of the
               file descriptors should be busy). If you are writing a server, you should "accept ()" in a loop
               to accept as many connections as possible during one iteration. You might also want to have a
               look at "ev_set_io_collect_interval ()" to increase the amount of readiness notifications you get
               per iteration.

               This backend maps "EV_READ" to the "readfds" set and "EV_WRITE" to the "writefds" set (and to
               work around Microsoft Windows bugs, also onto the "exceptfds" set on that platform).

           "EVBACKEND_POLL"    (value 2, poll backend, available everywhere except on windows)
               And this is your standard poll(2) backend. It's more complicated than select, but handles sparse
               fds better and has no artificial limit on the number of fds you can use (except it will slow down
               considerably with a lot of inactive fds). It scales similarly to select, i.e. O(total_fds). See
               the entry for "EVBACKEND_SELECT", above, for performance tips.

               This backend maps "EV_READ" to "POLLIN | POLLERR | POLLHUP", and "EV_WRITE" to "POLLOUT | POLLERR
               | POLLHUP".

           "EVBACKEND_EPOLL"   (value 4, Linux)
               Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9 kernels).

               For few fds, this backend is a bit little slower than poll and select, but it scales phenomenally
               better. While poll and select usually scale like O(total_fds) where total_fds is the total number
               of fds (or the highest fd), epoll scales either O(1) or O(active_fds).

               The epoll mechanism deserves honorable mention as the most misdesigned of the more advanced event
               mechanisms: mere annoyances include silently dropping file descriptors, requiring a system call
               per change per file descriptor (and unnecessary guessing of parameters), problems with dup,
               returning before the timeout value, resulting in additional iterations (and only giving 5ms
               accuracy while select on the same platform gives 0.1ms) and so on. The biggest issue is fork
               races, however - if a program forks then both parent and child process have to recreate the epoll
               set, which can take considerable time (one syscall per file descriptor) and is of course hard to
               detect.

               Epoll is also notoriously buggy - embedding epoll fds should work, but of course doesn't, and
               epoll just loves to report events for totally different file descriptors (even already closed
               ones, so one cannot even remove them from the set) than registered in the set (especially on SMP
               systems). Libev tries to counter these spurious notifications by employing an additional
               generation counter and comparing that against the events to filter out spurious ones, recreating
               the set when required. Epoll also erroneously rounds down timeouts, but gives you no way to know
               when and by how much, so sometimes you have to busy-wait because epoll returns immediately
               despite a nonzero timeout. And last not least, it also refuses to work with some file descriptors
               which work perfectly fine with "select" (files, many character devices...).

               Epoll is truly the train wreck among event poll mechanisms, a frankenpoll, cobbled together in a
               hurry, no thought to design or interaction with others. Oh, the pain, will it ever stop...

               While stopping, setting and starting an I/O watcher in the same iteration will result in some
               caching, there is still a system call per such incident (because the same file descriptor could
               point to a different file description now), so its best to avoid that. Also, "dup ()"'ed file
               descriptors might not work very well if you register events for both file descriptors.

               Best performance from this backend is achieved by not unregistering all watchers for a file
               descriptor until it has been closed, if possible, i.e. keep at least one watcher active per fd at
               all times. Stopping and starting a watcher (without re-setting it) also usually doesn't cause
               extra overhead. A fork can both result in spurious notifications as well as in libev having to
               destroy and recreate the epoll object, which can take considerable time and thus should be
               avoided.

               All this means that, in practice, "EVBACKEND_SELECT" can be as fast or faster than epoll for
               maybe up to a hundred file descriptors, depending on the usage. So sad.

               While nominally embeddable in other event loops, this feature is broken in all kernel versions
               tested so far.

               This backend maps "EV_READ" and "EV_WRITE" in the same way as "EVBACKEND_POLL".

           "EVBACKEND_KQUEUE"  (value 8, most BSD clones)
               Kqueue deserves special mention, as at the time of this writing, it was broken on all BSDs except
               NetBSD (usually it doesn't work reliably with anything but sockets and pipes, except on Darwin,
               where of course it's completely useless). Unlike epoll, however, whose brokenness is by design,
               these kqueue bugs can (and eventually will) be fixed without API changes to existing programs.
               For this reason it's not being "auto-detected" unless you explicitly specify it in the flags
               (i.e. using "EVBACKEND_KQUEUE") or libev was compiled on a known-to-be-good (-enough) system like
               NetBSD.

               You still can embed kqueue into a normal poll or select backend and use it only for sockets
               (after having made sure that sockets work with kqueue on the target platform). See "ev_embed"
               watchers for more info.

               It scales in the same way as the epoll backend, but the interface to the kernel is more efficient
               (which says nothing about its actual speed, of course). While stopping, setting and starting an
               I/O watcher does never cause an extra system call as with "EVBACKEND_EPOLL", it still adds up to
               two event changes per incident. Support for "fork ()" is very bad (you might have to leak fd's on
               fork, but it's more sane than epoll) and it drops fds silently in similarly hard-to-detect cases.

               This backend usually performs well under most conditions.

               While nominally embeddable in other event loops, this doesn't work everywhere, so you might need
               to test for this. And since it is broken almost everywhere, you should only use it when you have
               a lot of sockets (for which it usually works), by embedding it into another event loop (e.g.
               "EVBACKEND_SELECT" or "EVBACKEND_POLL" (but "poll" is of course also broken on OS X)) and, did I
               mention it, using it only for sockets.

               This backend maps "EV_READ" into an "EVFILT_READ" kevent with "NOTE_EOF", and "EV_WRITE" into an
               "EVFILT_WRITE" kevent with "NOTE_EOF".

           "EVBACKEND_DEVPOLL" (value 16, Solaris 8)
               This is not implemented yet (and might never be, unless you send me an implementation). According
               to reports, "/dev/poll" only supports sockets and is not embeddable, which would limit the
               usefulness of this backend immensely.

           "EVBACKEND_PORT"    (value 32, Solaris 10)
               This uses the Solaris 10 event port mechanism. As with everything on Solaris, it's really slow,
               but it still scales very well (O(active_fds)).

               While this backend scales well, it requires one system call per active file descriptor per loop
               iteration. For small and medium numbers of file descriptors a "slow" "EVBACKEND_SELECT" or
               "EVBACKEND_POLL" backend might perform better.

               On the positive side, this backend actually performed fully to specification in all tests and is
               fully embeddable, which is a rare feat among the OS-specific backends (I vastly prefer
               correctness over speed hacks).

               On the negative side, the interface is bizarre - so bizarre that even sun itself gets it wrong in
               their code examples: The event polling function sometimes returns events to the caller even
               though an error occurred, but with no indication whether it has done so or not (yes, it's even
               documented that way) - deadly for edge-triggered interfaces where you absolutely have to know
               whether an event occurred or not because you have to re-arm the watcher.

               Fortunately libev seems to be able to work around these idiocies.

               This backend maps "EV_READ" and "EV_WRITE" in the same way as "EVBACKEND_POLL".

           "EVBACKEND_ALL"
               Try all backends (even potentially broken ones that wouldn't be tried with "EVFLAG_AUTO"). Since
               this is a mask, you can do stuff such as "EVBACKEND_ALL & ~EVBACKEND_KQUEUE".

               It is definitely not recommended to use this flag, use whatever "ev_recommended_backends ()"
               returns, or simply do not specify a backend at all.

           "EVBACKEND_MASK"
               Not a backend at all, but a mask to select all backend bits from a "flags" value, in case you
               want to mask out any backends from a flags value (e.g. when modifying the "LIBEV_FLAGS"
               environment variable).

           If one or more of the backend flags are or'ed into the flags value, then only these backends will be
           tried (in the reverse order as listed here). If none are specified, all backends in
           "ev_recommended_backends ()" will be tried.

           Example: Try to create a event loop that uses epoll and nothing else.

              struct ev_loop *epoller = ev_loop_new (EVBACKEND_EPOLL | EVFLAG_NOENV);
              if (!epoller)
                fatal ("no epoll found here, maybe it hides under your chair");

           Example: Use whatever libev has to offer, but make sure that kqueue is used if available.

              struct ev_loop *loop = ev_loop_new (ev_recommended_backends () | EVBACKEND_KQUEUE);

       ev_loop_destroy (loop)
           Destroys an event loop object (frees all memory and kernel state etc.). None of the active event
           watchers will be stopped in the normal sense, so e.g. "ev_is_active" might still return true. It is
           your responsibility to either stop all watchers cleanly yourself before calling this function, or
           cope with the fact afterwards (which is usually the easiest thing, you can just ignore the watchers
           and/or "free ()" them for example).

           Note that certain global state, such as signal state (and installed signal handlers), will not be
           freed by this function, and related watchers (such as signal and child watchers) would need to be
           stopped manually.

           This function is normally used on loop objects allocated by "ev_loop_new", but it can also be used on
           the default loop returned by "ev_default_loop", in which case it is not thread-safe.

           Note that it is not advisable to call this function on the default loop except in the rare occasion
           where you really need to free its resources.  If you need dynamically allocated loops it is better to
           use "ev_loop_new" and "ev_loop_destroy".

       ev_loop_fork (loop)
           This function sets a flag that causes subsequent "ev_run" iterations to reinitialise the kernel state
           for backends that have one. Despite the name, you can call it anytime you are allowed to start or
           stop watchers (except inside an "ev_prepare" callback), but it makes most sense after forking, in the
           child process. You must call it (or use "EVFLAG_FORKCHECK") in the child before resuming or calling
           "ev_run".

           In addition, if you want to reuse a loop (via this function or "EVFLAG_FORKCHECK"), you also have to
           ignore "SIGPIPE".

           Again, you have to call it on any loop that you want to re-use after a fork, even if you do not plan
           to use the loop in the parent. This is because some kernel interfaces *cough* kqueue *cough* do funny
           things during fork.

           On the other hand, you only need to call this function in the child process if and only if you want
           to use the event loop in the child. If you just fork+exec or create a new loop in the child, you
           don't have to call it at all (in fact, "epoll" is so badly broken that it makes a difference, but
           libev will usually detect this case on its own and do a costly reset of the backend).

           The function itself is quite fast and it's usually not a problem to call it just in case after a
           fork.

           Example: Automate calling "ev_loop_fork" on the default loop when using pthreads.

              static void
              post_fork_child (void)
              {
                ev_loop_fork (EV_DEFAULT);
              }

              ...
              pthread_atfork (0, 0, post_fork_child);

       int ev_is_default_loop (loop)
           Returns true when the given loop is, in fact, the default loop, and false otherwise.

       unsigned int ev_iteration (loop)
           Returns the current iteration count for the event loop, which is identical to the number of times
           libev did poll for new events. It starts at 0 and happily wraps around with enough iterations.

           This value can sometimes be useful as a generation counter of sorts (it "ticks" the number of loop
           iterations), as it roughly corresponds with "ev_prepare" and "ev_check" calls - and is incremented
           between the prepare and check phases.

       unsigned int ev_depth (loop)
           Returns the number of times "ev_run" was entered minus the number of times "ev_run" was exited
           normally, in other words, the recursion depth.

           Outside "ev_run", this number is zero. In a callback, this number is 1, unless "ev_run" was invoked
           recursively (or from another thread), in which case it is higher.

           Leaving "ev_run" abnormally (setjmp/longjmp, cancelling the thread, throwing an exception etc.),
           doesn't count as "exit" - consider this as a hint to avoid such ungentleman-like behaviour unless
           it's really convenient, in which case it is fully supported.

       unsigned int ev_backend (loop)
           Returns one of the "EVBACKEND_*" flags indicating the event backend in use.

       ev_tstamp ev_now (loop)
           Returns the current "event loop time", which is the time the event loop received events and started
           processing them. This timestamp does not change as long as callbacks are being processed, and this is
           also the base time used for relative timers. You can treat it as the timestamp of the event occurring
           (or more correctly, libev finding out about it).

       ev_now_update (loop)
           Establishes the current time by querying the kernel, updating the time returned by "ev_now ()" in the
           progress. This is a costly operation and is usually done automatically within "ev_run ()".

           This function is rarely useful, but when some event callback runs for a very long time without
           entering the event loop, updating libev's idea of the current time is a good idea.

           See also "The special problem of time updates" in the "ev_timer" section.

       ev_suspend (loop)
       ev_resume (loop)
           These two functions suspend and resume an event loop, for use when the loop is not used for a while
           and timeouts should not be processed.

           A typical use case would be an interactive program such as a game:  When the user presses "^Z" to
           suspend the game and resumes it an hour later it would be best to handle timeouts as if no time had
           actually passed while the program was suspended. This can be achieved by calling "ev_suspend" in your
           "SIGTSTP" handler, sending yourself a "SIGSTOP" and calling "ev_resume" directly afterwards to resume
           timer processing.

           Effectively, all "ev_timer" watchers will be delayed by the time spend between "ev_suspend" and
           "ev_resume", and all "ev_periodic" watchers will be rescheduled (that is, they will lose any events
           that would have occurred while suspended).

           After calling "ev_suspend" you must not call any function on the given loop other than "ev_resume",
           and you must not call "ev_resume" without a previous call to "ev_suspend".

           Calling "ev_suspend"/"ev_resume" has the side effect of updating the event loop time (see
           "ev_now_update").

       bool ev_run (loop, int flags)
           Finally, this is it, the event handler. This function usually is called after you have initialised
           all your watchers and you want to start handling events. It will ask the operating system for any new
           events, call the watcher callbacks, and then repeat the whole process indefinitely: This is why event
           loops are called loops.

           If the flags argument is specified as 0, it will keep handling events until either no event watchers
           are active anymore or "ev_break" was called.

           The return value is false if there are no more active watchers (which usually means "all jobs done"
           or "deadlock"), and true in all other cases (which usually means " you should call "ev_run" again").

           Please note that an explicit "ev_break" is usually better than relying on all watchers to be stopped
           when deciding when a program has finished (especially in interactive programs), but having a program
           that automatically loops as long as it has to and no longer by virtue of relying on its watchers
           stopping correctly, that is truly a thing of beauty.

           This function is mostly exception-safe - you can break out of a "ev_run" call by calling "longjmp" in
           a callback, throwing a C++ exception and so on. This does not decrement the "ev_depth" value, nor
           will it clear any outstanding "EVBREAK_ONE" breaks.

           A flags value of "EVRUN_NOWAIT" will look for new events, will handle those events and any already
           outstanding ones, but will not wait and block your process in case there are no events and will
           return after one iteration of the loop. This is sometimes useful to poll and handle new events while
           doing lengthy calculations, to keep the program responsive.

           A flags value of "EVRUN_ONCE" will look for new events (waiting if necessary) and will handle those
           and any already outstanding ones. It will block your process until at least one new event arrives
           (which could be an event internal to libev itself, so there is no guarantee that a user-registered
           callback will be called), and will return after one iteration of the loop.

           This is useful if you are waiting for some external event in conjunction with something not
           expressible using other libev watchers (i.e. "roll your own "ev_run""). However, a pair of
           "ev_prepare"/"ev_check" watchers is usually a better approach for this kind of thing.

           Here are the gory details of what "ev_run" does (this is for your understanding, not a guarantee that
           things will work exactly like this in future versions):

              - Increment loop depth.
              - Reset the ev_break status.
              - Before the first iteration, call any pending watchers.
              LOOP:
              - If EVFLAG_FORKCHECK was used, check for a fork.
              - If a fork was detected (by any means), queue and call all fork watchers.
              - Queue and call all prepare watchers.
              - If ev_break was called, goto FINISH.
              - If we have been forked, detach and recreate the kernel state
                as to not disturb the other process.
              - Update the kernel state with all outstanding changes.
              - Update the "event loop time" (ev_now ()).
              - Calculate for how long to sleep or block, if at all
                (active idle watchers, EVRUN_NOWAIT or not having
                any active watchers at all will result in not sleeping).
              - Sleep if the I/O and timer collect interval say so.
              - Increment loop iteration counter.
              - Block the process, waiting for any events.
              - Queue all outstanding I/O (fd) events.
              - Update the "event loop time" (ev_now ()), and do time jump adjustments.
              - Queue all expired timers.
              - Queue all expired periodics.
              - Queue all idle watchers with priority higher than that of pending events.
              - Queue all check watchers.
              - Call all queued watchers in reverse order (i.e. check watchers first).
                Signals and child watchers are implemented as I/O watchers, and will
                be handled here by queueing them when their watcher gets executed.
              - If ev_break has been called, or EVRUN_ONCE or EVRUN_NOWAIT
                were used, or there are no active watchers, goto FINISH, otherwise
                continue with step LOOP.
              FINISH:
              - Reset the ev_break status iff it was EVBREAK_ONE.
              - Decrement the loop depth.
              - Return.

           Example: Queue some jobs and then loop until no events are outstanding anymore.

              ... queue jobs here, make sure they register event watchers as long
              ... as they still have work to do (even an idle watcher will do..)
              ev_run (my_loop, 0);
              ... jobs done or somebody called break. yeah!

       ev_break (loop, how)
           Can be used to make a call to "ev_run" return early (but only after it has processed all outstanding
           events). The "how" argument must be either "EVBREAK_ONE", which will make the innermost "ev_run" call
           return, or "EVBREAK_ALL", which will make all nested "ev_run" calls return.

           This "break state" will be cleared on the next call to "ev_run".

           It is safe to call "ev_break" from outside any "ev_run" calls, too, in which case it will have no
           effect.

       ev_ref (loop)
       ev_unref (loop)
           Ref/unref can be used to add or remove a reference count on the event loop: Every watcher keeps one
           reference, and as long as the reference count is nonzero, "ev_run" will not return on its own.

           This is useful when you have a watcher that you never intend to unregister, but that nevertheless
           should not keep "ev_run" from returning. In such a case, call "ev_unref" after starting, and "ev_ref"
           before stopping it.

           As an example, libev itself uses this for its internal signal pipe: It is not visible to the libev
           user and should not keep "ev_run" from exiting if no event watchers registered by it are active. It
           is also an excellent way to do this for generic recurring timers or from within third-party
           libraries. Just remember to unref after start and ref before stop (but only if the watcher wasn't
           active before, or was active before, respectively. Note also that libev might stop watchers itself
           (e.g. non-repeating timers) in which case you have to "ev_ref" in the callback).

           Example: Create a signal watcher, but keep it from keeping "ev_run" running when nothing else is
           active.

              ev_signal exitsig;
              ev_signal_init (&exitsig, sig_cb, SIGINT);
              ev_signal_start (loop, &exitsig);
              ev_unref (loop);

           Example: For some weird reason, unregister the above signal handler again.

              ev_ref (loop);
              ev_signal_stop (loop, &exitsig);

       ev_set_io_collect_interval (loop, ev_tstamp interval)
       ev_set_timeout_collect_interval (loop, ev_tstamp interval)
           These advanced functions influence the time that libev will spend waiting for events. Both time
           intervals are by default 0, meaning that libev will try to invoke timer/periodic callbacks and I/O
           callbacks with minimum latency.

           Setting these to a higher value (the "interval" must be >= 0) allows libev to delay invocation of I/O
           and timer/periodic callbacks to increase efficiency of loop iterations (or to increase power-saving
           opportunities).

           The idea is that sometimes your program runs just fast enough to handle one (or very few) event(s)
           per loop iteration. While this makes the program responsive, it also wastes a lot of CPU time to poll
           for new events, especially with backends like "select ()" which have a high overhead for the actual
           polling but can deliver many events at once.

           By setting a higher io collect interval you allow libev to spend more time collecting I/O events, so
           you can handle more events per iteration, at the cost of increasing latency. Timeouts (both
           "ev_periodic" and "ev_timer") will not be affected. Setting this to a non-null value will introduce
           an additional "ev_sleep ()" call into most loop iterations. The sleep time ensures that libev will
           not poll for I/O events more often then once per this interval, on average (as long as the host time
           resolution is good enough).

           Likewise, by setting a higher timeout collect interval you allow libev to spend more time collecting
           timeouts, at the expense of increased latency/jitter/inexactness (the watcher callback will be called
           later). "ev_io" watchers will not be affected. Setting this to a non-null value will not introduce
           any overhead in libev.

           Many (busy) programs can usually benefit by setting the I/O collect interval to a value near 0.1 or
           so, which is often enough for interactive servers (of course not for games), likewise for timeouts.
           It usually doesn't make much sense to set it to a lower value than 0.01, as this approaches the
           timing granularity of most systems. Note that if you do transactions with the outside world and you
           can't increase the parallelity, then this setting will limit your transaction rate (if you need to
           poll once per transaction and the I/O collect interval is 0.01, then you can't do more than 100
           transactions per second).

           Setting the timeout collect interval can improve the opportunity for saving power, as the program
           will "bundle" timer callback invocations that are "near" in time together, by delaying some, thus
           reducing the number of times the process sleeps and wakes up again. Another useful technique to
           reduce iterations/wake-ups is to use "ev_periodic" watchers and make sure they fire on, say, one-
           second boundaries only.

           Example: we only need 0.1s timeout granularity, and we wish not to poll more often than 100 times per
           second:

              ev_set_timeout_collect_interval (EV_DEFAULT_UC_ 0.1);
              ev_set_io_collect_interval (EV_DEFAULT_UC_ 0.01);

       ev_invoke_pending (loop)
           This call will simply invoke all pending watchers while resetting their pending state. Normally,
           "ev_run" does this automatically when required, but when overriding the invoke callback this call
           comes handy. This function can be invoked from a watcher - this can be useful for example when you
           want to do some lengthy calculation and want to pass further event handling to another thread (you
           still have to make sure only one thread executes within "ev_invoke_pending" or "ev_run" of course).

       int ev_pending_count (loop)
           Returns the number of pending watchers - zero indicates that no watchers are pending.

       ev_set_invoke_pending_cb (loop, void (*invoke_pending_cb)(EV_P))
           This overrides the invoke pending functionality of the loop: Instead of invoking all pending watchers
           when there are any, "ev_run" will call this callback instead. This is useful, for example, when you
           want to invoke the actual watchers inside another context (another thread etc.).

           If you want to reset the callback, use "ev_invoke_pending" as new callback.

       ev_set_loop_release_cb (loop, void (*release)(EV_P) throw (), void (*acquire)(EV_P) throw ())
           Sometimes you want to share the same loop between multiple threads. This can be done relatively
           simply by putting mutex_lock/unlock calls around each call to a libev function.

           However, "ev_run" can run an indefinite time, so it is not feasible to wait for it to return. One way
           around this is to wake up the event loop via "ev_break" and "ev_async_send", another way is to set
           these release and acquire callbacks on the loop.

           When set, then "release" will be called just before the thread is suspended waiting for new events,
           and "acquire" is called just afterwards.

           Ideally, "release" will just call your mutex_unlock function, and "acquire" will just call the
           mutex_lock function again.

           While event loop modifications are allowed between invocations of "release" and "acquire" (that's
           their only purpose after all), no modifications done will affect the event loop, i.e. adding watchers
           will have no effect on the set of file descriptors being watched, or the time waited. Use an
           "ev_async" watcher to wake up "ev_run" when you want it to take note of any changes you made.

           In theory, threads executing "ev_run" will be async-cancel safe between invocations of "release" and
           "acquire".

           See also the locking example in the "THREADS" section later in this document.

       ev_set_userdata (loop, void *data)
       void *ev_userdata (loop)
           Set and retrieve a single "void *" associated with a loop. When "ev_set_userdata" has never been
           called, then "ev_userdata" returns 0.

           These two functions can be used to associate arbitrary data with a loop, and are intended solely for
           the "invoke_pending_cb", "release" and "acquire" callbacks described above, but of course can be
           (ab-)used for any other purpose as well.

       ev_verify (loop)
           This function only does something when "EV_VERIFY" support has been compiled in, which is the default
           for non-minimal builds. It tries to go through all internal structures and checks them for validity.
           If anything is found to be inconsistent, it will print an error message to standard error and call
           "abort ()".

           This can be used to catch bugs inside libev itself: under normal circumstances, this function will
           never abort as of course libev keeps its data structures consistent.

ANATOMY OF A WATCHER

       In the following description, uppercase "TYPE" in names stands for the watcher type, e.g. "ev_TYPE_start"
       can mean "ev_timer_start" for timer watchers and "ev_io_start" for I/O watchers.

       A watcher is an opaque structure that you allocate and register to record your interest in some event. To
       make a concrete example, imagine you want to wait for STDIN to become readable, you would create an
       "ev_io" watcher for that:

          static void my_cb (struct ev_loop *loop, ev_io *w, int revents)
          {
            ev_io_stop (w);
            ev_break (loop, EVBREAK_ALL);
          }

          struct ev_loop *loop = ev_default_loop (0);

          ev_io stdin_watcher;

          ev_init (&stdin_watcher, my_cb);
          ev_io_set (&stdin_watcher, STDIN_FILENO, EV_READ);
          ev_io_start (loop, &stdin_watcher);

          ev_run (loop, 0);

       As you can see, you are responsible for allocating the memory for your watcher structures (and it is
       usually a bad idea to do this on the stack).

       Each watcher has an associated watcher structure (called "struct ev_TYPE" or simply "ev_TYPE", as
       typedefs are provided for all watcher structs).

       Each watcher structure must be initialised by a call to "ev_init (watcher *, callback)", which expects a
       callback to be provided. This callback is invoked each time the event occurs (or, in the case of I/O
       watchers, each time the event loop detects that the file descriptor given is readable and/or writable).

       Each watcher type further has its own "ev_TYPE_set (watcher *, ...)"  macro to configure it, with
       arguments specific to the watcher type. There is also a macro to combine initialisation and setting in
       one call: "ev_TYPE_init (watcher *, callback, ...)".

       To make the watcher actually watch out for events, you have to start it with a watcher-specific start
       function ("ev_TYPE_start (loop, watcher *)"), and you can stop watching for events at any time by calling
       the corresponding stop function ("ev_TYPE_stop (loop, watcher *)".

       As long as your watcher is active (has been started but not stopped) you must not touch the values stored
       in it. Most specifically you must never reinitialise it or call its "ev_TYPE_set" macro.

       Each and every callback receives the event loop pointer as first, the registered watcher structure as
       second, and a bitset of received events as third argument.

       The received events usually include a single bit per event type received (you can receive multiple events
       at the same time). The possible bit masks are:

       "EV_READ"
       "EV_WRITE"
           The file descriptor in the "ev_io" watcher has become readable and/or writable.

       "EV_TIMER"
           The "ev_timer" watcher has timed out.

       "EV_PERIODIC"
           The "ev_periodic" watcher has timed out.

       "EV_SIGNAL"
           The signal specified in the "ev_signal" watcher has been received by a thread.

       "EV_CHILD"
           The pid specified in the "ev_child" watcher has received a status change.

       "EV_STAT"
           The path specified in the "ev_stat" watcher changed its attributes somehow.

       "EV_IDLE"
           The "ev_idle" watcher has determined that you have nothing better to do.

       "EV_PREPARE"
       "EV_CHECK"
           All "ev_prepare" watchers are invoked just before "ev_run" starts to gather new events, and all
           "ev_check" watchers are queued (not invoked) just after "ev_run" has gathered them, but before it
           queues any callbacks for any received events. That means "ev_prepare" watchers are the last watchers
           invoked before the event loop sleeps or polls for new events, and "ev_check" watchers will be invoked
           before any other watchers of the same or lower priority within an event loop iteration.

           Callbacks of both watcher types can start and stop as many watchers as they want, and all of them
           will be taken into account (for example, a "ev_prepare" watcher might start an idle watcher to keep
           "ev_run" from blocking).

       "EV_EMBED"
           The embedded event loop specified in the "ev_embed" watcher needs attention.

       "EV_FORK"
           The event loop has been resumed in the child process after fork (see "ev_fork").

       "EV_CLEANUP"
           The event loop is about to be destroyed (see "ev_cleanup").

       "EV_ASYNC"
           The given async watcher has been asynchronously notified (see "ev_async").

       "EV_CUSTOM"
           Not ever sent (or otherwise used) by libev itself, but can be freely used by libev users to signal
           watchers (e.g. via "ev_feed_event").

       "EV_ERROR"
           An unspecified error has occurred, the watcher has been stopped. This might happen because the
           watcher could not be properly started because libev ran out of memory, a file descriptor was found to
           be closed or any other problem. Libev considers these application bugs.

           You best act on it by reporting the problem and somehow coping with the watcher being stopped. Note
           that well-written programs should not receive an error ever, so when your watcher receives it, this
           usually indicates a bug in your program.

           Libev will usually signal a few "dummy" events together with an error, for example it might indicate
           that a fd is readable or writable, and if your callbacks is well-written it can just attempt the
           operation and cope with the error from read() or write(). This will not work in multi-threaded
           programs, though, as the fd could already be closed and reused for another thing, so beware.

   GENERIC WATCHER FUNCTIONS
       "ev_init" (ev_TYPE *watcher, callback)
           This macro initialises the generic portion of a watcher. The contents of the watcher object can be
           arbitrary (so "malloc" will do). Only the generic parts of the watcher are initialised, you need to
           call the type-specific "ev_TYPE_set" macro afterwards to initialise the type-specific parts. For each
           type there is also a "ev_TYPE_init" macro which rolls both calls into one.

           You can reinitialise a watcher at any time as long as it has been stopped (or never started) and
           there are no pending events outstanding.

           The callback is always of type "void (*)(struct ev_loop *loop, ev_TYPE *watcher, int revents)".

           Example: Initialise an "ev_io" watcher in two steps.

              ev_io w;
              ev_init (&w, my_cb);
              ev_io_set (&w, STDIN_FILENO, EV_READ);

       "ev_TYPE_set" (ev_TYPE *watcher, [args])
           This macro initialises the type-specific parts of a watcher. You need to call "ev_init" at least once
           before you call this macro, but you can call "ev_TYPE_set" any number of times. You must not,
           however, call this macro on a watcher that is active (it can be pending, however, which is a
           difference to the "ev_init" macro).

           Although some watcher types do not have type-specific arguments (e.g. "ev_prepare") you still need to
           call its "set" macro.

           See "ev_init", above, for an example.

       "ev_TYPE_init" (ev_TYPE *watcher, callback, [args])
           This convenience macro rolls both "ev_init" and "ev_TYPE_set" macro calls into a single call. This is
           the most convenient method to initialise a watcher. The same limitations apply, of course.

           Example: Initialise and set an "ev_io" watcher in one step.

              ev_io_init (&w, my_cb, STDIN_FILENO, EV_READ);

       "ev_TYPE_start" (loop, ev_TYPE *watcher)
           Starts (activates) the given watcher. Only active watchers will receive events. If the watcher is
           already active nothing will happen.

           Example: Start the "ev_io" watcher that is being abused as example in this whole section.

              ev_io_start (EV_DEFAULT_UC, &w);

       "ev_TYPE_stop" (loop, ev_TYPE *watcher)
           Stops the given watcher if active, and clears the pending status (whether the watcher was active or
           not).

           It is possible that stopped watchers are pending - for example, non-repeating timers are being
           stopped when they become pending - but calling "ev_TYPE_stop" ensures that the watcher is neither
           active nor pending. If you want to free or reuse the memory used by the watcher it is therefore a
           good idea to always call its "ev_TYPE_stop" function.

       bool ev_is_active (ev_TYPE *watcher)
           Returns a true value iff the watcher is active (i.e. it has been started and not yet been stopped).
           As long as a watcher is active you must not modify it.

       bool ev_is_pending (ev_TYPE *watcher)
           Returns a true value iff the watcher is pending, (i.e. it has outstanding events but its callback has
           not yet been invoked). As long as a watcher is pending (but not active) you must not call an init
           function on it (but "ev_TYPE_set" is safe), you must not change its priority, and you must make sure
           the watcher is available to libev (e.g. you cannot "free ()" it).

       callback ev_cb (ev_TYPE *watcher)
           Returns the callback currently set on the watcher.

       ev_set_cb (ev_TYPE *watcher, callback)
           Change the callback. You can change the callback at virtually any time (modulo threads).

       ev_set_priority (ev_TYPE *watcher, int priority)
       int ev_priority (ev_TYPE *watcher)
           Set and query the priority of the watcher. The priority is a small integer between "EV_MAXPRI"
           (default: 2) and "EV_MINPRI" (default: "-2"). Pending watchers with higher priority will be invoked
           before watchers with lower priority, but priority will not keep watchers from being executed (except
           for "ev_idle" watchers).

           If you need to suppress invocation when higher priority events are pending you need to look at
           "ev_idle" watchers, which provide this functionality.

           You must not change the priority of a watcher as long as it is active or pending.

           Setting a priority outside the range of "EV_MINPRI" to "EV_MAXPRI" is fine, as long as you do not
           mind that the priority value you query might or might not have been clamped to the valid range.

           The default priority used by watchers when no priority has been set is always 0, which is supposed to
           not be too high and not be too low :).

           See "WATCHER PRIORITY MODELS", below, for a more thorough treatment of priorities.

       ev_invoke (loop, ev_TYPE *watcher, int revents)
           Invoke the "watcher" with the given "loop" and "revents". Neither "loop" nor "revents" need to be
           valid as long as the watcher callback can deal with that fact, as both are simply passed through to
           the callback.

       int ev_clear_pending (loop, ev_TYPE *watcher)
           If the watcher is pending, this function clears its pending status and returns its "revents" bitset
           (as if its callback was invoked). If the watcher isn't pending it does nothing and returns 0.

           Sometimes it can be useful to "poll" a watcher instead of waiting for its callback to be invoked,
           which can be accomplished with this function.

       ev_feed_event (loop, ev_TYPE *watcher, int revents)
           Feeds the given event set into the event loop, as if the specified event had happened for the
           specified watcher (which must be a pointer to an initialised but not necessarily started event
           watcher). Obviously you must not free the watcher as long as it has pending events.

           Stopping the watcher, letting libev invoke it, or calling "ev_clear_pending" will clear the pending
           event, even if the watcher was not started in the first place.

           See also "ev_feed_fd_event" and "ev_feed_signal_event" for related functions that do not need a
           watcher.

       See also the "ASSOCIATING CUSTOM DATA WITH A WATCHER" and "BUILDING YOUR OWN COMPOSITE WATCHERS" idioms.

   WATCHER STATES
       There are various watcher states mentioned throughout this manual - active, pending and so on. In this
       section these states and the rules to transition between them will be described in more detail - and
       while these rules might look complicated, they usually do "the right thing".

       initialised
           Before a watcher can be registered with the event loop it has to be initialised. This can be done
           with a call to "ev_TYPE_init", or calls to "ev_init" followed by the watcher-specific "ev_TYPE_set"
           function.

           In this state it is simply some block of memory that is suitable for use in an event loop. It can be
           moved around, freed, reused etc. at will - as long as you either keep the memory contents intact, or
           call "ev_TYPE_init" again.

       started/running/active
           Once a watcher has been started with a call to "ev_TYPE_start" it becomes property of the event loop,
           and is actively waiting for events. While in this state it cannot be accessed (except in a few
           documented ways), moved, freed or anything else - the only legal thing is to keep a pointer to it,
           and call libev functions on it that are documented to work on active watchers.

       pending
           If a watcher is active and libev determines that an event it is interested in has occurred (such as a
           timer expiring), it will become pending. It will stay in this pending state until either it is
           stopped or its callback is about to be invoked, so it is not normally pending inside the watcher
           callback.

           The watcher might or might not be active while it is pending (for example, an expired non-repeating
           timer can be pending but no longer active). If it is stopped, it can be freely accessed (e.g. by
           calling "ev_TYPE_set"), but it is still property of the event loop at this time, so cannot be moved,
           freed or reused. And if it is active the rules described in the previous item still apply.

           It is also possible to feed an event on a watcher that is not active (e.g.  via "ev_feed_event"), in
           which case it becomes pending without being active.

       stopped
           A watcher can be stopped implicitly by libev (in which case it might still be pending), or explicitly
           by calling its "ev_TYPE_stop" function. The latter will clear any pending state the watcher might be
           in, regardless of whether it was active or not, so stopping a watcher explicitly before freeing it is
           often a good idea.

           While stopped (and not pending) the watcher is essentially in the initialised state, that is, it can
           be reused, moved, modified in any way you wish (but when you trash the memory block, you need to
           "ev_TYPE_init" it again).

   WATCHER PRIORITY MODELS
       Many event loops support watcher priorities, which are usually small integers that influence the ordering
       of event callback invocation between watchers in some way, all else being equal.

       In libev, Watcher priorities can be set using "ev_set_priority". See its description for the more
       technical details such as the actual priority range.

       There are two common ways how these these priorities are being interpreted by event loops:

       In the more common lock-out model, higher priorities "lock out" invocation of lower priority watchers,
       which means as long as higher priority watchers receive events, lower priority watchers are not being
       invoked.

       The less common only-for-ordering model uses priorities solely to order callback invocation within a
       single event loop iteration: Higher priority watchers are invoked before lower priority ones, but they
       all get invoked before polling for new events.

       Libev uses the second (only-for-ordering) model for all its watchers except for idle watchers (which use
       the lock-out model).

       The rationale behind this is that implementing the lock-out model for watchers is not well supported by
       most kernel interfaces, and most event libraries will just poll for the same events again and again as
       long as their callbacks have not been executed, which is very inefficient in the common case of one high-
       priority watcher locking out a mass of lower priority ones.

       Static (ordering) priorities are most useful when you have two or more watchers handling the same
       resource: a typical usage example is having an "ev_io" watcher to receive data, and an associated
       "ev_timer" to handle timeouts. Under load, data might be received while the program handles other jobs,
       but since timers normally get invoked first, the timeout handler will be executed before checking for
       data. In that case, giving the timer a lower priority than the I/O watcher ensures that I/O will be
       handled first even under adverse conditions (which is usually, but not always, what you want).

       Since idle watchers use the "lock-out" model, meaning that idle watchers will only be executed when no
       same or higher priority watchers have received events, they can be used to implement the "lock-out" model
       when required.

       For example, to emulate how many other event libraries handle priorities, you can associate an "ev_idle"
       watcher to each such watcher, and in the normal watcher callback, you just start the idle watcher. The
       real processing is done in the idle watcher callback. This causes libev to continuously poll and process
       kernel event data for the watcher, but when the lock-out case is known to be rare (which in turn is rare
       :), this is workable.

       Usually, however, the lock-out model implemented that way will perform miserably under the type of load
       it was designed to handle. In that case, it might be preferable to stop the real watcher before starting
       the idle watcher, so the kernel will not have to process the event in case the actual processing will be
       delayed for considerable time.

       Here is an example of an I/O watcher that should run at a strictly lower priority than the default, and
       which should only process data when no other events are pending:

          ev_idle idle; // actual processing watcher
          ev_io io;     // actual event watcher

          static void
          io_cb (EV_P_ ev_io *w, int revents)
          {
            // stop the I/O watcher, we received the event, but
            // are not yet ready to handle it.
            ev_io_stop (EV_A_ w);

            // start the idle watcher to handle the actual event.
            // it will not be executed as long as other watchers
            // with the default priority are receiving events.
            ev_idle_start (EV_A_ &idle);
          }

          static void
          idle_cb (EV_P_ ev_idle *w, int revents)
          {
            // actual processing
            read (STDIN_FILENO, ...);

            // have to start the I/O watcher again, as
            // we have handled the event
            ev_io_start (EV_P_ &io);
          }

          // initialisation
          ev_idle_init (&idle, idle_cb);
          ev_io_init (&io, io_cb, STDIN_FILENO, EV_READ);
          ev_io_start (EV_DEFAULT_ &io);

       In the "real" world, it might also be beneficial to start a timer, so that low-priority connections can
       not be locked out forever under load. This enables your program to keep a lower latency for important
       connections during short periods of high load, while not completely locking out less important ones.

WATCHER TYPES

       This section describes each watcher in detail, but will not repeat information given in the last section.
       Any initialisation/set macros, functions and members specific to the watcher type are explained.

       Members are additionally marked with either [read-only], meaning that, while the watcher is active, you
       can look at the member and expect some sensible content, but you must not modify it (you can modify it
       while the watcher is stopped to your hearts content), or [read-write], which means you can expect it to
       have some sensible content while the watcher is active, but you can also modify it. Modifying it may not
       do something sensible or take immediate effect (or do anything at all), but libev will not crash or
       malfunction in any way.

   "ev_io" - is this file descriptor readable or writable?
       I/O watchers check whether a file descriptor is readable or writable in each iteration of the event loop,
       or, more precisely, when reading would not block the process and writing would at least be able to write
       some data. This behaviour is called level-triggering because you keep receiving events as long as the
       condition persists. Remember you can stop the watcher if you don't want to act on the event and neither
       want to receive future events.

       In general you can register as many read and/or write event watchers per fd as you want (as long as you
       don't confuse yourself). Setting all file descriptors to non-blocking mode is also usually a good idea
       (but not required if you know what you are doing).

       Another thing you have to watch out for is that it is quite easy to receive "spurious" readiness
       notifications, that is, your callback might be called with "EV_READ" but a subsequent "read"(2) will
       actually block because there is no data. It is very easy to get into this situation even with a
       relatively standard program structure. Thus it is best to always use non-blocking I/O: An extra "read"(2)
       returning "EAGAIN" is far preferable to a program hanging until some data arrives.

       If you cannot run the fd in non-blocking mode (for example you should not play around with an Xlib
       connection), then you have to separately re-test whether a file descriptor is really ready with a known-
       to-be good interface such as poll (fortunately in the case of Xlib, it already does this on its own, so
       its quite safe to use). Some people additionally use "SIGALRM" and an interval timer, just to be sure you
       won't block indefinitely.

       But really, best use non-blocking mode.

       The special problem of disappearing file descriptors

       Some backends (e.g. kqueue, epoll) need to be told about closing a file descriptor (either due to calling
       "close" explicitly or any other means, such as "dup2"). The reason is that you register interest in some
       file descriptor, but when it goes away, the operating system will silently drop this interest. If another
       file descriptor with the same number then is registered with libev, there is no efficient way to see that
       this is, in fact, a different file descriptor.

       To avoid having to explicitly tell libev about such cases, libev follows the following policy:  Each time
       "ev_io_set" is being called, libev will assume that this is potentially a new file descriptor, otherwise
       it is assumed that the file descriptor stays the same. That means that you have to call "ev_io_set" (or
       "ev_io_init") when you change the descriptor even if the file descriptor number itself did not change.

       This is how one would do it normally anyway, the important point is that the libev application should not
       optimise around libev but should leave optimisations to libev.

       The special problem of dup'ed file descriptors

       Some backends (e.g. epoll), cannot register events for file descriptors, but only events for the
       underlying file descriptions. That means when you have "dup ()"'ed file descriptors or weirder
       constellations, and register events for them, only one file descriptor might actually receive events.

       There is no workaround possible except not registering events for potentially "dup ()"'ed file
       descriptors, or to resort to "EVBACKEND_SELECT" or "EVBACKEND_POLL".

       The special problem of files

       Many people try to use "select" (or libev) on file descriptors representing files, and expect it to
       become ready when their program doesn't block on disk accesses (which can take a long time on their own).

       However, this cannot ever work in the "expected" way - you get a readiness notification as soon as the
       kernel knows whether and how much data is there, and in the case of open files, that's always the case,
       so you always get a readiness notification instantly, and your read (or possibly write) will still block
       on the disk I/O.

       Another way to view it is that in the case of sockets, pipes, character devices and so on, there is
       another party (the sender) that delivers data on its own, but in the case of files, there is no such
       thing: the disk will not send data on its own, simply because it doesn't know what you wish to read - you
       would first have to request some data.

       Since files are typically not-so-well supported by advanced notification mechanism, libev tries hard to
       emulate POSIX behaviour with respect to files, even though you should not use it. The reason for this is
       convenience: sometimes you want to watch STDIN or STDOUT, which is usually a tty, often a pipe, but also
       sometimes files or special devices (for example, "epoll" on Linux works with /dev/random but not with
       /dev/urandom), and even though the file might better be served with asynchronous I/O instead of with non-
       blocking I/O, it is still useful when it "just works" instead of freezing.

       So avoid file descriptors pointing to files when you know it (e.g. use libeio), but use them when it is
       convenient, e.g. for STDIN/STDOUT, or when you rarely read from a file instead of from a socket, and want
       to reuse the same code path.

       The special problem of fork

       Some backends (epoll, kqueue) do not support "fork ()" at all or exhibit useless behaviour. Libev fully
       supports fork, but needs to be told about it in the child if you want to continue to use it in the child.

       To support fork in your child processes, you have to call "ev_loop_fork ()" after a fork in the child,
       enable "EVFLAG_FORKCHECK", or resort to "EVBACKEND_SELECT" or "EVBACKEND_POLL".

       The special problem of SIGPIPE

       While not really specific to libev, it is easy to forget about "SIGPIPE": when writing to a pipe whose
       other end has been closed, your program gets sent a SIGPIPE, which, by default, aborts your program. For
       most programs this is sensible behaviour, for daemons, this is usually undesirable.

       So when you encounter spurious, unexplained daemon exits, make sure you ignore SIGPIPE (and maybe make
       sure you log the exit status of your daemon somewhere, as that would have given you a big clue).

       The special problem of accept()ing when you can't

       Many implementations of the POSIX "accept" function (for example, found in post-2004 Linux) have the
       peculiar behaviour of not removing a connection from the pending queue in all error cases.

       For example, larger servers often run out of file descriptors (because of resource limits), causing
       "accept" to fail with "ENFILE" but not rejecting the connection, leading to libev signalling readiness on
       the next iteration again (the connection still exists after all), and typically causing the program to
       loop at 100% CPU usage.

       Unfortunately, the set of errors that cause this issue differs between operating systems, there is
       usually little the app can do to remedy the situation, and no known thread-safe method of removing the
       connection to cope with overload is known (to me).

       One of the easiest ways to handle this situation is to just ignore it - when the program encounters an
       overload, it will just loop until the situation is over. While this is a form of busy waiting, no OS
       offers an event-based way to handle this situation, so it's the best one can do.

       A better way to handle the situation is to log any errors other than "EAGAIN" and "EWOULDBLOCK", making
       sure not to flood the log with such messages, and continue as usual, which at least gives the user an
       idea of what could be wrong ("raise the ulimit!"). For extra points one could stop the "ev_io" watcher on
       the listening fd "for a while", which reduces CPU usage.

       If your program is single-threaded, then you could also keep a dummy file descriptor for overload
       situations (e.g. by opening /dev/null), and when you run into "ENFILE" or "EMFILE", close it, run
       "accept", close that fd, and create a new dummy fd. This will gracefully refuse clients under typical
       overload conditions.

       The last way to handle it is to simply log the error and "exit", as is often done with "malloc" failures,
       but this results in an easy opportunity for a DoS attack.

       Watcher-Specific Functions

       ev_io_init (ev_io *, callback, int fd, int events)
       ev_io_set (ev_io *, int fd, int events)
           Configures an "ev_io" watcher. The "fd" is the file descriptor to receive events for and "events" is
           either "EV_READ", "EV_WRITE" or "EV_READ | EV_WRITE", to express the desire to receive the given
           events.

       int fd [read-only]
           The file descriptor being watched.

       int events [read-only]
           The events being watched.

       Examples

       Example: Call "stdin_readable_cb" when STDIN_FILENO has become, well readable, but only once. Since it is
       likely line-buffered, you could attempt to read a whole line in the callback.

          static void
          stdin_readable_cb (struct ev_loop *loop, ev_io *w, int revents)
          {
             ev_io_stop (loop, w);
            .. read from stdin here (or from w->fd) and handle any I/O errors
          }

          ...
          struct ev_loop *loop = ev_default_init (0);
          ev_io stdin_readable;
          ev_io_init (&stdin_readable, stdin_readable_cb, STDIN_FILENO, EV_READ);
          ev_io_start (loop, &stdin_readable);
          ev_run (loop, 0);

   "ev_timer" - relative and optionally repeating timeouts
       Timer watchers are simple relative timers that generate an event after a given time, and optionally
       repeating in regular intervals after that.

       The timers are based on real time, that is, if you register an event that times out after an hour and you
       reset your system clock to January last year, it will still time out after (roughly) one hour. "Roughly"
       because detecting time jumps is hard, and some inaccuracies are unavoidable (the monotonic clock option
       helps a lot here).

       The callback is guaranteed to be invoked only after its timeout has passed (not at, so on systems with
       very low-resolution clocks this might introduce a small delay, see "the special problem of being too
       early", below). If multiple timers become ready during the same loop iteration then the ones with earlier
       time-out values are invoked before ones of the same priority with later time-out values (but this is no
       longer true when a callback calls "ev_run" recursively).

       Be smart about timeouts

       Many real-world problems involve some kind of timeout, usually for error recovery. A typical example is
       an HTTP request - if the other side hangs, you want to raise some error after a while.

       What follows are some ways to handle this problem, from obvious and inefficient to smart and efficient.

       In the following, a 60 second activity timeout is assumed - a timeout that gets reset to 60 seconds each
       time there is activity (e.g. each time some data or other life sign was received).

       1. Use a timer and stop, reinitialise and start it on activity.
           This is the most obvious, but not the most simple way: In the beginning, start the watcher:

              ev_timer_init (timer, callback, 60., 0.);
              ev_timer_start (loop, timer);

           Then, each time there is some activity, "ev_timer_stop" it, initialise it and start it again:

              ev_timer_stop (loop, timer);
              ev_timer_set (timer, 60., 0.);
              ev_timer_start (loop, timer);

           This is relatively simple to implement, but means that each time there is some activity, libev will
           first have to remove the timer from its internal data structure and then add it again. Libev tries to
           be fast, but it's still not a constant-time operation.

       2. Use a timer and re-start it with "ev_timer_again" inactivity.
           This is the easiest way, and involves using "ev_timer_again" instead of "ev_timer_start".

           To implement this, configure an "ev_timer" with a "repeat" value of 60 and then call "ev_timer_again"
           at start and each time you successfully read or write some data. If you go into an idle state where
           you do not expect data to travel on the socket, you can "ev_timer_stop" the timer, and
           "ev_timer_again" will automatically restart it if need be.

           That means you can ignore both the "ev_timer_start" function and the "after" argument to
           "ev_timer_set", and only ever use the "repeat" member and "ev_timer_again".

           At start:

              ev_init (timer, callback);
              timer->repeat = 60.;
              ev_timer_again (loop, timer);

           Each time there is some activity:

              ev_timer_again (loop, timer);

           It is even possible to change the time-out on the fly, regardless of whether the watcher is active or
           not:

              timer->repeat = 30.;
              ev_timer_again (loop, timer);

           This is slightly more efficient then stopping/starting the timer each time you want to modify its
           timeout value, as libev does not have to completely remove and re-insert the timer from/into its
           internal data structure.

           It is, however, even simpler than the "obvious" way to do it.

       3. Let the timer time out, but then re-arm it as required.
           This method is more tricky, but usually most efficient: Most timeouts are relatively long compared to
           the intervals between other activity - in our example, within 60 seconds, there are usually many I/O
           events with associated activity resets.

           In this case, it would be more efficient to leave the "ev_timer" alone, but remember the time of last
           activity, and check for a real timeout only within the callback:

              ev_tstamp timeout = 60.;
              ev_tstamp last_activity; // time of last activity
              ev_timer timer;

              static void
              callback (EV_P_ ev_timer *w, int revents)
              {
                // calculate when the timeout would happen
                ev_tstamp after = last_activity - ev_now (EV_A) + timeout;

                // if negative, it means we the timeout already occurred
                if (after < 0.)
                  {
                    // timeout occurred, take action
                  }
                else
                  {
                    // callback was invoked, but there was some recent
                    // activity. simply restart the timer to time out
                    // after "after" seconds, which is the earliest time
                    // the timeout can occur.
                    ev_timer_set (w, after, 0.);
                    ev_timer_start (EV_A_ w);
                  }
              }

           To summarise the callback: first calculate in how many seconds the timeout will occur (by calculating
           the absolute time when it would occur, "last_activity + timeout", and subtracting the current time,
           "ev_now (EV_A)" from that).

           If this value is negative, then we are already past the timeout, i.e. we timed out, and need to do
           whatever is needed in this case.

           Otherwise, we now the earliest time at which the timeout would trigger, and simply start the timer
           with this timeout value.

           In other words, each time the callback is invoked it will check whether the timeout occurred. If not,
           it will simply reschedule itself to check again at the earliest time it could time out. Rinse.
           Repeat.

           This scheme causes more callback invocations (about one every 60 seconds minus half the average time
           between activity), but virtually no calls to libev to change the timeout.

           To start the machinery, simply initialise the watcher and set "last_activity" to the current time
           (meaning there was some activity just now), then call the callback, which will "do the right thing"
           and start the timer:

              last_activity = ev_now (EV_A);
              ev_init (&timer, callback);
              callback (EV_A_ &timer, 0);

           When there is some activity, simply store the current time in "last_activity", no libev calls at all:

              if (activity detected)
                last_activity = ev_now (EV_A);

           When your timeout value changes, then the timeout can be changed by simply providing a new value,
           stopping the timer and calling the callback, which will again do the right thing (for example, time
           out immediately :).

              timeout = new_value;
              ev_timer_stop (EV_A_ &timer);
              callback (EV_A_ &timer, 0);

           This technique is slightly more complex, but in most cases where the time-out is unlikely to be
           triggered, much more efficient.

       4. Wee, just use a double-linked list for your timeouts.
           If there is not one request, but many thousands (millions...), all employing some kind of timeout
           with the same timeout value, then one can do even better:

           When starting the timeout, calculate the timeout value and put the timeout at the end of the list.

           Then use an "ev_timer" to fire when the timeout at the beginning of the list is expected to fire (for
           example, using the technique #3).

           When there is some activity, remove the timer from the list, recalculate the timeout, append it to
           the end of the list again, and make sure to update the "ev_timer" if it was taken from the beginning
           of the list.

           This way, one can manage an unlimited number of timeouts in O(1) time for starting, stopping and
           updating the timers, at the expense of a major complication, and having to use a constant timeout.
           The constant timeout ensures that the list stays sorted.

       So which method the best?

       Method #2 is a simple no-brain-required solution that is adequate in most situations. Method #3 requires
       a bit more thinking, but handles many cases better, and isn't very complicated either. In most case,
       choosing either one is fine, with #3 being better in typical situations.

       Method #1 is almost always a bad idea, and buys you nothing. Method #4 is rather complicated, but
       extremely efficient, something that really pays off after the first million or so of active timers, i.e.
       it's usually overkill :)

       The special problem of being too early

       If you ask a timer to call your callback after three seconds, then you expect it to be invoked after
       three seconds - but of course, this cannot be guaranteed to infinite precision. Less obviously, it cannot
       be guaranteed to any precision by libev - imagine somebody suspending the process with a STOP signal for
       a few hours for example.

       So, libev tries to invoke your callback as soon as possible after the delay has occurred, but cannot
       guarantee this.

       A less obvious failure mode is calling your callback too early: many event loops compare timestamps with
       a "elapsed delay >= requested delay", but this can cause your callback to be invoked much earlier than
       you would expect.

       To see why, imagine a system with a clock that only offers full second resolution (think windows if you
       can't come up with a broken enough OS yourself). If you schedule a one-second timer at the time 500.9,
       then the event loop will schedule your timeout to elapse at a system time of 500 (500.9 truncated to the
       resolution) + 1, or 501.

       If an event library looks at the timeout 0.1s later, it will see "501 >= 501" and invoke the callback
       0.1s after it was started, even though a one-second delay was requested - this is being "too early",
       despite best intentions.

       This is the reason why libev will never invoke the callback if the elapsed delay equals the requested
       delay, but only when the elapsed delay is larger than the requested delay. In the example above, libev
       would only invoke the callback at system time 502, or 1.1s after the timer was started.

       So, while libev cannot guarantee that your callback will be invoked exactly when requested, it can and
       does guarantee that the requested delay has actually elapsed, or in other words, it always errs on the
       "too late" side of things.

       The special problem of time updates

       Establishing the current time is a costly operation (it usually takes at least one system call): EV
       therefore updates its idea of the current time only before and after "ev_run" collects new events, which
       causes a growing difference between "ev_now ()" and "ev_time ()" when handling lots of events in one
       iteration.

       The relative timeouts are calculated relative to the "ev_now ()" time. This is usually the right thing as
       this timestamp refers to the time of the event triggering whatever timeout you are modifying/starting. If
       you suspect event processing to be delayed and you need to base the timeout on the current time, use
       something like the following to adjust for it:

          ev_timer_set (&timer, after + (ev_time () - ev_now ()), 0.);

       If the event loop is suspended for a long time, you can also force an update of the time returned by
       "ev_now ()" by calling "ev_now_update ()", although that will push the event time of all outstanding
       events further into the future.

       The special problem of unsynchronised clocks

       Modern systems have a variety of clocks - libev itself uses the normal "wall clock" clock and, if
       available, the monotonic clock (to avoid time jumps).

       Neither of these clocks is synchronised with each other or any other clock on the system, so "ev_time ()"
       might return a considerably different time than "gettimeofday ()" or "time ()". On a GNU/Linux system,
       for example, a call to "gettimeofday" might return a second count that is one higher than a directly
       following call to "time".

       The moral of this is to only compare libev-related timestamps with "ev_time ()" and "ev_now ()", at least
       if you want better precision than a second or so.

       One more problem arises due to this lack of synchronisation: if libev uses the system monotonic clock and
       you compare timestamps from "ev_time" or "ev_now" from when you started your timer and when your callback
       is invoked, you will find that sometimes the callback is a bit "early".

       This is because "ev_timer"s work in real time, not wall clock time, so libev makes sure your callback is
       not invoked before the delay happened, measured according to the real time, not the system clock.

       If your timeouts are based on a physical timescale (e.g. "time out this connection after 100 seconds")
       then this shouldn't bother you as it is exactly the right behaviour.

       If you want to compare wall clock/system timestamps to your timers, then you need to use "ev_periodic"s,
       as these are based on the wall clock time, where your comparisons will always generate correct results.

       The special problems of suspended animation

       When you leave the server world it is quite customary to hit machines that can suspend/hibernate - what
       happens to the clocks during such a suspend?

       Some quick tests made with a Linux 2.6.28 indicate that a suspend freezes all processes, while the clocks
       ("times", "CLOCK_MONOTONIC") continue to run until the system is suspended, but they will not advance
       while the system is suspended. That means, on resume, it will be as if the program was frozen for a few
       seconds, but the suspend time will not be counted towards "ev_timer" when a monotonic clock source is
       used. The real time clock advanced as expected, but if it is used as sole clocksource, then a long
       suspend would be detected as a time jump by libev, and timers would be adjusted accordingly.

       I would not be surprised to see different behaviour in different between operating systems, OS versions
       or even different hardware.

       The other form of suspend (job control, or sending a SIGSTOP) will see a time jump in the monotonic
       clocks and the realtime clock. If the program is suspended for a very long time, and monotonic clock
       sources are in use, then you can expect "ev_timer"s to expire as the full suspension time will be counted
       towards the timers. When no monotonic clock source is in use, then libev will again assume a timejump and
       adjust accordingly.

       It might be beneficial for this latter case to call "ev_suspend" and "ev_resume" in code that handles
       "SIGTSTP", to at least get deterministic behaviour in this case (you can do nothing against "SIGSTOP").

       Watcher-Specific Functions and Data Members

       ev_timer_init (ev_timer *, callback, ev_tstamp after, ev_tstamp repeat)
       ev_timer_set (ev_timer *, ev_tstamp after, ev_tstamp repeat)
           Configure the timer to trigger after "after" seconds. If "repeat" is 0., then it will automatically
           be stopped once the timeout is reached. If it is positive, then the timer will automatically be
           configured to trigger again "repeat" seconds later, again, and again, until stopped manually.

           The timer itself will do a best-effort at avoiding drift, that is, if you configure a timer to
           trigger every 10 seconds, then it will normally trigger at exactly 10 second intervals. If, however,
           your program cannot keep up with the timer (because it takes longer than those 10 seconds to do
           stuff) the timer will not fire more than once per event loop iteration.

       ev_timer_again (loop, ev_timer *)
           This will act as if the timer timed out, and restarts it again if it is repeating. It basically works
           like calling "ev_timer_stop", updating the timeout to the "repeat" value and calling
           "ev_timer_start".

           The exact semantics are as in the following rules, all of which will be applied to the watcher:

           If the timer is pending, the pending status is always cleared.
           If the timer is started but non-repeating, stop it (as if it timed out, without invoking it).
           If the timer is repeating, make the "repeat" value the new timeout and start the timer, if necessary.

           This sounds a bit complicated, see "Be smart about timeouts", above, for a usage example.

       ev_tstamp ev_timer_remaining (loop, ev_timer *)
           Returns the remaining time until a timer fires. If the timer is active, then this time is relative to
           the current event loop time, otherwise it's the timeout value currently configured.

           That is, after an "ev_timer_set (w, 5, 7)", "ev_timer_remaining" returns 5. When the timer is started
           and one second passes, "ev_timer_remaining" will return 4. When the timer expires and is restarted,
           it will return roughly 7 (likely slightly less as callback invocation takes some time, too), and so
           on.

       ev_tstamp repeat [read-write]
           The current "repeat" value. Will be used each time the watcher times out or "ev_timer_again" is
           called, and determines the next timeout (if any), which is also when any modifications are taken into
           account.

       Examples

       Example: Create a timer that fires after 60 seconds.

          static void
          one_minute_cb (struct ev_loop *loop, ev_timer *w, int revents)
          {
            .. one minute over, w is actually stopped right here
          }

          ev_timer mytimer;
          ev_timer_init (&mytimer, one_minute_cb, 60., 0.);
          ev_timer_start (loop, &mytimer);

       Example: Create a timeout timer that times out after 10 seconds of inactivity.

          static void
          timeout_cb (struct ev_loop *loop, ev_timer *w, int revents)
          {
            .. ten seconds without any activity
          }

          ev_timer mytimer;
          ev_timer_init (&mytimer, timeout_cb, 0., 10.); /* note, only repeat used */
          ev_timer_again (&mytimer); /* start timer */
          ev_run (loop, 0);

          // and in some piece of code that gets executed on any "activity":
          // reset the timeout to start ticking again at 10 seconds
          ev_timer_again (&mytimer);

   "ev_periodic" - to cron or not to cron?
       Periodic watchers are also timers of a kind, but they are very versatile (and unfortunately a bit
       complex).

       Unlike "ev_timer", periodic watchers are not based on real time (or relative time, the physical time that
       passes) but on wall clock time (absolute time, the thing you can read on your calendar or clock). The
       difference is that wall clock time can run faster or slower than real time, and time jumps are not
       uncommon (e.g. when you adjust your wrist-watch).

       You can tell a periodic watcher to trigger after some specific point in time: for example, if you tell a
       periodic watcher to trigger "in 10 seconds" (by specifying e.g. "ev_now () + 10.", that is, an absolute
       time not a delay) and then reset your system clock to January of the previous year, then it will take a
       year or more to trigger the event (unlike an "ev_timer", which would still trigger roughly 10 seconds
       after starting it, as it uses a relative timeout).

       "ev_periodic" watchers can also be used to implement vastly more complex timers, such as triggering an
       event on each "midnight, local time", or other complicated rules. This cannot be done with "ev_timer"
       watchers, as those cannot react to time jumps.

       As with timers, the callback is guaranteed to be invoked only when the point in time where it is supposed
       to trigger has passed. If multiple timers become ready during the same loop iteration then the ones with
       earlier time-out values are invoked before ones with later time-out values (but this is no longer true
       when a callback calls "ev_run" recursively).

       Watcher-Specific Functions and Data Members

       ev_periodic_init (ev_periodic *, callback, ev_tstamp offset, ev_tstamp interval, reschedule_cb)
       ev_periodic_set (ev_periodic *, ev_tstamp offset, ev_tstamp interval, reschedule_cb)
           Lots of arguments, let's sort it out... There are basically three modes of operation, and we will
           explain them from simplest to most complex:

           •   absolute timer (offset = absolute time, interval = 0, reschedule_cb = 0)

               In this configuration the watcher triggers an event after the wall clock time "offset" has
               passed. It will not repeat and will not adjust when a time jump occurs, that is, if it is to be
               run at January 1st 2011 then it will be stopped and invoked when the system clock reaches or
               surpasses this point in time.

           •   repeating interval timer (offset = offset within interval, interval > 0, reschedule_cb = 0)

               In this mode the watcher will always be scheduled to time out at the next "offset + N * interval"
               time (for some integer N, which can also be negative) and then repeat, regardless of any time
               jumps. The "offset" argument is merely an offset into the "interval" periods.

               This can be used to create timers that do not drift with respect to the system clock, for
               example, here is an "ev_periodic" that triggers each hour, on the hour (with respect to UTC):

                  ev_periodic_set (&periodic, 0., 3600., 0);

               This doesn't mean there will always be 3600 seconds in between triggers, but only that the
               callback will be called when the system time shows a full hour (UTC), or more correctly, when the
               system time is evenly divisible by 3600.

               Another way to think about it (for the mathematically inclined) is that "ev_periodic" will try to
               run the callback in this mode at the next possible time where "time = offset (mod interval)",
               regardless of any time jumps.

               The "interval" MUST be positive, and for numerical stability, the interval value should be higher
               than "1/8192" (which is around 100 microseconds) and "offset" should be higher than 0 and should
               have at most a similar magnitude as the current time (say, within a factor of ten). Typical
               values for offset are, in fact, 0 or something between 0 and "interval", which is also the
               recommended range.

               Note also that there is an upper limit to how often a timer can fire (CPU speed for example), so
               if "interval" is very small then timing stability will of course deteriorate. Libev itself tries
               to be exact to be about one millisecond (if the OS supports it and the machine is fast enough).

           •   manual reschedule mode (offset ignored, interval ignored, reschedule_cb = callback)

               In this mode the values for "interval" and "offset" are both being ignored. Instead, each time
               the periodic watcher gets scheduled, the reschedule callback will be called with the watcher as
               first, and the current time as second argument.

               NOTE: This callback MUST NOT stop or destroy any periodic watcher, ever, or make ANY other event
               loop modifications whatsoever, unless explicitly allowed by documentation here.

               If you need to stop it, return "now + 1e30" (or so, fudge fudge) and stop it afterwards (e.g. by
               starting an "ev_prepare" watcher, which is the only event loop modification you are allowed to
               do).

               The callback prototype is "ev_tstamp (*reschedule_cb)(ev_periodic *w, ev_tstamp now)", e.g.:

                  static ev_tstamp
                  my_rescheduler (ev_periodic *w, ev_tstamp now)
                  {
                    return now + 60.;
                  }

               It must return the next time to trigger, based on the passed time value (that is, the lowest time
               value larger than to the second argument). It will usually be called just before the callback
               will be triggered, but might be called at other times, too.

               NOTE: This callback must always return a time that is higher than or equal to the passed "now"
               value.

               This can be used to create very complex timers, such as a timer that triggers on "next midnight,
               local time". To do this, you would calculate the next midnight after "now" and return the
               timestamp value for this. How you do this is, again, up to you (but it is not trivial, which is
               the main reason I omitted it as an example).

       ev_periodic_again (loop, ev_periodic *)
           Simply stops and restarts the periodic watcher again. This is only useful when you changed some
           parameters or the reschedule callback would return a different time than the last time it was called
           (e.g. in a crond like program when the crontabs have changed).

       ev_tstamp ev_periodic_at (ev_periodic *)
           When active, returns the absolute time that the watcher is supposed to trigger next. This is not the
           same as the "offset" argument to "ev_periodic_set", but indeed works even in interval and manual
           rescheduling modes.

       ev_tstamp offset [read-write]
           When repeating, this contains the offset value, otherwise this is the absolute point in time (the
           "offset" value passed to "ev_periodic_set", although libev might modify this value for better
           numerical stability).

           Can be modified any time, but changes only take effect when the periodic timer fires or
           "ev_periodic_again" is being called.

       ev_tstamp interval [read-write]
           The current interval value. Can be modified any time, but changes only take effect when the periodic
           timer fires or "ev_periodic_again" is being called.

       ev_tstamp (*reschedule_cb)(ev_periodic *w, ev_tstamp now) [read-write]
           The current reschedule callback, or 0, if this functionality is switched off. Can be changed any
           time, but changes only take effect when the periodic timer fires or "ev_periodic_again" is being
           called.

       Examples

       Example: Call a callback every hour, or, more precisely, whenever the system time is divisible by 3600.
       The callback invocation times have potentially a lot of jitter, but good long-term stability.

          static void
          clock_cb (struct ev_loop *loop, ev_periodic *w, int revents)
          {
            ... its now a full hour (UTC, or TAI or whatever your clock follows)
          }

          ev_periodic hourly_tick;
          ev_periodic_init (&hourly_tick, clock_cb, 0., 3600., 0);
          ev_periodic_start (loop, &hourly_tick);

       Example: The same as above, but use a reschedule callback to do it:

          #include <math.h>

          static ev_tstamp
          my_scheduler_cb (ev_periodic *w, ev_tstamp now)
          {
            return now + (3600. - fmod (now, 3600.));
          }

          ev_periodic_init (&hourly_tick, clock_cb, 0., 0., my_scheduler_cb);

       Example: Call a callback every hour, starting now:

          ev_periodic hourly_tick;
          ev_periodic_init (&hourly_tick, clock_cb,
                            fmod (ev_now (loop), 3600.), 3600., 0);
          ev_periodic_start (loop, &hourly_tick);

   "ev_signal" - signal me when a signal gets signalled!
       Signal watchers will trigger an event when the process receives a specific signal one or more times. Even
       though signals are very asynchronous, libev will try its best to deliver signals synchronously, i.e. as
       part of the normal event processing, like any other event.

       If you want signals to be delivered truly asynchronously, just use "sigaction" as you would do without
       libev and forget about sharing the signal. You can even use "ev_async" from a signal handler to
       synchronously wake up an event loop.

       You can configure as many watchers as you like for the same signal, but only within the same loop, i.e.
       you can watch for "SIGINT" in your default loop and for "SIGIO" in another loop, but you cannot watch for
       "SIGINT" in both the default loop and another loop at the same time. At the moment, "SIGCHLD" is
       permanently tied to the default loop.

       Only after the first watcher for a signal is started will libev actually register something with the
       kernel. It thus coexists with your own signal handlers as long as you don't register any with libev for
       the same signal.

       If possible and supported, libev will install its handlers with "SA_RESTART" (or equivalent) behaviour
       enabled, so system calls should not be unduly interrupted. If you have a problem with system calls
       getting interrupted by signals you can block all signals in an "ev_check" watcher and unblock them in an
       "ev_prepare" watcher.

       The special problem of inheritance over fork/execve/pthread_create

       Both the signal mask ("sigprocmask") and the signal disposition ("sigaction") are unspecified after
       starting a signal watcher (and after stopping it again), that is, libev might or might not block the
       signal, and might or might not set or restore the installed signal handler (but see "EVFLAG_NOSIGMASK").

       While this does not matter for the signal disposition (libev never sets signals to "SIG_IGN", so handlers
       will be reset to "SIG_DFL" on "execve"), this matters for the signal mask: many programs do not expect
       certain signals to be blocked.

       This means that before calling "exec" (from the child) you should reset the signal mask to whatever
       "default" you expect (all clear is a good choice usually).

       The simplest way to ensure that the signal mask is reset in the child is to install a fork handler with
       "pthread_atfork" that resets it. That will catch fork calls done by libraries (such as the libc) as well.

       In current versions of libev, the signal will not be blocked indefinitely unless you use the "signalfd"
       API ("EV_SIGNALFD"). While this reduces the window of opportunity for problems, it will not go away, as
       libev has to modify the signal mask, at least temporarily.

       So I can't stress this enough: If you do not reset your signal mask when you expect it to be empty, you
       have a race condition in your code. This is not a libev-specific thing, this is true for most event
       libraries.

       The special problem of threads signal handling

       POSIX threads has problematic signal handling semantics, specifically, a lot of functionality (sigfd,
       sigwait etc.) only really works if all threads in a process block signals, which is hard to achieve.

       When you want to use sigwait (or mix libev signal handling with your own for the same signals), you can
       tackle this problem by globally blocking all signals before creating any threads (or creating them with a
       fully set sigprocmask) and also specifying the "EVFLAG_NOSIGMASK" when creating loops. Then designate one
       thread as "signal receiver thread" which handles these signals. You can pass on any signals that libev
       might be interested in by calling "ev_feed_signal".

       Watcher-Specific Functions and Data Members

       ev_signal_init (ev_signal *, callback, int signum)
       ev_signal_set (ev_signal *, int signum)
           Configures the watcher to trigger on the given signal number (usually one of the "SIGxxx" constants).

       int signum [read-only]
           The signal the watcher watches out for.

       Examples

       Example: Try to exit cleanly on SIGINT.

          static void
          sigint_cb (struct ev_loop *loop, ev_signal *w, int revents)
          {
            ev_break (loop, EVBREAK_ALL);
          }

          ev_signal signal_watcher;
          ev_signal_init (&signal_watcher, sigint_cb, SIGINT);
          ev_signal_start (loop, &signal_watcher);

   "ev_child" - watch out for process status changes
       Child watchers trigger when your process receives a SIGCHLD in response to some child status changes
       (most typically when a child of yours dies or exits). It is permissible to install a child watcher after
       the child has been forked (which implies it might have already exited), as long as the event loop isn't
       entered (or is continued from a watcher), i.e., forking and then immediately registering a watcher for
       the child is fine, but forking and registering a watcher a few event loop iterations later or in the next
       callback invocation is not.

       Only the default event loop is capable of handling signals, and therefore you can only register child
       watchers in the default event loop.

       Due to some design glitches inside libev, child watchers will always be handled at maximum priority
       (their priority is set to "EV_MAXPRI" by libev)

       Process Interaction

       Libev grabs "SIGCHLD" as soon as the default event loop is initialised. This is necessary to guarantee
       proper behaviour even if the first child watcher is started after the child exits. The occurrence of
       "SIGCHLD" is recorded asynchronously, but child reaping is done synchronously as part of the event loop
       processing. Libev always reaps all children, even ones not watched.

       Overriding the Built-In Processing

       Libev offers no special support for overriding the built-in child processing, but if your application
       collides with libev's default child handler, you can override it easily by installing your own handler
       for "SIGCHLD" after initialising the default loop, and making sure the default loop never gets destroyed.
       You are encouraged, however, to use an event-based approach to child reaping and thus use libev's support
       for that, so other libev users can use "ev_child" watchers freely.

       Stopping the Child Watcher

       Currently, the child watcher never gets stopped, even when the child terminates, so normally one needs to
       stop the watcher in the callback. Future versions of libev might stop the watcher automatically when a
       child exit is detected (calling "ev_child_stop" twice is not a problem).

       Watcher-Specific Functions and Data Members

       ev_child_init (ev_child *, callback, int pid, int trace)
       ev_child_set (ev_child *, int pid, int trace)
           Configures the watcher to wait for status changes of process "pid" (or any process if "pid" is
           specified as 0). The callback can look at the "rstatus" member of the "ev_child" watcher structure to
           see the status word (use the macros from "sys/wait.h" and see your systems "waitpid" documentation).
           The "rpid" member contains the pid of the process causing the status change. "trace" must be either 0
           (only activate the watcher when the process terminates) or 1 (additionally activate the watcher when
           the process is stopped or continued).

       int pid [read-only]
           The process id this watcher watches out for, or 0, meaning any process id.

       int rpid [read-write]
           The process id that detected a status change.

       int rstatus [read-write]
           The process exit/trace status caused by "rpid" (see your systems "waitpid" and "sys/wait.h"
           documentation for details).

       Examples

       Example: "fork()" a new process and install a child handler to wait for its completion.

          ev_child cw;

          static void
          child_cb (EV_P_ ev_child *w, int revents)
          {
            ev_child_stop (EV_A_ w);
            printf ("process %d exited with status %x\n", w->rpid, w->rstatus);
          }

          pid_t pid = fork ();

          if (pid < 0)
            // error
          else if (pid == 0)
            {
              // the forked child executes here
              exit (1);
            }
          else
            {
              ev_child_init (&cw, child_cb, pid, 0);
              ev_child_start (EV_DEFAULT_ &cw);
            }

   "ev_stat" - did the file attributes just change?
       This watches a file system path for attribute changes. That is, it calls "stat" on that path in regular
       intervals (or when the OS says it changed) and sees if it changed compared to the last time, invoking the
       callback if it did. Starting the watcher "stat"'s the file, so only changes that happen after the watcher
       has been started will be reported.

       The path does not need to exist: changing from "path exists" to "path does not exist" is a status change
       like any other. The condition "path does not exist" (or more correctly "path cannot be stat'ed") is
       signified by the "st_nlink" field being zero (which is otherwise always forced to be at least one) and
       all the other fields of the stat buffer having unspecified contents.

       The path must not end in a slash or contain special components such as "." or "..". The path should be
       absolute: If it is relative and your working directory changes, then the behaviour is undefined.

       Since there is no portable change notification interface available, the portable implementation simply
       calls stat(2) regularly on the path to see if it changed somehow. You can specify a recommended polling
       interval for this case. If you specify a polling interval of 0 (highly recommended!) then a suitable,
       unspecified default value will be used (which you can expect to be around five seconds, although this
       might change dynamically). Libev will also impose a minimum interval which is currently around 0.1, but
       that's usually overkill.

       This watcher type is not meant for massive numbers of stat watchers, as even with OS-supported change
       notifications, this can be resource-intensive.

       At the time of this writing, the only OS-specific interface implemented is the Linux inotify interface
       (implementing kqueue support is left as an exercise for the reader. Note, however, that the author sees
       no way of implementing "ev_stat" semantics with kqueue, except as a hint).

       ABI Issues (Largefile Support)

       Libev by default (unless the user overrides this) uses the default compilation environment, which means
       that on systems with large file support disabled by default, you get the 32 bit version of the stat
       structure. When using the library from programs that change the ABI to use 64 bit file offsets the
       programs will fail. In that case you have to compile libev with the same flags to get binary
       compatibility. This is obviously the case with any flags that change the ABI, but the problem is most
       noticeably displayed with ev_stat and large file support.

       The solution for this is to lobby your distribution maker to make large file interfaces available by
       default (as e.g. FreeBSD does) and not optional. Libev cannot simply switch on large file support because
       it has to exchange stat structures with application programs compiled using the default compilation
       environment.

       Inotify and Kqueue

       When "inotify (7)" support has been compiled into libev and present at runtime, it will be used to speed
       up change detection where possible. The inotify descriptor will be created lazily when the first
       "ev_stat" watcher is being started.

       Inotify presence does not change the semantics of "ev_stat" watchers except that changes might be
       detected earlier, and in some cases, to avoid making regular "stat" calls. Even in the presence of
       inotify support there are many cases where libev has to resort to regular "stat" polling, but as long as
       kernel 2.6.25 or newer is used (2.6.24 and older have too many bugs), the path exists (i.e. stat
       succeeds), and the path resides on a local filesystem (libev currently assumes only ext2/3, jfs, reiserfs
       and xfs are fully working) libev usually gets away without polling.

       There is no support for kqueue, as apparently it cannot be used to implement this functionality, due to
       the requirement of having a file descriptor open on the object at all times, and detecting renames,
       unlinks etc. is difficult.

       "stat ()" is a synchronous operation

       Libev doesn't normally do any kind of I/O itself, and so is not blocking the process. The exception are
       "ev_stat" watchers - those call "stat ()", which is a synchronous operation.

       For local paths, this usually doesn't matter: unless the system is very busy or the intervals between
       stat's are large, a stat call will be fast, as the path data is usually in memory already (except when
       starting the watcher).

       For networked file systems, calling "stat ()" can block an indefinite time due to network issues, and
       even under good conditions, a stat call often takes multiple milliseconds.

       Therefore, it is best to avoid using "ev_stat" watchers on networked paths, although this is fully
       supported by libev.

       The special problem of stat time resolution

       The "stat ()" system call only supports full-second resolution portably, and even on systems where the
       resolution is higher, most file systems still only support whole seconds.

       That means that, if the time is the only thing that changes, you can easily miss updates: on the first
       update, "ev_stat" detects a change and calls your callback, which does something. When there is another
       update within the same second, "ev_stat" will be unable to detect unless the stat data does change in
       other ways (e.g. file size).

       The solution to this is to delay acting on a change for slightly more than a second (or till slightly
       after the next full second boundary), using a roughly one-second-delay "ev_timer" (e.g. "ev_timer_set (w,
       0., 1.02); ev_timer_again (loop, w)").

       The .02 offset is added to work around small timing inconsistencies of some operating systems (where the
       second counter of the current time might be be delayed. One such system is the Linux kernel, where a call
       to "gettimeofday" might return a timestamp with a full second later than a subsequent "time" call - if
       the equivalent of "time ()" is used to update file times then there will be a small window where the
       kernel uses the previous second to update file times but libev might already execute the timer callback).

       Watcher-Specific Functions and Data Members

       ev_stat_init (ev_stat *, callback, const char *path, ev_tstamp interval)
       ev_stat_set (ev_stat *, const char *path, ev_tstamp interval)
           Configures the watcher to wait for status changes of the given "path". The "interval" is a hint on
           how quickly a change is expected to be detected and should normally be specified as 0 to let libev
           choose a suitable value. The memory pointed to by "path" must point to the same path for as long as
           the watcher is active.

           The callback will receive an "EV_STAT" event when a change was detected, relative to the attributes
           at the time the watcher was started (or the last change was detected).

       ev_stat_stat (loop, ev_stat *)
           Updates the stat buffer immediately with new values. If you change the watched path in your callback,
           you could call this function to avoid detecting this change (while introducing a race condition if
           you are not the only one changing the path). Can also be useful simply to find out the new values.

       ev_statdata attr [read-only]
           The most-recently detected attributes of the file. Although the type is "ev_statdata", this is
           usually the (or one of the) "struct stat" types suitable for your system, but you can only rely on
           the POSIX-standardised members to be present. If the "st_nlink" member is 0, then there was some
           error while "stat"ing the file.

       ev_statdata prev [read-only]
           The previous attributes of the file. The callback gets invoked whenever "prev" != "attr", or, more
           precisely, one or more of these members differ: "st_dev", "st_ino", "st_mode", "st_nlink", "st_uid",
           "st_gid", "st_rdev", "st_size", "st_atime", "st_mtime", "st_ctime".

       ev_tstamp interval [read-only]
           The specified interval.

       const char *path [read-only]
           The file system path that is being watched.

       Examples

       Example: Watch "/etc/passwd" for attribute changes.

          static void
          passwd_cb (struct ev_loop *loop, ev_stat *w, int revents)
          {
            /* /etc/passwd changed in some way */
            if (w->attr.st_nlink)
              {
                printf ("passwd current size  %ld\n", (long)w->attr.st_size);
                printf ("passwd current atime %ld\n", (long)w->attr.st_mtime);
                printf ("passwd current mtime %ld\n", (long)w->attr.st_mtime);
              }
            else
              /* you shalt not abuse printf for puts */
              puts ("wow, /etc/passwd is not there, expect problems. "
                    "if this is windows, they already arrived\n");
          }

          ...
          ev_stat passwd;

          ev_stat_init (&passwd, passwd_cb, "/etc/passwd", 0.);
          ev_stat_start (loop, &passwd);

       Example: Like above, but additionally use a one-second delay so we do not miss updates (however, frequent
       updates will delay processing, too, so one might do the work both on "ev_stat" callback invocation and on
       "ev_timer" callback invocation).

          static ev_stat passwd;
          static ev_timer timer;

          static void
          timer_cb (EV_P_ ev_timer *w, int revents)
          {
            ev_timer_stop (EV_A_ w);

            /* now it's one second after the most recent passwd change */
          }

          static void
          stat_cb (EV_P_ ev_stat *w, int revents)
          {
            /* reset the one-second timer */
            ev_timer_again (EV_A_ &timer);
          }

          ...
          ev_stat_init (&passwd, stat_cb, "/etc/passwd", 0.);
          ev_stat_start (loop, &passwd);
          ev_timer_init (&timer, timer_cb, 0., 1.02);

   "ev_idle" - when you've got nothing better to do...
       Idle watchers trigger events when no other events of the same or higher priority are pending (prepare,
       check and other idle watchers do not count as receiving "events").

       That is, as long as your process is busy handling sockets or timeouts (or even signals, imagine) of the
       same or higher priority it will not be triggered. But when your process is idle (or only lower-priority
       watchers are pending), the idle watchers are being called once per event loop iteration - until stopped,
       that is, or your process receives more events and becomes busy again with higher priority stuff.

       The most noteworthy effect is that as long as any idle watchers are active, the process will not block
       when waiting for new events.

       Apart from keeping your process non-blocking (which is a useful effect on its own sometimes), idle
       watchers are a good place to do "pseudo-background processing", or delay processing stuff to after the
       event loop has handled all outstanding events.

       Abusing an "ev_idle" watcher for its side-effect

       As long as there is at least one active idle watcher, libev will never sleep unnecessarily. Or in other
       words, it will loop as fast as possible.  For this to work, the idle watcher doesn't need to be invoked
       at all - the lowest priority will do.

       This mode of operation can be useful together with an "ev_check" watcher, to do something on each event
       loop iteration - for example to balance load between different connections.

       See "Abusing an ev_check watcher for its side-effect" for a longer example.

       Watcher-Specific Functions and Data Members

       ev_idle_init (ev_idle *, callback)
           Initialises and configures the idle watcher - it has no parameters of any kind. There is a
           "ev_idle_set" macro, but using it is utterly pointless, believe me.

       Examples

       Example: Dynamically allocate an "ev_idle" watcher, start it, and in the callback, free it. Also, use no
       error checking, as usual.

          static void
          idle_cb (struct ev_loop *loop, ev_idle *w, int revents)
          {
            // stop the watcher
            ev_idle_stop (loop, w);

            // now we can free it
            free (w);

            // now do something you wanted to do when the program has
            // no longer anything immediate to do.
          }

          ev_idle *idle_watcher = malloc (sizeof (ev_idle));
          ev_idle_init (idle_watcher, idle_cb);
          ev_idle_start (loop, idle_watcher);

   "ev_prepare" and "ev_check" - customise your event loop!
       Prepare and check watchers are often (but not always) used in pairs: prepare watchers get invoked before
       the process blocks and check watchers afterwards.

       You must not call "ev_run" (or similar functions that enter the current event loop) or "ev_loop_fork"
       from either "ev_prepare" or "ev_check" watchers. Other loops than the current one are fine, however. The
       rationale behind this is that you do not need to check for recursion in those watchers, i.e. the sequence
       will always be "ev_prepare", blocking, "ev_check" so if you have one watcher of each kind they will
       always be called in pairs bracketing the blocking call.

       Their main purpose is to integrate other event mechanisms into libev and their use is somewhat advanced.
       They could be used, for example, to track variable changes, implement your own watchers, integrate net-
       snmp or a coroutine library and lots more. They are also occasionally useful if you cache some data and
       want to flush it before blocking (for example, in X programs you might want to do an "XFlush ()" in an
       "ev_prepare" watcher).

       This is done by examining in each prepare call which file descriptors need to be watched by the other
       library, registering "ev_io" watchers for them and starting an "ev_timer" watcher for any timeouts (many
       libraries provide exactly this functionality). Then, in the check watcher, you check for any events that
       occurred (by checking the pending status of all watchers and stopping them) and call back into the
       library. The I/O and timer callbacks will never actually be called (but must be valid nevertheless,
       because you never know, you know?).

       As another example, the Perl Coro module uses these hooks to integrate coroutines into libev programs, by
       yielding to other active coroutines during each prepare and only letting the process block if no
       coroutines are ready to run (it's actually more complicated: it only runs coroutines with priority higher
       than or equal to the event loop and one coroutine of lower priority, but only once, using idle watchers
       to keep the event loop from blocking if lower-priority coroutines are active, thus mapping low-priority
       coroutines to idle/background tasks).

       When used for this purpose, it is recommended to give "ev_check" watchers highest ("EV_MAXPRI") priority,
       to ensure that they are being run before any other watchers after the poll (this doesn't matter for
       "ev_prepare" watchers).

       Also, "ev_check" watchers (and "ev_prepare" watchers, too) should not activate ("feed") events into
       libev. While libev fully supports this, they might get executed before other "ev_check" watchers did
       their job. As "ev_check" watchers are often used to embed other (non-libev) event loops those other event
       loops might be in an unusable state until their "ev_check" watcher ran (always remind yourself to coexist
       peacefully with others).

       Abusing an "ev_check" watcher for its side-effect

       "ev_check" (and less often also "ev_prepare") watchers can also be useful because they are called once
       per event loop iteration. For example, if you want to handle a large number of connections fairly, you
       normally only do a bit of work for each active connection, and if there is more work to do, you wait for
       the next event loop iteration, so other connections have a chance of making progress.

       Using an "ev_check" watcher is almost enough: it will be called on the next event loop iteration.
       However, that isn't as soon as possible - without external events, your "ev_check" watcher will not be
       invoked.

       This is where "ev_idle" watchers come in handy - all you need is a single global idle watcher that is
       active as long as you have one active "ev_check" watcher. The "ev_idle" watcher makes sure the event loop
       will not sleep, and the "ev_check" watcher makes sure a callback gets invoked. Neither watcher alone can
       do that.

       Watcher-Specific Functions and Data Members

       ev_prepare_init (ev_prepare *, callback)
       ev_check_init (ev_check *, callback)
           Initialises and configures the prepare or check watcher - they have no parameters of any kind. There
           are "ev_prepare_set" and "ev_check_set" macros, but using them is utterly, utterly, utterly and
           completely pointless.

       Examples

       There are a number of principal ways to embed other event loops or modules into libev. Here are some
       ideas on how to include libadns into libev (there is a Perl module named "EV::ADNS" that does this, which
       you could use as a working example. Another Perl module named "EV::Glib" embeds a Glib main context into
       libev, and finally, "Glib::EV" embeds EV into the Glib event loop).

       Method 1: Add IO watchers and a timeout watcher in a prepare handler, and in a check watcher, destroy
       them and call into libadns. What follows is pseudo-code only of course. This requires you to either use a
       low priority for the check watcher or use "ev_clear_pending" explicitly, as the callbacks for the
       IO/timeout watchers might not have been called yet.

          static ev_io iow [nfd];
          static ev_timer tw;

          static void
          io_cb (struct ev_loop *loop, ev_io *w, int revents)
          {
          }

          // create io watchers for each fd and a timer before blocking
          static void
          adns_prepare_cb (struct ev_loop *loop, ev_prepare *w, int revents)
          {
            int timeout = 3600000;
            struct pollfd fds [nfd];
            // actual code will need to loop here and realloc etc.
            adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ()));

            /* the callback is illegal, but won't be called as we stop during check */
            ev_timer_init (&tw, 0, timeout * 1e-3, 0.);
            ev_timer_start (loop, &tw);

            // create one ev_io per pollfd
            for (int i = 0; i < nfd; ++i)
              {
                ev_io_init (iow + i, io_cb, fds [i].fd,
                  ((fds [i].events & POLLIN ? EV_READ : 0)
                   | (fds [i].events & POLLOUT ? EV_WRITE : 0)));

                fds [i].revents = 0;
                ev_io_start (loop, iow + i);
              }
          }

          // stop all watchers after blocking
          static void
          adns_check_cb (struct ev_loop *loop, ev_check *w, int revents)
          {
            ev_timer_stop (loop, &tw);

            for (int i = 0; i < nfd; ++i)
              {
                // set the relevant poll flags
                // could also call adns_processreadable etc. here
                struct pollfd *fd = fds + i;
                int revents = ev_clear_pending (iow + i);
                if (revents & EV_READ ) fd->revents |= fd->events & POLLIN;
                if (revents & EV_WRITE) fd->revents |= fd->events & POLLOUT;

                // now stop the watcher
                ev_io_stop (loop, iow + i);
              }

            adns_afterpoll (adns, fds, nfd, timeval_from (ev_now (loop));
          }

       Method 2: This would be just like method 1, but you run "adns_afterpoll" in the prepare watcher and would
       dispose of the check watcher.

       Method 3: If the module to be embedded supports explicit event notification (libadns does), you can also
       make use of the actual watcher callbacks, and only destroy/create the watchers in the prepare watcher.

          static void
          timer_cb (EV_P_ ev_timer *w, int revents)
          {
            adns_state ads = (adns_state)w->data;
            update_now (EV_A);

            adns_processtimeouts (ads, &tv_now);
          }

          static void
          io_cb (EV_P_ ev_io *w, int revents)
          {
            adns_state ads = (adns_state)w->data;
            update_now (EV_A);

            if (revents & EV_READ ) adns_processreadable  (ads, w->fd, &tv_now);
            if (revents & EV_WRITE) adns_processwriteable (ads, w->fd, &tv_now);
          }

          // do not ever call adns_afterpoll

       Method 4: Do not use a prepare or check watcher because the module you want to embed is not flexible
       enough to support it. Instead, you can override their poll function. The drawback with this solution is
       that the main loop is now no longer controllable by EV. The "Glib::EV" module uses this approach,
       effectively embedding EV as a client into the horrible libglib event loop.

          static gint
          event_poll_func (GPollFD *fds, guint nfds, gint timeout)
          {
            int got_events = 0;

            for (n = 0; n < nfds; ++n)
              // create/start io watcher that sets the relevant bits in fds[n] and increment got_events

            if (timeout >= 0)
              // create/start timer

            // poll
            ev_run (EV_A_ 0);

            // stop timer again
            if (timeout >= 0)
              ev_timer_stop (EV_A_ &to);

            // stop io watchers again - their callbacks should have set
            for (n = 0; n < nfds; ++n)
              ev_io_stop (EV_A_ iow [n]);

            return got_events;
          }

   "ev_embed" - when one backend isn't enough...
       This is a rather advanced watcher type that lets you embed one event loop into another (currently only
       "ev_io" events are supported in the embedded loop, other types of watchers might be handled in a delayed
       or incorrect fashion and must not be used).

       There are primarily two reasons you would want that: work around bugs and prioritise I/O.

       As an example for a bug workaround, the kqueue backend might only support sockets on some platform, so it
       is unusable as generic backend, but you still want to make use of it because you have many sockets and it
       scales so nicely. In this case, you would create a kqueue-based loop and embed it into your default loop
       (which might use e.g. poll). Overall operation will be a bit slower because first libev has to call
       "poll" and then "kevent", but at least you can use both mechanisms for what they are best: "kqueue" for
       scalable sockets and "poll" if you want it to work :)

       As for prioritising I/O: under rare circumstances you have the case where some fds have to be watched and
       handled very quickly (with low latency), and even priorities and idle watchers might have too much
       overhead. In this case you would put all the high priority stuff in one loop and all the rest in a second
       one, and embed the second one in the first.

       As long as the watcher is active, the callback will be invoked every time there might be events pending
       in the embedded loop. The callback must then call "ev_embed_sweep (mainloop, watcher)" to make a single
       sweep and invoke their callbacks (the callback doesn't need to invoke the "ev_embed_sweep" function
       directly, it could also start an idle watcher to give the embedded loop strictly lower priority for
       example).

       You can also set the callback to 0, in which case the embed watcher will automatically execute the
       embedded loop sweep whenever necessary.

       Fork detection will be handled transparently while the "ev_embed" watcher is active, i.e., the embedded
       loop will automatically be forked when the embedding loop forks. In other cases, the user is responsible
       for calling "ev_loop_fork" on the embedded loop.

       Unfortunately, not all backends are embeddable: only the ones returned by "ev_embeddable_backends" are,
       which, unfortunately, does not include any portable one.

       So when you want to use this feature you will always have to be prepared that you cannot get an
       embeddable loop. The recommended way to get around this is to have a separate variables for your
       embeddable loop, try to create it, and if that fails, use the normal loop for everything.

       "ev_embed" and fork

       While the "ev_embed" watcher is running, forks in the embedding loop will automatically be applied to the
       embedded loop as well, so no special fork handling is required in that case. When the watcher is not
       running, however, it is still the task of the libev user to call "ev_loop_fork ()" as applicable.

       Watcher-Specific Functions and Data Members

       ev_embed_init (ev_embed *, callback, struct ev_loop *embedded_loop)
       ev_embed_set (ev_embed *, struct ev_loop *embedded_loop)
           Configures the watcher to embed the given loop, which must be embeddable. If the callback is 0, then
           "ev_embed_sweep" will be invoked automatically, otherwise it is the responsibility of the callback to
           invoke it (it will continue to be called until the sweep has been done, if you do not want that, you
           need to temporarily stop the embed watcher).

       ev_embed_sweep (loop, ev_embed *)
           Make a single, non-blocking sweep over the embedded loop. This works similarly to "ev_run
           (embedded_loop, EVRUN_NOWAIT)", but in the most appropriate way for embedded loops.

       struct ev_loop *other [read-only]
           The embedded event loop.

       Examples

       Example: Try to get an embeddable event loop and embed it into the default event loop. If that is not
       possible, use the default loop. The default loop is stored in "loop_hi", while the embeddable loop is
       stored in "loop_lo" (which is "loop_hi" in the case no embeddable loop can be used).

          struct ev_loop *loop_hi = ev_default_init (0);
          struct ev_loop *loop_lo = 0;
          ev_embed embed;

          // see if there is a chance of getting one that works
          // (remember that a flags value of 0 means autodetection)
          loop_lo = ev_embeddable_backends () & ev_recommended_backends ()
            ? ev_loop_new (ev_embeddable_backends () & ev_recommended_backends ())
            : 0;

          // if we got one, then embed it, otherwise default to loop_hi
          if (loop_lo)
            {
              ev_embed_init (&embed, 0, loop_lo);
              ev_embed_start (loop_hi, &embed);
            }
          else
            loop_lo = loop_hi;

       Example: Check if kqueue is available but not recommended and create a kqueue backend for use with
       sockets (which usually work with any kqueue implementation). Store the kqueue/socket-only event loop in
       "loop_socket". (One might optionally use "EVFLAG_NOENV", too).

          struct ev_loop *loop = ev_default_init (0);
          struct ev_loop *loop_socket = 0;
          ev_embed embed;

          if (ev_supported_backends () & ~ev_recommended_backends () & EVBACKEND_KQUEUE)
            if ((loop_socket = ev_loop_new (EVBACKEND_KQUEUE))
              {
                ev_embed_init (&embed, 0, loop_socket);
                ev_embed_start (loop, &embed);
              }

          if (!loop_socket)
            loop_socket = loop;

          // now use loop_socket for all sockets, and loop for everything else

   "ev_fork" - the audacity to resume the event loop after a fork
       Fork watchers are called when a "fork ()" was detected (usually because whoever is a good citizen cared
       to tell libev about it by calling "ev_loop_fork"). The invocation is done before the event loop blocks
       next and before "ev_check" watchers are being called, and only in the child after the fork. If whoever
       good citizen calling "ev_default_fork" cheats and calls it in the wrong process, the fork handlers will
       be invoked, too, of course.

       The special problem of life after fork - how is it possible?

       Most uses of "fork ()" consist of forking, then some simple calls to set up/change the process
       environment, followed by a call to "exec()". This sequence should be handled by libev without any
       problems.

       This changes when the application actually wants to do event handling in the child, or both parent in
       child, in effect "continuing" after the fork.

       The default mode of operation (for libev, with application help to detect forks) is to duplicate all the
       state in the child, as would be expected when either the parent or the child process continues.

       When both processes want to continue using libev, then this is usually the wrong result. In that case,
       usually one process (typically the parent) is supposed to continue with all watchers in place as before,
       while the other process typically wants to start fresh, i.e. without any active watchers.

       The cleanest and most efficient way to achieve that with libev is to simply create a new event loop,
       which of course will be "empty", and use that for new watchers. This has the advantage of not touching
       more memory than necessary, and thus avoiding the copy-on-write, and the disadvantage of having to use
       multiple event loops (which do not support signal watchers).

       When this is not possible, or you want to use the default loop for other reasons, then in the process
       that wants to start "fresh", call "ev_loop_destroy (EV_DEFAULT)" followed by "ev_default_loop (...)".
       Destroying the default loop will "orphan" (not stop) all registered watchers, so you have to be careful
       not to execute code that modifies those watchers. Note also that in that case, you have to re-register
       any signal watchers.

       Watcher-Specific Functions and Data Members

       ev_fork_init (ev_fork *, callback)
           Initialises and configures the fork watcher - it has no parameters of any kind. There is a
           "ev_fork_set" macro, but using it is utterly pointless, really.

   "ev_cleanup" - even the best things end
       Cleanup watchers are called just before the event loop is being destroyed by a call to "ev_loop_destroy".

       While there is no guarantee that the event loop gets destroyed, cleanup watchers provide a convenient
       method to install cleanup hooks for your program, worker threads and so on - you just to make sure to
       destroy the loop when you want them to be invoked.

       Cleanup watchers are invoked in the same way as any other watcher. Unlike all other watchers, they do not
       keep a reference to the event loop (which makes a lot of sense if you think about it). Like all other
       watchers, you can call libev functions in the callback, except "ev_cleanup_start".

       Watcher-Specific Functions and Data Members

       ev_cleanup_init (ev_cleanup *, callback)
           Initialises and configures the cleanup watcher - it has no parameters of any kind. There is a
           "ev_cleanup_set" macro, but using it is utterly pointless, I assure you.

       Example: Register an atexit handler to destroy the default loop, so any cleanup functions are called.

          static void
          program_exits (void)
          {
            ev_loop_destroy (EV_DEFAULT_UC);
          }

          ...
          atexit (program_exits);

   "ev_async" - how to wake up an event loop
       In general, you cannot use an "ev_loop" from multiple threads or other asynchronous sources such as
       signal handlers (as opposed to multiple event loops - those are of course safe to use in different
       threads).

       Sometimes, however, you need to wake up an event loop you do not control, for example because it belongs
       to another thread. This is what "ev_async" watchers do: as long as the "ev_async" watcher is active, you
       can signal it by calling "ev_async_send", which is thread- and signal safe.

       This functionality is very similar to "ev_signal" watchers, as signals, too, are asynchronous in nature,
       and signals, too, will be compressed (i.e. the number of callback invocations may be less than the number
       of "ev_async_send" calls). In fact, you could use signal watchers as a kind of "global async watchers" by
       using a watcher on an otherwise unused signal, and "ev_feed_signal" to signal this watcher from another
       thread, even without knowing which loop owns the signal.

       Queueing

       "ev_async" does not support queueing of data in any way. The reason is that the author does not know of a
       simple (or any) algorithm for a multiple-writer-single-reader queue that works in all cases and doesn't
       need elaborate support such as pthreads or unportable memory access semantics.

       That means that if you want to queue data, you have to provide your own queue. But at least I can tell
       you how to implement locking around your queue:

       queueing from a signal handler context
           To implement race-free queueing, you simply add to the queue in the signal handler but you block the
           signal handler in the watcher callback. Here is an example that does that for some fictitious SIGUSR1
           handler:

              static ev_async mysig;

              static void
              sigusr1_handler (void)
              {
                sometype data;

                // no locking etc.
                queue_put (data);
                ev_async_send (EV_DEFAULT_ &mysig);
              }

              static void
              mysig_cb (EV_P_ ev_async *w, int revents)
              {
                sometype data;
                sigset_t block, prev;

                sigemptyset (&block);
                sigaddset (&block, SIGUSR1);
                sigprocmask (SIG_BLOCK, &block, &prev);

                while (queue_get (&data))
                  process (data);

                if (sigismember (&prev, SIGUSR1)
                  sigprocmask (SIG_UNBLOCK, &block, 0);
              }

           (Note: pthreads in theory requires you to use "pthread_setmask" instead of "sigprocmask" when you use
           threads, but libev doesn't do it either...).

       queueing from a thread context
           The strategy for threads is different, as you cannot (easily) block threads but you can easily
           preempt them, so to queue safely you need to employ a traditional mutex lock, such as in this pthread
           example:

              static ev_async mysig;
              static pthread_mutex_t mymutex = PTHREAD_MUTEX_INITIALIZER;

              static void
              otherthread (void)
              {
                // only need to lock the actual queueing operation
                pthread_mutex_lock (&mymutex);
                queue_put (data);
                pthread_mutex_unlock (&mymutex);

                ev_async_send (EV_DEFAULT_ &mysig);
              }

              static void
              mysig_cb (EV_P_ ev_async *w, int revents)
              {
                pthread_mutex_lock (&mymutex);

                while (queue_get (&data))
                  process (data);

                pthread_mutex_unlock (&mymutex);
              }

       Watcher-Specific Functions and Data Members

       ev_async_init (ev_async *, callback)
           Initialises and configures the async watcher - it has no parameters of any kind. There is a
           "ev_async_set" macro, but using it is utterly pointless, trust me.

       ev_async_send (loop, ev_async *)
           Sends/signals/activates the given "ev_async" watcher, that is, feeds an "EV_ASYNC" event on the
           watcher into the event loop, and instantly returns.

           Unlike "ev_feed_event", this call is safe to do from other threads, signal or similar contexts (see
           the discussion of "EV_ATOMIC_T" in the embedding section below on what exactly this means).

           Note that, as with other watchers in libev, multiple events might get compressed into a single
           callback invocation (another way to look at this is that "ev_async" watchers are level-triggered:
           they are set on "ev_async_send", reset when the event loop detects that).

           This call incurs the overhead of at most one extra system call per event loop iteration, if the event
           loop is blocked, and no syscall at all if the event loop (or your program) is processing events. That
           means that repeated calls are basically free (there is no need to avoid calls for performance
           reasons) and that the overhead becomes smaller (typically zero) under load.

       bool = ev_async_pending (ev_async *)
           Returns a non-zero value when "ev_async_send" has been called on the watcher but the event has not
           yet been processed (or even noted) by the event loop.

           "ev_async_send" sets a flag in the watcher and wakes up the loop. When the loop iterates next and
           checks for the watcher to have become active, it will reset the flag again. "ev_async_pending" can be
           used to very quickly check whether invoking the loop might be a good idea.

           Not that this does not check whether the watcher itself is pending, only whether it has been
           requested to make this watcher pending: there is a time window between the event loop checking and
           resetting the async notification, and the callback being invoked.

OTHER FUNCTIONS

       There are some other functions of possible interest. Described. Here. Now.

       ev_once (loop, int fd, int events, ev_tstamp timeout, callback)
           This function combines a simple timer and an I/O watcher, calls your callback on whichever event
           happens first and automatically stops both watchers. This is useful if you want to wait for a single
           event on an fd or timeout without having to allocate/configure/start/stop/free one or more watchers
           yourself.

           If "fd" is less than 0, then no I/O watcher will be started and the "events" argument is being
           ignored. Otherwise, an "ev_io" watcher for the given "fd" and "events" set will be created and
           started.

           If "timeout" is less than 0, then no timeout watcher will be started. Otherwise an "ev_timer" watcher
           with after = "timeout" (and repeat = 0) will be started. 0 is a valid timeout.

           The callback has the type "void (*cb)(int revents, void *arg)" and is passed an "revents" set like
           normal event callbacks (a combination of "EV_ERROR", "EV_READ", "EV_WRITE" or "EV_TIMER") and the
           "arg" value passed to "ev_once". Note that it is possible to receive both a timeout and an io event
           at the same time - you probably should give io events precedence.

           Example: wait up to ten seconds for data to appear on STDIN_FILENO.

              static void stdin_ready (int revents, void *arg)
              {
                if (revents & EV_READ)
                  /* stdin might have data for us, joy! */;
                else if (revents & EV_TIMER)
                  /* doh, nothing entered */;
              }

              ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0);

       ev_feed_fd_event (loop, int fd, int revents)
           Feed an event on the given fd, as if a file descriptor backend detected the given events.

       ev_feed_signal_event (loop, int signum)
           Feed an event as if the given signal occurred. See also "ev_feed_signal", which is async-safe.

COMMON OR USEFUL IDIOMS (OR BOTH)

       This section explains some common idioms that are not immediately obvious. Note that examples are
       sprinkled over the whole manual, and this section only contains stuff that wouldn't fit anywhere else.

   ASSOCIATING CUSTOM DATA WITH A WATCHER
       Each watcher has, by default, a "void *data" member that you can read or modify at any time: libev will
       completely ignore it. This can be used to associate arbitrary data with your watcher. If you need more
       data and don't want to allocate memory separately and store a pointer to it in that data member, you can
       also "subclass" the watcher type and provide your own data:

          struct my_io
          {
            ev_io io;
            int otherfd;
            void *somedata;
            struct whatever *mostinteresting;
          };

          ...
          struct my_io w;
          ev_io_init (&w.io, my_cb, fd, EV_READ);

       And since your callback will be called with a pointer to the watcher, you can cast it back to your own
       type:

          static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
          {
            struct my_io *w = (struct my_io *)w_;
            ...
          }

       More interesting and less C-conformant ways of casting your callback function type instead have been
       omitted.

   BUILDING YOUR OWN COMPOSITE WATCHERS
       Another common scenario is to use some data structure with multiple embedded watchers, in effect creating
       your own watcher that combines multiple libev event sources into one "super-watcher":

          struct my_biggy
          {
            int some_data;
            ev_timer t1;
            ev_timer t2;
          }

       In this case getting the pointer to "my_biggy" is a bit more complicated: Either you store the address of
       your "my_biggy" struct in the "data" member of the watcher (for woozies or C++ coders), or you need to
       use some pointer arithmetic using "offsetof" inside your watchers (for real programmers):

          #include <stddef.h>

          static void
          t1_cb (EV_P_ ev_timer *w, int revents)
          {
            struct my_biggy big = (struct my_biggy *)
              (((char *)w) - offsetof (struct my_biggy, t1));
          }

          static void
          t2_cb (EV_P_ ev_timer *w, int revents)
          {
            struct my_biggy big = (struct my_biggy *)
              (((char *)w) - offsetof (struct my_biggy, t2));
          }

   AVOIDING FINISHING BEFORE RETURNING
       Often you have structures like this in event-based programs:

         callback ()
         {
           free (request);
         }

         request = start_new_request (..., callback);

       The intent is to start some "lengthy" operation. The "request" could be used to cancel the operation, or
       do other things with it.

       It's not uncommon to have code paths in "start_new_request" that immediately invoke the callback, for
       example, to report errors. Or you add some caching layer that finds that it can skip the lengthy aspects
       of the operation and simply invoke the callback with the result.

       The problem here is that this will happen before "start_new_request" has returned, so "request" is not
       set.

       Even if you pass the request by some safer means to the callback, you might want to do something to the
       request after starting it, such as canceling it, which probably isn't working so well when the callback
       has already been invoked.

       A common way around all these issues is to make sure that "start_new_request" always returns before the
       callback is invoked. If "start_new_request" immediately knows the result, it can artificially delay
       invoking the callback by using a "prepare" or "idle" watcher for example, or more sneakily, by reusing an
       existing (stopped) watcher and pushing it into the pending queue:

          ev_set_cb (watcher, callback);
          ev_feed_event (EV_A_ watcher, 0);

       This way, "start_new_request" can safely return before the callback is invoked, while not delaying
       callback invocation too much.

   MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS
       Often (especially in GUI toolkits) there are places where you have modal interaction, which is most
       easily implemented by recursively invoking "ev_run".

       This brings the problem of exiting - a callback might want to finish the main "ev_run" call, but not the
       nested one (e.g. user clicked "Quit", but a modal "Are you sure?" dialog is still waiting), or just the
       nested one and not the main one (e.g. user clocked "Ok" in a modal dialog), or some other combination: In
       these cases, a simple "ev_break" will not work.

       The solution is to maintain "break this loop" variable for each "ev_run" invocation, and use a loop
       around "ev_run" until the condition is triggered, using "EVRUN_ONCE":

          // main loop
          int exit_main_loop = 0;

          while (!exit_main_loop)
            ev_run (EV_DEFAULT_ EVRUN_ONCE);

          // in a modal watcher
          int exit_nested_loop = 0;

          while (!exit_nested_loop)
            ev_run (EV_A_ EVRUN_ONCE);

       To exit from any of these loops, just set the corresponding exit variable:

          // exit modal loop
          exit_nested_loop = 1;

          // exit main program, after modal loop is finished
          exit_main_loop = 1;

          // exit both
          exit_main_loop = exit_nested_loop = 1;

   THREAD LOCKING EXAMPLE
       Here is a fictitious example of how to run an event loop in a different thread from where callbacks are
       being invoked and watchers are created/added/removed.

       For a real-world example, see the "EV::Loop::Async" perl module, which uses exactly this technique (which
       is suited for many high-level languages).

       The example uses a pthread mutex to protect the loop data, a condition variable to wait for callback
       invocations, an async watcher to notify the event loop thread and an unspecified mechanism to wake up the
       main thread.

       First, you need to associate some data with the event loop:

          typedef struct {
            mutex_t lock; /* global loop lock */
            ev_async async_w;
            thread_t tid;
            cond_t invoke_cv;
          } userdata;

          void prepare_loop (EV_P)
          {
             // for simplicity, we use a static userdata struct.
             static userdata u;

             ev_async_init (&u->async_w, async_cb);
             ev_async_start (EV_A_ &u->async_w);

             pthread_mutex_init (&u->lock, 0);
             pthread_cond_init (&u->invoke_cv, 0);

             // now associate this with the loop
             ev_set_userdata (EV_A_ u);
             ev_set_invoke_pending_cb (EV_A_ l_invoke);
             ev_set_loop_release_cb (EV_A_ l_release, l_acquire);

             // then create the thread running ev_run
             pthread_create (&u->tid, 0, l_run, EV_A);
          }

       The callback for the "ev_async" watcher does nothing: the watcher is used solely to wake up the event
       loop so it takes notice of any new watchers that might have been added:

          static void
          async_cb (EV_P_ ev_async *w, int revents)
          {
             // just used for the side effects
          }

       The "l_release" and "l_acquire" callbacks simply unlock/lock the mutex protecting the loop data,
       respectively.

          static void
          l_release (EV_P)
          {
            userdata *u = ev_userdata (EV_A);
            pthread_mutex_unlock (&u->lock);
          }

          static void
          l_acquire (EV_P)
          {
            userdata *u = ev_userdata (EV_A);
            pthread_mutex_lock (&u->lock);
          }

       The event loop thread first acquires the mutex, and then jumps straight into "ev_run":

          void *
          l_run (void *thr_arg)
          {
            struct ev_loop *loop = (struct ev_loop *)thr_arg;

            l_acquire (EV_A);
            pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
            ev_run (EV_A_ 0);
            l_release (EV_A);

            return 0;
          }

       Instead of invoking all pending watchers, the "l_invoke" callback will signal the main thread via some
       unspecified mechanism (signals? pipe writes? "Async::Interrupt"?) and then waits until all pending
       watchers have been called (in a while loop because a) spurious wakeups are possible and b) skipping
       inter-thread-communication when there are no pending watchers is very beneficial):

          static void
          l_invoke (EV_P)
          {
            userdata *u = ev_userdata (EV_A);

            while (ev_pending_count (EV_A))
              {
                wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
                pthread_cond_wait (&u->invoke_cv, &u->lock);
              }
          }

       Now, whenever the main thread gets told to invoke pending watchers, it will grab the lock, call
       "ev_invoke_pending" and then signal the loop thread to continue:

          static void
          real_invoke_pending (EV_P)
          {
            userdata *u = ev_userdata (EV_A);

            pthread_mutex_lock (&u->lock);
            ev_invoke_pending (EV_A);
            pthread_cond_signal (&u->invoke_cv);
            pthread_mutex_unlock (&u->lock);
          }

       Whenever you want to start/stop a watcher or do other modifications to an event loop, you will now have
       to lock:

          ev_timer timeout_watcher;
          userdata *u = ev_userdata (EV_A);

          ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);

          pthread_mutex_lock (&u->lock);
          ev_timer_start (EV_A_ &timeout_watcher);
          ev_async_send (EV_A_ &u->async_w);
          pthread_mutex_unlock (&u->lock);

       Note that sending the "ev_async" watcher is required because otherwise an event loop currently blocking
       in the kernel will have no knowledge about the newly added timer. By waking up the loop it will pick up
       any new watchers in the next event loop iteration.

   THREADS, COROUTINES, CONTINUATIONS, QUEUES... INSTEAD OF CALLBACKS
       While the overhead of a callback that e.g. schedules a thread is small, it is still an overhead. If you
       embed libev, and your main usage is with some kind of threads or coroutines, you might want to customise
       libev so that doesn't need callbacks anymore.

       Imagine you have coroutines that you can switch to using a function "switch_to (coro)", that libev runs
       in a coroutine called "libev_coro" and that due to some magic, the currently active coroutine is stored
       in a global called "current_coro". Then you can build your own "wait for libev event" primitive by
       changing "EV_CB_DECLARE" and "EV_CB_INVOKE" (note the differing ";" conventions):

          #define EV_CB_DECLARE(type)   struct my_coro *cb;
          #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb)

       That means instead of having a C callback function, you store the coroutine to switch to in each watcher,
       and instead of having libev call your callback, you instead have it switch to that coroutine.

       A coroutine might now wait for an event with a function called "wait_for_event". (the watcher needs to be
       started, as always, but it doesn't matter when, or whether the watcher is active or not when this
       function is called):

          void
          wait_for_event (ev_watcher *w)
          {
            ev_set_cb (w, current_coro);
            switch_to (libev_coro);
          }

       That basically suspends the coroutine inside "wait_for_event" and continues the libev coroutine, which,
       when appropriate, switches back to this or any other coroutine.

       You can do similar tricks if you have, say, threads with an event queue - instead of storing a coroutine,
       you store the queue object and instead of switching to a coroutine, you push the watcher onto the queue
       and notify any waiters.

       To embed libev, see "EMBEDDING", but in short, it's easiest to create two files, my_ev.h and my_ev.c that
       include the respective libev files:

          // my_ev.h
          #define EV_CB_DECLARE(type)   struct my_coro *cb;
          #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb)
          #include "../libev/ev.h"

          // my_ev.c
          #define EV_H "my_ev.h"
          #include "../libev/ev.c"

       And then use my_ev.h when you would normally use ev.h, and compile my_ev.c into your project. When
       properly specifying include paths, you can even use ev.h as header file name directly.

LIBEVENT EMULATION

       Libev offers a compatibility emulation layer for libevent. It cannot emulate the internals of libevent,
       so here are some usage hints:

       •   Only the libevent-1.4.1-beta API is being emulated.

           This was the newest libevent version available when libev was implemented, and is still mostly
           unchanged in 2010.

       •   Use it by including <event.h>, as usual.

       •   The following members are fully supported: ev_base, ev_callback, ev_arg, ev_fd, ev_res, ev_events.

       •   Avoid using ev_flags and the EVLIST_*-macros, while it is maintained by libev, it does not work
           exactly the same way as in libevent (consider it a private API).

       •   Priorities are not currently supported. Initialising priorities will fail and all watchers will have
           the same priority, even though there is an ev_pri field.

       •   In libevent, the last base created gets the signals, in libev, the base that registered the signal
           gets the signals.

       •   Other members are not supported.

       •   The libev emulation is not ABI compatible to libevent, you need to use the libev header file and
           library.

C++ SUPPORT

   C API
       The normal C API should work fine when used from C++: both ev.h and the libev sources can be compiled as
       C++. Therefore, code that uses the C API will work fine.

       Proper exception specifications might have to be added to callbacks passed to libev: exceptions may be
       thrown only from watcher callbacks, all other callbacks (allocator, syserr, loop acquire/release and
       periodic reschedule callbacks) must not throw exceptions, and might need a "throw ()" specification. If
       you have code that needs to be compiled as both C and C++ you can use the "EV_THROW" macro for this:

          static void
          fatal_error (const char *msg) EV_THROW
          {
            perror (msg);
            abort ();
          }

          ...
          ev_set_syserr_cb (fatal_error);

       The only API functions that can currently throw exceptions are "ev_run", "ev_invoke", "ev_invoke_pending"
       and "ev_loop_destroy" (the latter because it runs cleanup watchers).

       Throwing exceptions in watcher callbacks is only supported if libev itself is compiled with a C++
       compiler or your C and C++ environments allow throwing exceptions through C libraries (most do).

   C++ API
       Libev comes with some simplistic wrapper classes for C++ that mainly allow you to use some convenience
       methods to start/stop watchers and also change the callback model to a model using method callbacks on
       objects.

       To use it,

          #include <ev++.h>

       This automatically includes ev.h and puts all of its definitions (many of them macros) into the global
       namespace. All C++ specific things are put into the "ev" namespace. It should support all the same
       embedding options as ev.h, most notably "EV_MULTIPLICITY".

       Care has been taken to keep the overhead low. The only data member the C++ classes add (compared to plain
       C-style watchers) is the event loop pointer that the watcher is associated with (or no additional members
       at all if you disable "EV_MULTIPLICITY" when embedding libev).

       Currently, functions, static and non-static member functions and classes with "operator ()" can be used
       as callbacks. Other types should be easy to add as long as they only need one additional pointer for
       context. If you need support for other types of functors please contact the author (preferably after
       implementing it).

       For all this to work, your C++ compiler either has to use the same calling conventions as your C compiler
       (for static member functions), or you have to embed libev and compile libev itself as C++.

       Here is a list of things available in the "ev" namespace:

       "ev::READ", "ev::WRITE" etc.
           These are just enum values with the same values as the "EV_READ" etc.  macros from ev.h.

       "ev::tstamp", "ev::now"
           Aliases to the same types/functions as with the "ev_" prefix.

       "ev::io", "ev::timer", "ev::periodic", "ev::idle", "ev::sig" etc.
           For each "ev_TYPE" watcher in ev.h there is a corresponding class of the same name in the "ev"
           namespace, with the exception of "ev_signal" which is called "ev::sig" to avoid clashes with the
           "signal" macro defined by many implementations.

           All of those classes have these methods:

           ev::TYPE::TYPE ()
           ev::TYPE::TYPE (loop)
           ev::TYPE::~TYPE
               The constructor (optionally) takes an event loop to associate the watcher with. If it is omitted,
               it will use "EV_DEFAULT".

               The constructor calls "ev_init" for you, which means you have to call the "set" method before
               starting it.

               It will not set a callback, however: You have to call the templated "set" method to set a
               callback before you can start the watcher.

               (The reason why you have to use a method is a limitation in C++ which does not allow explicit
               template arguments for constructors).

               The destructor automatically stops the watcher if it is active.

           w->set<class, &class::method> (object *)
               This method sets the callback method to call. The method has to have a signature of "void
               (*)(ev_TYPE &, int)", it receives the watcher as first argument and the "revents" as second. The
               object must be given as parameter and is stored in the "data" member of the watcher.

               This method synthesizes efficient thunking code to call your method from the C callback that
               libev requires. If your compiler can inline your callback (i.e. it is visible to it at the place
               of the "set" call and your compiler is good :), then the method will be fully inlined into the
               thunking function, making it as fast as a direct C callback.

               Example: simple class declaration and watcher initialisation

                  struct myclass
                  {
                    void io_cb (ev::io &w, int revents) { }
                  }

                  myclass obj;
                  ev::io iow;
                  iow.set <myclass, &myclass::io_cb> (&obj);

           w->set (object *)
               This is a variation of a method callback - leaving out the method to call will default the method
               to "operator ()", which makes it possible to use functor objects without having to manually
               specify the "operator ()" all the time. Incidentally, you can then also leave out the template
               argument list.

               The "operator ()" method prototype must be "void operator ()(watcher &w, int revents)".

               See the method-"set" above for more details.

               Example: use a functor object as callback.

                  struct myfunctor
                  {
                    void operator() (ev::io &w, int revents)
                    {
                      ...
                    }
                  }

                  myfunctor f;

                  ev::io w;
                  w.set (&f);

           w->set<function> (void *data = 0)
               Also sets a callback, but uses a static method or plain function as callback. The optional "data"
               argument will be stored in the watcher's "data" member and is free for you to use.

               The prototype of the "function" must be "void (*)(ev::TYPE &w, int)".

               See the method-"set" above for more details.

               Example: Use a plain function as callback.

                  static void io_cb (ev::io &w, int revents) { }
                  iow.set <io_cb> ();

           w->set (loop)
               Associates a different "struct ev_loop" with this watcher. You can only do this when the watcher
               is inactive (and not pending either).

           w->set ([arguments])
               Basically the same as "ev_TYPE_set" (except for "ev::embed" watchers>), with the same arguments.
               Either this method or a suitable start method must be called at least once. Unlike the C
               counterpart, an active watcher gets automatically stopped and restarted when reconfiguring it
               with this method.

               For "ev::embed" watchers this method is called "set_embed", to avoid clashing with the "set
               (loop)" method.

           w->start ()
               Starts the watcher. Note that there is no "loop" argument, as the constructor already stores the
               event loop.

           w->start ([arguments])
               Instead of calling "set" and "start" methods separately, it is often convenient to wrap them in
               one call. Uses the same type of arguments as the configure "set" method of the watcher.

           w->stop ()
               Stops the watcher if it is active. Again, no "loop" argument.

           w->again () ("ev::timer", "ev::periodic" only)
               For "ev::timer" and "ev::periodic", this invokes the corresponding "ev_TYPE_again" function.

           w->sweep () ("ev::embed" only)
               Invokes "ev_embed_sweep".

           w->update () ("ev::stat" only)
               Invokes "ev_stat_stat".

       Example: Define a class with two I/O and idle watchers, start the I/O watchers in the constructor.

          class myclass
          {
            ev::io   io  ; void io_cb   (ev::io   &w, int revents);
            ev::io   io2 ; void io2_cb  (ev::io   &w, int revents);
            ev::idle idle; void idle_cb (ev::idle &w, int revents);

            myclass (int fd)
            {
              io  .set <myclass, &myclass::io_cb  > (this);
              io2 .set <myclass, &myclass::io2_cb > (this);
              idle.set <myclass, &myclass::idle_cb> (this);

              io.set (fd, ev::WRITE); // configure the watcher
              io.start ();            // start it whenever convenient

              io2.start (fd, ev::READ); // set + start in one call
            }
          };

OTHER LANGUAGE BINDINGS

       Libev does not offer other language bindings itself, but bindings for a number of languages exist in the
       form of third-party packages. If you know any interesting language binding in addition to the ones listed
       here, drop me a note.

       Perl
           The EV module implements the full libev API and is actually used to test libev. EV is developed
           together with libev. Apart from the EV core module, there are additional modules that implement
           libev-compatible interfaces to "libadns" ("EV::ADNS", but "AnyEvent::DNS" is preferred nowadays),
           "Net::SNMP" ("Net::SNMP::EV") and the "libglib" event core ("Glib::EV" and "EV::Glib").

           It can be found and installed via CPAN, its homepage is at <http://software.schmorp.de/pkg/EV>.

       Python
           Python bindings can be found at <http://code.google.com/p/pyev/>. It seems to be quite complete and
           well-documented.

       Ruby
           Tony Arcieri has written a ruby extension that offers access to a subset of the libev API and adds
           file handle abstractions, asynchronous DNS and more on top of it. It can be found via gem servers.
           Its homepage is at <http://rev.rubyforge.org/>.

           Roger Pack reports that using the link order "-lws2_32 -lmsvcrt-ruby-190" makes rev work even on
           mingw.

       Haskell
           A haskell binding to libev is available at
           <http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>.

       D   Leandro Lucarella has written a D language binding (ev.d) for libev, to be found at
           <http://www.llucax.com.ar/proj/ev.d/index.html>.

       Ocaml
           Erkki Seppala has written Ocaml bindings for libev, to be found at
           <http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>.

       Lua Brian Maher has written a partial interface to libev for lua (at the time of this writing, only
           "ev_io" and "ev_timer"), to be found at <http://github.com/brimworks/lua-ev>.

       Javascript
           Node.js (<http://nodejs.org>) uses libev as the underlying event library.

       Others
           There are others, and I stopped counting.

MACRO MAGIC

       Libev can be compiled with a variety of options, the most fundamental of which is "EV_MULTIPLICITY". This
       option determines whether (most) functions and callbacks have an initial "struct ev_loop *" argument.

       To make it easier to write programs that cope with either variant, the following macros are defined:

       "EV_A", "EV_A_"
           This provides the loop argument for functions, if one is required ("ev loop argument"). The "EV_A"
           form is used when this is the sole argument, "EV_A_" is used when other arguments are following.
           Example:

              ev_unref (EV_A);
              ev_timer_add (EV_A_ watcher);
              ev_run (EV_A_ 0);

           It assumes the variable "loop" of type "struct ev_loop *" is in scope, which is often provided by the
           following macro.

       "EV_P", "EV_P_"
           This provides the loop parameter for functions, if one is required ("ev loop parameter"). The "EV_P"
           form is used when this is the sole parameter, "EV_P_" is used when other parameters are following.
           Example:

              // this is how ev_unref is being declared
              static void ev_unref (EV_P);

              // this is how you can declare your typical callback
              static void cb (EV_P_ ev_timer *w, int revents)

           It declares a parameter "loop" of type "struct ev_loop *", quite suitable for use with "EV_A".

       "EV_DEFAULT", "EV_DEFAULT_"
           Similar to the other two macros, this gives you the value of the default loop, if multiple loops are
           supported ("ev loop default"). The default loop will be initialised if it isn't already initialised.

           For non-multiplicity builds, these macros do nothing, so you always have to initialise the loop
           somewhere.

       "EV_DEFAULT_UC", "EV_DEFAULT_UC_"
           Usage identical to "EV_DEFAULT" and "EV_DEFAULT_", but requires that the default loop has been
           initialised ("UC" == unchecked). Their behaviour is undefined when the default loop has not been
           initialised by a previous execution of "EV_DEFAULT", "EV_DEFAULT_" or "ev_default_init (...)".

           It is often prudent to use "EV_DEFAULT" when initialising the first watcher in a function but use
           "EV_DEFAULT_UC" afterwards.

       Example: Declare and initialise a check watcher, utilising the above macros so it will work regardless of
       whether multiple loops are supported or not.

          static void
          check_cb (EV_P_ ev_timer *w, int revents)
          {
            ev_check_stop (EV_A_ w);
          }

          ev_check check;
          ev_check_init (&check, check_cb);
          ev_check_start (EV_DEFAULT_ &check);
          ev_run (EV_DEFAULT_ 0);

EMBEDDING

       Libev can (and often is) directly embedded into host applications. Examples of applications that embed it
       include the Deliantra Game Server, the EV perl module, the GNU Virtual Private Ethernet (gvpe) and rxvt-
       unicode.

       The goal is to enable you to just copy the necessary files into your source directory without having to
       change even a single line in them, so you can easily upgrade by simply copying (or having a checked-out
       copy of libev somewhere in your source tree).

   FILESETS
       Depending on what features you need you need to include one or more sets of files in your application.

       CORE EVENT LOOP

       To include only the libev core (all the "ev_*" functions), with manual configuration (no autoconf):

          #define EV_STANDALONE 1
          #include "ev.c"

       This will automatically include ev.h, too, and should be done in a single C source file only to provide
       the function implementations. To use it, do the same for ev.h in all files wishing to use this API (best
       done by writing a wrapper around ev.h that you can include instead and where you can put other
       configuration options):

          #define EV_STANDALONE 1
          #include "ev.h"

       Both header files and implementation files can be compiled with a C++ compiler (at least, that's a stated
       goal, and breakage will be treated as a bug).

       You need the following files in your source tree, or in a directory in your include path (e.g. in libev/
       when using -Ilibev):

          ev.h
          ev.c
          ev_vars.h
          ev_wrap.h

          ev_win32.c      required on win32 platforms only

          ev_select.c     only when select backend is enabled (which is enabled by default)
          ev_poll.c       only when poll backend is enabled (disabled by default)
          ev_epoll.c      only when the epoll backend is enabled (disabled by default)
          ev_kqueue.c     only when the kqueue backend is enabled (disabled by default)
          ev_port.c       only when the solaris port backend is enabled (disabled by default)

       ev.c includes the backend files directly when enabled, so you only need to compile this single file.

       LIBEVENT COMPATIBILITY API

       To include the libevent compatibility API, also include:

          #include "event.c"

       in the file including ev.c, and:

          #include "event.h"

       in the files that want to use the libevent API. This also includes ev.h.

       You need the following additional files for this:

          event.h
          event.c

       AUTOCONF SUPPORT

       Instead of using "EV_STANDALONE=1" and providing your configuration in whatever way you want, you can
       also "m4_include([libev.m4])" in your configure.ac and leave "EV_STANDALONE" undefined. ev.c will then
       include config.h and configure itself accordingly.

       For this of course you need the m4 file:

          libev.m4

   PREPROCESSOR SYMBOLS/MACROS
       Libev can be configured via a variety of preprocessor symbols you have to define before including (or
       compiling) any of its files. The default in the absence of autoconf is documented for every option.

       Symbols marked with "(h)" do not change the ABI, and can have different values when compiling libev vs.
       including ev.h, so it is permissible to redefine them before including ev.h without breaking
       compatibility to a compiled library. All other symbols change the ABI, which means all users of libev and
       the libev code itself must be compiled with compatible settings.

       EV_COMPAT3 (h)
           Backwards compatibility is a major concern for libev. This is why this release of libev comes with
           wrappers for the functions and symbols that have been renamed between libev version 3 and 4.

           You can disable these wrappers (to test compatibility with future versions) by defining "EV_COMPAT3"
           to 0 when compiling your sources. This has the additional advantage that you can drop the "struct"
           from "struct ev_loop" declarations, as libev will provide an "ev_loop" typedef in that case.

           In some future version, the default for "EV_COMPAT3" will become 0, and in some even more future
           version the compatibility code will be removed completely.

       EV_STANDALONE (h)
           Must always be 1 if you do not use autoconf configuration, which keeps libev from including config.h,
           and it also defines dummy implementations for some libevent functions (such as logging, which is not
           supported). It will also not define any of the structs usually found in event.h that are not directly
           supported by the libev core alone.

           In standalone mode, libev will still try to automatically deduce the configuration, but has to be
           more conservative.

       EV_USE_FLOOR
           If defined to be 1, libev will use the "floor ()" function for its periodic reschedule calculations,
           otherwise libev will fall back on a portable (slower) implementation. If you enable this, you usually
           have to link against libm or something equivalent. Enabling this when the "floor" function is not
           available will fail, so the safe default is to not enable this.

       EV_USE_MONOTONIC
           If defined to be 1, libev will try to detect the availability of the monotonic clock option at both
           compile time and runtime. Otherwise no use of the monotonic clock option will be attempted. If you
           enable this, you usually have to link against librt or something similar. Enabling it when the
           functionality isn't available is safe, though, although you have to make sure you link against any
           libraries where the "clock_gettime" function is hiding in (often -lrt). See also
           "EV_USE_CLOCK_SYSCALL".

       EV_USE_REALTIME
           If defined to be 1, libev will try to detect the availability of the real-time clock option at
           compile time (and assume its availability at runtime if successful). Otherwise no use of the real-
           time clock option will be attempted. This effectively replaces "gettimeofday" by "clock_get
           (CLOCK_REALTIME, ...)" and will not normally affect correctness. See the note about libraries in the
           description of "EV_USE_MONOTONIC", though. Defaults to the opposite value of "EV_USE_CLOCK_SYSCALL".

       EV_USE_CLOCK_SYSCALL
           If defined to be 1, libev will try to use a direct syscall instead of calling the system-provided
           "clock_gettime" function. This option exists because on GNU/Linux, "clock_gettime" is in "librt", but
           "librt" unconditionally pulls in "libpthread", slowing down single-threaded programs needlessly.
           Using a direct syscall is slightly slower (in theory), because no optimised vdso implementation can
           be used, but avoids the pthread dependency. Defaults to 1 on GNU/Linux with glibc 2.x or higher, as
           it simplifies linking (no need for "-lrt").

       EV_USE_NANOSLEEP
           If defined to be 1, libev will assume that "nanosleep ()" is available and will use it for delays.
           Otherwise it will use "select ()".

       EV_USE_EVENTFD
           If defined to be 1, then libev will assume that "eventfd ()" is available and will probe for kernel
           support at runtime. This will improve "ev_signal" and "ev_async" performance and reduce resource
           consumption.  If undefined, it will be enabled if the headers indicate GNU/Linux + Glibc 2.7 or
           newer, otherwise disabled.

       EV_USE_SELECT
           If undefined or defined to be 1, libev will compile in support for the "select"(2) backend. No
           attempt at auto-detection will be done: if no other method takes over, select will be it. Otherwise
           the select backend will not be compiled in.

       EV_SELECT_USE_FD_SET
           If defined to 1, then the select backend will use the system "fd_set" structure. This is useful if
           libev doesn't compile due to a missing "NFDBITS" or "fd_mask" definition or it mis-guesses the bitset
           layout on exotic systems. This usually limits the range of file descriptors to some low limit such as
           1024 or might have other limitations (winsocket only allows 64 sockets). The "FD_SETSIZE" macro, set
           before compilation, configures the maximum size of the "fd_set".

       EV_SELECT_IS_WINSOCKET
           When defined to 1, the select backend will assume that select/socket/connect etc. don't understand
           file descriptors but wants osf handles on win32 (this is the case when the select to be used is the
           winsock select). This means that it will call "_get_osfhandle" on the fd to convert it to an OS
           handle. Otherwise, it is assumed that all these functions actually work on fds, even on win32. Should
           not be defined on non-win32 platforms.

       EV_FD_TO_WIN32_HANDLE(fd)
           If "EV_SELECT_IS_WINSOCKET" is enabled, then libev needs a way to map file descriptors to socket
           handles. When not defining this symbol (the default), then libev will call "_get_osfhandle", which is
           usually correct. In some cases, programs use their own file descriptor management, in which case they
           can provide this function to map fds to socket handles.

       EV_WIN32_HANDLE_TO_FD(handle)
           If "EV_SELECT_IS_WINSOCKET" then libev maps handles to file descriptors using the standard
           "_open_osfhandle" function. For programs implementing their own fd to handle mapping, overwriting
           this function makes it easier to do so. This can be done by defining this macro to an appropriate
           value.

       EV_WIN32_CLOSE_FD(fd)
           If programs implement their own fd to handle mapping on win32, then this macro can be used to
           override the "close" function, useful to unregister file descriptors again. Note that the replacement
           function has to close the underlying OS handle.

       EV_USE_WSASOCKET
           If defined to be 1, libev will use "WSASocket" to create its internal communication socket, which
           works better in some environments. Otherwise, the normal "socket" function will be used, which works
           better in other environments.

       EV_USE_POLL
           If defined to be 1, libev will compile in support for the "poll"(2) backend. Otherwise it will be
           enabled on non-win32 platforms. It takes precedence over select.

       EV_USE_EPOLL
           If defined to be 1, libev will compile in support for the Linux "epoll"(7) backend. Its availability
           will be detected at runtime, otherwise another method will be used as fallback. This is the preferred
           backend for GNU/Linux systems. If undefined, it will be enabled if the headers indicate GNU/Linux +
           Glibc 2.4 or newer, otherwise disabled.

       EV_USE_KQUEUE
           If defined to be 1, libev will compile in support for the BSD style "kqueue"(2) backend. Its actual
           availability will be detected at runtime, otherwise another method will be used as fallback. This is
           the preferred backend for BSD and BSD-like systems, although on most BSDs kqueue only supports some
           types of fds correctly (the only platform we found that supports ptys for example was NetBSD), so
           kqueue might be compiled in, but not be used unless explicitly requested. The best way to use it is
           to find out whether kqueue supports your type of fd properly and use an embedded kqueue loop.

       EV_USE_PORT
           If defined to be 1, libev will compile in support for the Solaris 10 port style backend. Its
           availability will be detected at runtime, otherwise another method will be used as fallback. This is
           the preferred backend for Solaris 10 systems.

       EV_USE_DEVPOLL
           Reserved for future expansion, works like the USE symbols above.

       EV_USE_INOTIFY
           If defined to be 1, libev will compile in support for the Linux inotify interface to speed up
           "ev_stat" watchers. Its actual availability will be detected at runtime. If undefined, it will be
           enabled if the headers indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled.

       EV_NO_SMP
           If defined to be 1, libev will assume that memory is always coherent between threads, that is,
           threads can be used, but threads never run on different cpus (or different cpu cores). This reduces
           dependencies and makes libev faster.

       EV_NO_THREADS
           If defined to be 1, libev will assume that it will never be called from different threads (that
           includes signal handlers), which is a stronger assumption than "EV_NO_SMP", above. This reduces
           dependencies and makes libev faster.

       EV_ATOMIC_T
           Libev requires an integer type (suitable for storing 0 or 1) whose access is atomic with respect to
           other threads or signal contexts. No such type is easily found in the C language, so you can provide
           your own type that you know is safe for your purposes. It is used both for signal handler "locking"
           as well as for signal and thread safety in "ev_async" watchers.

           In the absence of this define, libev will use "sig_atomic_t volatile" (from signal.h), which is
           usually good enough on most platforms.

       EV_H (h)
           The name of the ev.h header file used to include it. The default if undefined is "ev.h" in event.h,
           ev.c and ev++.h. This can be used to virtually rename the ev.h header file in case of conflicts.

       EV_CONFIG_H (h)
           If "EV_STANDALONE" isn't 1, this variable can be used to override ev.c's idea of where to find the
           config.h file, similarly to "EV_H", above.

       EV_EVENT_H (h)
           Similarly to "EV_H", this macro can be used to override event.c's idea of how the event.h header can
           be found, the default is "event.h".

       EV_PROTOTYPES (h)
           If defined to be 0, then ev.h will not define any function prototypes, but still define all the
           structs and other symbols. This is occasionally useful if you want to provide your own wrapper
           functions around libev functions.

       EV_MULTIPLICITY
           If undefined or defined to 1, then all event-loop-specific functions will have the "struct ev_loop *"
           as first argument, and you can create additional independent event loops. Otherwise there will be no
           support for multiple event loops and there is no first event loop pointer argument. Instead, all
           functions act on the single default loop.

           Note that "EV_DEFAULT" and "EV_DEFAULT_" will no longer provide a default loop when multiplicity is
           switched off - you always have to initialise the loop manually in this case.

       EV_MINPRI
       EV_MAXPRI
           The range of allowed priorities. "EV_MINPRI" must be smaller or equal to "EV_MAXPRI", but otherwise
           there are no non-obvious limitations. You can provide for more priorities by overriding those symbols
           (usually defined to be "-2" and 2, respectively).

           When doing priority-based operations, libev usually has to linearly search all the priorities, so
           having many of them (hundreds) uses a lot of space and time, so using the defaults of five priorities
           (-2 .. +2) is usually fine.

           If your embedding application does not need any priorities, defining these both to 0 will save some
           memory and CPU.

       EV_PERIODIC_ENABLE, EV_IDLE_ENABLE, EV_EMBED_ENABLE, EV_STAT_ENABLE, EV_PREPARE_ENABLE, EV_CHECK_ENABLE,
       EV_FORK_ENABLE, EV_SIGNAL_ENABLE, EV_ASYNC_ENABLE, EV_CHILD_ENABLE.
           If undefined or defined to be 1 (and the platform supports it), then the respective watcher type is
           supported. If defined to be 0, then it is not. Disabling watcher types mainly saves code size.

       EV_FEATURES
           If you need to shave off some kilobytes of code at the expense of some speed (but with the full API),
           you can define this symbol to request certain subsets of functionality. The default is to enable all
           features that can be enabled on the platform.

           A typical way to use this symbol is to define it to 0 (or to a bitset with some broad features you
           want) and then selectively re-enable additional parts you want, for example if you want everything
           minimal, but multiple event loop support, async and child watchers and the poll backend, use this:

              #define EV_FEATURES 0
              #define EV_MULTIPLICITY 1
              #define EV_USE_POLL 1
              #define EV_CHILD_ENABLE 1
              #define EV_ASYNC_ENABLE 1

           The actual value is a bitset, it can be a combination of the following values (by default, all of
           these are enabled):

           1 - faster/larger code
               Use larger code to speed up some operations.

               Currently this is used to override some inlining decisions (enlarging the code size by roughly
               30% on amd64).

               When optimising for size, use of compiler flags such as "-Os" with gcc is recommended, as well as
               "-DNDEBUG", as libev contains a number of assertions.

               The default is off when "__OPTIMIZE_SIZE__" is defined by your compiler (e.g. gcc with "-Os").

           2 - faster/larger data structures
               Replaces the small 2-heap for timer management by a faster 4-heap, larger hash table sizes and so
               on. This will usually further increase code size and can additionally have an effect on the size
               of data structures at runtime.

               The default is off when "__OPTIMIZE_SIZE__" is defined by your compiler (e.g. gcc with "-Os").

           4 - full API configuration
               This enables priorities (sets "EV_MAXPRI"=2 and "EV_MINPRI"=-2), and enables multiplicity
               ("EV_MULTIPLICITY"=1).

           8 - full API
               This enables a lot of the "lesser used" API functions. See "ev.h" for details on which parts of
               the API are still available without this feature, and do not complain if this subset changes over
               time.

           16 - enable all optional watcher types
               Enables all optional watcher types.  If you want to selectively enable only some watcher types
               other than I/O and timers (e.g. prepare, embed, async, child...) you can enable them manually by
               defining "EV_watchertype_ENABLE" to 1 instead.

           32 - enable all backends
               This enables all backends - without this feature, you need to enable at least one backend
               manually ("EV_USE_SELECT" is a good choice).

           64 - enable OS-specific "helper" APIs
               Enable inotify, eventfd, signalfd and similar OS-specific helper APIs by default.

           Compiling with "gcc -Os -DEV_STANDALONE -DEV_USE_EPOLL=1 -DEV_FEATURES=0" reduces the compiled size
           of libev from 24.7Kb code/2.8Kb data to 6.5Kb code/0.3Kb data on my GNU/Linux amd64 system, while
           still giving you I/O watchers, timers and monotonic clock support.

           With an intelligent-enough linker (gcc+binutils are intelligent enough when you use
           "-Wl,--gc-sections -ffunction-sections") functions unused by your program might be left out as well -
           a binary starting a timer and an I/O watcher then might come out at only 5Kb.

       EV_API_STATIC
           If this symbol is defined (by default it is not), then all identifiers will have static linkage. This
           means that libev will not export any identifiers, and you cannot link against libev anymore. This can
           be useful when you embed libev, only want to use libev functions in a single file, and do not want
           its identifiers to be visible.

           To use this, define "EV_API_STATIC" and include ev.c in the file that wants to use libev.

           This option only works when libev is compiled with a C compiler, as C++ doesn't support the required
           declaration syntax.

       EV_AVOID_STDIO
           If this is set to 1 at compiletime, then libev will avoid using stdio functions (printf, scanf,
           perror etc.). This will increase the code size somewhat, but if your program doesn't otherwise depend
           on stdio and your libc allows it, this avoids linking in the stdio library which is quite big.

           Note that error messages might become less precise when this option is enabled.

       EV_NSIG
           The highest supported signal number, +1 (or, the number of signals): Normally, libev tries to deduce
           the maximum number of signals automatically, but sometimes this fails, in which case it can be
           specified. Also, using a lower number than detected (32 should be good for about any system in
           existence) can save some memory, as libev statically allocates some 12-24 bytes per signal number.

       EV_PID_HASHSIZE
           "ev_child" watchers use a small hash table to distribute workload by pid. The default size is 16 (or
           1 with "EV_FEATURES" disabled), usually more than enough. If you need to manage thousands of children
           you might want to increase this value (must be a power of two).

       EV_INOTIFY_HASHSIZE
           "ev_stat" watchers use a small hash table to distribute workload by inotify watch id. The default
           size is 16 (or 1 with "EV_FEATURES" disabled), usually more than enough. If you need to manage
           thousands of "ev_stat" watchers you might want to increase this value (must be a power of two).

       EV_USE_4HEAP
           Heaps are not very cache-efficient. To improve the cache-efficiency of the timer and periodics heaps,
           libev uses a 4-heap when this symbol is defined to 1. The 4-heap uses more complicated (longer) code
           but has noticeably faster performance with many (thousands) of watchers.

           The default is 1, unless "EV_FEATURES" overrides it, in which case it will be 0.

       EV_HEAP_CACHE_AT
           Heaps are not very cache-efficient. To improve the cache-efficiency of the timer and periodics heaps,
           libev can cache the timestamp (at) within the heap structure (selected by defining "EV_HEAP_CACHE_AT"
           to 1), which uses 8-12 bytes more per watcher and a few hundred bytes more code, but avoids random
           read accesses on heap changes. This improves performance noticeably with many (hundreds) of watchers.

           The default is 1, unless "EV_FEATURES" overrides it, in which case it will be 0.

       EV_VERIFY
           Controls how much internal verification (see "ev_verify ()") will be done: If set to 0, no internal
           verification code will be compiled in. If set to 1, then verification code will be compiled in, but
           not called. If set to 2, then the internal verification code will be called once per loop, which can
           slow down libev. If set to 3, then the verification code will be called very frequently, which will
           slow down libev considerably.

           The default is 1, unless "EV_FEATURES" overrides it, in which case it will be 0.

       EV_COMMON
           By default, all watchers have a "void *data" member. By redefining this macro to something else you
           can include more and other types of members. You have to define it each time you include one of the
           files, though, and it must be identical each time.

           For example, the perl EV module uses something like this:

              #define EV_COMMON                       \
                SV *self; /* contains this struct */  \
                SV *cb_sv, *fh /* note no trailing ";" */

       EV_CB_DECLARE (type)
       EV_CB_INVOKE (watcher, revents)
       ev_set_cb (ev, cb)
           Can be used to change the callback member declaration in each watcher, and the way callbacks are
           invoked and set. Must expand to a struct member definition and a statement, respectively. See the
           ev.h header file for their default definitions. One possible use for overriding these is to avoid the
           "struct ev_loop *" as first argument in all cases, or to use method calls instead of plain function
           calls in C++.

   EXPORTED API SYMBOLS
       If you need to re-export the API (e.g. via a DLL) and you need a list of exported symbols, you can use
       the provided Symbol.* files which list all public symbols, one per line:

          Symbols.ev      for libev proper
          Symbols.event   for the libevent emulation

       This can also be used to rename all public symbols to avoid clashes with multiple versions of libev
       linked together (which is obviously bad in itself, but sometimes it is inconvenient to avoid this).

       A sed command like this will create wrapper "#define"'s that you need to include before including ev.h:

          <Symbols.ev sed -e "s/.*/#define & myprefix_&/" >wrap.h

       This would create a file wrap.h which essentially looks like this:

          #define ev_backend     myprefix_ev_backend
          #define ev_check_start myprefix_ev_check_start
          #define ev_check_stop  myprefix_ev_check_stop
          ...

   EXAMPLES
       For a real-world example of a program the includes libev verbatim, you can have a look at the EV perl
       module (<http://software.schmorp.de/pkg/EV.html>). It has the libev files in the libev/ subdirectory and
       includes them in the EV/EVAPI.h (public interface) and EV.xs (implementation) files. Only the EV.xs file
       will be compiled. It is pretty complex because it provides its own header file.

       The usage in rxvt-unicode is simpler. It has a ev_cpp.h header file that everybody includes and which
       overrides some configure choices:

          #define EV_FEATURES 8
          #define EV_USE_SELECT 1
          #define EV_PREPARE_ENABLE 1
          #define EV_IDLE_ENABLE 1
          #define EV_SIGNAL_ENABLE 1
          #define EV_CHILD_ENABLE 1
          #define EV_USE_STDEXCEPT 0
          #define EV_CONFIG_H <config.h>

          #include "ev++.h"

       And a ev_cpp.C implementation file that contains libev proper and is compiled:

          #include "ev_cpp.h"
          #include "ev.c"

INTERACTION WITH OTHER PROGRAMS, LIBRARIES OR THE ENVIRONMENT

   THREADS AND COROUTINES
       THREADS

       All libev functions are reentrant and thread-safe unless explicitly documented otherwise, but libev
       implements no locking itself. This means that you can use as many loops as you want in parallel, as long
       as there are no concurrent calls into any libev function with the same loop parameter ("ev_default_*"
       calls have an implicit default loop parameter, of course): libev guarantees that different event loops
       share no data structures that need any locking.

       Or to put it differently: calls with different loop parameters can be done concurrently from multiple
       threads, calls with the same loop parameter must be done serially (but can be done from different
       threads, as long as only one thread ever is inside a call at any point in time, e.g. by using a mutex per
       loop).

       Specifically to support threads (and signal handlers), libev implements so-called "ev_async" watchers,
       which allow some limited form of concurrency on the same event loop, namely waking it up "from the
       outside".

       If you want to know which design (one loop, locking, or multiple loops without or something else still)
       is best for your problem, then I cannot help you, but here is some generic advice:

       •   most applications have a main thread: use the default libev loop in that thread, or create a separate
           thread running only the default loop.

           This helps integrating other libraries or software modules that use libev themselves and don't
           care/know about threading.

       •   one loop per thread is usually a good model.

           Doing this is almost never wrong, sometimes a better-performance model exists, but it is always a
           good start.

       •   other models exist, such as the leader/follower pattern, where one loop is handed through multiple
           threads in a kind of round-robin fashion.

           Choosing a model is hard - look around, learn, know that usually you can do better than you currently
           do :-)

       •   often you need to talk to some other thread which blocks in the event loop.

           "ev_async" watchers can be used to wake them up from other threads safely (or from signal
           contexts...).

           An example use would be to communicate signals or other events that only work in the default loop by
           registering the signal watcher with the default loop and triggering an "ev_async" watcher from the
           default loop watcher callback into the event loop interested in the signal.

       See also "THREAD LOCKING EXAMPLE".

       COROUTINES

       Libev is very accommodating to coroutines ("cooperative threads"): libev fully supports nesting calls to
       its functions from different coroutines (e.g. you can call "ev_run" on the same loop from two different
       coroutines, and switch freely between both coroutines running the loop, as long as you don't confuse
       yourself). The only exception is that you must not do this from "ev_periodic" reschedule callbacks.

       Care has been taken to ensure that libev does not keep local state inside "ev_run", and other calls do
       not usually allow for coroutine switches as they do not call any callbacks.

   COMPILER WARNINGS
       Depending on your compiler and compiler settings, you might get no or a lot of warnings when compiling
       libev code. Some people are apparently scared by this.

       However, these are unavoidable for many reasons. For one, each compiler has different warnings, and each
       user has different tastes regarding warning options. "Warn-free" code therefore cannot be a goal except
       when targeting a specific compiler and compiler-version.

       Another reason is that some compiler warnings require elaborate workarounds, or other changes to the code
       that make it less clear and less maintainable.

       And of course, some compiler warnings are just plain stupid, or simply wrong (because they don't actually
       warn about the condition their message seems to warn about). For example, certain older gcc versions had
       some warnings that resulted in an extreme number of false positives. These have been fixed, but some
       people still insist on making code warn-free with such buggy versions.

       While libev is written to generate as few warnings as possible, "warn-free" code is not a goal, and it is
       recommended not to build libev with any compiler warnings enabled unless you are prepared to cope with
       them (e.g. by ignoring them). Remember that warnings are just that: warnings, not errors, or proof of
       bugs.

   VALGRIND
       Valgrind has a special section here because it is a popular tool that is highly useful. Unfortunately,
       valgrind reports are very hard to interpret.

       If you think you found a bug (memory leak, uninitialised data access etc.)  in libev, then check twice:
       If valgrind reports something like:

          ==2274==    definitely lost: 0 bytes in 0 blocks.
          ==2274==      possibly lost: 0 bytes in 0 blocks.
          ==2274==    still reachable: 256 bytes in 1 blocks.

       Then there is no memory leak, just as memory accounted to global variables is not a memleak - the memory
       is still being referenced, and didn't leak.

       Similarly, under some circumstances, valgrind might report kernel bugs as if it were a bug in libev (e.g.
       in realloc or in the poll backend, although an acceptable workaround has been found here), or it might be
       confused.

       Keep in mind that valgrind is a very good tool, but only a tool. Don't make it into some kind of
       religion.

       If you are unsure about something, feel free to contact the mailing list with the full valgrind report
       and an explanation on why you think this is a bug in libev (best check the archives, too :). However,
       don't be annoyed when you get a brisk "this is no bug" answer and take the chance of learning how to
       interpret valgrind properly.

       If you need, for some reason, empty reports from valgrind for your project I suggest using suppression
       lists.

PORTABILITY NOTES

   GNU/LINUX 32 BIT LIMITATIONS
       GNU/Linux is the only common platform that supports 64 bit file/large file interfaces but disables them
       by default.

       That means that libev compiled in the default environment doesn't support files larger than 2GiB or so,
       which mainly affects "ev_stat" watchers.

       Unfortunately, many programs try to work around this GNU/Linux issue by enabling the large file API,
       which makes them incompatible with the standard libev compiled for their system.

       Likewise, libev cannot enable the large file API itself as this would suddenly make it incompatible to
       the default compile time environment, i.e. all programs not using special compile switches.

   OS/X AND DARWIN BUGS
       The whole thing is a bug if you ask me - basically any system interface you touch is broken, whether it
       is locales, poll, kqueue or even the OpenGL drivers.

       "kqueue" is buggy

       The kqueue syscall is broken in all known versions - most versions support only sockets, many support
       pipes.

       Libev tries to work around this by not using "kqueue" by default on this rotten platform, but of course
       you can still ask for it when creating a loop - embedding a socket-only kqueue loop into a select-based
       one is probably going to work well.

       "poll" is buggy

       Instead of fixing "kqueue", Apple replaced their (working) "poll" implementation by something calling
       "kqueue" internally around the 10.5.6 release, so now "kqueue" and "poll" are broken.

       Libev tries to work around this by not using "poll" by default on this rotten platform, but of course you
       can still ask for it when creating a loop.

       "select" is buggy

       All that's left is "select", and of course Apple found a way to fuck this one up as well: On OS/X,
       "select" actively limits the number of file descriptors you can pass in to 1024 - your program suddenly
       crashes when you use more.

       There is an undocumented "workaround" for this - defining "_DARWIN_UNLIMITED_SELECT", which libev tries
       to use, so select should work on OS/X.

   SOLARIS PROBLEMS AND WORKAROUNDS
       "errno" reentrancy

       The default compile environment on Solaris is unfortunately so thread-unsafe that you can't even use
       components/libraries compiled without "-D_REENTRANT" in a threaded program, which, of course, isn't
       defined by default. A valid, if stupid, implementation choice.

       If you want to use libev in threaded environments you have to make sure it's compiled with "_REENTRANT"
       defined.

       Event port backend

       The scalable event interface for Solaris is called "event ports". Unfortunately, this mechanism is very
       buggy in all major releases. If you run into high CPU usage, your program freezes or you get a large
       number of spurious wakeups, make sure you have all the relevant and latest kernel patches applied. No, I
       don't know which ones, but there are multiple ones to apply, and afterwards, event ports actually work
       great.

       If you can't get it to work, you can try running the program by setting the environment variable
       "LIBEV_FLAGS=3" to only allow "poll" and "select" backends.

   AIX POLL BUG
       AIX unfortunately has a broken "poll.h" header. Libev works around this by trying to avoid the poll
       backend altogether (i.e. it's not even compiled in), which normally isn't a big problem as "select" works
       fine with large bitsets on AIX, and AIX is dead anyway.

   WIN32 PLATFORM LIMITATIONS AND WORKAROUNDS
       General issues

       Win32 doesn't support any of the standards (e.g. POSIX) that libev requires, and its I/O model is
       fundamentally incompatible with the POSIX model. Libev still offers limited functionality on this
       platform in the form of the "EVBACKEND_SELECT" backend, and only supports socket descriptors. This only
       applies when using Win32 natively, not when using e.g. cygwin. Actually, it only applies to the
       microsofts own compilers, as every compiler comes with a slightly differently broken/incompatible
       environment.

       Lifting these limitations would basically require the full re-implementation of the I/O system. If you
       are into this kind of thing, then note that glib does exactly that for you in a very portable way (note
       also that glib is the slowest event library known to man).

       There is no supported compilation method available on windows except embedding it into other
       applications.

       Sensible signal handling is officially unsupported by Microsoft - libev tries its best, but under most
       conditions, signals will simply not work.

       Not a libev limitation but worth mentioning: windows apparently doesn't accept large writes: instead of
       resulting in a partial write, windows will either accept everything or return "ENOBUFS" if the buffer is
       too large, so make sure you only write small amounts into your sockets (less than a megabyte seems safe,
       but this apparently depends on the amount of memory available).

       Due to the many, low, and arbitrary limits on the win32 platform and the abysmal performance of
       winsockets, using a large number of sockets is not recommended (and not reasonable). If your program
       needs to use more than a hundred or so sockets, then likely it needs to use a totally different
       implementation for windows, as libev offers the POSIX readiness notification model, which cannot be
       implemented efficiently on windows (due to Microsoft monopoly games).

       A typical way to use libev under windows is to embed it (see the embedding section for details) and use
       the following evwrap.h header file instead of ev.h:

          #define EV_STANDALONE              /* keeps ev from requiring config.h */
          #define EV_SELECT_IS_WINSOCKET 1   /* configure libev for windows select */

          #include "ev.h"

       And compile the following evwrap.c file into your project (make sure you do not compile the ev.c or any
       other embedded source files!):

          #include "evwrap.h"
          #include "ev.c"

       The winsocket "select" function

       The winsocket "select" function doesn't follow POSIX in that it requires socket handles and not socket
       file descriptors (it is also extremely buggy). This makes select very inefficient, and also requires a
       mapping from file descriptors to socket handles (the Microsoft C runtime provides the function
       "_open_osfhandle" for this). See the discussion of the "EV_SELECT_USE_FD_SET", "EV_SELECT_IS_WINSOCKET"
       and "EV_FD_TO_WIN32_HANDLE" preprocessor symbols for more info.

       The configuration for a "naked" win32 using the Microsoft runtime libraries and raw winsocket select is:

          #define EV_USE_SELECT 1
          #define EV_SELECT_IS_WINSOCKET 1   /* forces EV_SELECT_USE_FD_SET, too */

       Note that winsockets handling of fd sets is O(n), so you can easily get a complexity in the O(nX) range
       when using win32.

       Limited number of file descriptors

       Windows has numerous arbitrary (and low) limits on things.

       Early versions of winsocket's select only supported waiting for a maximum of 64 handles (probably owning
       to the fact that all windows kernels can only wait for 64 things at the same time internally; Microsoft
       recommends spawning a chain of threads and wait for 63 handles and the previous thread in each. Sounds
       great!).

       Newer versions support more handles, but you need to define "FD_SETSIZE" to some high number (e.g. 2048)
       before compiling the winsocket select call (which might be in libev or elsewhere, for example, perl and
       many other interpreters do their own select emulation on windows).

       Another limit is the number of file descriptors in the Microsoft runtime libraries, which by default is
       64 (there must be a hidden 64 fetish or something like this inside Microsoft). You can increase this by
       calling "_setmaxstdio", which can increase this limit to 2048 (another arbitrary limit), but is broken in
       many versions of the Microsoft runtime libraries. This might get you to about 512 or 2048 sockets
       (depending on windows version and/or the phase of the moon). To get more, you need to wrap all I/O
       functions and provide your own fd management, but the cost of calling select (O(nX)) will likely make
       this unworkable.

   PORTABILITY REQUIREMENTS
       In addition to a working ISO-C implementation and of course the backend-specific APIs, libev relies on a
       few additional extensions:

       "void (*)(ev_watcher_type *, int revents)" must have compatible calling conventions regardless of
       "ev_watcher_type *".
           Libev assumes not only that all watcher pointers have the same internal structure (guaranteed by
           POSIX but not by ISO C for example), but it also assumes that the same (machine) code can be used to
           call any watcher callback: The watcher callbacks have different type signatures, but libev calls them
           using an "ev_watcher *" internally.

       pointer accesses must be thread-atomic
           Accessing a pointer value must be atomic, it must both be readable and writable in one piece - this
           is the case on all current architectures.

       "sig_atomic_t volatile" must be thread-atomic as well
           The type "sig_atomic_t volatile" (or whatever is defined as "EV_ATOMIC_T") must be atomic with
           respect to accesses from different threads. This is not part of the specification for "sig_atomic_t",
           but is believed to be sufficiently portable.

       "sigprocmask" must work in a threaded environment
           Libev uses "sigprocmask" to temporarily block signals. This is not allowed in a threaded program
           ("pthread_sigmask" has to be used). Typical pthread implementations will either allow "sigprocmask"
           in the "main thread" or will block signals process-wide, both behaviours would be compatible with
           libev. Interaction between "sigprocmask" and "pthread_sigmask" could complicate things, however.

           The most portable way to handle signals is to block signals in all threads except the initial one,
           and run the signal handling loop in the initial thread as well.

       "long" must be large enough for common memory allocation sizes
           To improve portability and simplify its API, libev uses "long" internally instead of "size_t" when
           allocating its data structures. On non-POSIX systems (Microsoft...) this might be unexpectedly low,
           but is still at least 31 bits everywhere, which is enough for hundreds of millions of watchers.

       "double" must hold a time value in seconds with enough accuracy
           The type "double" is used to represent timestamps. It is required to have at least 51 bits of
           mantissa (and 9 bits of exponent), which is good enough for at least into the year 4000 with
           millisecond accuracy (the design goal for libev). This requirement is overfulfilled by
           implementations using IEEE 754, which is basically all existing ones.

           With IEEE 754 doubles, you get microsecond accuracy until at least the year 2255 (and millisecond
           accuracy till the year 287396 - by then, libev is either obsolete or somebody patched it to use "long
           double" or something like that, just kidding).

       If you know of other additional requirements drop me a note.

ALGORITHMIC COMPLEXITIES

       In this section the complexities of (many of) the algorithms used inside libev will be documented. For
       complexity discussions about backends see the documentation for "ev_default_init".

       All of the following are about amortised time: If an array needs to be extended, libev needs to realloc
       and move the whole array, but this happens asymptotically rarer with higher number of elements, so O(1)
       might mean that libev does a lengthy realloc operation in rare cases, but on average it is much faster
       and asymptotically approaches constant time.

       Starting and stopping timer/periodic watchers: O(log skipped_other_timers)
           This means that, when you have a watcher that triggers in one hour and there are 100 watchers that
           would trigger before that, then inserting will have to skip roughly seven ("ld 100") of these
           watchers.

       Changing timer/periodic watchers (by autorepeat or calling again): O(log skipped_other_timers)
           That means that changing a timer costs less than removing/adding them, as only the relative motion in
           the event queue has to be paid for.

       Starting io/check/prepare/idle/signal/child/fork/async watchers: O(1)
           These just add the watcher into an array or at the head of a list.

       Stopping check/prepare/idle/fork/async watchers: O(1)
       Stopping an io/signal/child watcher: O(number_of_watchers_for_this_(fd/signal/pid % EV_PID_HASHSIZE))
           These watchers are stored in lists, so they need to be walked to find the correct watcher to remove.
           The lists are usually short (you don't usually have many watchers waiting for the same fd or signal:
           one is typical, two is rare).

       Finding the next timer in each loop iteration: O(1)
           By virtue of using a binary or 4-heap, the next timer is always found at a fixed position in the
           storage array.

       Each change on a file descriptor per loop iteration: O(number_of_watchers_for_this_fd)
           A change means an I/O watcher gets started or stopped, which requires libev to recalculate its status
           (and possibly tell the kernel, depending on backend and whether "ev_io_set" was used).

       Activating one watcher (putting it into the pending state): O(1)
       Priority handling: O(number_of_priorities)
           Priorities are implemented by allocating some space for each priority. When doing priority-based
           operations, libev usually has to linearly search all the priorities, but starting/stopping and
           activating watchers becomes O(1) with respect to priority handling.

       Sending an ev_async: O(1)
       Processing ev_async_send: O(number_of_async_watchers)
       Processing signals: O(max_signal_number)
           Sending involves a system call iff there were no other "ev_async_send" calls in the current loop
           iteration and the loop is currently blocked. Checking for async and signal events involves iterating
           over all running async watchers or all signal numbers.

PORTING FROM LIBEV 3.X TO 4.X

       The major version 4 introduced some incompatible changes to the API.

       At the moment, the "ev.h" header file provides compatibility definitions for all changes, so most
       programs should still compile. The compatibility layer might be removed in later versions of libev, so
       better update to the new API early than late.

       "EV_COMPAT3" backwards compatibility mechanism
           The backward compatibility mechanism can be controlled by "EV_COMPAT3". See "PREPROCESSOR
           SYMBOLS/MACROS" in the "EMBEDDING" section.

       "ev_default_destroy" and "ev_default_fork" have been removed
           These calls can be replaced easily by their "ev_loop_xxx" counterparts:

              ev_loop_destroy (EV_DEFAULT_UC);
              ev_loop_fork (EV_DEFAULT);

       function/symbol renames
           A number of functions and symbols have been renamed:

             ev_loop         => ev_run
             EVLOOP_NONBLOCK => EVRUN_NOWAIT
             EVLOOP_ONESHOT  => EVRUN_ONCE

             ev_unloop       => ev_break
             EVUNLOOP_CANCEL => EVBREAK_CANCEL
             EVUNLOOP_ONE    => EVBREAK_ONE
             EVUNLOOP_ALL    => EVBREAK_ALL

             EV_TIMEOUT      => EV_TIMER

             ev_loop_count   => ev_iteration
             ev_loop_depth   => ev_depth
             ev_loop_verify  => ev_verify

           Most functions working on "struct ev_loop" objects don't have an "ev_loop_" prefix, so it was
           removed; "ev_loop", "ev_unloop" and associated constants have been renamed to not collide with the
           "struct ev_loop" anymore and "EV_TIMER" now follows the same naming scheme as all other watcher
           types. Note that "ev_loop_fork" is still called "ev_loop_fork" because it would otherwise clash with
           the "ev_fork" typedef.

       "EV_MINIMAL" mechanism replaced by "EV_FEATURES"
           The preprocessor symbol "EV_MINIMAL" has been replaced by a different mechanism, "EV_FEATURES".
           Programs using "EV_MINIMAL" usually compile and work, but the library code will of course be larger.

GLOSSARY

       active
           A watcher is active as long as it has been started and not yet stopped.  See "WATCHER STATES" for
           details.

       application
           In this document, an application is whatever is using libev.

       backend
           The part of the code dealing with the operating system interfaces.

       callback
           The address of a function that is called when some event has been detected. Callbacks are being
           passed the event loop, the watcher that received the event, and the actual event bitset.

       callback/watcher invocation
           The act of calling the callback associated with a watcher.

       event
           A change of state of some external event, such as data now being available for reading on a file
           descriptor, time having passed or simply not having any other events happening anymore.

           In libev, events are represented as single bits (such as "EV_READ" or "EV_TIMER").

       event library
           A software package implementing an event model and loop.

       event loop
           An entity that handles and processes external events and converts them into callback invocations.

       event model
           The model used to describe how an event loop handles and processes watchers and events.

       pending
           A watcher is pending as soon as the corresponding event has been detected. See "WATCHER STATES" for
           details.

       real time
           The physical time that is observed. It is apparently strictly monotonic :)

       wall-clock time
           The time and date as shown on clocks. Unlike real time, it can actually be wrong and jump forwards
           and backwards, e.g. when you adjust your clock.

       watcher
           A data structure that describes interest in certain events. Watchers need to be started (attached to
           an event loop) before they can receive events.

AUTHOR

       Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael Magnusson and Emanuele Giaquinta,
       and minor corrections by many others.