Provided by: allegro4-doc_4.4.2-7_all 

NAME
exblend - Using translucency in truecolor modes. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
Example exblend
DESCRIPTION
This program demonstrates how to use the translucency functions in truecolor video modes. Two image files
are loaded from disk and displayed moving slowly around the screen. One of the images will be tinted to
different colors. The other image will be faded out with a varying alpha strength, and drawn on top of
the other image.
SEE ALSO
BITMAP(3alleg4), END_OF_MAIN(3alleg4), PALETTE(3alleg4), SCREEN_H(3alleg4), SCREEN_W(3alleg4),
allegro_error(3alleg4), allegro_init(3alleg4), allegro_message(3alleg4), blit(3alleg4), circle(3alleg4),
clear_bitmap(3alleg4), clear_keybuf(3alleg4), create_bitmap(3alleg4), destroy_bitmap(3alleg4),
draw_lit_sprite(3alleg4), draw_trans_sprite(3alleg4), fixcos(3alleg4), fixsin(3alleg4), fixtoi(3alleg4),
font(3alleg4), install_keyboard(3alleg4), install_timer(3alleg4), itofix(3alleg4), keypressed(3alleg4),
load_bitmap(3alleg4), makecol(3alleg4), replace_filename(3alleg4), retrace_count(3alleg4),
screen(3alleg4), set_color_conversion(3alleg4), set_color_depth(3alleg4), set_gfx_mode(3alleg4),
set_trans_blender(3alleg4), textprintf_ex(3alleg4), vsync(3alleg4)
Allegro version 4.4.2 exblend(3alleg4)