Provided by: allegro4-doc_4.4.2-7_all 

NAME
extimer - Using the timer (delays and interrupts). Allegro game programming library.
SYNOPSIS
#include <allegro.h>
Example extimer
DESCRIPTION
This program demonstrates how to use the timer routines. These can be a bit of a pain, because you have
to be sure you lock all the memory that is used inside your interrupt handlers. The first part of the
example shows a basic use of timing using the blocking function rest(). The second part shows how to use
three timers with different frequencies in a non blocking way.
SEE ALSO
END_OF_FUNCTION(3alleg4), END_OF_MAIN(3alleg4), LOCK_FUNCTION(3alleg4), LOCK_VARIABLE(3alleg4),
SCREEN_W(3alleg4), allegro_error(3alleg4), allegro_init(3alleg4), allegro_message(3alleg4),
clear_to_color(3alleg4), desktop_palette(3alleg4), font(3alleg4), install_int(3alleg4),
install_int_ex(3alleg4), install_keyboard(3alleg4), install_timer(3alleg4), key(3alleg4),
keypressed(3alleg4), makecol(3alleg4), readkey(3alleg4), rest(3alleg4), screen(3alleg4),
set_gfx_mode(3alleg4), set_palette(3alleg4), textprintf_centre_ex(3alleg4)
Allegro version 4.4.2 extimer(3alleg4)