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NAME
glGetActiveSubroutineName - query the name of an active shader subroutine
C SPECIFICATION
void glGetActiveSubroutineName(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize,
GLsizei *length, GLchar *name);
PARAMETERS
program
Specifies the name of the program containing the subroutine.
shadertype
Specifies the shader stage from which to query the subroutine name.
index
Specifies the index of the shader subroutine uniform.
bufsize
Specifies the size of the buffer whose address is given in name.
length
Specifies the address of a variable which is to receive the length of the shader subroutine uniform
name.
name
Specifies the address of an array into which the name of the shader subroutine uniform will be
written.
DESCRIPTION
glGetActiveSubroutineName queries the name of an active shader subroutine uniform from the program object
given in program. index specifies the index of the shader subroutine uniform within the shader stage
given by stage, and must between zero and the value of GL_ACTIVE_SUBROUTINES minus one for the shader
stage.
The name of the selected subroutine is returned as a null-terminated string in name. The actual number of
characters written into name, not including the null-terminator, is is returned in length. If length is
NULL, no length is returned. The maximum number of characters that may be written into name, including
the null-terminator, is given in bufsize.
ERRORS
GL_INVALID_VALUE is generated if index is greater than or equal to the value of GL_ACTIVE_SUBROUTINES.
GL_INVALID_VALUE is generated if program is not the name of an existing program object.
ASSOCIATED GETS
glGetProgramStage() with argument GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH
VERSION SUPPORT
┌───────────────────────────┬───────────────────────────────────────────────────────────────────────┐
│ │ OpenGL Version │
├───────────────────────────┼─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┤
│ Function │ 2.0 │ 2.1 │ 3.0 │ 3.1 │ 3.2 │ 3.3 │ 4.0 │ 4.1 │ 4.2 │ 4.3 │ 4.4 │ 4.5 │
│ / │ │ │ │ │ │ │ │ │ │ │ │ │
│ Feature │ │ │ │ │ │ │ │ │ │ │ │ │
│ Name │ │ │ │ │ │ │ │ │ │ │ │ │
├───────────────────────────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
│ glGetActiveSubroutineName │ - │ - │ - │ - │ - │ - │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │
└───────────────────────────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘
SEE ALSO
glGetSubroutineIndex(), glGetActiveSubroutineUniform(), glGetProgramStage()
COPYRIGHT
Copyright © 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions
set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
COPYRIGHT
Copyright © 2010-2014 Khronos Group.
[FIXME: source] 07/22/2015 GLGETACTIVESUBROUTIN(3G)