Provided by: libpng16-dev_1.6.20-2_amd64 bug

NAME

       libpng - Portable Network Graphics (PNG) Reference Library 1.6.20

SYNOPSIS

        #include <png.h>

       png_uint_32 png_access_version_number (void);

       void png_benign_error (png_structp png_ptr, png_const_charp error);

       void png_build_grayscale_palette (int bit_depth, png_colorp palette);

       png_voidp png_calloc (png_structp png_ptr, png_alloc_size_t size);

       void png_chunk_benign_error (png_structp png_ptr, png_const_charp error);

       void png_chunk_error (png_structp png_ptr, png_const_charp error);

       void png_chunk_warning (png_structp png_ptr, png_const_charp message);

       void png_convert_from_struct_tm (png_timep ptime, struct tm FAR * ttime);

       void png_convert_from_time_t (png_timep ptime, time_t ttime);

       png_charp png_convert_to_rfc1123 (png_structp png_ptr, png_timep ptime);

       png_infop png_create_info_struct (png_structp png_ptr);

       png_structp  png_create_read_struct  (png_const_charp  user_png_ver,  png_voidp  error_ptr, png_error_ptr
       error_fn, png_error_ptr warn_fn);

       png_structp png_create_read_struct_2 (png_const_charp user_png_ver,  png_voidp  error_ptr,  png_error_ptr
       error_fn, png_error_ptr warn_fn, png_voidp mem_ptr, png_malloc_ptr malloc_fn, png_free_ptr free_fn);

       png_structp  png_create_write_struct  (png_const_charp  user_png_ver,  png_voidp error_ptr, png_error_ptr
       error_fn, png_error_ptr warn_fn);

       png_structp png_create_write_struct_2 (png_const_charp user_png_ver, png_voidp  error_ptr,  png_error_ptr
       error_fn, png_error_ptr warn_fn, png_voidp mem_ptr, png_malloc_ptr malloc_fn, png_free_ptr free_fn);

       void png_data_freer (png_structp png_ptr, png_infop info_ptr, int freer, png_uint_32 mask));

       void png_destroy_info_struct (png_structp png_ptr, png_infopp info_ptr_ptr);

       void    png_destroy_read_struct    (png_structpp   png_ptr_ptr,   png_infopp   info_ptr_ptr,   png_infopp
       end_info_ptr_ptr);

       void png_destroy_write_struct (png_structpp png_ptr_ptr, png_infopp info_ptr_ptr);

       void png_err (png_structp png_ptr);

       void png_error (png_structp png_ptr, png_const_charp error);

       void png_free (png_structp png_ptr, png_voidp ptr);

       void png_free_chunk_list (png_structp png_ptr);

       void png_free_default (png_structp png_ptr, png_voidp ptr);

       void png_free_data (png_structp png_ptr, png_infop info_ptr, int num);

       png_byte png_get_bit_depth (png_const_structp png_ptr, png_const_infop info_ptr);

       png_uint_32 png_get_bKGD (png_const_structp png_ptr, png_infop info_ptr, png_color_16p *background);

       png_byte png_get_channels (png_const_structp png_ptr, png_const_infop info_ptr);

       png_uint_32 png_get_cHRM (png_const_structp png_ptr, png_const_infop info_ptr,  double  *white_x,  double
       *white_y,  double  *red_x,  double  *red_y,  double  *green_x,  double  *green_y,  double *blue_x, double
       *blue_y);

       png_uint_32  png_get_cHRM_fixed  (png_const_structp  png_ptr,   png_const_infop   info_ptr,   png_uint_32
       *white_x, png_uint_32 *white_y, png_uint_32 *red_x, png_uint_32 *red_y, png_uint_32 *green_x, png_uint_32
       *green_y, png_uint_32 *blue_x, png_uint_32 *blue_y);

       png_uint_32 png_get_cHRM_XYZ  (png_structp  png_ptr,  png_const_infop  info_ptr,  double  *red_X,  double
       *red_Y, double *red_Z, double *green_X, double *green_Y, double *green_Z, double *blue_X, double *blue_Y,
       double *blue_Z);

       png_uint_32  png_get_cHRM_XYZ_fixed  (png_structp  png_ptr,  png_const_infop  info_ptr,   png_fixed_point
       *int_red_X,   png_fixed_point   *int_red_Y,  png_fixed_point  *int_red_Z,  png_fixed_point  *int_green_X,
       png_fixed_point *int_green_Y, png_fixed_point *int_green_Z, png_fixed_point *int_blue_X,  png_fixed_point
       *int_blue_Y, png_fixed_point *int_blue_Z);

       png_uint_32 png_get_chunk_cache_max (png_const_structp png_ptr);

       png_alloc_size_t png_get_chunk_malloc_max (png_const_structp png_ptr);

       png_byte png_get_color_type (png_const_structp png_ptr, png_const_infop info_ptr);

       png_uint_32 png_get_compression_buffer_size (png_const_structp png_ptr);

       png_byte png_get_compression_type (png_const_structp png_ptr, png_const_infop info_ptr);

       png_byte png_get_copyright (png_const_structp png_ptr);

       png_uint_32 png_get_current_row_number (png_const_structp);

       png_byte png_get_current_pass_number (png_const_structp);

       png_voidp png_get_error_ptr (png_const_structp png_ptr);

       png_byte png_get_filter_type (png_const_structp png_ptr, png_const_infop info_ptr);

       png_uint_32 png_get_gAMA (png_const_structp png_ptr, png_const_infop info_ptr, double *file_gamma);

       png_uint_32   png_get_gAMA_fixed   (png_const_structp   png_ptr,  png_const_infop  info_ptr,  png_uint_32
       *int_file_gamma);

       png_byte png_get_header_ver (png_const_structp png_ptr);

       png_byte png_get_header_version (png_const_structp png_ptr);

       png_uint_32 png_get_hIST (png_const_structp png_ptr, png_const_infop info_ptr, png_uint_16p *hist);

       png_uint_32 png_get_iCCP (png_const_structp  png_ptr,  png_const_infop  info_ptr,  png_charpp  name,  int
       *compression_type, png_bytepp profile, png_uint_32 *proflen);

       png_uint_32  png_get_IHDR  (png_structp  png_ptr,  png_infop  info_ptr,  png_uint_32  *width, png_uint_32
       *height, int *bit_depth, int *color_type, int *interlace_type, int *compression_type, int *filter_type);

       png_uint_32 png_get_image_height (png_const_structp png_ptr, png_const_infop info_ptr);

       png_uint_32 png_get_image_width (png_const_structp png_ptr, png_const_infop info_ptr);

       png_int_32 png_get_int_32 (png_bytep buf);

       png_byte png_get_interlace_type (png_const_structp png_ptr, png_const_infop info_ptr);

       png_uint_32 png_get_io_chunk_type (png_const_structp png_ptr);

       png_voidp png_get_io_ptr (png_structp png_ptr);

       png_uint_32 png_get_io_state (png_structp png_ptr);

       png_byte png_get_libpng_ver (png_const_structp png_ptr);

       int png_get_palette_max(png_const_structp png_ptr, png_const_infop info_ptr);

       png_voidp png_get_mem_ptr (png_const_structp png_ptr);

       png_uint_32 png_get_oFFs (png_const_structp png_ptr,  png_const_infop  info_ptr,  png_uint_32  *offset_x,
       png_uint_32 *offset_y, int *unit_type);

       png_uint_32  png_get_pCAL  (png_const_structp  png_ptr,  png_const_infop  info_ptr,  png_charp  *purpose,
       png_int_32 *X0, png_int_32 *X1, int *type, int *nparams, png_charp *units, png_charpp *params);

       png_uint_32  png_get_pHYs  (png_const_structp  png_ptr,  png_const_infop  info_ptr,  png_uint_32  *res_x,
       png_uint_32 *res_y, int *unit_type);

       float png_get_pixel_aspect_ratio (png_const_structp png_ptr, png_const_infop info_ptr);

       png_uint_32  png_get_pHYs_dpi  (png_const_structp  png_ptr, png_const_infop info_ptr, png_uint_32 *res_x,
       png_uint_32 *res_y, int *unit_type);

       png_fixed_point png_get_pixel_aspect_ratio_fixed (png_const_structp png_ptr, png_const_infop info_ptr);

       png_uint_32 png_get_pixels_per_inch (png_const_structp png_ptr, png_const_infop info_ptr);

       png_uint_32 png_get_pixels_per_meter (png_const_structp png_ptr, png_const_infop info_ptr);

       png_voidp png_get_progressive_ptr (png_const_structp png_ptr);

       png_uint_32 png_get_PLTE (png_const_structp png_ptr, png_const_infop info_ptr, png_colorp  *palette,  int
       *num_palette);

       png_byte png_get_rgb_to_gray_status (png_const_structp png_ptr);

       png_uint_32 png_get_rowbytes (png_const_structp png_ptr, png_const_infop info_ptr);

       png_bytepp png_get_rows (png_const_structp png_ptr, png_const_infop info_ptr);

       png_uint_32 png_get_sBIT (png_const_structp png_ptr, png_infop info_ptr, png_color_8p *sig_bit);

       void png_get_sCAL (png_const_structp png_ptr, png_const_infop info_ptr, int* unit, double* width, double*
       height);

       void png_get_sCAL_fixed (png_const_structp png_ptr, png_const_infop info_ptr, int* unit, png_fixed_pointp
       width, png_fixed_pointp height);

       void  png_get_sCAL_s  (png_const_structp  png_ptr, png_const_infop info_ptr, int* unit, png_charpp width,
       png_charpp height);

       png_bytep png_get_signature (png_const_structp png_ptr, png_infop info_ptr);

       png_uint_32 png_get_sPLT (png_const_structp png_ptr, png_const_infop info_ptr, png_spalette_p *splt_ptr);

       png_uint_32 png_get_sRGB (png_const_structp png_ptr, png_const_infop info_ptr, int *file_srgb_intent);

       png_uint_32 png_get_text (png_const_structp png_ptr, png_const_infop info_ptr, png_textp  *text_ptr,  int
       *num_text);

       png_uint_32 png_get_tIME (png_const_structp png_ptr, png_infop info_ptr, png_timep *mod_time);

       png_uint_32  png_get_tRNS  (png_const_structp  png_ptr,  png_infop  info_ptr, png_bytep *trans_alpha, int
       *num_trans, png_color_16p *trans_color);

       /* This function is really an inline macro. */

       png_uint_16 png_get_uint_16 (png_bytep buf);

       png_uint_32 png_get_uint_31 (png_structp png_ptr, png_bytep buf);

       /* This function is really an inline macro. */

       png_uint_32 png_get_uint_32 (png_bytep buf);

       png_uint_32    png_get_unknown_chunks    (png_const_structp    png_ptr,     png_const_infop     info_ptr,
       png_unknown_chunkpp unknowns);

       png_voidp png_get_user_chunk_ptr (png_const_structp png_ptr);

       png_uint_32 png_get_user_height_max (png_const_structp png_ptr);

       png_voidp png_get_user_transform_ptr (png_const_structp png_ptr);

       png_uint_32 png_get_user_width_max (png_const_structp png_ptr);

       png_uint_32 png_get_valid (png_const_structp png_ptr, png_const_infop info_ptr, png_uint_32 flag);

       float png_get_x_offset_inches (png_const_structp png_ptr, png_const_infop info_ptr);

       png_fixed_point png_get_x_offset_inches_fixed (png_structp png_ptr, png_const_infop info_ptr);

       png_int_32 png_get_x_offset_microns (png_const_structp png_ptr, png_const_infop info_ptr);

       png_int_32 png_get_x_offset_pixels (png_const_structp png_ptr, png_const_infop info_ptr);

       png_uint_32 png_get_x_pixels_per_inch (png_const_structp png_ptr, png_const_infop info_ptr);

       png_uint_32 png_get_x_pixels_per_meter (png_const_structp png_ptr, png_const_infop info_ptr);

       float png_get_y_offset_inches (png_const_structp png_ptr, png_const_infop info_ptr);

       png_fixed_point png_get_y_offset_inches_fixed (png_structp png_ptr, png_const_infop info_ptr);

       png_int_32 png_get_y_offset_microns (png_const_structp png_ptr, png_const_infop info_ptr);

       png_int_32 png_get_y_offset_pixels (png_const_structp png_ptr, png_const_infop info_ptr);

       png_uint_32 png_get_y_pixels_per_inch (png_const_structp png_ptr, png_const_infop info_ptr);

       png_uint_32 png_get_y_pixels_per_meter (png_const_structp png_ptr, png_const_infop info_ptr);

       int png_handle_as_unknown (png_structp png_ptr, png_bytep chunk_name);

       int png_image_begin_read_from_file (png_imagep image, const char *file_name);

       int png_image_begin_read_from_stdio (png_imagep image, FILE* file);

       int, png_image_begin_read_from_memory (png_imagep image, png_const_voidp memory, png_size_t size);

       int  png_image_finish_read (png_imagep image, png_colorp background, void *buffer, png_int_32 row_stride,
       void *colormap);

       void png_image_free (png_imagep image);

       int png_image_write_to_file (png_imagep image, const char *file, int convert_to_8bit, const void *buffer,
       png_int_32 row_stride, void *colormap);

       int  png_image_write_to_stdio  (png_imagep  image,  FILE *file, int convert_to_8_bit, const void *buffer,
       png_int_32 row_stride, void *colormap));

       void png_info_init_3 (png_infopp info_ptr, png_size_t png_info_struct_size);

       void png_init_io (png_structp png_ptr, FILE *fp);

       void png_longjmp (png_structp png_ptr, int val);

       png_voidp png_malloc (png_structp png_ptr, png_alloc_size_t size);

       png_voidp png_malloc_default (png_structp png_ptr, png_alloc_size_t size);

       png_voidp png_malloc_warn (png_structp png_ptr, png_alloc_size_t size);

       png_uint_32 png_permit_mng_features (png_structp png_ptr, png_uint_32 mng_features_permitted);

       void  png_process_data  (png_structp  png_ptr,   png_infop   info_ptr,   png_bytep   buffer,   png_size_t
       buffer_size);

       png_size_t png_process_data_pause (png_structp, int save);

       png_uint_32 png_process_data_skip (png_structp);

       void png_progressive_combine_row (png_structp png_ptr, png_bytep old_row, png_bytep new_row);

       void png_read_end (png_structp png_ptr, png_infop info_ptr);

       void png_read_image (png_structp png_ptr, png_bytepp image);

       void png_read_info (png_structp png_ptr, png_infop info_ptr);

       void png_read_png (png_structp png_ptr, png_infop info_ptr, int transforms, png_voidp params);

       void png_read_row (png_structp png_ptr, png_bytep row, png_bytep display_row);

       void png_read_rows (png_structp png_ptr, png_bytepp row, png_bytepp display_row, png_uint_32 num_rows);

       void png_read_update_info (png_structp png_ptr, png_infop info_ptr);

       int png_reset_zstream (png_structp png_ptr);

       void png_save_int_32 (png_bytep buf, png_int_32 i);

       void png_save_uint_16 (png_bytep buf, unsigned int i);

       void png_save_uint_32 (png_bytep buf, png_uint_32 i);

       void png_set_add_alpha (png_structp png_ptr, png_uint_32 filler, int flags);

       void png_set_alpha_mode (png_structp png_ptr, int mode, double output_gamma);

       void png_set_alpha_mode_fixed (png_structp png_ptr, int mode, png_fixed_point output_gamma);

       void  png_set_background (png_structp png_ptr, png_color_16p background_color, int background_gamma_code,
       int need_expand, double background_gamma);

       void    png_set_background_fixed    (png_structp    png_ptr,    png_color_16p    background_color,    int
       background_gamma_code, int need_expand, png_uint_32 background_gamma);

       void png_set_benign_errors (png_structp png_ptr, int allowed);

       void png_set_bgr (png_structp png_ptr);

       void png_set_bKGD (png_structp png_ptr, png_infop info_ptr, png_color_16p background);

       void png_set_check_for_invalid_index(png_structrp png_ptr, int allowed);

       void png_set_cHRM (png_structp png_ptr, png_infop info_ptr, double white_x, double white_y, double red_x,
       double red_y, double green_x, double green_y, double blue_x, double blue_y);

       void png_set_cHRM_fixed  (png_structp  png_ptr,  png_infop  info_ptr,  png_uint_32  white_x,  png_uint_32
       white_y,  png_uint_32  red_x,  png_uint_32  red_y,  png_uint_32 green_x, png_uint_32 green_y, png_uint_32
       blue_x, png_uint_32 blue_y);

       void png_set_cHRM_XYZ (png_structp png_ptr, png_infop info_ptr, double red_X, double red_Y, double red_Z,
       double green_X, double green_Y, double green_Z, double blue_X, double blue_Y, double blue_Z);

       void   png_set_cHRM_XYZ_fixed   (png_structp  png_ptr,  png_infop  info_ptr,  png_fixed_point  int_red_X,
       png_fixed_point  int_red_Y,  png_fixed_point  int_red_Z,  png_fixed_point  int_green_X,   png_fixed_point
       int_green_Y,   png_fixed_point   int_green_Z,  png_fixed_point  int_blue_X,  png_fixed_point  int_blue_Y,
       png_fixed_point int_blue_Z);

       void png_set_chunk_cache_max (png_structp png_ptr, png_uint_32 user_chunk_cache_max);

       void png_set_compression_level (png_structp png_ptr, int level);

       void png_set_compression_mem_level (png_structp png_ptr, int mem_level);

       void png_set_compression_method (png_structp png_ptr, int method);

       void png_set_compression_strategy (png_structp png_ptr, int strategy);

       void png_set_compression_window_bits (png_structp png_ptr, int window_bits);

       void png_set_crc_action (png_structp png_ptr, int crit_action, int ancil_action);

       void png_set_error_fn (png_structp png_ptr, png_voidp error_ptr,  png_error_ptr  error_fn,  png_error_ptr
       warning_fn);

       void png_set_expand (png_structp png_ptr);

       void png_set_expand_16 (png_structp png_ptr);

       void png_set_expand_gray_1_2_4_to_8 (png_structp png_ptr);

       void png_set_filler (png_structp png_ptr, png_uint_32 filler, int flags);

       void png_set_filter (png_structp png_ptr, int method, int filters);

       void  png_set_filter_heuristics  (png_structp png_ptr, int heuristic_method, int num_weights, png_doublep
       filter_weights, png_doublep filter_costs);

       void  png_set_filter_heuristics_fixed  (png_structp  png_ptr,  int  heuristic_method,  int   num_weights,
       png_fixed_point_p filter_weights, png_fixed_point_p filter_costs);

       void png_set_flush (png_structp png_ptr, int nrows);

       void png_set_gamma (png_structp png_ptr, double screen_gamma, double default_file_gamma);

       void png_set_gamma_fixed (png_structp png_ptr, png_uint_32 screen_gamma, png_uint_32 default_file_gamma);

       void png_set_gAMA (png_structp png_ptr, png_infop info_ptr, double file_gamma);

       void png_set_gAMA_fixed (png_structp png_ptr, png_infop info_ptr, png_uint_32 file_gamma);

       void png_set_gray_1_2_4_to_8 (png_structp png_ptr);

       void png_set_gray_to_rgb (png_structp png_ptr);

       void png_set_hIST (png_structp png_ptr, png_infop info_ptr, png_uint_16p hist);

       void  png_set_iCCP  (png_structp png_ptr, png_infop info_ptr, png_const_charp name, int compression_type,
       png_const_bytep profile, png_uint_32 proflen);

       int png_set_interlace_handling (png_structp png_ptr);

       void png_set_invalid (png_structp png_ptr, png_infop info_ptr, int mask);

       void png_set_invert_alpha (png_structp png_ptr);

       void png_set_invert_mono (png_structp png_ptr);

       void png_set_IHDR (png_structp png_ptr, png_infop info_ptr, png_uint_32 width,  png_uint_32  height,  int
       bit_depth, int color_type, int interlace_type, int compression_type, int filter_type);

       void png_set_keep_unknown_chunks (png_structp png_ptr, int keep, png_bytep chunk_list, int num_chunks);

       jmp_buf* png_set_longjmp_fn (png_structp png_ptr, png_longjmp_ptr longjmp_fn, size_t jmp_buf_size);

       void png_set_chunk_malloc_max (png_structp png_ptr, png_alloc_size_t user_chunk_cache_max);

       void png_set_compression_buffer_size (png_structp png_ptr, png_uint_32 size);

       void  png_set_mem_fn  (png_structp  png_ptr,  png_voidp  mem_ptr,  png_malloc_ptr malloc_fn, png_free_ptr
       free_fn);

       void png_set_oFFs (png_structp png_ptr, png_infop info_ptr, png_uint_32 offset_x,  png_uint_32  offset_y,
       int unit_type);

       int png_set_option(png_structrp png_ptr, int option, int onoff);

       void png_set_packing (png_structp png_ptr);

       void png_set_packswap (png_structp png_ptr);

       void png_set_palette_to_rgb (png_structp png_ptr);

       void  png_set_pCAL (png_structp png_ptr, png_infop info_ptr, png_charp purpose, png_int_32 X0, png_int_32
       X1, int type, int nparams, png_charp units, png_charpp params);

       void png_set_pHYs (png_structp png_ptr, png_infop info_ptr, png_uint_32  res_x,  png_uint_32  res_y,  int
       unit_type);

       void      png_set_progressive_read_fn      (png_structp      png_ptr,      png_voidp     progressive_ptr,
       png_progressive_info_ptr info_fn, png_progressive_row_ptr row_fn, png_progressive_end_ptr end_fn);

       void png_set_PLTE (png_structp png_ptr, png_infop info_ptr, png_colorp palette, int num_palette);

       void png_set_quantize (png_structp png_ptr, png_colorp  palette,  int  num_palette,  int  maximum_colors,
       png_uint_16p histogram, int full_quantize);

       void png_set_read_fn (png_structp png_ptr, png_voidp io_ptr, png_rw_ptr read_data_fn);

       void png_set_read_status_fn (png_structp png_ptr, png_read_status_ptr read_row_fn);

       void   png_set_read_user_chunk_fn  (png_structp  png_ptr,  png_voidp  user_chunk_ptr,  png_user_chunk_ptr
       read_user_chunk_fn);

       void png_set_read_user_transform_fn (png_structp png_ptr, png_user_transform_ptr read_user_transform_fn);

       void png_set_rgb_to_gray (png_structp png_ptr, int error_action, double red, double green);

       void png_set_rgb_to_gray_fixed  (png_structp  png_ptr,  int  error_action  png_uint_32  red,  png_uint_32
       green);

       void png_set_rows (png_structp png_ptr, png_infop info_ptr, png_bytepp row_pointers);

       void png_set_sBIT (png_structp png_ptr, png_infop info_ptr, png_color_8p sig_bit);

       void png_set_sCAL (png_structp png_ptr, png_infop info_ptr, int unit, double width, double height);

       void  png_set_sCAL_fixed  (png_structp  png_ptr,  png_infop  info_ptr,  int  unit, png_fixed_point width,
       png_fixed_point height);

       void png_set_sCAL_s (png_structp png_ptr,  png_infop  info_ptr,  int  unit,  png_charp  width,  png_charp
       height);

       void png_set_scale_16 (png_structp png_ptr);

       void png_set_shift (png_structp png_ptr, png_color_8p true_bits);

       void png_set_sig_bytes (png_structp png_ptr, int num_bytes);

       void png_set_sPLT (png_structp png_ptr, png_infop info_ptr, png_spalette_p splt_ptr, int num_spalettes);

       void png_set_sRGB (png_structp png_ptr, png_infop info_ptr, int srgb_intent);

       void png_set_sRGB_gAMA_and_cHRM (png_structp png_ptr, png_infop info_ptr, int srgb_intent);

       void png_set_strip_16 (png_structp png_ptr);

       void png_set_strip_alpha (png_structp png_ptr);

       void png_set_strip_error_numbers (png_structp png_ptr, png_uint_32 strip_mode);

       void png_set_swap (png_structp png_ptr);

       void png_set_swap_alpha (png_structp png_ptr);

       void png_set_text (png_structp png_ptr, png_infop info_ptr, png_textp text_ptr, int num_text);

       void png_set_text_compression_level (png_structp png_ptr, int level);

       void png_set_text_compression_mem_level (png_structp png_ptr, int mem_level);

       void png_set_text_compression_strategy (png_structp png_ptr, int strategy);

       void png_set_text_compression_window_bits (png_structp png_ptr, int window_bits);

       void png_set_text_compression_method, (png_structp png_ptr, int method));

       void png_set_tIME (png_structp png_ptr, png_infop info_ptr, png_timep mod_time);

       void  png_set_tRNS  (png_structp  png_ptr,  png_infop  info_ptr,  png_bytep  trans_alpha,  int num_trans,
       png_color_16p trans_color);

       void png_set_tRNS_to_alpha (png_structp png_ptr);

       png_uint_32 png_set_unknown_chunks (png_structp png_ptr, png_infop info_ptr, png_unknown_chunkp unknowns,
       int num, int location);

       void png_set_unknown_chunk_location (png_structp png_ptr, png_infop info_ptr, int chunk, int location);

       void png_set_user_limits (png_structp png_ptr, png_uint_32 user_width_max, png_uint_32 user_height_max);

       void    png_set_user_transform_info    (png_structp    png_ptr,    png_voidp    user_transform_ptr,   int
       user_transform_depth, int user_transform_channels);

       void png_set_write_fn (png_structp png_ptr, png_voidp  io_ptr,  png_rw_ptr  write_data_fn,  png_flush_ptr
       output_flush_fn);

       void png_set_write_status_fn (png_structp png_ptr, png_write_status_ptr write_row_fn);

       void       png_set_write_user_transform_fn       (png_structp       png_ptr,       png_user_transform_ptr
       write_user_transform_fn);

       int png_sig_cmp (png_bytep sig, png_size_t start, png_size_t num_to_check);

       void png_start_read_image (png_structp png_ptr);

       void png_warning (png_structp png_ptr, png_const_charp message);

       void png_write_chunk (png_structp png_ptr, png_bytep chunk_name, png_bytep data, png_size_t length);

       void png_write_chunk_data (png_structp png_ptr, png_bytep data, png_size_t length);

       void png_write_chunk_end (png_structp png_ptr);

       void png_write_chunk_start (png_structp png_ptr, png_bytep chunk_name, png_uint_32 length);

       void png_write_end (png_structp png_ptr, png_infop info_ptr);

       void png_write_flush (png_structp png_ptr);

       void png_write_image (png_structp png_ptr, png_bytepp image);

       void png_write_info (png_structp png_ptr, png_infop info_ptr);

       void png_write_info_before_PLTE (png_structp png_ptr, png_infop info_ptr);

       void png_write_png (png_structp png_ptr, png_infop info_ptr, int transforms, png_voidp params);

       void png_write_row (png_structp png_ptr, png_bytep row);

       void png_write_rows (png_structp png_ptr, png_bytepp row, png_uint_32 num_rows);

       void png_write_sig (png_structp png_ptr);

DESCRIPTION

       The libpng library supports encoding,  decoding,  and  various  manipulations  of  the  Portable  Network
       Graphics  (PNG) format image files.  It uses the zlib(3) compression library.  Following is a copy of the
       libpng-manual.txt file that accompanies libpng.

LIBPNG.TXT

       libpng-manual.txt - A description on how to use and modify libpng

        libpng version 1.6.20 - December 3, 2015
        Updated and distributed by Glenn Randers-Pehrson
        <glennrp at users.sourceforge.net>
        Copyright (c) 1998-2015 Glenn Randers-Pehrson

        This document is released under the libpng license.
        For conditions of distribution and use, see the disclaimer
        and license in png.h

        Based on:

        libpng versions 0.97, January 1998, through 1.6.20 - December 3, 2015
        Updated and distributed by Glenn Randers-Pehrson
        Copyright (c) 1998-2015 Glenn Randers-Pehrson

        libpng 1.0 beta 6 - version 0.96 - May 28, 1997
        Updated and distributed by Andreas Dilger
        Copyright (c) 1996, 1997 Andreas Dilger

        libpng 1.0 beta 2 - version 0.88 - January 26, 1996
        For conditions of distribution and use, see copyright
        notice in png.h. Copyright (c) 1995, 1996 Guy Eric
        Schalnat, Group 42, Inc.

        Updated/rewritten per request in the libpng FAQ
        Copyright (c) 1995, 1996 Frank J. T. Wojcik
        December 18, 1995 & January 20, 1996

        TABLE OF CONTENTS

           I. Introduction
          II. Structures
         III. Reading
          IV. Writing
           V. Simplified API
          VI. Modifying/Customizing libpng
         VII. MNG support
        VIII. Changes to Libpng from version 0.88
          IX. Changes to Libpng from version 1.0.x to 1.2.x
           X. Changes to Libpng from version 1.0.x/1.2.x to 1.4.x
          XI. Changes to Libpng from version 1.4.x to 1.5.x
         XII. Changes to Libpng from version 1.5.x to 1.6.x
        XIII. Detecting libpng
         XIV. Source code repository
          XV. Coding style
         XVI. Y2K Compliance in libpng

I. Introduction

       This file describes how to use and modify the PNG reference library (known as libpng) for your  own  use.
       In  addition  to  this  file,  example.c is a good starting point for using the library, as it is heavily
       commented and should include everything most  people  will  need.   We  assume  that  libpng  is  already
       installed; see the INSTALL file for instructions on how to configure and install libpng.

       For  examples  of  libpng  usage,  see the files "example.c", "pngtest.c", and the files in the "contrib"
       directory, all of which are included in the libpng distribution.

       Libpng was written as a companion to the PNG specification, as a way of reducing the amount of  time  and
       effort it takes to support the PNG file format in application programs.

       The PNG specification (second edition), November 2003, is available as a W3C Recommendation and as an ISO
       Standard (ISO/IEC  15948:2004  (E))  at  <http://www.w3.org/TR/2003/REC-PNG-20031110/  The  W3C  and  ISO
       documents have identical technical content.

       The  PNG-1.2  specification  is  available  at <http://png-mng.sourceforge.net/pub/png/spec/1.2/>.  It is
       technically equivalent to the PNG specification (second edition) but has some additional material.

       The PNG-1.0 specification is available as RFC 2083 <http://png-mng.sourceforge.net/pub/png/spec/1.0/> and
       as a W3C Recommendation <http://www.w3.org/TR/REC-png-961001>.

       Some   additional   chunks   are   described   in   the   special-purpose   public  chunks  documents  at
       <http://www.libpng.org/pub/png/spec/register/>

       Other information about PNG, and the latest version of libpng,  can  be  found  at  the  PNG  home  page,
       <http://www.libpng.org/pub/png/>.

       Most  users will not have to modify the library significantly; advanced users may want to modify it more.
       All attempts were made to make it as complete as possible, while keeping the  code  easy  to  understand.
       Currently, this library only supports C.  Support for other languages is being considered.

       Libpng has been designed to handle multiple sessions at one time, to be easily modifiable, to be portable
       to the vast majority of machines (ANSI, K&R, 16-, 32-, and 64-bit) available, and to be easy to use.  The
       ultimate  goal  of  libpng  is to promote the acceptance of the PNG file format in whatever way possible.
       While there is still work to be done (see the TODO file), libpng should cover the majority of  the  needs
       of its users.

       Libpng uses zlib for its compression and decompression of PNG files.  Further information about zlib, and
       the latest version of zlib, can be found at the zlib home page, <http://zlib.net/>.  The zlib compression
       utility  is  a  general  purpose  utility that is useful for more than PNG files, and can be used without
       libpng.  See the documentation delivered with zlib for more details.  You can  usually  find  the  source
       files for the zlib utility wherever you find the libpng source files.

       Libpng is thread safe, provided the threads are using different instances of the structures.  Each thread
       should have its own png_struct and png_info instances, and thus its own image.  Libpng does  not  protect
       itself against two threads using the same instance of a structure.

II. Structures

       There  are  two main structures that are important to libpng, png_struct and png_info.  Both are internal
       structures that are no longer exposed in the libpng interface (as of libpng 1.5.0).

       The png_info structure is designed to provide information about the PNG file.  At one time, the fields of
       png_info  were  intended  to  be directly accessible to the user.  However, this tended to cause problems
       with applications using dynamically loaded libraries, and as a result a set of  interface  functions  for
       png_info  (the  png_get_*()  and  png_set_*() functions) was developed, and direct access to the png_info
       fields was deprecated..

       The png_struct structure is the object used by the library to decode a single image.  As  of  1.5.0  this
       structure is also not exposed.

       Almost  all libpng APIs require a pointer to a png_struct as the first argument.  Many (in particular the
       png_set and png_get APIs) also require a pointer to png_info as the second  argument.   Some  application
       visible  macros  defined in png.h designed for basic data access (reading and writing integers in the PNG
       format) don't take a png_info pointer, but it's almost always safe to assume that a (png_struct*) has  to
       be passed to call an API function.

       You  can have more than one png_info structure associated with an image, as illustrated in pngtest.c, one
       for information valid prior to the IDAT chunks and another (called "end_info"  below)  for  things  after
       them.

       The  png.h  header  file  is  an  invaluable reference for programming with libpng.  And while I'm on the
       topic, make sure you include the libpng header file:

       #include <png.h>

       and also (as of libpng-1.5.0) the zlib header file, if you need it:

       #include <zlib.h>

   Types
       The png.h header file defines a number of integral types used by the APIs.   Most  of  these  are  fairly
       obvious;  for  example  types  corresponding  to integers of particular sizes and types for passing color
       values.

       One exception is how non-integral numbers are handled.  For application convenience most APIs  that  take
       such  numbers  have C (double) arguments; however, internally PNG, and libpng, use 32 bit signed integers
       and encode the value by multiplying by 100,000.  As of libpng  1.5.0  a  convenience  macro  PNG_FP_1  is
       defined in png.h along with a type (png_fixed_point) which is simply (png_int_32).

       All  APIs  that take (double) arguments also have a matching API that takes the corresponding fixed point
       integer arguments.  The fixed point API has the same  name  as  the  floating  point  one  with  "_fixed"
       appended.   The  actual  range  of values permitted in the APIs is frequently less than the full range of
       (png_fixed_point) (-21474 to +21474).  When APIs require a non-negative argument the type is recorded  as
       png_uint_32 above.  Consult the header file and the text below for more information.

       Special  care  must  be  take  with sCAL chunk handling because the chunk itself uses non-integral values
       encoded as strings containing decimal floating point numbers.  See the comments in the header file.

   Configuration
       The main header file function declarations are frequently protected by C preprocessing directives of  the
       form:

           #ifdef PNG_feature_SUPPORTED
           declare-function
           #endif
           ...
           #ifdef PNG_feature_SUPPORTED
           use-function
           #endif

       The  library  can  be  built  without  support  for  these  APIs, although a standard build will have all
       implemented APIs.  Application programs should check the feature macros before using an API  for  maximum
       portability.   From  libpng  1.5.0  the feature macros set during the build of libpng are recorded in the
       header file "pnglibconf.h" and this file is always included by png.h.

       If you don't need to change the library  configuration  from  the  default,  skip  to  the  next  section
       ("Reading").

       Notice  that  some  of  the  makefiles in the 'scripts' directory and (in 1.5.0) all of the build project
       files in the 'projects' directory simply copy scripts/pnglibconf.h.prebuilt to pnglibconf.h.  This  means
       that  these  build  systems  do not permit easy auto-configuration of the library - they only support the
       default configuration.

       The easiest way to make minor changes to the libpng configuration when auto-configuration is supported is
       to add definitions to the command line using (typically) CPPFLAGS.  For example:

       CPPFLAGS=-DPNG_NO_FLOATING_ARITHMETIC

       will  change  the  internal  libpng  math  implementation  for  gamma  correction  and  other  arithmetic
       calculations to fixed point, avoiding the need for fast floating point support.  The result can  be  seen
       in the generated pnglibconf.h - make sure it contains the changed feature macro setting.

       If  you need to make more extensive configuration changes - more than one or two feature macro settings -
       you can either add -DPNG_USER_CONFIG to the build command line and put a list of feature  macro  settings
       in  pngusr.h  or  you can set DFA_XTRA (a makefile variable) to a file containing the same information in
       the form of 'option' settings.

       A. Changing pnglibconf.h

       A variety of methods exist to build libpng.  Not all of these support  reconfiguration  of  pnglibconf.h.
       To reconfigure pnglibconf.h it must either be rebuilt from scripts/pnglibconf.dfa using awk or it must be
       edited by hand.

       Hand editing is achieved by copying scripts/pnglibconf.h.prebuilt to pnglibconf.h and changing the  lines
       defining   the   supported  features,  paying  very  close  attention  to  the  'option'  information  in
       scripts/pnglibconf.dfa that describes those features and their requirements.  This is easy to get wrong.

       B. Configuration using DFA_XTRA

       Rebuilding from pnglibconf.dfa is easy if a functioning 'awk', or a  later  variant  such  as  'nawk'  or
       'gawk',  is  available.   The  configure  build  will  automatically  find  an  appropriate awk and build
       pnglibconf.h.  The scripts/pnglibconf.mak file contains a set of make rules for doing the same  thing  if
       configure is not used, and many of the makefiles in the scripts directory use this approach.

       When  rebuilding  simply write a new file containing changed options and set DFA_XTRA to the name of this
       file.  This causes the build to append the new file to the end of scripts/pnglibconf.dfa.  The pngusr.dfa
       file should contain lines of the following forms:

       everything = off

       This turns all optional features off.  Include it at the start of pngusr.dfa to make it easier to build a
       minimal configuration.  You will need to turn at least  some  features  on  afterward  to  enable  either
       reading or writing code, or both.

       option feature on option feature off

       Enable  or disable a single feature.  This will automatically enable other features required by a feature
       that is turned on or disable other features that require a feature  which  is  turned  off.   Conflicting
       settings will cause an error message to be emitted by awk.

       setting feature default value

       Changes  the  default value of setting 'feature' to 'value'.  There are a small number of settings listed
       at the top of pnglibconf.h, they  are  documented  in  the  source  code.   Most  of  these  values  have
       performance  implications  for  the library but most of them have no visible effect on the API.  Some can
       also be overridden from the API.

       This method of building  a  customized  pnglibconf.h  is  illustrated  in  contrib/pngminim/*.   See  the
       "$(PNGCONF):" target in the makefile and pngusr.dfa in these directories.

       C. Configuration using PNG_USER_CONFIG

       If  -DPNG_USER_CONFIG  is  added  to  the  CPPFLAGS  when  pnglibconf.h  is built, the file pngusr.h will
       automatically be included before the options in scripts/pnglibconf.dfa are processed.  Your pngusr.h file
       should contain only macro definitions turning features on or off or setting settings.

       Apart  from the global setting "everything = off" all the options listed above can be set using macros in
       pngusr.h:

       #define PNG_feature_SUPPORTED

       is equivalent to:

       option feature on

       #define PNG_NO_feature

       is equivalent to:

       option feature off

       #define PNG_feature value

       is equivalent to:

       setting feature default value

       Notice that in both cases, pngusr.dfa and pngusr.h, the contents of the pngusr file you  supply  override
       the contents of scripts/pnglibconf.dfa

       If  confusing  or  incomprehensible  behavior  results  it  is  possible to examine the intermediate file
       pnglibconf.dfn to find the full set of dependency information for each setting and option.  Simply locate
       the feature in the file and read the C comments that precede it.

       This method is also illustrated in the contrib/pngminim/* makefiles and pngusr.h.

III. Reading

       We'll  now  walk  you  through  the  possible  functions to call when reading in a PNG file sequentially,
       briefly explaining the syntax and purpose of each one.  See example.c and png.h for more  detail.   While
       progressive  reading  is covered in the next section, you will still need some of the functions discussed
       in this section to read a PNG file.

   Setup
       You will want to do the I/O initialization(*) before you get into libpng, so  if  it  doesn't  work,  you
       don't  have  much to undo.  Of course, you will also want to insure that you are, in fact, dealing with a
       PNG file.  Libpng provides a simple check to see if a file is a PNG file.  To use it, pass in the first 1
       to 8 bytes of the file to the function png_sig_cmp(), and it will return 0 (false) if the bytes match the
       corresponding bytes of the PNG signature, or nonzero (true) otherwise.  Of course,  the  more  bytes  you
       pass in, the greater the accuracy of the prediction.

       If you are intending to keep the file pointer open for use in libpng, you must ensure you don't read more
       than 8 bytes from the beginning of the file, and you also have to make a call to png_set_sig_bytes() with
       the  number  of  bytes  you read from the beginning.  Libpng will then only check the bytes (if any) that
       your program didn't read.

       (*): If you are not using the standard  I/O  functions,  you  will  need  to  replace  them  with  custom
       functions.  See the discussion under Customizing libpng.

           FILE *fp = fopen(file_name, "rb");
           if (!fp)
           {
              return (ERROR);
           }

           if (fread(header, 1, number, fp) != number)
           {
              return (ERROR);
           }

           is_png = !png_sig_cmp(header, 0, number);
           if (!is_png)
           {
              return (NOT_PNG);
           }

       Next,  png_struct and png_info need to be allocated and initialized.  In order to ensure that the size of
       these structures is correct even with a dynamically linked libpng, there are functions to initialize  and
       allocate  the  structures.   We  also  pass  the  library  version,  optional  pointers to error handling
       functions, and a pointer to a data struct for use by the error functions, if necessary (the  pointer  and
       functions  can  be  NULL  if  the  default error handlers are to be used).  See the section on Changes to
       Libpng below regarding the old initialization functions.   The  structure  allocation  functions  quietly
       return NULL if they fail to create the structure, so your application should check for that.

           png_structp png_ptr = png_create_read_struct
               (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
               user_error_fn, user_warning_fn);

           if (!png_ptr)
              return (ERROR);

           png_infop info_ptr = png_create_info_struct(png_ptr);

           if (!info_ptr)
           {
              png_destroy_read_struct(&png_ptr,
                  (png_infopp)NULL, (png_infopp)NULL);
              return (ERROR);
           }

       If   you  want  to  use  your  own  memory  allocation  routines,  use  a  libpng  that  was  built  with
       PNG_USER_MEM_SUPPORTED defined, and use png_create_read_struct_2() instead of png_create_read_struct():

           png_structp png_ptr = png_create_read_struct_2
               (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
               user_error_fn, user_warning_fn, (png_voidp)
               user_mem_ptr, user_malloc_fn, user_free_fn);

       The error handling routines passed to png_create_read_struct() and the memory alloc/free routines  passed
       to  png_create_struct_2()  are only necessary if you are not using the libpng supplied error handling and
       memory alloc/free functions.

       When libpng encounters an error, it expects to longjmp back to your routine.  Therefore, you will need to
       call  setjmp  and  pass your png_jmpbuf(png_ptr).  If you read the file from different routines, you will
       need to update the longjmp buffer every time you enter a new routine that will call a png_*() function.

       See your documentation of setjmp/longjmp for your compiler for more information on  setjmp/longjmp.   See
       the  discussion  on libpng error handling in the Customizing Libpng section below for more information on
       the libpng error handling.  If an error occurs, and libpng longjmp's back to your setjmp, you  will  want
       to call png_destroy_read_struct() to free any memory.

           if (setjmp(png_jmpbuf(png_ptr)))
           {
              png_destroy_read_struct(&png_ptr, &info_ptr,
                  &end_info);
              fclose(fp);
              return (ERROR);
           }

       Pass (png_infopp)NULL instead of &end_info if you didn't create an end_info structure.

       If  you  would  rather  avoid  the  complexity  of  setjmp/longjmp  issues,  you  can compile libpng with
       PNG_NO_SETJMP, in which case errors will result in a call to PNG_ABORT() which defaults to abort().

       You can #define PNG_ABORT() to a function that does something more useful than abort(), as long  as  your
       function does not return.

       Now  you need to set up the input code.  The default for libpng is to use the C function fread().  If you
       use this, you will need to pass a valid FILE * in the function png_init_io().  Be sure that the  file  is
       opened  in  binary  mode.   If  you  wish  to  handle  reading data in another way, you need not call the
       png_init_io() function, but you must then implement the libpng I/O methods discussed in  the  Customizing
       Libpng section below.

           png_init_io(png_ptr, fp);

       If you had previously opened the file and read any of the signature from the beginning in order to see if
       this was a PNG file, you need to let libpng know that there are some bytes missing from the start of  the
       file.

           png_set_sig_bytes(png_ptr, number);

       You can change the zlib compression buffer size to be used while reading compressed data with

           png_set_compression_buffer_size(png_ptr, buffer_size);

       where the default size is 8192 bytes.  Note that the buffer size is changed immediately and the buffer is
       reallocated immediately, instead of setting a flag to be acted upon later.

       If you want CRC errors to be handled in a different manner than the default, use

           png_set_crc_action(png_ptr, crit_action, ancil_action);

       The values for png_set_crc_action() say how libpng is to handle CRC  errors  in  ancillary  and  critical
       chunks, and whether to use the data contained therein.  Note that it is impossible to "discard" data in a
       critical chunk.

       Choices for (int) crit_action are
          PNG_CRC_DEFAULT      0  error/quit
          PNG_CRC_ERROR_QUIT   1  error/quit
          PNG_CRC_WARN_USE     3  warn/use data
          PNG_CRC_QUIET_USE    4  quiet/use data
          PNG_CRC_NO_CHANGE    5  use the current value

       Choices for (int) ancil_action are
          PNG_CRC_DEFAULT      0  error/quit
          PNG_CRC_ERROR_QUIT   1  error/quit
          PNG_CRC_WARN_DISCARD 2  warn/discard data
          PNG_CRC_WARN_USE     3  warn/use data
          PNG_CRC_QUIET_USE    4  quiet/use data
          PNG_CRC_NO_CHANGE    5  use the current value

   Setting up callback code
       You can set up a callback function to handle any unknown chunks in the input stream. You must supply  the
       function

           read_chunk_callback(png_structp png_ptr,
                png_unknown_chunkp chunk);
           {
              /* The unknown chunk structure contains your
                 chunk data, along with similar data for any other
                 unknown chunks: */

                  png_byte name[5];
                  png_byte *data;
                  png_size_t size;

              /* Note that libpng has already taken care of
                 the CRC handling */

              /* put your code here.  Search for your chunk in the
                 unknown chunk structure, process it, and return one
                 of the following: */

              return (-n); /* chunk had an error */
              return (0); /* did not recognize */
              return (n); /* success */
           }

       (You can give your function another name that you like instead of "read_chunk_callback")

       To inform libpng about your function, use

           png_set_read_user_chunk_fn(png_ptr, user_chunk_ptr,
               read_chunk_callback);

       This names not only the callback function, but also a user pointer that you can retrieve with

           png_get_user_chunk_ptr(png_ptr);

       If  you  call  the png_set_read_user_chunk_fn() function, then all unknown chunks which the callback does
       not handle will be saved when read.  You can cause them to be  discarded  by  returning  '1'  ("handled")
       instead  of  '0'.   This  behavior  will  change  in  libpng  1.7  and  the  default  handling set by the
       png_set_keep_unknown_chunks() function, described below, will be used when the callback  returns  0.   If
       you want the existing behavior you should set the global default to PNG_HANDLE_CHUNK_IF_SAFE now; this is
       compatible with all current versions of libpng and with 1.7.  Libpng 1.6 issues a warning if you keep the
       default, or PNG_HANDLE_CHUNK_NEVER, and the callback returns 0.

       At this point, you can set up a callback function that will be called after each row has been read, which
       you can use to control a progress meter or the like.  It's demonstrated in pngtest.c.  You must supply  a
       function

           void read_row_callback(png_structp png_ptr,
              png_uint_32 row, int pass);
           {
             /* put your code here */
           }

       (You can give it another name that you like instead of "read_row_callback")

       To inform libpng about your function, use

           png_set_read_status_fn(png_ptr, read_row_callback);

       When this function is called the row has already been completely processed and the 'row' and 'pass' refer
       to the next row to be handled.  For the non-interlaced case the row that was just handled is  simply  one
       less  than the passed in row number, and pass will always be 0.  For the interlaced case the same applies
       unless the row value is 0, in which case the row just handled was the last one from one of the  preceding
       passes.  Because interlacing may skip a pass you cannot be sure that the preceding pass is just 'pass-1',
       if you really need to know what the last pass is record (row,pass) from the callback  and  use  the  last
       recorded value each time.

       As with the user transform you can find the output row using the PNG_ROW_FROM_PASS_ROW macro.

   Unknown-chunk handling
       Now  you  get to set the way the library processes unknown chunks in the input PNG stream. Both known and
       unknown chunks will be read.  Normal behavior is that known chunks will be  parsed  into  information  in
       various  info_ptr  members  while unknown chunks will be discarded. This behavior can be wasteful if your
       application will never use some known chunk types. To change this, you can call:

           png_set_keep_unknown_chunks(png_ptr, keep,
               chunk_list, num_chunks);

           keep       - 0: default unknown chunk handling
                        1: ignore; do not keep
                        2: keep only if safe-to-copy
                        3: keep even if unsafe-to-copy

                      You can use these definitions:
                        PNG_HANDLE_CHUNK_AS_DEFAULT   0
                        PNG_HANDLE_CHUNK_NEVER        1
                        PNG_HANDLE_CHUNK_IF_SAFE      2
                        PNG_HANDLE_CHUNK_ALWAYS       3

           chunk_list - list of chunks affected (a byte string,
                        five bytes per chunk, NULL or ' ' if
                        num_chunks is positive; ignored if
                        numchunks <= 0).

           num_chunks - number of chunks affected; if 0, all
                        unknown chunks are affected.  If positive,
                        only the chunks in the list are affected,
                        and if negative all unknown chunks and
                        all known chunks except for the IHDR,
                        PLTE, tRNS, IDAT, and IEND chunks are
                        affected.

       Unknown chunks declared in this way  will  be  saved  as  raw  data  onto  a  list  of  png_unknown_chunk
       structures.   If  a  chunk  that  is normally known to libpng is named in the list, it will be handled as
       unknown,  according  to  the  "keep"  directive.   If  a  chunk  is  named  in  successive  instances  of
       png_set_keep_unknown_chunks(),  the final instance will take precedence.  The IHDR and IEND chunks should
       not be named in chunk_list; if they are, libpng will process them normally anyway.  If you know that your
       application  will  never  make  use  of  some  particular  chunks,  use  PNG_HANDLE_CHUNK_NEVER (or 1) as
       demonstrated below.

       Here is an example of the usage of png_set_keep_unknown_chunks(), where the  private  "vpAg"  chunk  will
       later be processed by a user chunk callback function:

           png_byte vpAg[5]={118, 112,  65, 103, (png_byte) ' '};

           #if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED)
             png_byte unused_chunks[]=
             {
               104,  73,  83,  84, (png_byte) ' ',   /* hIST */
               105,  84,  88, 116, (png_byte) ' ',   /* iTXt */
               112,  67,  65,  76, (png_byte) ' ',   /* pCAL */
               115,  67,  65,  76, (png_byte) ' ',   /* sCAL */
               115,  80,  76,  84, (png_byte) ' ',   /* sPLT */
               116,  73,  77,  69, (png_byte) ' ',   /* tIME */
             };
           #endif

           ...

           #if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED)
             /* ignore all unknown chunks
              * (use global setting "2" for libpng16 and earlier):
              */
             png_set_keep_unknown_chunks(read_ptr, 2, NULL, 0);

             /* except for vpAg: */
             png_set_keep_unknown_chunks(read_ptr, 2, vpAg, 1);

             /* also ignore unused known chunks: */
             png_set_keep_unknown_chunks(read_ptr, 1, unused_chunks,
                (int)(sizeof unused_chunks)/5);
           #endif

   User limits
       The  PNG specification allows the width and height of an image to be as large as 2^(31-1 (0x7fffffff), or
       about 2.147 billion rows and columns.  For safety, libpng imposes a default limit of 1 million  rows  and
       columns.  Larger images will be rejected immediately with a png_error() call. If you wish to change these
       limits, you can use

          png_set_user_limits(png_ptr, width_max, height_max);

       to set your own limits (libpng may reject some very  wide  images  anyway  because  of  potential  buffer
       overflow conditions).

       You  should  put  this  statement  after you create the PNG structure and before calling png_read_info(),
       png_read_png(), or png_process_data().

       When writing a PNG datastream, put this statement before calling png_write_info() or png_write_png().

       If you need to retrieve the limits that are being applied, use

          width_max = png_get_user_width_max(png_ptr);
          height_max = png_get_user_height_max(png_ptr);

       The PNG specification sets no limit on the number of ancillary chunks allowed in a  PNG  datastream.   By
       default,  libpng  imposes  a  limit  of  a total of 1000 sPLT, tEXt, iTXt, zTXt, and unknown chunks to be
       stored.  If you have set up both info_ptr and end_info_ptr, the limit applies separately  to  each.   You
       can change the limit on the total number of such chunks that will be stored, with

          png_set_chunk_cache_max(png_ptr, user_chunk_cache_max);

       where 0x7fffffffL means unlimited.  You can retrieve this limit with

          chunk_cache_max = png_get_chunk_cache_max(png_ptr);

       Libpng  imposes  a limit of 8 Megabytes (8,000,000 bytes) on the amount of memory that a compressed chunk
       other than IDAT can occupy, when decompressed.  You can change this limit with

          png_set_chunk_malloc_max(png_ptr, user_chunk_malloc_max);

       and you can retrieve the limit with

          chunk_malloc_max = png_get_chunk_malloc_max(png_ptr);

       Any chunks that would cause either of these limits to be exceeded will be ignored.

   Information about your system
       If you intend to display the PNG or to incorporate it in  other  image  data  you  need  to  tell  libpng
       information  about  your display or drawing surface so that libpng can convert the values in the image to
       match the display.

       From libpng-1.5.4 this information can be set before reading the PNG file header.   In  earlier  versions
       png_set_gamma()  existed  but  behaved incorrectly if called before the PNG file header had been read and
       png_set_alpha_mode() did not exist.

       If you need to support versions prior to libpng-1.5.4 test the version number as illustrated below  using
       "PNG_LIBPNG_VER >= 10504" and follow the procedures described in the appropriate manual page.

       You  give libpng the encoding expected by your system expressed as a 'gamma' value.  You can also specify
       a default encoding for the PNG file in case the required  information  is  missing  from  the  file.   By
       default libpng assumes that the PNG data matches your system, to keep this default call:

          png_set_gamma(png_ptr, screen_gamma, output_gamma);

       or you can use the fixed point equivalent:

          png_set_gamma_fixed(png_ptr, PNG_FP_1*screen_gamma,
             PNG_FP_1*output_gamma);

       If you don't know the gamma for your system it is probably 2.2 - a good approximation to the IEC standard
       for display systems (sRGB).  If images are too contrasty or washed out you got the value  wrong  -  check
       your system documentation!

       Many  systems  permit  the  system  gamma  to  be changed via a lookup table in the display driver, a few
       systems, including older Macs, change the response by default.  As of  1.5.4  three  special  values  are
       available to handle common situations:

          PNG_DEFAULT_sRGB: Indicates that the system conforms to the
                            IEC 61966-2-1 standard.  This matches almost
                            all systems.
          PNG_GAMMA_MAC_18: Indicates that the system is an older
                            (pre Mac OS 10.6) Apple Macintosh system with
                            the default settings.
          PNG_GAMMA_LINEAR: Just the fixed point value for 1.0 - indicates
                            that the system expects data with no gamma
                            encoding.

       You  would  use the linear (unencoded) value if you need to process the pixel values further because this
       avoids the need to decode and re-encode each component value whenever arithmetic is performed.  A lot  of
       graphics  software  uses  linear  values for this reason, often with higher precision component values to
       preserve overall accuracy.

       The output_gamma value expresses how to decode the output values, not how they are encoded.   The  values
       used  correspond  to  the normal numbers used to describe the overall gamma of a computer display system;
       for example 2.2 for an sRGB conformant system.  The values are scaled by 100000 in the _fixed version  of
       the API (so 220000 for sRGB.)

       The  inverse of the value is always used to provide a default for the PNG file encoding if it has no gAMA
       chunk and if png_set_gamma() has not been called to override the PNG gamma information.

       When the ALPHA_OPTIMIZED mode is selected the output gamma is used to encode opaque pixels however pixels
       with lower alpha values are not encoded, regardless of the output gamma setting.

       When  the  standard Porter Duff handling is requested with mode 1 the output encoding is set to be linear
       and the output_gamma value is only relevant as a default for input data that has  no  gamma  information.
       The  linear  output  encoding will be overridden if png_set_gamma() is called - the results may be highly
       unexpected!

       The following numbers are derived from the sRGB standard and the research behind it.  sRGB is defined  to
       be  approximated by a PNG gAMA chunk value of 0.45455 (1/2.2) for PNG.  The value implicitly includes any
       viewing correction required to take account of any differences in the color environment of  the  original
       scene  and  the  intended display environment; the value expresses how to *decode* the image for display,
       not how the original data was *encoded*.

       sRGB provides a peg for the PNG standard by defining a viewing environment.  sRGB itself, and earlier  TV
       standards,  actually  use a more complex transform (a linear portion then a gamma 2.4 power law) than PNG
       can express.  (PNG is limited to simple power laws.)  By saying that an image for direct  display  on  an
       sRGB  conformant  system  should be stored with a gAMA chunk value of 45455 (11.3.3.2 and 11.3.3.5 of the
       ISO PNG specification) the PNG specification makes it possible to derive values for other display systems
       and environments.

       The  Mac  value  is deduced from the sRGB based on an assumption that the actual extra viewing correction
       used in early Mac display systems was implemented as a power 1.45 lookup table.

       Any system where a programmable lookup table is used or where the behavior of the  final  display  device
       characteristics  can  be  changed  requires  system  specific  code to obtain the current characteristic.
       However this can be difficult and most PNG gamma correction only requires an approximate value.

       By default, if png_set_alpha_mode() is not called, libpng assumes that all values are unencoded,  linear,
       values  and  that the output device also has a linear characteristic.  This is only very rarely correct -
       it is invariably better to call png_set_alpha_mode() with PNG_DEFAULT_sRGB than rely on  the  default  if
       you don't know what the right answer is!

       The  special  value  PNG_GAMMA_MAC_18  indicates  an  older  Mac  system  (pre  Mac OS 10.6) which used a
       correction table to implement a somewhat lower gamma on an otherwise sRGB system.

       Both these values are reserved (not simple gamma values)  in  order  to  allow  more  precise  correction
       internally in the future.

       NOTE:  the  values  can  be passed to either the fixed or floating point APIs, but the floating point API
       will also accept floating point values.

       The second thing you may need to tell libpng about is how your system handles alpha channel  information.
       Some,  but  not  all,  PNG  files contain an alpha channel.  To display these files correctly you need to
       compose the data onto a suitable background, as described in the PNG specification.

       Libpng only supports composing onto a single color (using png_set_background; see below).  Otherwise  you
       must do the composition yourself and, in this case, you may need to call png_set_alpha_mode:

          #if PNG_LIBPNG_VER >= 10504
             png_set_alpha_mode(png_ptr, mode, screen_gamma);
          #else
             png_set_gamma(png_ptr, screen_gamma, 1.0/screen_gamma);
          #endif

       The  screen_gamma  value is the same as the argument to png_set_gamma; however, how it affects the output
       depends on the mode.  png_set_alpha_mode() sets the file gamma default to 1/screen_gamma, so normally you
       don't  need  to  call  png_set_gamma.   If  you  need  different  defaults  call  png_set_gamma()  before
       png_set_alpha_mode() - if you call it after it will override the settings made by png_set_alpha_mode().

       The mode is as follows:

           PNG_ALPHA_PNG: The data is encoded according to the PNG specification.  Red, green and blue, or gray,
       components  are gamma encoded color values and are not premultiplied by the alpha value.  The alpha value
       is a linear measure of the contribution of the pixel to the corresponding final output pixel.

       You should normally use this format if you intend to perform color correction on the color values;  most,
       maybe  all,  color  correction  software  has  no handling for the alpha channel and, anyway, the math to
       handle pre-multiplied component values is unnecessarily complex.

       Before you do any arithmetic on the component values you need to remove the gamma encoding  and  multiply
       out  the alpha channel.  See the PNG specification for more detail.  It is important to note that when an
       image with an alpha channel is scaled, linear encoded, pre-multiplied component values must be used!

       The remaining modes assume you don't need to do any further color correction or  that  if  you  do,  your
       color  correction software knows all about alpha (it probably doesn't!).  They 'associate' the alpha with
       the color information by storing color channel values that have been scaled by the alpha.  The  advantage
       is  that the color channels can be resampled (the image can be scaled) in this form.  The disadvantage is
       that normal practice is to store linear, not (gamma) encoded, values and this  requires  16-bit  channels
       for still images rather than the 8-bit channels that are just about sufficient if gamma encoding is used.
       In addition all non-transparent pixel values, including completely opaque ones, must be gamma encoded  to
       produce the final image.  These are the 'STANDARD', 'ASSOCIATED' or 'PREMULTIPLIED' modes described below
       (the latter being the two common names for associated alpha color channels). Note that PNG  files  always
       contain  non-associated  color channels; png_set_alpha_mode() with one of the modes causes the decoder to
       convert the pixels to an associated form before returning them to your application.

       Since it is not necessary to perform arithmetic on opaque color values so long as  they  are  not  to  be
       resampled  and  are  in the final color space it is possible to optimize the handling of alpha by storing
       the opaque pixels in the PNG format (adjusted for the output color space) while storing partially  opaque
       pixels  in  the  standard,  linear,  format.   The  accuracy  required  for standard alpha composition is
       relatively low, because the pixels are isolated, therefore typically the accuracy loss in  storing  8-bit
       linear  values  is  acceptable.   (This is not true if the alpha channel is used to simulate transparency
       over large areas - use 16 bits or the PNG mode in this case!)  This is the 'OPTIMIZED'  mode.   For  this
       mode a pixel is treated as opaque only if the alpha value is equal to the maximum value.

           PNG_ALPHA_STANDARD:   The  data  libpng  produces  is  encoded  in  the  standard way assumed by most
       correctly written graphics software.  The gamma encoding  will  be  removed  by  libpng  and  the  linear
       component values will be pre-multiplied by the alpha channel.

       With  this  format  the  final  image  must  be re-encoded to match the display gamma before the image is
       displayed.  If your system doesn't do that, yet still seems to perform arithmetic on the  pixels  without
       decoding them, it is broken - check out the modes below.

       With PNG_ALPHA_STANDARD libpng always produces linear component values, whatever screen_gamma you supply.
       The screen_gamma value is, however, used as a default for the file gamma if the PNG  file  has  no  gamma
       information.

       If  you  call  png_set_gamma() after png_set_alpha_mode() you will override the linear encoding.  Instead
       the pre-multiplied pixel values will be gamma encoded but the alpha channel will still be  linear.   This
       may actually match the requirements of some broken software, but it is unlikely.

       While  linear  8-bit  data  is  often  used it has insufficient precision for any image with a reasonable
       dynamic range.  To avoid problems, and if your software supports it, use png_set_expand_16() to force all
       components to 16 bits.

           PNG_ALPHA_OPTIMIZED: This mode is the same as PNG_ALPHA_STANDARD except that completely opaque pixels
       are gamma encoded according to the screen_gamma value.  Pixels with alpha less than 1.0 will  still  have
       linear components.

       Use this format if you have control over your compositing software and so don't do other arithmetic (such
       as scaling) on the data you get from libpng.  Your compositing software can simply copy opaque pixels  to
       the output but still has linear values for the non-opaque pixels.

       In  normal  compositing, where the alpha channel encodes partial pixel coverage (as opposed to broad area
       translucency), the inaccuracies of the 8-bit representation of non-opaque pixels are irrelevant.

       You can also try this format if your software is broken; it might look better.

           PNG_ALPHA_BROKEN: This is PNG_ALPHA_STANDARD; however, all  component  values,  including  the  alpha
       channel  are gamma encoded.  This is broken because, in practice, no implementation that uses this choice
       correctly undoes the encoding before handling alpha composition.  Use this choice only if  other  serious
       errors  in the software or hardware you use mandate it.  In most cases of broken software or hardware the
       bug in the final display manifests as a subtle halo around composited parts of the image.   You  may  not
       even  perceive  this  as  a  halo;  the  composited part of the image may simply appear separate from the
       background, as though it had been cut out of paper and pasted on afterward.

       If you don't have to deal with bugs in software or hardware, or if you can  fix  them,  there  are  three
       recommended ways of using png_set_alpha_mode():

          png_set_alpha_mode(png_ptr, PNG_ALPHA_PNG,
              screen_gamma);

       You  can  do  color  correction  on  the  result  (libpng  does  not  currently  support color correction
       internally).  When you handle the alpha channel you need to undo the gamma encoding and multiply out  the
       alpha.

          png_set_alpha_mode(png_ptr, PNG_ALPHA_STANDARD,
              screen_gamma);
          png_set_expand_16(png_ptr);

       If   you   are   using   the   high   level  interface,  don't  call  png_set_expand_16();  instead  pass
       PNG_TRANSFORM_EXPAND_16 to the interface.

       With this mode you can't do color correction, but  you  can  do  arithmetic,  including  composition  and
       scaling, on the data without further processing.

          png_set_alpha_mode(png_ptr, PNG_ALPHA_OPTIMIZED,
              screen_gamma);

       You  can  avoid  the expansion to 16-bit components with this mode, but you lose the ability to scale the
       image or perform other linear arithmetic.  All you can do is compose the result onto a  matching  output.
       Since this mode is libpng-specific you also need to write your own composition software.

       The  following  are  examples  of  calls  to  png_set_alpha_mode  to  achieve  the required overall gamma
       correction and, where necessary, alpha premultiplication.

           png_set_alpha_mode(pp, PNG_ALPHA_PNG, PNG_DEFAULT_sRGB);

       This is the default libpng handling of the alpha channel -  it  is  not  pre-multiplied  into  the  color
       components.   In  addition  the call states that the output is for a sRGB system and causes all PNG files
       without gAMA chunks to be assumed to be encoded using sRGB.

           png_set_alpha_mode(pp, PNG_ALPHA_PNG, PNG_GAMMA_MAC);

       In this case the output is assumed to be something like an sRGB conformant display preceeded by a  power-
       law lookup table of power 1.45.  This is how early Mac systems behaved.

           png_set_alpha_mode(pp, PNG_ALPHA_STANDARD, PNG_GAMMA_LINEAR);

       This is the classic Jim Blinn approach and will work in academic environments where everything is done by
       the book.  It has the shortcoming of assuming that input PNG data with no gamma information is  linear  -
       this is unlikely to be correct unless the PNG files where generated locally.  Most of the time the output
       precision will be so low as to show significant banding in dark areas of the image.

           png_set_expand_16(pp);
           png_set_alpha_mode(pp, PNG_ALPHA_STANDARD, PNG_DEFAULT_sRGB);

       This is a somewhat more realistic Jim Blinn inspired approach.  PNG files are assumed to  have  the  sRGB
       encoding  if  not marked with a gamma value and the output is always 16 bits per component.  This permits
       accurate scaling and processing of the data.  If you know  that  your  input  PNG  files  were  generated
       locally you might need to replace PNG_DEFAULT_sRGB with the correct value for your system.

           png_set_alpha_mode(pp, PNG_ALPHA_OPTIMIZED, PNG_DEFAULT_sRGB);

       If  you just need to composite the PNG image onto an existing background and if you control the code that
       does this you can use the optimization setting.  In this case you just copy completely opaque  pixels  to
       the  output.  For pixels that are not completely transparent (you just skip those) you do the composition
       math using png_composite or png_composite_16 below then encode the resultant 8-bit or  16-bit  values  to
       match the output encoding.

           Other cases

       If  neither the PNG nor the standard linear encoding work for you because of the software or hardware you
       use then you have a big problem.  The PNG case will probably result  in  halos  around  the  image.   The
       linear  encoding  will  probably result in a washed out, too bright, image (it's actually too contrasty.)
       Try the ALPHA_OPTIMIZED mode above - this will probably substantially reduce  the  halos.   Alternatively
       try:

           png_set_alpha_mode(pp, PNG_ALPHA_BROKEN, PNG_DEFAULT_sRGB);

       This option will also reduce the halos, but there will be slight dark halos round the opaque parts of the
       image where the background is light.  In the OPTIMIZED mode the halos  will  be  light  halos  where  the
       background is dark.  Take your pick - the halos are unavoidable unless you can get your hardware/software
       fixed!  (The OPTIMIZED approach is slightly faster.)

       When the default gamma of PNG files doesn't match the output gamma.  If you have PNG files with no  gamma
       information png_set_alpha_mode allows you to provide a default gamma, but it also sets the ouput gamma to
       the matching value.  If you know your PNG files have a gamma that doesn't match the output you  can  take
       advantage  of the fact that png_set_alpha_mode always sets the output gamma but only sets the PNG default
       if it is not already set:

           png_set_alpha_mode(pp, PNG_ALPHA_PNG, PNG_DEFAULT_sRGB);
           png_set_alpha_mode(pp, PNG_ALPHA_PNG, PNG_GAMMA_MAC);

       The first call sets both the default and the output gamma values, the second call  overrides  the  output
       gamma  without  changing  the default.  This is easier than achieving the same effect with png_set_gamma.
       You must use PNG_ALPHA_PNG for the first call - internal checking in png_set_alpha will fire if more than
       one  call  to  png_set_alpha_mode  and  png_set_background  is  made  in the same read operation, however
       multiple calls with PNG_ALPHA_PNG are ignored.

       If you don't need, or can't handle, the alpha channel you can call png_set_background() to remove  it  by
       compositing  against a fixed color.  Don't call png_set_strip_alpha() to do this - it will leave spurious
       pixel values in transparent parts of this image.

          png_set_background(png_ptr, &background_color,
              PNG_BACKGROUND_GAMMA_SCREEN, 0, 1);

       The background_color is an RGB or grayscale value according to the data format libpng  will  produce  for
       you.  Because you don't yet know the format of the PNG file, if you call png_set_background at this point
       you must arrange for the format produced by libpng to always have 8-bit or  16-bit  components  and  then
       store  the  color  as  an 8-bit or 16-bit color as appropriate.  The color contains separate gray and RGB
       component values, so you can let libpng produce gray or RGB output according to the input format, but low
       bit depth grayscale images must always be converted to at least 8-bit format.  (Even though low bit depth
       grayscale images can't have an alpha channel they can have a transparent color!)

       You set the transforms you need later, either as flags to the high level interface or  libpng  API  calls
       for the low level interface.  For reference the settings and API calls required are:

       8-bit values:
          PNG_TRANSFORM_SCALE_16 | PNG_EXPAND
          png_set_expand(png_ptr); png_set_scale_16(png_ptr);

          If you must get exactly the same inaccurate results
          produced by default in versions prior to libpng-1.5.4,
          use PNG_TRANSFORM_STRIP_16 and png_set_strip_16(png_ptr)
          instead.

       16-bit values:
          PNG_TRANSFORM_EXPAND_16
          png_set_expand_16(png_ptr);

       In  either  case  palette  image  data  will be expanded to RGB.  If you just want color data you can add
       PNG_TRANSFORM_GRAY_TO_RGB or png_set_gray_to_rgb(png_ptr) to the list.

       Calling png_set_background before the PNG file header is  read  will  not  work  prior  to  libpng-1.5.4.
       Because  the  failure  may  result  in  unexpected  warnings or errors it is therefore much safer to call
       png_set_background after the head has been read.  Unfortunately this means that prior to libpng-1.5.4  it
       cannot be used with the high level interface.

   The high-level read interface
       At this point there are two ways to proceed; through the high-level read interface, or through a sequence
       of low-level read operations.  You can use the high-level interface if (a) you are willing  to  read  the
       entire  image  into memory, and (b) the input transformations you want to do are limited to the following
       set:

           PNG_TRANSFORM_IDENTITY      No transformation
           PNG_TRANSFORM_SCALE_16      Strip 16-bit samples to
                                       8-bit accurately
           PNG_TRANSFORM_STRIP_16      Chop 16-bit samples to
                                       8-bit less accurately
           PNG_TRANSFORM_STRIP_ALPHA   Discard the alpha channel
           PNG_TRANSFORM_PACKING       Expand 1, 2 and 4-bit
                                       samples to bytes
           PNG_TRANSFORM_PACKSWAP      Change order of packed
                                       pixels to LSB first
           PNG_TRANSFORM_EXPAND        Perform set_expand()
           PNG_TRANSFORM_INVERT_MONO   Invert monochrome images
           PNG_TRANSFORM_SHIFT         Normalize pixels to the
                                       sBIT depth
           PNG_TRANSFORM_BGR           Flip RGB to BGR, RGBA
                                       to BGRA
           PNG_TRANSFORM_SWAP_ALPHA    Flip RGBA to ARGB or GA
                                       to AG
           PNG_TRANSFORM_INVERT_ALPHA  Change alpha from opacity
                                       to transparency
           PNG_TRANSFORM_SWAP_ENDIAN   Byte-swap 16-bit samples
           PNG_TRANSFORM_GRAY_TO_RGB   Expand grayscale samples
                                       to RGB (or GA to RGBA)
           PNG_TRANSFORM_EXPAND_16     Expand samples to 16 bits

       (This excludes setting a background color, doing gamma transformation, quantizing, and  setting  filler.)
       If this is the case, simply do this:

           png_read_png(png_ptr, info_ptr, png_transforms, NULL)

       where  png_transforms  is an integer containing the bitwise OR of some set of transformation flags.  This
       call is equivalent to png_read_info(), followed the set of transformations  indicated  by  the  transform
       mask, then png_read_image(), and finally png_read_end().

       (The  final  parameter of this call is not yet used.  Someday it might point to transformation parameters
       required by some future input transform.)

       You must use png_transforms and not call any png_set_transform() functions when you use png_read_png().

       After you have called png_read_png(), you can retrieve the image data with

          row_pointers = png_get_rows(png_ptr, info_ptr);

       where row_pointers is an array of pointers to the pixel data for each row:

          png_bytep row_pointers[height];

       If you know your image size and pixel size ahead of time, you can allocate row_pointers prior to  calling
       png_read_png() with

          if (height > PNG_UINT_32_MAX/(sizeof (png_byte)))
             png_error (png_ptr,
                 "Image is too tall to process in memory");

          if (width > PNG_UINT_32_MAX/pixel_size)
             png_error (png_ptr,
                 "Image is too wide to process in memory");

          row_pointers = png_malloc(png_ptr,
              height*(sizeof (png_bytep)));

          for (int i=0; i<height, i++)
             row_pointers[i]=NULL;  /* security precaution */

          for (int i=0; i<height, i++)
             row_pointers[i]=png_malloc(png_ptr,
                 width*pixel_size);

          png_set_rows(png_ptr, info_ptr, &row_pointers);

       Alternatively you could allocate your image in one big block and define row_pointers[i] to point into the
       proper places in your block.

       If you use png_set_rows(), the application is responsible for freeing row_pointers (and  row_pointers[i],
       if they were separately allocated).

       If  you  don't  allocate  row_pointers  ahead of time, png_read_png() will do it, and it'll be free'ed by
       libpng when you call png_destroy_*().

   The low-level read interface
       If you are going the low-level route, you are now ready to read all the file information up to the actual
       image data.  You do this with a call to png_read_info().

           png_read_info(png_ptr, info_ptr);

       This will process all chunks up to but not including the image data.

       This  also  copies  some  of  the  data  from  the  PNG  file  into the decode structure for use in later
       transformations.  Important information copied in is:

       1) The PNG file gamma from the gAMA chunk.  This overwrites the default value provided by an earlier call
       to png_set_gamma or png_set_alpha_mode.

       2)  Prior  to libpng-1.5.4 the background color from a bKGd chunk.  This damages the information provided
       by an earlier call to png_set_background resulting in unexpected behavior.  Libpng-1.5.4 no  longer  does
       this.

       3)  The  number of significant bits in each component value.  Libpng uses this to optimize gamma handling
       by reducing the internal lookup table sizes.

       4) The transparent color information from a tRNS chunk.   This  can  be  modified  by  a  later  call  to
       png_set_tRNS.

   Querying the info structure
       Functions  are  used  to  get  the  information from the info_ptr once it has been read.  Note that these
       fields may not be completely filled in until png_read_end() has read the chunk data following the image.

           png_get_IHDR(png_ptr, info_ptr, &width, &height,
              &bit_depth, &color_type, &interlace_type,
              &compression_type, &filter_method);

           width          - holds the width of the image
                            in pixels (up to 2^31).

           height         - holds the height of the image
                            in pixels (up to 2^31).

           bit_depth      - holds the bit depth of one of the
                            image channels.  (valid values are
                            1, 2, 4, 8, 16 and depend also on
                            the color_type.  See also
                            significant bits (sBIT) below).

           color_type     - describes which color/alpha channels
                                are present.
                            PNG_COLOR_TYPE_GRAY
                               (bit depths 1, 2, 4, 8, 16)
                            PNG_COLOR_TYPE_GRAY_ALPHA
                               (bit depths 8, 16)
                            PNG_COLOR_TYPE_PALETTE
                               (bit depths 1, 2, 4, 8)
                            PNG_COLOR_TYPE_RGB
                               (bit_depths 8, 16)
                            PNG_COLOR_TYPE_RGB_ALPHA
                               (bit_depths 8, 16)

                            PNG_COLOR_MASK_PALETTE
                            PNG_COLOR_MASK_COLOR
                            PNG_COLOR_MASK_ALPHA

           interlace_type - (PNG_INTERLACE_NONE or
                            PNG_INTERLACE_ADAM7)

           compression_type - (must be PNG_COMPRESSION_TYPE_BASE
                            for PNG 1.0)

           filter_method  - (must be PNG_FILTER_TYPE_BASE
                            for PNG 1.0, and can also be
                            PNG_INTRAPIXEL_DIFFERENCING if
                            the PNG datastream is embedded in
                            a MNG-1.0 datastream)

           Any of width, height, color_type, bit_depth,
           interlace_type, compression_type, or filter_method can
           be NULL if you are not interested in their values.

           Note that png_get_IHDR() returns 32-bit data into
           the application's width and height variables.
           This is an unsafe situation if these are not png_uint_32
           variables.  In such situations, the
           png_get_image_width() and png_get_image_height()
           functions described below are safer.

           width            = png_get_image_width(png_ptr,
                                info_ptr);

           height           = png_get_image_height(png_ptr,
                                info_ptr);

           bit_depth        = png_get_bit_depth(png_ptr,
                                info_ptr);

           color_type       = png_get_color_type(png_ptr,
                                info_ptr);

           interlace_type   = png_get_interlace_type(png_ptr,
                                info_ptr);

           compression_type = png_get_compression_type(png_ptr,
                                info_ptr);

           filter_method    = png_get_filter_type(png_ptr,
                                info_ptr);

           channels = png_get_channels(png_ptr, info_ptr);

           channels       - number of channels of info for the
                            color type (valid values are 1 (GRAY,
                            PALETTE), 2 (GRAY_ALPHA), 3 (RGB),
                            4 (RGB_ALPHA or RGB + filler byte))

           rowbytes = png_get_rowbytes(png_ptr, info_ptr);

           rowbytes       - number of bytes needed to hold a row

           signature = png_get_signature(png_ptr, info_ptr);

           signature      - holds the signature read from the
                            file (if any).  The data is kept in
                            the same offset it would be if the
                            whole signature were read (i.e. if an
                            application had already read in 4
                            bytes of signature before starting
                            libpng, the remaining 4 bytes would
                            be in signature[4] through signature[7]
                            (see png_set_sig_bytes())).

       These are also important,  but  their  validity  depends  on  whether  the  chunk  has  been  read.   The
       png_get_valid(png_ptr,  info_ptr, PNG_INFO_<chunk>) and png_get_<chunk>(png_ptr, info_ptr, ...) functions
       return non-zero if the  data  has  been  read,  or  zero  if  it  is  missing.   The  parameters  to  the
       png_get_<chunk>  are  set  directly  if  they  are  simple  data types, or a pointer into the info_ptr is
       returned for any complex types.

       The colorspace data from gAMA, cHRM, sRGB,  iCCP,  and  sBIT  chunks  is  simply  returned  to  give  the
       application  information  about how the image was encoded.  Libpng itself only does transformations using
       the file gamma when combining semitransparent pixels with the background color, and, since  libpng-1.6.0,
       when  converting between 8-bit sRGB and 16-bit linear pixels within the simplified API.  Libpng also uses
       the file gamma when converting RGB to  gray,  beginning  with  libpng-1.0.5,  if  the  application  calls
       png_set_rgb_to_gray()).

           png_get_PLTE(png_ptr, info_ptr, &palette,
                            &num_palette);

           palette        - the palette for the file
                            (array of png_color)

           num_palette    - number of entries in the palette

           png_get_gAMA(png_ptr, info_ptr, &file_gamma);
           png_get_gAMA_fixed(png_ptr, info_ptr, &int_file_gamma);

           file_gamma     - the gamma at which the file is
                            written (PNG_INFO_gAMA)

           int_file_gamma - 100,000 times the gamma at which the
                            file is written

           png_get_cHRM(png_ptr, info_ptr,  &white_x, &white_y, &red_x,
                            &red_y, &green_x, &green_y, &blue_x, &blue_y)
           png_get_cHRM_XYZ(png_ptr, info_ptr, &red_X, &red_Y, &red_Z,
                            &green_X, &green_Y, &green_Z, &blue_X, &blue_Y,
                            &blue_Z)
           png_get_cHRM_fixed(png_ptr, info_ptr, &int_white_x,
                            &int_white_y, &int_red_x, &int_red_y,
                            &int_green_x, &int_green_y, &int_blue_x,
                            &int_blue_y)
           png_get_cHRM_XYZ_fixed(png_ptr, info_ptr, &int_red_X, &int_red_Y,
                            &int_red_Z, &int_green_X, &int_green_Y,
                            &int_green_Z, &int_blue_X, &int_blue_Y,
                            &int_blue_Z)

           {white,red,green,blue}_{x,y}
                            A color space encoding specified using the
                            chromaticities of the end points and the
                            white point. (PNG_INFO_cHRM)

           {red,green,blue}_{X,Y,Z}
                            A color space encoding specified using the
                            encoding end points - the CIE tristimulus
                            specification of the intended color of the red,
                            green and blue channels in the PNG RGB data.
                            The white point is simply the sum of the three
                            end points. (PNG_INFO_cHRM)

           png_get_sRGB(png_ptr, info_ptr, &srgb_intent);

           srgb_intent -    the rendering intent (PNG_INFO_sRGB)
                            The presence of the sRGB chunk
                            means that the pixel data is in the
                            sRGB color space.  This chunk also
                            implies specific values of gAMA and
                            cHRM.

           png_get_iCCP(png_ptr, info_ptr, &name,
              &compression_type, &profile, &proflen);

           name             - The profile name.

           compression_type - The compression type; always
                              PNG_COMPRESSION_TYPE_BASE for PNG 1.0.
                              You may give NULL to this argument to
                              ignore it.

           profile          - International Color Consortium color
                              profile data. May contain NULs.

           proflen          - length of profile data in bytes.

           png_get_sBIT(png_ptr, info_ptr, &sig_bit);

           sig_bit        - the number of significant bits for
                            (PNG_INFO_sBIT) each of the gray,
                            red, green, and blue channels,
                            whichever are appropriate for the
                            given color type (png_color_16)

           png_get_tRNS(png_ptr, info_ptr, &trans_alpha,
                            &num_trans, &trans_color);

           trans_alpha    - array of alpha (transparency)
                            entries for palette (PNG_INFO_tRNS)

           num_trans      - number of transparent entries
                            (PNG_INFO_tRNS)

           trans_color    - graylevel or color sample values of
                            the single transparent color for
                            non-paletted images (PNG_INFO_tRNS)

           png_get_hIST(png_ptr, info_ptr, &hist);
                            (PNG_INFO_hIST)

           hist           - histogram of palette (array of
                            png_uint_16)

           png_get_tIME(png_ptr, info_ptr, &mod_time);

           mod_time       - time image was last modified
                           (PNG_VALID_tIME)

           png_get_bKGD(png_ptr, info_ptr, &background);

           background     - background color (of type
                            png_color_16p) (PNG_VALID_bKGD)
                            valid 16-bit red, green and blue
                            values, regardless of color_type

           num_comments   = png_get_text(png_ptr, info_ptr,
                            &text_ptr, &num_text);

           num_comments   - number of comments

           text_ptr       - array of png_text holding image
                            comments

           text_ptr[i].compression - type of compression used
                        on "text" PNG_TEXT_COMPRESSION_NONE
                                  PNG_TEXT_COMPRESSION_zTXt
                                  PNG_ITXT_COMPRESSION_NONE
                                  PNG_ITXT_COMPRESSION_zTXt

           text_ptr[i].key   - keyword for comment.  Must contain
                                1-79 characters.

           text_ptr[i].text  - text comments for current
                                keyword.  Can be empty.

           text_ptr[i].text_length - length of text string,
                        after decompression, 0 for iTXt

           text_ptr[i].itxt_length - length of itxt string,
                        after decompression, 0 for tEXt/zTXt

           text_ptr[i].lang  - language of comment (empty
                                string for unknown).

           text_ptr[i].lang_key  - keyword in UTF-8
                                (empty string for unknown).

           Note that the itxt_length, lang, and lang_key
           members of the text_ptr structure only exist when the
           library is built with iTXt chunk support.  Prior to
           libpng-1.4.0 the library was built by default without
           iTXt support. Also note that when iTXt is supported,
           they contain NULL pointers when the "compression"
           field contains PNG_TEXT_COMPRESSION_NONE or
           PNG_TEXT_COMPRESSION_zTXt.

           num_text       - number of comments (same as
                            num_comments; you can put NULL here
                            to avoid the duplication)

           Note while png_set_text() will accept text, language,
           and translated keywords that can be NULL pointers, the
           structure returned by png_get_text will always contain
           regular zero-terminated C strings.  They might be
           empty strings but they will never be NULL pointers.

           num_spalettes = png_get_sPLT(png_ptr, info_ptr,
              &palette_ptr);

           num_spalettes  - number of sPLT chunks read.

           palette_ptr    - array of palette structures holding
                            contents of one or more sPLT chunks
                            read.

           png_get_oFFs(png_ptr, info_ptr, &offset_x, &offset_y,
              &unit_type);

           offset_x       - positive offset from the left edge
                            of the screen (can be negative)

           offset_y       - positive offset from the top edge
                            of the screen (can be negative)

           unit_type      - PNG_OFFSET_PIXEL, PNG_OFFSET_MICROMETER

           png_get_pHYs(png_ptr, info_ptr, &res_x, &res_y,
              &unit_type);

           res_x          - pixels/unit physical resolution in
                            x direction

           res_y          - pixels/unit physical resolution in
                            x direction

           unit_type      - PNG_RESOLUTION_UNKNOWN,
                            PNG_RESOLUTION_METER

           png_get_sCAL(png_ptr, info_ptr, &unit, &width,
              &height)

           unit        - physical scale units (an integer)

           width       - width of a pixel in physical scale units

           height      - height of a pixel in physical scale units
                        (width and height are doubles)

           png_get_sCAL_s(png_ptr, info_ptr, &unit, &width,
              &height)

           unit        - physical scale units (an integer)

           width       - width of a pixel in physical scale units
                         (expressed as a string)

           height      - height of a pixel in physical scale units
                        (width and height are strings like "2.54")

           num_unknown_chunks = png_get_unknown_chunks(png_ptr,
              info_ptr, &unknowns)

           unknowns          - array of png_unknown_chunk
                               structures holding unknown chunks

           unknowns[i].name  - name of unknown chunk

           unknowns[i].data  - data of unknown chunk

           unknowns[i].size  - size of unknown chunk's data

           unknowns[i].location - position of chunk in file

           The value of "i" corresponds to the order in which the
           chunks were read from the PNG file or inserted with the
           png_set_unknown_chunks() function.

           The value of "location" is a bitwise "or" of

                PNG_HAVE_IHDR  (0x01)
                PNG_HAVE_PLTE  (0x02)
                PNG_AFTER_IDAT (0x08)

       The data from the pHYs chunk can be retrieved in several convenient forms:

           res_x = png_get_x_pixels_per_meter(png_ptr,
              info_ptr)

           res_y = png_get_y_pixels_per_meter(png_ptr,
              info_ptr)

           res_x_and_y = png_get_pixels_per_meter(png_ptr,
              info_ptr)

           res_x = png_get_x_pixels_per_inch(png_ptr,
              info_ptr)

           res_y = png_get_y_pixels_per_inch(png_ptr,
              info_ptr)

           res_x_and_y = png_get_pixels_per_inch(png_ptr,
              info_ptr)

           aspect_ratio = png_get_pixel_aspect_ratio(png_ptr,
              info_ptr)

           Each of these returns 0 [signifying "unknown"] if
              the data is not present or if res_x is 0;
              res_x_and_y is 0 if res_x != res_y

           Note that because of the way the resolutions are
              stored internally, the inch conversions won't
              come out to exactly even number.  For example,
              72 dpi is stored as 0.28346 pixels/meter, and
              when this is retrieved it is 71.9988 dpi, so
              be sure to round the returned value appropriately
              if you want to display a reasonable-looking result.

       The data from the oFFs chunk can be retrieved in several convenient forms:

           x_offset = png_get_x_offset_microns(png_ptr, info_ptr);

           y_offset = png_get_y_offset_microns(png_ptr, info_ptr);

           x_offset = png_get_x_offset_inches(png_ptr, info_ptr);

           y_offset = png_get_y_offset_inches(png_ptr, info_ptr);

           Each of these returns 0 [signifying "unknown" if both
              x and y are 0] if the data is not present or if the
              chunk is present but the unit is the pixel.  The
              remark about inexact inch conversions applies here
              as well, because a value in inches can't always be
              converted to microns and back without some loss
              of precision.

       For  more  information, see the PNG specification for chunk contents.  Be careful with trusting rowbytes,
       as some of the  transformations  could  increase  the  space  needed  to  hold  a  row  (expand,  filler,
       gray_to_rgb, etc.).  See png_read_update_info(), below.

       A quick word about text_ptr and num_text.  PNG stores comments in keyword/text pairs, one pair per chunk,
       with no limit on the number of text chunks, and a 2^31  byte  limit  on  their  size.   While  there  are
       suggested  keywords,  there  is  no  requirement  to  restrict  the use to these strings.  It is strongly
       suggested that keywords and text be sensible to humans (that's the point), so  don't  use  abbreviations.
       Non-printing  symbols  are  not  allowed.   See the PNG specification for more details.  There is also no
       requirement to have text after the keyword.

       Keywords should be limited to 79  Latin-1  characters  without  leading  or  trailing  spaces,  but  non-
       consecutive spaces are allowed within the keyword.  It is possible to have the same keyword any number of
       times.  The text_ptr is an array of png_text structures, each holding a pointer to a language  string,  a
       pointer  to  a  keyword  and  a pointer to a text string.  The text string, language code, and translated
       keyword may be empty or NULL pointers.  The keyword/text pairs are put into the array in the  order  that
       they  are received.  However, some or all of the text chunks may be after the image, so, to make sure you
       have read all the text chunks, don't mess with these until after you read  the  stuff  after  the  image.
       This will be mentioned again below in the discussion that goes with png_read_end().

   Input transformations
       After  you've  read  the  header  information,  you  can  set  up  the  library  to  handle  any  special
       transformations of the image data.  The various ways to transform the data will be described in the order
       that  they  should  occur.  This is important, as some of these change the color type and/or bit depth of
       the data, and some others only work on certain color types and bit depths.

       Transformations you request are ignored if they don't have  any  meaning  for  a  particular  input  data
       format.   However  some  transformations can have an effect as a result of a previous transformation.  If
       you specify a contradictory set of transformations, for  example  both  adding  and  removing  the  alpha
       channel, you cannot predict the final result.

       The  color  used  for  the transparency values should be supplied in the same format/depth as the current
       image data.  It is stored in the same format/depth as the image data in a tRNS chunk,  so  this  is  what
       libpng expects for this data.

       The color used for the background value depends on the need_expand argument as described below.

       Data  will be decoded into the supplied row buffers packed into bytes unless the library has been told to
       transform it into another format.  For example, 4 bit/pixel paletted or grayscale data will be returned 2
       pixels/byte  with  the  leftmost  pixel  in  the high-order bits of the byte, unless png_set_packing() is
       called.   8-bit  RGB  data  will  be  stored  in  RGB  RGB  RGB   format   unless   png_set_filler()   or
       png_set_add_alpha() is called to insert filler bytes, either before or after each RGB triplet.

       16-bit  RGB data will be returned RRGGBB RRGGBB, with the most significant byte of the color value first,
       unless png_set_scale_16() is called to transform it to regular RGB RGB triplets, or  png_set_filler()  or
       png_set_add  alpha()  is  called  to insert two filler bytes, either before or after each RRGGBB triplet.
       Similarly, 8-bit or 16-bit grayscale data can be  modified  with  png_set_filler(),  png_set_add_alpha(),
       png_set_strip_16(), or png_set_scale_16().

       The  following code transforms grayscale images of less than 8 to 8 bits, changes paletted images to RGB,
       and adds a full alpha channel if there is transparency information in a tRNS chunk.  This is most  useful
       on  grayscale  images  with bit depths of 2 or 4 or if there is a multiple-image viewing application that
       wishes to treat all images in the same way.

           if (color_type == PNG_COLOR_TYPE_PALETTE)
               png_set_palette_to_rgb(png_ptr);

           if (png_get_valid(png_ptr, info_ptr,
               PNG_INFO_tRNS)) png_set_tRNS_to_alpha(png_ptr);

           if (color_type == PNG_COLOR_TYPE_GRAY &&
               bit_depth < 8) png_set_expand_gray_1_2_4_to_8(png_ptr);

       The first two functions are actually aliases for png_set_expand(), added in libpng  version  1.0.4,  with
       the  function  names  expanded  to improve code readability.  In some future version they may actually do
       different things.

       As of libpng version 1.2.9, png_set_expand_gray_1_2_4_to_8() was added.   It  expands  the  sample  depth
       without changing tRNS to alpha.

       As  of libpng version 1.5.2, png_set_expand_16() was added.  It behaves as png_set_expand(); however, the
       resultant channels have 16 bits rather than 8.  Use this when the output color or gray channels are  made
       linear to avoid fairly severe accuracy loss.

          if (bit_depth < 16)
             png_set_expand_16(png_ptr);

       PNG  can have files with 16 bits per channel.  If you only can handle 8 bits per channel, this will strip
       the pixels down to 8-bit.

           if (bit_depth == 16) #if PNG_LIBPNG_VER >= 10504
              png_set_scale_16(png_ptr); #else
              png_set_strip_16(png_ptr); #endif

       (The more accurate "png_set_scale_16()" API became available in libpng version 1.5.4).

       If you need to process the alpha channel on the image separately from the image data (for example if  you
       convert  it  to  a  bitmap mask) it is possible to have libpng strip the channel leaving just RGB or gray
       data:

           if (color_type & PNG_COLOR_MASK_ALPHA)
              png_set_strip_alpha(png_ptr);

       If you strip the alpha channel you need to find some other way of  dealing  with  the  information.   If,
       instead, you want to convert the image to an opaque version with no alpha channel use png_set_background;
       see below.

       As of libpng version 1.5.2, almost  all  useful  expansions  are  supported,  the  major  ommissions  are
       conversion of grayscale to indexed images (which can be done trivially in the application) and conversion
       of indexed to grayscale (which can be done by a trivial manipulation of the palette.)

       In the following table, the 01 means grayscale  with  depth<8,  31  means  indexed  with  depth<8,  other
       numerals  represent  the  color  type,  "T"  means the tRNS chunk is present, A means an alpha channel is
       present, and O means tRNS or alpha is present but all pixels in the image are opaque.

         FROM  01  31   0  0T  0O   2  2T  2O   3  3T  3O  4A  4O  6A  6O
          TO
          01    -  [G]  -   -   -   -   -   -   -   -   -   -   -   -   -
          31   [Q]  Q  [Q] [Q] [Q]  Q   Q   Q   Q   Q   Q  [Q] [Q]  Q   Q
           0    1   G   +   .   .   G   G   G   G   G   G   B   B  GB  GB
          0T    lt  Gt  t   +   .   Gt  G   G   Gt  G   G   Bt  Bt GBt GBt
          0O    lt  Gt  t   .   +   Gt  Gt  G   Gt  Gt  G   Bt  Bt GBt GBt
           2    C   P   C   C   C   +   .   .   C   -   -  CB  CB   B   B
          2T    Ct  -   Ct  C   C   t   +   t   -   -   -  CBt CBt  Bt  Bt
          2O    Ct  -   Ct  C   C   t   t   +   -   -   -  CBt CBt  Bt  Bt
           3   [Q]  p  [Q] [Q] [Q]  Q   Q   Q   +   .   .  [Q] [Q]  Q   Q
          3T   [Qt] p  [Qt][Q] [Q]  Qt  Qt  Qt  t   +   t  [Qt][Qt] Qt  Qt
          3O   [Qt] p  [Qt][Q] [Q]  Qt  Qt  Qt  t   t   +  [Qt][Qt] Qt  Qt
          4A    lA  G   A   T   T   GA  GT  GT  GA  GT  GT  +   BA  G  GBA
          4O    lA GBA  A   T   T   GA  GT  GT  GA  GT  GT  BA  +  GBA  G
          6A    CA  PA  CA  C   C   A   T  tT   PA  P   P   C  CBA  +   BA
          6O    CA PBA  CA  C   C   A  tT   T   PA  P   P  CBA  C   BA  +

       Within the matrix,
            "+" identifies entries where 'from' and 'to' are the same.
            "-" means the transformation is not supported.
            "." means nothing is necessary (a tRNS chunk can just be ignored).
            "t" means the transformation is obtained by png_set_tRNS.
            "A" means the transformation is obtained by png_set_add_alpha().
            "X" means the transformation is obtained by png_set_expand().
            "1" means the transformation is obtained by
                png_set_expand_gray_1_2_4_to_8() (and by png_set_expand()
                if there is no transparency in the original or the final
                format).
            "C" means the transformation is obtained by png_set_gray_to_rgb().
            "G" means the transformation is obtained by png_set_rgb_to_gray().
            "P" means the transformation is obtained by
                png_set_expand_palette_to_rgb().
            "p" means the transformation is obtained by png_set_packing().
            "Q" means the transformation is obtained by png_set_quantize().
            "T" means the transformation is obtained by
                png_set_tRNS_to_alpha().
            "B" means the transformation is obtained by
                png_set_background(), or png_strip_alpha().

       When an entry has multiple transforms listed all are required to cause the right overall  transformation.
       When  two transforms are separated by a comma either will do the job.  When transforms are enclosed in []
       the transform should do the job but this is currently unimplemented - a different format will  result  if
       the suggested transformations are used.

       In PNG files, the alpha channel in an image is the level of opacity.  If you need the alpha channel in an
       image to be the level of transparency instead of opacity, you can invert the alpha channel (or  the  tRNS
       chunk data) after it's read, so that 0 is fully opaque and 255 (in 8-bit or paletted images) or 65535 (in
       16-bit images) is fully transparent, with

           png_set_invert_alpha(png_ptr);

       PNG files pack pixels of bit depths 1, 2, and 4 into bytes as  small  as  they  can,  resulting  in,  for
       example,  8  pixels per byte for 1 bit files.  This code expands to 1 pixel per byte without changing the
       values of the pixels:

           if (bit_depth < 8)
              png_set_packing(png_ptr);

       PNG files have possible bit depths of 1, 2, 4, 8, and 16.  All pixels stored in a  PNG  image  have  been
       "scaled"  or  "shifted"  up  to  the next higher possible bit depth (e.g. from 5 bits/sample in the range
       [0,31] to 8 bits/sample in the range [0, 255]).  However, it is also possible to convert  the  PNG  pixel
       data back to the original bit depth of the image.  This call reduces the pixels back down to the original
       bit depth:

           png_color_8p sig_bit;

           if (png_get_sBIT(png_ptr, info_ptr, &sig_bit))
              png_set_shift(png_ptr, sig_bit);

       PNG files store 3-color pixels in red, green, blue order.  This code changes the storage of the pixels to
       blue, green, red:

           if (color_type == PNG_COLOR_TYPE_RGB ||
               color_type == PNG_COLOR_TYPE_RGB_ALPHA)
              png_set_bgr(png_ptr);

       PNG  files  store  RGB  pixels  packed  into  3  or 6 bytes. This code expands them into 4 or 8 bytes for
       windowing systems that need them in this format:

           if (color_type == PNG_COLOR_TYPE_RGB)
              png_set_filler(png_ptr, filler, PNG_FILLER_BEFORE);

       where "filler" is the 8-bit or 16-bit number to fill with, and the location is  either  PNG_FILLER_BEFORE
       or  PNG_FILLER_AFTER, depending upon whether you want the filler before the RGB or after. When filling an
       8-bit pixel, the least significant 8 bits of the number are used, if a 16-bit number is  supplied.   This
       transformation  does  not  affect  images  that already have full alpha channels.  To add an opaque alpha
       channel, use filler=0xffff and PNG_FILLER_AFTER which will generate RGBA pixels.

       Note that png_set_filler() does not change the color type.  If you want to do that, you can  add  a  true
       alpha channel with

           if (color_type == PNG_COLOR_TYPE_RGB ||
              color_type == PNG_COLOR_TYPE_GRAY)
              png_set_add_alpha(png_ptr, filler, PNG_FILLER_AFTER);

       where  "filler"  contains  the alpha value to assign to each pixel.  The png_set_add_alpha() function was
       added in libpng-1.2.7.

       If you are reading an image with an alpha channel, and you need the data as ARGB instead  of  the  normal
       PNG format RGBA:

           if (color_type == PNG_COLOR_TYPE_RGB_ALPHA)
              png_set_swap_alpha(png_ptr);

       For  some  uses,  you  may  want  a  grayscale  image  to  be represented as RGB.  This code will do that
       conversion:

           if (color_type == PNG_COLOR_TYPE_GRAY ||
               color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
              png_set_gray_to_rgb(png_ptr);

       Conversely, you can convert an RGB or RGBA image to grayscale or grayscale with alpha.

           if (color_type == PNG_COLOR_TYPE_RGB ||
               color_type == PNG_COLOR_TYPE_RGB_ALPHA)
              png_set_rgb_to_gray(png_ptr, error_action,
                 double red_weight, double green_weight);

           error_action = 1: silently do the conversion

           error_action = 2: issue a warning if the original
                             image has any pixel where
                             red != green or red != blue

           error_action = 3: issue an error and abort the
                             conversion if the original
                             image has any pixel where
                             red != green or red != blue

           red_weight:       weight of red component

           green_weight:     weight of green component
                             If either weight is negative, default
                             weights are used.

       In the corresponding fixed point API the red_weight and green_weight values are simply scaled by 100,000:

           png_set_rgb_to_gray(png_ptr, error_action,
              png_fixed_point red_weight,
              png_fixed_point green_weight);

       If you have set error_action = 1 or 2, you can later check whether  the  image  really  was  gray,  after
       processing  the  image  rows,  with  the  png_get_rgb_to_gray_status(png_ptr) function.  It will return a
       png_byte that is zero if the image was gray or 1 if there were any non-gray pixels.  Background and  sBIT
       data  will  be  silently converted to grayscale, using the green channel data for sBIT, regardless of the
       error_action setting.

       The default values come from the PNG file cHRM chunk if present; otherwise, the  defaults  correspond  to
       the  ITU-R  recommendation  709,  and  also the sRGB color space, as recommended in the Charles Poynton's
       Colour FAQ, Copyright (c) 2006-11-28 Charles Poynton, in section 9:

       <http://www.poynton.com/notes/colour_and_gamma/ColorFAQ.html#RTFToC9>

           Y = 0.2126 * R + 0.7152 * G + 0.0722 * B

       Previous versions of this document, 1998 through 2002, recommended a slightly different formula:

           Y = 0.212671 * R + 0.715160 * G + 0.072169 * B

       Libpng uses an integer approximation:

           Y = (6968 * R + 23434 * G + 2366 * B)/32768

       The calculation is done in a linear colorspace, if the image gamma can be determined.

       The png_set_background() function has been described already; it tells libpng to  composite  images  with
       alpha  or  simple transparency against the supplied background color.  For compatibility with versions of
       libpng earlier than libpng-1.5.4 it is recommended that you call the  function  after  reading  the  file
       header, even if you don't want to use the color in a bKGD chunk, if one exists.

       If  the  PNG  file contains a bKGD chunk (PNG_INFO_bKGD valid), you may use this color, or supply another
       color more suitable for the current display (e.g., the background color from a web page).   You  need  to
       tell  libpng  how  the  color  is  represented, both the format of the component values in the color (the
       number  of  bits)  and  the  gamma  encoding  of  the  color.   The   function   takes   two   arguments,
       background_gamma_mode  and  need_expand  to  convey  this information; however, only two combinations are
       likely to be useful:

           png_color_16 my_background;
           png_color_16p image_background;

           if (png_get_bKGD(png_ptr, info_ptr, &image_background))
              png_set_background(png_ptr, image_background,
                  PNG_BACKGROUND_GAMMA_FILE, 1/*needs to be expanded*/, 1);
           else
              png_set_background(png_ptr, &my_background,
                  PNG_BACKGROUND_GAMMA_SCREEN, 0/*do not expand*/, 1);

       The second call was described above - my_background is in  the  format  of  the  final,  display,  output
       produced  by  libpng.   Because  you  now  know the format of the PNG it is possible to avoid the need to
       choose either 8-bit or 16-bit output and to retain palette images (the palette colors  will  be  modified
       appropriately  and  the  tRNS chunk removed.)  However, if you are doing this, take great care not to ask
       for transformations without checking first that they apply!

       In the first call the background color has the original bit depth and color type of the  PNG  file.   So,
       for palette images the color is supplied as a palette index and for low bit greyscale images the color is
       a reduced bit value in image_background->gray.

       If you didn't call png_set_gamma() before reading the file header, for example if you need your  code  to
       remain compatible with older versions of libpng prior to libpng-1.5.4, this is the place to call it.

       Do  not  call  it  if  you called png_set_alpha_mode(); doing so will damage the settings put in place by
       png_set_alpha_mode().  (If png_set_alpha_mode() is supported then you can  certainly  do  png_set_gamma()
       before reading the PNG header.)

       This  API unconditionally sets the screen and file gamma values, so it will override the value in the PNG
       file unless it is called before the PNG file reading starts.  For this reason you  must  always  call  it
       with the PNG file value when you call it in this position:

          if (png_get_gAMA(png_ptr, info_ptr, &file_gamma))
             png_set_gamma(png_ptr, screen_gamma, file_gamma);

          else
             png_set_gamma(png_ptr, screen_gamma, 0.45455);

       If  you  need  to reduce an RGB file to a paletted file, or if a paletted file has more entries than will
       fit on your screen, png_set_quantize() will do that.  Note that this is a simple match quantization  that
       merely  finds  the  closest  color  available.  This should work fairly well with optimized palettes, but
       fairly badly with linear color cubes.  If you pass a palette that is larger than maximum_colors, the file
       will  reduce  the  number  of  colors  in  the palette so it will fit into maximum_colors.  If there is a
       histogram, libpng will use it to make more intelligent choices when reducing the palette.  If there is no
       histogram, it may not do as good a job.

          if (color_type & PNG_COLOR_MASK_COLOR)
          {
             if (png_get_valid(png_ptr, info_ptr,
                 PNG_INFO_PLTE))
             {
                png_uint_16p histogram = NULL;

                png_get_hIST(png_ptr, info_ptr,
                    &histogram);
                png_set_quantize(png_ptr, palette, num_palette,
                   max_screen_colors, histogram, 1);
             }

             else
             {
                png_color std_color_cube[MAX_SCREEN_COLORS] =
                   { ... colors ... };

                png_set_quantize(png_ptr, std_color_cube,
                   MAX_SCREEN_COLORS, MAX_SCREEN_COLORS,
                   NULL,0);
             }
          }

       PNG  files  describe monochrome as black being zero and white being one.  The following code will reverse
       this (make black be one and white be zero):

          if (bit_depth == 1 && color_type == PNG_COLOR_TYPE_GRAY)
             png_set_invert_mono(png_ptr);

       This function can also be used to invert grayscale and gray-alpha images:

          if (color_type == PNG_COLOR_TYPE_GRAY ||
              color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
             png_set_invert_mono(png_ptr);

       PNG files store 16-bit pixels in network byte order (big-endian, ie. most significant bits first).   This
       code  changes the storage to the other way (little-endian, i.e. least significant bits first, the way PCs
       store them):

           if (bit_depth == 16)
              png_set_swap(png_ptr);

       If you are using packed-pixel images (1, 2, or 4 bits/pixel), and you need to change the order the pixels
       are packed into bytes, you can use:

           if (bit_depth < 8)
              png_set_packswap(png_ptr);

       Finally,  you  can  write your own transformation function if none of the existing ones meets your needs.
       This is done by setting a callback with

           png_set_read_user_transform_fn(png_ptr,
               read_transform_fn);

       You must supply the function

           void read_transform_fn(png_structp png_ptr, png_row_infop
               row_info, png_bytep data)

       See pngtest.c for a working example.  Your function will be called after all of the other transformations
       have  been  processed.   Take care with interlaced images if you do the interlace yourself - the width of
       the row is the width in 'row_info', not the overall image width.

       If supported, libpng provides two information routines that  you  can  use  to  find  where  you  are  in
       processing the image:

          png_get_current_pass_number(png_structp png_ptr);
          png_get_current_row_number(png_structp png_ptr);

       Don't  try  using these outside a transform callback - firstly they are only supported if user transforms
       are supported, secondly they may well  return  unexpected  results  unless  the  row  is  actually  being
       processed at the moment they are called.

       With   interlaced   images   the   value  returned  is  the  row  in  the  input  sub-image  image.   Use
       PNG_ROW_FROM_PASS_ROW(row, pass) and PNG_COL_FROM_PASS_COL(col, pass) to  find  the  output  pixel  (x,y)
       given an interlaced sub-image pixel (row,col,pass).

       The discussion of interlace handling above contains more information on how to use these values.

       You  can  also set up a pointer to a user structure for use by your callback function, and you can inform
       libpng that your transform function will change the number of channels or bit depth with the function

           png_set_user_transform_info(png_ptr, user_ptr,
               user_depth, user_channels);

       The user's application, not libpng, is responsible for allocating and freeing any memory required for the
       user structure.

       You can retrieve the pointer via the function png_get_user_transform_ptr().  For example:

           voidp read_user_transform_ptr =
               png_get_user_transform_ptr(png_ptr);

       The  last thing to handle is interlacing; this is covered in detail below, but you must call the function
       here if you want libpng to handle expansion of the interlaced image.

           number_of_passes = png_set_interlace_handling(png_ptr);

       After  setting  the  transformations,  libpng  can  update  your  png_info  structure  to   reflect   any
       transformations you've requested with this call.

           png_read_update_info(png_ptr, info_ptr);

       This  is  most  useful  to  update the info structure's rowbytes field so you can use it to allocate your
       image memory.  This function will also update your palette with the correct screen_gamma  and  background
       if  these  have  been  given  with the calls above.  You may only call png_read_update_info() once with a
       particular info_ptr.

       After you call png_read_update_info(), you can allocate any memory you need to hold the image.   The  row
       data  is  simply  raw  byte  data  for  all  forms  of  images.   As  the  actual allocation varies among
       applications, no example will be given.  If you are allocating one large chunk, you will need to build an
       array of pointers to each row, as it will be needed for some of the functions below.

       Remember:   Before   you  call  png_read_update_info(),  the  png_get_*()  functions  return  the  values
       corresponding to the original PNG image.  After you call png_read_update_info the  values  refer  to  the
       image  that  libpng  will  output.  Consequently you must call all the png_set_ functions before you call
       png_read_update_info().  This is particularly important for png_set_interlace_handling()  -  if  you  are
       going to call png_read_update_info() you must call png_set_interlace_handling() before it unless you want
       to receive interlaced output.

   Reading image data
       After you've allocated memory, you can read the image data.  The simplest  way  to  do  this  is  in  one
       function  call.   If  you  are  allocating  enough  memory  to  hold  the  whole image, you can just call
       png_read_image() and libpng will read in all the image data and put it in the memory area supplied.   You
       will need to pass in an array of pointers to each row.

       This  function  automatically handles interlacing, so you don't need to call png_set_interlace_handling()
       (unless you call png_read_update_info()) or call this function multiple times, or any of that other stuff
       necessary with png_read_rows().

          png_read_image(png_ptr, row_pointers);

       where row_pointers is:

          png_bytep row_pointers[height];

       You can point to void or char or whatever you use for pixels.

       If  you  don't want to read in the whole image at once, you can use png_read_rows() instead.  If there is
       no interlacing (check interlace_type == PNG_INTERLACE_NONE), this is simple:

           png_read_rows(png_ptr, row_pointers, NULL,
               number_of_rows);

       where row_pointers is the same as in the png_read_image() call.

       If you are doing this just one row at a time, you can do this with a single  row_pointer  instead  of  an
       array of row_pointers:

           png_bytep row_pointer = row;
           png_read_row(png_ptr, row_pointer, NULL);

       If  the file is interlaced (interlace_type != 0 in the IHDR chunk), things get somewhat harder.  The only
       current  (PNG  Specification  version   1.2)   interlacing   type   for   PNG   is   (interlace_type   ==
       PNG_INTERLACE_ADAM7);  a  somewhat  complicated  2D interlace scheme, known as Adam7, that breaks down an
       image into seven smaller images of varying size, based on an 8x8 grid.   This  number  is  defined  (from
       libpng 1.5) as PNG_INTERLACE_ADAM7_PASSES in png.h

       libpng  can fill out those images or it can give them to you "as is".  It is almost always better to have
       libpng handle the interlacing for you.  If you want the images filled out, there are two ways to do that.
       The  one  mentioned  in the PNG specification is to expand each pixel to cover those pixels that have not
       been read yet (the "rectangle" method).  This results in  a  blocky  image  for  the  first  pass,  which
       gradually  smooths  out  as more pixels are read.  The other method is the "sparkle" method, where pixels
       are drawn only in their final locations, with the rest of the image remaining whatever colors  they  were
       initialized  to  before  the  start  of the read.  The first method usually looks better, but tends to be
       slower, as there are more pixels to put in the rows.

       If, as is likely, you want libpng to expand the images, call this before  calling  png_start_read_image()
       or png_read_update_info():

           if (interlace_type == PNG_INTERLACE_ADAM7)
              number_of_passes
                  = png_set_interlace_handling(png_ptr);

       This  will  return  the  number  of  passes  needed.  Currently, this is seven, but may change if another
       interlace type is added.  This function can be called even if the file is not interlaced, where  it  will
       return  one  pass.   You  then  need  to  read  the whole image 'number_of_passes' times.  Each time will
       distribute the pixels from the current pass to the correct place in the output  image,  so  you  need  to
       supply the same rows to png_read_rows in each pass.

       If  you  are not going to display the image after each pass, but are going to wait until the entire image
       is read in, use the sparkle effect.  This effect is faster and the end result of either method is exactly
       the  same.   If  you  are  planning  on  displaying  the image after each pass, the "rectangle" effect is
       generally considered the better looking one.

       If you only want the "sparkle" effect, just call png_read_rows() as  normal,  with  the  third  parameter
       NULL.   Make  sure  you make pass over the image number_of_passes times, and you don't change the data in
       the rows between calls.  You can change the locations of the data, just not the  data.   Each  pass  only
       writes the pixels appropriate for that pass, and assumes the data from previous passes is still valid.

           png_read_rows(png_ptr, row_pointers, NULL,
               number_of_rows);

       If  you  only want the first effect (the rectangles), do the same as before except pass the row buffer in
       the third parameter, and leave the second parameter NULL.

           png_read_rows(png_ptr, NULL, row_pointers,
               number_of_rows);

       If  you  don't  want  libpng   to   handle   the   interlacing   details,   just   call   png_read_rows()
       PNG_INTERLACE_ADAM7_PASSES  times  to  read  in  all  the images.  Each of the images is a valid image by
       itself; however, you will almost certainly need to distribute the  pixels  from  each  sub-image  to  the
       correct place.  This is where everything gets very tricky.

       If  you  want to retrieve the separate images you must pass the correct number of rows to each successive
       call of png_read_rows().  The calculation gets pretty complicated for small images, where some sub-images
       may not even exist because either their width or height ends up zero.  libpng provides two macros to help
       you in 1.5 and later versions:

          png_uint_32 width = PNG_PASS_COLS(image_width, pass_number);
          png_uint_32 height = PNG_PASS_ROWS(image_height, pass_number);

       Respectively these tell you the width and height of the sub-image corresponding  to  the  numbered  pass.
       'pass'  is  in  in  the range 0 to 6 - this can be confusing because the specification refers to the same
       passes as 1 to 7!  Be careful, you must check both the width and height  before  calling  png_read_rows()
       and not call it for that pass if either is zero.

       You can, of course, read each sub-image row by row.  If you want to produce optimal code to make a pixel-
       by-pixel transformation of an interlaced image this is the best approach; read each  row  of  each  pass,
       transform it, and write it out to a new interlaced image.

       If you want to de-interlace the image yourself libpng provides further macros to help that tell you where
       to place the pixels in the output image.  Because the  interlacing  scheme  is  rectangular  -  sub-image
       pixels  are  always  arranged  on a rectangular grid - all you need to know for each pass is the starting
       column and row in the output image of the first pixel plus the spacing between each pixel.  As of  libpng
       1.5 there are four macros to retrieve this information:

          png_uint_32 x = PNG_PASS_START_COL(pass);
          png_uint_32 y = PNG_PASS_START_ROW(pass);
          png_uint_32 xStep = 1U << PNG_PASS_COL_SHIFT(pass);
          png_uint_32 yStep = 1U << PNG_PASS_ROW_SHIFT(pass);

       These allow you to write the obvious loop:

          png_uint_32 input_y = 0;
          png_uint_32 output_y = PNG_PASS_START_ROW(pass);

          while (output_y < output_image_height)
          {
             png_uint_32 input_x = 0;
             png_uint_32 output_x = PNG_PASS_START_COL(pass);

             while (output_x < output_image_width)
             {
                image[output_y][output_x] =
                    subimage[pass][input_y][input_x++];

                output_x += xStep;
             }

             ++input_y;
             output_y += yStep;
          }

       Notice  that  the  steps  between  successive  output  rows  and columns are returned as shifts.  This is
       possible because the pixels in the subimages are always a power of 2 apart - 1, 2, 4 or 8 pixels - in the
       original  image.   In  practice  you  may need to directly calculate the output coordinate given an input
       coordinate.  libpng provides two further macros for this purpose:

          png_uint_32 output_x = PNG_COL_FROM_PASS_COL(input_x, pass);
          png_uint_32 output_y = PNG_ROW_FROM_PASS_ROW(input_y, pass);

       Finally a pair of macros are provided to tell you if a particular image row or column appears in a  given
       pass:

          int col_in_pass = PNG_COL_IN_INTERLACE_PASS(output_x, pass);
          int row_in_pass = PNG_ROW_IN_INTERLACE_PASS(output_y, pass);

       Bear  in  mind  that you will probably also need to check the width and height of the pass in addition to
       the above to be sure the pass even exists!

       With any luck you are convinced by now that you don't want to do your own interlace handling.  In reality
       normally the only good reason for doing this is if you are processing PNG files on a pixel-by-pixel basis
       and don't want to load the whole file into memory when it is interlaced.

       libpng includes a test program, pngvalid, that illustrates reading and writing of interlaced images.   If
       you  can't  get  interlacing  to  work in your code and don't want to leave it to libpng (the recommended
       approach), see how pngvalid.c does it.

   Finishing a sequential read
       After you are finished reading the image through the low-level interface,  you  can  finish  reading  the
       file.

       If you want to use a different crc action for handling CRC errors in chunks after the image data, you can
       call png_set_crc_action() again at this point.

       If you are interested in comments or time, which may be stored either before or after the image data, you
       should pass the separate png_info struct if you want to keep the comments from before and after the image
       separate.

           png_infop end_info = png_create_info_struct(png_ptr);

           if (!end_info)
           {
              png_destroy_read_struct(&png_ptr, &info_ptr,
                  (png_infopp)NULL);
              return (ERROR);
           }

          png_read_end(png_ptr, end_info);

       If you are not interested, you should still call png_read_end() but you can pass NULL, avoiding the  need
       to  create  an  end_info  structure.  If you do this, libpng will not process any chunks after IDAT other
       than skipping over them and perhaps (depending on whether you have  called  png_set_crc_action)  checking
       their CRCs while looking for the IEND chunk.

          png_read_end(png_ptr, (png_infop)NULL);

       If  you  don't call png_read_end(), then your file pointer will be left pointing to the first chunk after
       the last IDAT, which is probably not what you want if you expect to read something beyond the end of  the
       PNG datastream.

       When you are done, you can free all memory allocated by libpng like this:

          png_destroy_read_struct(&png_ptr, &info_ptr,
              &end_info);

       or, if you didn't create an end_info structure,

          png_destroy_read_struct(&png_ptr, &info_ptr,
              (png_infopp)NULL);

       It is also possible to individually free the info_ptr members that point to libpng-allocated storage with
       the following function:

           png_free_data(png_ptr, info_ptr, mask, seq)

           mask - identifies data to be freed, a mask
                  containing the bitwise OR of one or
                  more of
                    PNG_FREE_PLTE, PNG_FREE_TRNS,
                    PNG_FREE_HIST, PNG_FREE_ICCP,
                    PNG_FREE_PCAL, PNG_FREE_ROWS,
                    PNG_FREE_SCAL, PNG_FREE_SPLT,
                    PNG_FREE_TEXT, PNG_FREE_UNKN,
                  or simply PNG_FREE_ALL

           seq  - sequence number of item to be freed
                  (-1 for all items)

       This function may be safely called when the relevant storage has already been freed, or has not yet  been
       allocated,  or  was  allocated  by  the user and not by libpng,  and will in those cases do nothing.  The
       "seq" parameter is ignored if only one item of the selected data type, such  as  PLTE,  is  allowed.   If
       "seq" is not -1, and multiple items are allowed for the data type identified in the mask, such as text or
       sPLT, only the n'th item in the structure is freed, where n is "seq".

       The default behavior is only to free data that was allocated internally by libpng.  This can be  changed,
       so  that  libpng will not free the data, or so that it will free data that was allocated by the user with
       png_malloc() or png_calloc() and passed in via a png_set_*() function, with

           png_data_freer(png_ptr, info_ptr, freer, mask)

           freer  - one of
                      PNG_DESTROY_WILL_FREE_DATA
                      PNG_SET_WILL_FREE_DATA
                      PNG_USER_WILL_FREE_DATA

           mask   - which data elements are affected
                    same choices as in png_free_data()

       This function only affects data that has already been  allocated.   You  can  call  this  function  after
       reading  the  PNG  data  but before calling any png_set_*() functions, to control whether the user or the
       png_set_*() function is responsible for freeing any existing data that might be present, and again  after
       the  png_set_*()  functions  to control whether the user or png_destroy_*() is supposed to free the data.
       When the user assumes responsibility for libpng-allocated data, the application must  use  png_free()  to
       free  it,  and when the user transfers responsibility to libpng for data that the user has allocated, the
       user must have used png_malloc() or png_calloc() to allocate it.

       If you allocated your row_pointers in a single block, as suggested above in the description of  the  high
       level  read  interface,  you  must  not  transfer  responsibility  for  freeing it to the png_set_rows or
       png_read_destroy function, because they would also try to free the individual row_pointers[i].

       If you  allocated  text_ptr.text,  text_ptr.lang,  and  text_ptr.translated_keyword  separately,  do  not
       transfer responsibility for freeing text_ptr to libpng, because when libpng fills a png_text structure it
       combines these members with the key member, and png_free_data() will free only text_ptr.key.   Similarly,
       if  you  transfer  responsibility for free'ing text_ptr from libpng to your application, your application
       must not separately free those members.

       The png_free_data() function will turn off the "valid" flag for anything it frees.  If you need  to  turn
       the flag off for a chunk that was freed by your application instead of by libpng, you can use

           png_set_invalid(png_ptr, info_ptr, mask);

           mask - identifies the chunks to be made invalid,
                  containing the bitwise OR of one or
                  more of
                    PNG_INFO_gAMA, PNG_INFO_sBIT,
                    PNG_INFO_cHRM, PNG_INFO_PLTE,
                    PNG_INFO_tRNS, PNG_INFO_bKGD,
                    PNG_INFO_hIST, PNG_INFO_pHYs,
                    PNG_INFO_oFFs, PNG_INFO_tIME,
                    PNG_INFO_pCAL, PNG_INFO_sRGB,
                    PNG_INFO_iCCP, PNG_INFO_sPLT,
                    PNG_INFO_sCAL, PNG_INFO_IDAT

       For a more compact example of reading a PNG image, see the file example.c.

   Reading PNG files progressively
       The  progressive  reader  is  slightly  different  from  the  non-progressive reader.  Instead of calling
       png_read_info(), png_read_rows(), and png_read_end(), you make  one  call  to  png_process_data(),  which
       calls  callbacks  when  it has the info, a row, or the end of the image.  You set up these callbacks with
       png_set_progressive_read_fn().  You don't have to worry about the input/output functions  of  libpng,  as
       you are giving the library the data directly in png_process_data().  I will assume that you have read the
       section on reading PNG files above, so I will only highlight the differences (although I will show all of
       the code).

       png_structp png_ptr; png_infop info_ptr;

        /*  An example code fragment of how you would
            initialize the progressive reader in your
            application. */
        int
        initialize_png_reader()
        {
           png_ptr = png_create_read_struct
               (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
                user_error_fn, user_warning_fn);

           if (!png_ptr)
               return (ERROR);

           info_ptr = png_create_info_struct(png_ptr);

           if (!info_ptr)
           {
              png_destroy_read_struct(&png_ptr,
                 (png_infopp)NULL, (png_infopp)NULL);
              return (ERROR);
           }

           if (setjmp(png_jmpbuf(png_ptr)))
           {
              png_destroy_read_struct(&png_ptr, &info_ptr,
                 (png_infopp)NULL);
              return (ERROR);
           }

           /* This one's new.  You can provide functions
              to be called when the header info is valid,
              when each row is completed, and when the image
              is finished.  If you aren't using all functions,
              you can specify NULL parameters.  Even when all
              three functions are NULL, you need to call
              png_set_progressive_read_fn().  You can use
              any struct as the user_ptr (cast to a void pointer
              for the function call), and retrieve the pointer
              from inside the callbacks using the function

                 png_get_progressive_ptr(png_ptr);

              which will return a void pointer, which you have
              to cast appropriately.
            */
           png_set_progressive_read_fn(png_ptr, (void *)user_ptr,
               info_callback, row_callback, end_callback);

           return 0;
        }

        /* A code fragment that you call as you receive blocks
          of data */
        int
        process_data(png_bytep buffer, png_uint_32 length)
        {
           if (setjmp(png_jmpbuf(png_ptr)))
           {
              png_destroy_read_struct(&png_ptr, &info_ptr,
                  (png_infopp)NULL);
              return (ERROR);
           }

           /* This one's new also.  Simply give it a chunk
              of data from the file stream (in order, of
              course).  On machines with segmented memory
              models machines, don't give it any more than
              64K.  The library seems to run fine with sizes
              of 4K. Although you can give it much less if
              necessary (I assume you can give it chunks of
              1 byte, I haven't tried less than 256 bytes
              yet).  When this function returns, you may
              want to display any rows that were generated
              in the row callback if you don't already do
              so there.
            */
           png_process_data(png_ptr, info_ptr, buffer, length);

           /* At this point you can call png_process_data_skip if
              you want to handle data the library will skip yourself;
              it simply returns the number of bytes to skip (and stops
              libpng skipping that number of bytes on the next
              png_process_data call).
           return 0;
        }

        /* This function is called (as set by
           png_set_progressive_read_fn() above) when enough data
           has been supplied so all of the header has been
           read.
        */
        void
        info_callback(png_structp png_ptr, png_infop info)
        {
           /* Do any setup here, including setting any of
              the transformations mentioned in the Reading
              PNG files section.  For now, you _must_ call
              either png_start_read_image() or
              png_read_update_info() after all the
              transformations are set (even if you don't set
              any).  You may start getting rows before
              png_process_data() returns, so this is your
              last chance to prepare for that.

              This is where you turn on interlace handling,
              assuming you don't want to do it yourself.

              If you need to you can stop the processing of
              your original input data at this point by calling
              png_process_data_pause.  This returns the number
              of unprocessed bytes from the last png_process_data
              call - it is up to you to ensure that the next call
              sees these bytes again.  If you don't want to bother
              with this you can get libpng to cache the unread
              bytes by setting the 'save' parameter (see png.h) but
              then libpng will have to copy the data internally.
            */
        }

        /* This function is called when each row of image
           data is complete */
        void
        row_callback(png_structp png_ptr, png_bytep new_row,
           png_uint_32 row_num, int pass)
        {
           /* If the image is interlaced, and you turned
              on the interlace handler, this function will
              be called for every row in every pass.  Some
              of these rows will not be changed from the
              previous pass.  When the row is not changed,
              the new_row variable will be NULL.  The rows
              and passes are called in order, so you don't
              really need the row_num and pass, but I'm
              supplying them because it may make your life
              easier.

              If you did not turn on interlace handling then
              the callback is called for each row of each
              sub-image when the image is interlaced.  In this
              case 'row_num' is the row in the sub-image, not
              the row in the output image as it is in all other
              cases.

              For the non-NULL rows of interlaced images when
              you have switched on libpng interlace handling,
              you must call png_progressive_combine_row()
              passing in the row and the old row.  You can
              call this function for NULL rows (it will just
              return) and for non-interlaced images (it just
              does the memcpy for you) if it will make the
              code easier.  Thus, you can just do this for
              all cases if you switch on interlace handling;
            */

               png_progressive_combine_row(png_ptr, old_row,
                 new_row);

           /* where old_row is what was displayed
              previously for the row.  Note that the first
              pass (pass == 0, really) will completely cover
              the old row, so the rows do not have to be
              initialized.  After the first pass (and only
              for interlaced images), you will have to pass
              the current row, and the function will combine
              the old row and the new row.

              You can also call png_process_data_pause in this
              callback - see above.
           */
        }

        void
        end_callback(png_structp png_ptr, png_infop info)
        {
           /* This function is called after the whole image
              has been read, including any chunks after the
              image (up to and including the IEND).  You
              will usually have the same info chunk as you
              had in the header, although some data may have
              been added to the comments and time fields.

              Most people won't do much here, perhaps setting
              a flag that marks the image as finished.
            */
        }

IV. Writing

       Much  of  this  is  very  similar to reading.  However, everything of importance is repeated here, so you
       won't have to constantly look back up in the reading section to understand writing.

   Setup
       You will want to do the I/O initialization before you get into libpng, so if it doesn't work,  you  don't
       have  anything  to  undo.  If you are not using the standard I/O functions, you will need to replace them
       with custom writing functions.  See the discussion under Customizing libpng.

           FILE *fp = fopen(file_name, "wb");

           if (!fp)
              return (ERROR);

       Next, png_struct and png_info need to be allocated and initialized.  As  these  can  be  both  relatively
       large,  you  may  not want to store these on the stack, unless you have stack space to spare.  Of course,
       you will want to check if they return NULL.  If you are also reading, you won't want to  name  your  read
       structure  and  your  write  structure  both  "png_ptr";  you  can  call  them anything you like, such as
       "read_ptr" and "write_ptr".  Look at pngtest.c, for example.

           png_structp png_ptr = png_create_write_struct
              (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
               user_error_fn, user_warning_fn);

           if (!png_ptr)
              return (ERROR);

           png_infop info_ptr = png_create_info_struct(png_ptr);
           if (!info_ptr)
           {
              png_destroy_write_struct(&png_ptr,
                  (png_infopp)NULL);
              return (ERROR);
           }

       If you  want  to  use  your  own  memory  allocation  routines,  define  PNG_USER_MEM_SUPPORTED  and  use
       png_create_write_struct_2() instead of png_create_write_struct():

           png_structp png_ptr = png_create_write_struct_2
              (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
               user_error_fn, user_warning_fn, (png_voidp)
               user_mem_ptr, user_malloc_fn, user_free_fn);

       After  you  have these structures, you will need to set up the error handling.  When libpng encounters an
       error, it expects to longjmp() back to your routine.  Therefore, you will need to call setjmp() and  pass
       the  png_jmpbuf(png_ptr).   If  you  write  the file from different routines, you will need to update the
       png_jmpbuf(png_ptr) every time you enter a new routine that will  call  a  png_*()  function.   See  your
       documentation  of  setjmp/longjmp  for  your  compiler  for  more information on setjmp/longjmp.  See the
       discussion on libpng error handling in the Customizing Libpng section below for more information  on  the
       libpng error handling.

           if (setjmp(png_jmpbuf(png_ptr)))
           {
           png_destroy_write_struct(&png_ptr, &info_ptr);
              fclose(fp);
              return (ERROR);
           }
           ...
           return;

       If  you  would  rather  avoid  the  complexity  of  setjmp/longjmp  issues,  you  can compile libpng with
       PNG_NO_SETJMP, in which case errors will result in a call to PNG_ABORT() which defaults to abort().

       You can #define PNG_ABORT() to a function that does something more useful than abort(), as long  as  your
       function does not return.

       Checking  for  invalid palette index on write was added at libpng 1.5.10.  If a pixel contains an invalid
       (out-of-range) index libpng issues a benign error.  This is enabled by default because this condition  is
       an  error according to the PNG specification, Clause 11.3.2, but the error can be ignored in each png_ptr
       with

          png_set_check_for_invalid_index(png_ptr, 0);

       If the error is ignored, or if png_benign_error() treats it as a warning, any invalid pixels are  written
       as-is  by the encoder, resulting in an invalid PNG datastream as output.  In this case the application is
       responsible for ensuring that the pixel indexes are in range when it  writes  a  PLTE  chunk  with  fewer
       entries than the bit depth would allow.

       Now  you  need  to set up the output code.  The default for libpng is to use the C function fwrite().  If
       you use this, you will need to pass a valid FILE * in the function png_init_io().  Be sure that the  file
       is  opened  in binary mode.  Again, if you wish to handle writing data in another way, see the discussion
       on libpng I/O handling in the Customizing Libpng section below.

           png_init_io(png_ptr, fp);

       If you are embedding your PNG into a datastream such as MNG, and don't want libpng to  write  the  8-byte
       signature, or if you have already written the signature in your application, use

           png_set_sig_bytes(png_ptr, 8);

       to inform libpng that it should not write a signature.

   Write callbacks
       At  this  point,  you can set up a callback function that will be called after each row has been written,
       which you can use to control a progress meter or the like.  It's demonstrated  in  pngtest.c.   You  must
       supply a function

           void write_row_callback(png_structp png_ptr, png_uint_32 row,
              int pass);
           {
             /* put your code here */
           }

       (You can give it another name that you like instead of "write_row_callback")

       To inform libpng about your function, use

           png_set_write_status_fn(png_ptr, write_row_callback);

       When  this  function is called the row has already been completely processed and it has also been written
       out.  The 'row' and 'pass' refer to the next row to be handled.  For the non-interlaced case the row that
       was  just  handled  is simply one less than the passed in row number, and pass will always be 0.  For the
       interlaced case the same applies unless the row value is 0, in which case the row just  handled  was  the
       last  one  from one of the preceding passes.  Because interlacing may skip a pass you cannot be sure that
       the preceding pass is just 'pass-1', if you really need to know what the last pass is  record  (row,pass)
       from the callback and use the last recorded value each time.

       As with the user transform you can find the output row using the PNG_ROW_FROM_PASS_ROW macro.

       You  now  have the option of modifying how the compression library will run.  The following functions are
       mainly for testing, but may be useful in some cases, like if you need to write PNG files  extremely  fast
       and  are  willing  to give up some compression, or if you want to get the maximum possible compression at
       the expense of slower writing.  If you have no special needs in this area, let the  library  do  what  it
       wants  by  not  calling  this  function  at all, as it has been tuned to deliver a good speed/compression
       ratio. The second parameter to png_set_filter() is the filter method, for which the only valid values are
       0 (as of the July 1999 PNG specification, version 1.2) or 64 (if you are writing a PNG datastream that is
       to be embedded in a MNG datastream).  The third parameter is a flag that indicates which  filter  type(s)
       are to be tested for each scanline.  See the PNG specification for details on the specific filter types.

           /* turn on or off filtering, and/or choose
              specific filters.  You can use either a single
              PNG_FILTER_VALUE_NAME or the bitwise OR of one
              or more PNG_FILTER_NAME masks.
            */
           png_set_filter(png_ptr, 0,
              PNG_FILTER_NONE  | PNG_FILTER_VALUE_NONE |
              PNG_FILTER_SUB   | PNG_FILTER_VALUE_SUB  |
              PNG_FILTER_UP    | PNG_FILTER_VALUE_UP   |
              PNG_FILTER_AVG   | PNG_FILTER_VALUE_AVG  |
              PNG_FILTER_PAETH | PNG_FILTER_VALUE_PAETH|
              PNG_ALL_FILTERS);

       If  an  application  wants to start and stop using particular filters during compression, it should start
       out with all of the filters (to ensure that the previous row of pixels will be stored in case it's needed
       later), and then add and remove them after the start of compression.

       If  you are writing a PNG datastream that is to be embedded in a MNG datastream, the second parameter can
       be either 0 or 64.

       The png_set_compression_*() functions interface to the zlib compression library,  and  should  mostly  be
       ignored   unless   you   really   know   what   you  are  doing.   The  only  generally  useful  call  is
       png_set_compression_level() which changes how much time zlib spends on trying to compress the image data.
       See  the  Compression  Library  (zlib.h  and  algorithm.txt,  distributed  with  zlib) for details on the
       compression levels.

           #include zlib.h

           /* Set the zlib compression level */
           png_set_compression_level(png_ptr,
               Z_BEST_COMPRESSION);

           /* Set other zlib parameters for compressing IDAT */
           png_set_compression_mem_level(png_ptr, 8);
           png_set_compression_strategy(png_ptr,
               Z_DEFAULT_STRATEGY);
           png_set_compression_window_bits(png_ptr, 15);
           png_set_compression_method(png_ptr, 8);
           png_set_compression_buffer_size(png_ptr, 8192)

           /* Set zlib parameters for text compression
            * If you don't call these, the parameters
            * fall back on those defined for IDAT chunks
            */
           png_set_text_compression_mem_level(png_ptr, 8);
           png_set_text_compression_strategy(png_ptr,
               Z_DEFAULT_STRATEGY);
           png_set_text_compression_window_bits(png_ptr, 15);
           png_set_text_compression_method(png_ptr, 8);

   Setting the contents of info for output
       You now need to fill in the png_info structure with all the data you wish  to  write  before  the  actual
       image.  Note that the only thing you are allowed to write after the image is the text chunks and the time
       chunk (as of PNG Specification 1.2, anyway).  See png_write_end() and the latest  PNG  specification  for
       more  information  on  that.  If you wish to write them before the image, fill them in now, and flag that
       data as being valid.  If you want to wait until after the data, don't fill  them  until  png_write_end().
       For  all  the  fields  in  png_info and their data types, see png.h.  For explanations of what the fields
       contain, see the PNG specification.

       Some of the more important parts of the png_info are:

           png_set_IHDR(png_ptr, info_ptr, width, height,
              bit_depth, color_type, interlace_type,
              compression_type, filter_method)

           width          - holds the width of the image
                            in pixels (up to 2^31).

           height         - holds the height of the image
                            in pixels (up to 2^31).

           bit_depth      - holds the bit depth of one of the
                            image channels.
                            (valid values are 1, 2, 4, 8, 16
                            and depend also on the
                            color_type.  See also significant
                            bits (sBIT) below).

           color_type     - describes which color/alpha
                            channels are present.
                            PNG_COLOR_TYPE_GRAY
                               (bit depths 1, 2, 4, 8, 16)
                            PNG_COLOR_TYPE_GRAY_ALPHA
                               (bit depths 8, 16)
                            PNG_COLOR_TYPE_PALETTE
                               (bit depths 1, 2, 4, 8)
                            PNG_COLOR_TYPE_RGB
                               (bit_depths 8, 16)
                            PNG_COLOR_TYPE_RGB_ALPHA
                               (bit_depths 8, 16)

                            PNG_COLOR_MASK_PALETTE
                            PNG_COLOR_MASK_COLOR
                            PNG_COLOR_MASK_ALPHA

           interlace_type - PNG_INTERLACE_NONE or
                            PNG_INTERLACE_ADAM7

           compression_type - (must be
                            PNG_COMPRESSION_TYPE_DEFAULT)

           filter_method  - (must be PNG_FILTER_TYPE_DEFAULT
                            or, if you are writing a PNG to
                            be embedded in a MNG datastream,
                            can also be
                            PNG_INTRAPIXEL_DIFFERENCING)

       If you call png_set_IHDR(), the call must appear before any of the other png_set_*()  functions,  because
       they  might  require  access  to  some  of the IHDR settings.  The remaining png_set_*() functions can be
       called in any order.

       If you wish, you can reset the  compression_type,  interlace_type,  or  filter_method  later  by  calling
       png_set_IHDR()  again;  if  you do this, the width, height, bit_depth, and color_type must be the same in
       each call.

           png_set_PLTE(png_ptr, info_ptr, palette,
              num_palette);

           palette        - the palette for the file
                            (array of png_color)
           num_palette    - number of entries in the palette

           png_set_gAMA(png_ptr, info_ptr, file_gamma);
           png_set_gAMA_fixed(png_ptr, info_ptr, int_file_gamma);

           file_gamma     - the gamma at which the image was
                            created (PNG_INFO_gAMA)

           int_file_gamma - 100,000 times the gamma at which
                            the image was created

           png_set_cHRM(png_ptr, info_ptr,  white_x, white_y, red_x, red_y,
                            green_x, green_y, blue_x, blue_y)
           png_set_cHRM_XYZ(png_ptr, info_ptr, red_X, red_Y, red_Z, green_X,
                            green_Y, green_Z, blue_X, blue_Y, blue_Z)
           png_set_cHRM_fixed(png_ptr, info_ptr, int_white_x, int_white_y,
                            int_red_x, int_red_y, int_green_x, int_green_y,
                            int_blue_x, int_blue_y)
           png_set_cHRM_XYZ_fixed(png_ptr, info_ptr, int_red_X, int_red_Y,
                            int_red_Z, int_green_X, int_green_Y, int_green_Z,
                            int_blue_X, int_blue_Y, int_blue_Z)

           {white,red,green,blue}_{x,y}
                            A color space encoding specified using the chromaticities
                            of the end points and the white point.

           {red,green,blue}_{X,Y,Z}
                            A color space encoding specified using the encoding end
                            points - the CIE tristimulus specification of the intended
                            color of the red, green and blue channels in the PNG RGB
                            data.  The white point is simply the sum of the three end
                            points.

           png_set_sRGB(png_ptr, info_ptr, srgb_intent);

           srgb_intent    - the rendering intent
                            (PNG_INFO_sRGB) The presence of
                            the sRGB chunk means that the pixel
                            data is in the sRGB color space.
                            This chunk also implies specific
                            values of gAMA and cHRM.  Rendering
                            intent is the CSS-1 property that
                            has been defined by the International
                            Color Consortium
                            (http://www.color.org).
                            It can be one of
                            PNG_sRGB_INTENT_SATURATION,
                            PNG_sRGB_INTENT_PERCEPTUAL,
                            PNG_sRGB_INTENT_ABSOLUTE, or
                            PNG_sRGB_INTENT_RELATIVE.

           png_set_sRGB_gAMA_and_cHRM(png_ptr, info_ptr,
              srgb_intent);

           srgb_intent    - the rendering intent
                            (PNG_INFO_sRGB) The presence of the
                            sRGB chunk means that the pixel
                            data is in the sRGB color space.
                            This function also causes gAMA and
                            cHRM chunks with the specific values
                            that are consistent with sRGB to be
                            written.

           png_set_iCCP(png_ptr, info_ptr, name, compression_type,
                              profile, proflen);

           name             - The profile name.

           compression_type - The compression type; always
                              PNG_COMPRESSION_TYPE_BASE for PNG 1.0.
                              You may give NULL to this argument to
                              ignore it.

           profile          - International Color Consortium color
                              profile data. May contain NULs.

           proflen          - length of profile data in bytes.

           png_set_sBIT(png_ptr, info_ptr, sig_bit);

           sig_bit        - the number of significant bits for
                            (PNG_INFO_sBIT) each of the gray, red,
                            green, and blue channels, whichever are
                            appropriate for the given color type
                            (png_color_16)

           png_set_tRNS(png_ptr, info_ptr, trans_alpha,
              num_trans, trans_color);

           trans_alpha    - array of alpha (transparency)
                            entries for palette (PNG_INFO_tRNS)

           num_trans      - number of transparent entries
                            (PNG_INFO_tRNS)

           trans_color    - graylevel or color sample values
                            (in order red, green, blue) of the
                            single transparent color for
                            non-paletted images (PNG_INFO_tRNS)

           png_set_hIST(png_ptr, info_ptr, hist);

           hist           - histogram of palette (array of
                            png_uint_16) (PNG_INFO_hIST)

           png_set_tIME(png_ptr, info_ptr, mod_time);

           mod_time       - time image was last modified
                            (PNG_VALID_tIME)

           png_set_bKGD(png_ptr, info_ptr, background);

           background     - background color (of type
                            png_color_16p) (PNG_VALID_bKGD)

           png_set_text(png_ptr, info_ptr, text_ptr, num_text);

           text_ptr       - array of png_text holding image
                            comments

           text_ptr[i].compression - type of compression used
                        on "text" PNG_TEXT_COMPRESSION_NONE
                                  PNG_TEXT_COMPRESSION_zTXt
                                  PNG_ITXT_COMPRESSION_NONE
                                  PNG_ITXT_COMPRESSION_zTXt
           text_ptr[i].key   - keyword for comment.  Must contain
                        1-79 characters.
           text_ptr[i].text  - text comments for current
                                keyword.  Can be NULL or empty.
           text_ptr[i].text_length - length of text string,
                        after decompression, 0 for iTXt
           text_ptr[i].itxt_length - length of itxt string,
                        after decompression, 0 for tEXt/zTXt
           text_ptr[i].lang  - language of comment (NULL or
                                empty for unknown).
           text_ptr[i].translated_keyword  - keyword in UTF-8 (NULL
                                or empty for unknown).

           Note that the itxt_length, lang, and lang_key
           members of the text_ptr structure only exist when the
           library is built with iTXt chunk support.  Prior to
           libpng-1.4.0 the library was built by default without
           iTXt support. Also note that when iTXt is supported,
           they contain NULL pointers when the "compression"
           field contains PNG_TEXT_COMPRESSION_NONE or
           PNG_TEXT_COMPRESSION_zTXt.

           num_text       - number of comments

           png_set_sPLT(png_ptr, info_ptr, &palette_ptr,
              num_spalettes);

           palette_ptr    - array of png_sPLT_struct structures
                            to be added to the list of palettes
                            in the info structure.
           num_spalettes  - number of palette structures to be
                            added.

           png_set_oFFs(png_ptr, info_ptr, offset_x, offset_y,
               unit_type);

           offset_x  - positive offset from the left
                            edge of the screen

           offset_y  - positive offset from the top
                            edge of the screen

           unit_type - PNG_OFFSET_PIXEL, PNG_OFFSET_MICROMETER

           png_set_pHYs(png_ptr, info_ptr, res_x, res_y,
               unit_type);

           res_x       - pixels/unit physical resolution
                         in x direction

           res_y       - pixels/unit physical resolution
                         in y direction

           unit_type   - PNG_RESOLUTION_UNKNOWN,
                         PNG_RESOLUTION_METER

           png_set_sCAL(png_ptr, info_ptr, unit, width, height)

           unit        - physical scale units (an integer)

           width       - width of a pixel in physical scale units

           height      - height of a pixel in physical scale units
                         (width and height are doubles)

           png_set_sCAL_s(png_ptr, info_ptr, unit, width, height)

           unit        - physical scale units (an integer)

           width       - width of a pixel in physical scale units
                         expressed as a string

           height      - height of a pixel in physical scale units
                        (width and height are strings like "2.54")

           png_set_unknown_chunks(png_ptr, info_ptr, &unknowns,
              num_unknowns)

           unknowns          - array of png_unknown_chunk
                               structures holding unknown chunks
           unknowns[i].name  - name of unknown chunk
           unknowns[i].data  - data of unknown chunk
           unknowns[i].size  - size of unknown chunk's data
           unknowns[i].location - position to write chunk in file
                                  0: do not write chunk
                                  PNG_HAVE_IHDR: before PLTE
                                  PNG_HAVE_PLTE: before IDAT
                                  PNG_AFTER_IDAT: after IDAT

       The "location" member is set automatically according to what part of the output  file  has  already  been
       written.   You  can change its value after calling png_set_unknown_chunks() as demonstrated in pngtest.c.
       Within each of the "locations", the chunks are sequenced according to their  position  in  the  structure
       (that  is, the value of "i", which is the order in which the chunk was either read from the input file or
       defined with png_set_unknown_chunks).

       A quick word about text and num_text.  text is an array of png_text structures.  num_text is  the  number
       of  valid  structures  in  the  array.   Each png_text structure holds a language code, a keyword, a text
       value, and a compression type.

       The compression types have the same valid numbers as the compression types of the image data.  Currently,
       the  only  valid  number  is zero.  However, you can store text either compressed or uncompressed, unlike
       images, which always have to be  compressed.   So  if  you  don't  want  the  text  compressed,  set  the
       compression type to PNG_TEXT_COMPRESSION_NONE.  Because tEXt and zTXt chunks don't have a language field,
       if you specify PNG_TEXT_COMPRESSION_NONE or PNG_TEXT_COMPRESSION_zTXt any  language  code  or  translated
       keyword will not be written out.

       Until  text  gets  around  a  few hundred bytes, it is not worth compressing it.  After the text has been
       written  out  to  the  file,  the  compression   type   is   set   to   PNG_TEXT_COMPRESSION_NONE_WR   or
       PNG_TEXT_COMPRESSION_zTXt_WR,  so  that  it  isn't  written out again at the end (in case you are calling
       png_write_end() with the same struct).

       The keywords that are given in the PNG Specification are:

           Title            Short (one line) title or
                            caption for image

           Author           Name of image's creator

           Description      Description of image (possibly long)

           Copyright        Copyright notice

           Creation Time    Time of original image creation
                            (usually RFC 1123 format, see below)

           Software         Software used to create the image

           Disclaimer       Legal disclaimer

           Warning          Warning of nature of content

           Source           Device used to create the image

           Comment          Miscellaneous comment; conversion
                            from other image format

       The keyword-text pairs work like this.  Keywords should be short simple descriptions of what the  comment
       is  about.   Some  typical  keywords  are  found  in the PNG specification, as is some recommendations on
       keywords.  You can repeat keywords in a file.  You can even write some text before  the  image  and  some
       after.   For  example,  you  may  want  to put a description of the image before the image, but leave the
       disclaimer until after, so viewers working over modem connections don't have to wait for  the  disclaimer
       to  go  over  the  modem before they start seeing the image.  Finally, keywords should be full words, not
       abbreviations.  Keywords and text are in the ISO 8859-1 (Latin-1) character set (a  superset  of  regular
       ASCII)  and  can  not  contain  NUL  characters,  and  should  not  contain  control or other unprintable
       characters.  To make the comments widely readable, stick with basic ASCII,  and  avoid  machine  specific
       character  set  extensions like the IBM-PC character set.  The keyword must be present, but you can leave
       off the text string on non-compressed pairs.  Compressed pairs must have a text string, as only the  text
       string is compressed anyway, so the compression would be meaningless.

       PNG  supports  modification  time  via  the  png_time  structure.   Two conversion routines are provided,
       png_convert_from_time_t() for time_t and png_convert_from_struct_tm() for struct tm.  The time_t  routine
       uses  gmtime().  You don't have to use either of these, but if you wish to fill in the png_time structure
       directly, you should provide the time in universal time (GMT) if possible instead  of  your  local  time.
       Note that the year number is the full year (e.g. 1998, rather than 98 - PNG is year 2000 compliant!), and
       that months start with 1.

       If you want to store the time of the original image creation, you should use a plain tEXt chunk with  the
       "Creation Time" keyword.  This is necessary because the "creation time" of a PNG image is somewhat vague,
       depending on whether you mean the PNG file, the time the image was created in a non-PNG format,  a  still
       photo  from  which  the image was scanned, or possibly the subject matter itself.  In order to facilitate
       machine-readable dates, it is recommended that the "Creation Time" tEXt chunk use RFC 1123  format  dates
       (e.g.  "22  May  1997  18:07:10  GMT"),  although  this  isn't a requirement.  Unlike the tIME chunk, the
       "Creation Time" tEXt chunk is not expected to be automatically changed by the  software.   To  facilitate
       the  use  of  RFC  1123 dates, a function png_convert_to_rfc1123_buffer(buffer, png_timep) is provided to
       convert from PNG time to an RFC 1123 format string.  The caller must provide a  writeable  buffer  of  at
       least 29 bytes.

   Writing unknown chunks
       You  can  use  the png_set_unknown_chunks function to queue up private chunks for writing.  You give it a
       chunk name, location, raw data, and a size.  You also must use  png_set_keep_unknown_chunks()  to  ensure
       that  libpng  will  handle  them.   That's  all  there  is to it.  The chunks will be written by the next
       following png_write_info_before_PLTE, png_write_info,  or  png_write_end  function,  depending  upon  the
       specified location.  Any chunks previously read into the info structure's unknown-chunk list will also be
       written out in a sequence that satisfies the PNG specification's ordering rules.

       Here is an example of writing two private chunks, prVt and miNE:

           #ifdef PNG_WRITE_UNKNOWN_CHUNKS_SUPPORTED
           /* Set unknown chunk data */
           png_unknown_chunk unk_chunk[2];
           strcpy((char *) unk_chunk[0].name, "prVt";
           unk_chunk[0].data = (unsigned char *) "PRIVATE DATA";
           unk_chunk[0].size = strlen(unk_chunk[0].data)+1;
           unk_chunk[0].location = PNG_HAVE_IHDR;
           strcpy((char *) unk_chunk[1].name, "miNE";
           unk_chunk[1].data = (unsigned char *) "MY CHUNK DATA";
           unk_chunk[1].size = strlen(unk_chunk[0].data)+1;
           unk_chunk[1].location = PNG_AFTER_IDAT;
           png_set_unknown_chunks(write_ptr, write_info_ptr,
               unk_chunk, 2);
           /* Needed because miNE is not safe-to-copy */
           png_set_keep_unknown_chunks(png, PNG_HANDLE_CHUNK_ALWAYS,
              (png_bytep) "miNE", 1);
           # if PNG_LIBPNG_VER < 10600
             /* Deal with unknown chunk location bug in 1.5.x and earlier */
             png_set_unknown_chunk_location(png, info, 0, PNG_HAVE_IHDR);
             png_set_unknown_chunk_location(png, info, 1, PNG_AFTER_IDAT);
           # endif
           # if PNG_LIBPNG_VER < 10500
             /* PNG_AFTER_IDAT writes two copies of the chunk prior to libpng-1.5.0,
              * one before IDAT and another after IDAT, so don't use it; only use
              * PNG_HAVE_IHDR location.  This call resets the location previously
              * set by assignment and png_set_unknown_chunk_location() for chunk 1.
              */
             png_set_unknown_chunk_location(png, info, 1, PNG_HAVE_IHDR);
           # endif
           #endif

   The high-level write interface
       At this point there are two ways to proceed;  through  the  high-level  write  interface,  or  through  a
       sequence  of  low-level  write  operations.   You  can use the high-level interface if your image data is
       present in the info structure.   All  defined  output  transformations  are  permitted,  enabled  by  the
       following masks.

           PNG_TRANSFORM_IDENTITY      No transformation
           PNG_TRANSFORM_PACKING       Pack 1, 2 and 4-bit samples
           PNG_TRANSFORM_PACKSWAP      Change order of packed
                                       pixels to LSB first
           PNG_TRANSFORM_INVERT_MONO   Invert monochrome images
           PNG_TRANSFORM_SHIFT         Normalize pixels to the
                                       sBIT depth
           PNG_TRANSFORM_BGR           Flip RGB to BGR, RGBA
                                       to BGRA
           PNG_TRANSFORM_SWAP_ALPHA    Flip RGBA to ARGB or GA
                                       to AG
           PNG_TRANSFORM_INVERT_ALPHA  Change alpha from opacity
                                       to transparency
           PNG_TRANSFORM_SWAP_ENDIAN   Byte-swap 16-bit samples
           PNG_TRANSFORM_STRIP_FILLER        Strip out filler
                                             bytes (deprecated).
           PNG_TRANSFORM_STRIP_FILLER_BEFORE Strip out leading
                                             filler bytes
           PNG_TRANSFORM_STRIP_FILLER_AFTER  Strip out trailing
                                             filler bytes

       If  you  have valid image data in the info structure (you can use png_set_rows() to put image data in the
       info structure), simply do this:

           png_write_png(png_ptr, info_ptr, png_transforms, NULL)

       where png_transforms is an integer containing the bitwise OR of some set of transformation  flags.   This
       call  is  equivalent  to png_write_info(), followed the set of transformations indicated by the transform
       mask, then png_write_image(), and finally png_write_end().

       (The final parameter of this call is not yet used.  Someday it might point to  transformation  parameters
       required by some future output transform.)

       You must use png_transforms and not call any png_set_transform() functions when you use png_write_png().

   The low-level write interface
       If  you  are going the low-level route instead, you are now ready to write all the file information up to
       the actual image data.  You do this with a call to png_write_info().

           png_write_info(png_ptr, info_ptr);

       Note that there is one transformation you may need to do before  png_write_info().   In  PNG  files,  the
       alpha  channel in an image is the level of opacity.  If your data is supplied as a level of transparency,
       you can invert the alpha channel before you write it, so that 0 is fully transparent and 255 (in 8-bit or
       paletted images) or 65535 (in 16-bit images) is fully opaque, with

           png_set_invert_alpha(png_ptr);

       This  must  appear before png_write_info() instead of later with the other transformations because in the
       case of paletted images the tRNS chunk data has to be inverted before the tRNS chunk is written.  If your
       image  is  not  a  paletted  image,  the  tRNS  data (which in such cases represents a single color to be
       rendered as transparent) won't need to be changed, and you can safely do this transformation  after  your
       png_write_info() call.

       If  you need to write a private chunk that you want to appear before the PLTE chunk when PLTE is present,
       you can write the PNG info in two steps, and insert code to write your own chunk between them:

           png_write_info_before_PLTE(png_ptr, info_ptr);
           png_set_unknown_chunks(png_ptr, info_ptr, ...);
           png_write_info(png_ptr, info_ptr);

       After you've  written  the  file  information,  you  can  set  up  the  library  to  handle  any  special
       transformations of the image data.  The various ways to transform the data will be described in the order
       that they should occur.  This is important, as some of these change the color type and/or  bit  depth  of
       the  data,  and  some  others  only  work  on  certain  color  types  and  bit  depths.  Even though each
       transformation checks to see if it has data that it can do something with, you should make sure  to  only
       enable  a  transformation  if  it  will  be  valid for the data.  For example, don't swap red and blue on
       grayscale data.

       PNG files store RGB pixels packed into 3 or 6 bytes.  This code tells the library  to  strip  input  data
       that  has 4 or 8 bytes per pixel down to 3 or 6 bytes (or strip 2 or 4-byte grayscale+filler data to 1 or
       2 bytes per pixel).

           png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE);

       where the 0 is unused, and the location is either PNG_FILLER_BEFORE or PNG_FILLER_AFTER,  depending  upon
       whether the filler byte in the pixel is stored XRGB or RGBX.

       PNG  files  pack  pixels  of  bit  depths  1, 2, and 4 into bytes as small as they can, resulting in, for
       example, 8 pixels per byte for 1 bit files.  If the data is supplied at 1 pixel per byte, use this  code,
       which will correctly pack the pixels into a single byte:

           png_set_packing(png_ptr);

       PNG  files  reduce  possible bit depths to 1, 2, 4, 8, and 16.  If your data is of another bit depth, you
       can write an sBIT chunk into the file so that decoders can recover the original data if desired.

           /* Set the true bit depth of the image data */
           if (color_type & PNG_COLOR_MASK_COLOR)
           {
              sig_bit.red = true_bit_depth;
              sig_bit.green = true_bit_depth;
              sig_bit.blue = true_bit_depth;
           }

           else
           {
              sig_bit.gray = true_bit_depth;
           }

           if (color_type & PNG_COLOR_MASK_ALPHA)
           {
              sig_bit.alpha = true_bit_depth;
           }

           png_set_sBIT(png_ptr, info_ptr, &sig_bit);

       If the data is stored in the row buffer in a bit depth other than one supported by PNG (e.g. 3  bit  data
       in the range 0-7 for a 4-bit PNG), this will scale the values to appear to be the correct bit depth as is
       required by PNG.

           png_set_shift(png_ptr, &sig_bit);

       PNG files store 16-bit pixels in network byte order (big-endian, ie. most significant bits first).   This
       code  would be used if they are supplied the other way (little-endian, i.e. least significant bits first,
       the way PCs store them):

           if (bit_depth > 8)
              png_set_swap(png_ptr);

       If you are using packed-pixel images (1, 2, or 4 bits/pixel), and you need to change the order the pixels
       are packed into bytes, you can use:

           if (bit_depth < 8)
              png_set_packswap(png_ptr);

       PNG  files  store 3 color pixels in red, green, blue order.  This code would be used if they are supplied
       as blue, green, red:

           png_set_bgr(png_ptr);

       PNG files describe monochrome as black being zero and white being one. This code would  be  used  if  the
       pixels are supplied with this reversed (black being one and white being zero):

           png_set_invert_mono(png_ptr);

       Finally,  you  can  write your own transformation function if none of the existing ones meets your needs.
       This is done by setting a callback with

           png_set_write_user_transform_fn(png_ptr,
              write_transform_fn);

       You must supply the function

           void write_transform_fn(png_structp png_ptr, png_row_infop
              row_info, png_bytep data)

       See  pngtest.c  for  a  working  example.   Your  function  will  be  called  before  any  of  the  other
       transformations  are  processed.   If  supported  libpng also supplies an information routine that may be
       called from your callback:

          png_get_current_row_number(png_ptr);
          png_get_current_pass_number(png_ptr);

       This returns the current row passed to the transform.  With interlaced images the value returned  is  the
       row  in  the  input sub-image image.  Use PNG_ROW_FROM_PASS_ROW(row, pass) and PNG_COL_FROM_PASS_COL(col,
       pass) to find the output pixel (x,y) given an interlaced sub-image pixel (row,col,pass).

       The discussion of interlace handling above contains more information on how to use these values.

       You can also set up a pointer to a user structure for use by your callback function.

           png_set_user_transform_info(png_ptr, user_ptr, 0, 0);

       The user_channels and user_depth parameters of this function are ignored when writing; you can  set  them
       to zero as shown.

       You can retrieve the pointer via the function png_get_user_transform_ptr().  For example:

           voidp write_user_transform_ptr =
              png_get_user_transform_ptr(png_ptr);

       It is possible to have libpng flush any pending output, either manually, or automatically after a certain
       number of lines have been written.  To flush the output stream a single time call:

           png_write_flush(png_ptr);

       and to have libpng flush the output stream periodically after a certain number  of  scanlines  have  been
       written, call:

           png_set_flush(png_ptr, nrows);

       Note  that the distance between rows is from the last time png_write_flush() was called, or the first row
       of the image if it has never been called.  So if you write 50 lines, and then png_set_flush 25,  it  will
       flush  the output on the next scanline, and every 25 lines thereafter, unless png_write_flush() is called
       before 25 more lines have been written.  If nrows is too small (less than about 10 lines for a 640  pixel
       wide  RGB image) the image compression may decrease noticeably (although this may be acceptable for real-
       time applications).  Infrequent flushing will only degrade the compression performance by a  few  percent
       over images that do not use flushing.

   Writing the image data
       That's  it for the transformations.  Now you can write the image data.  The simplest way to do this is in
       one function call.  If you have the whole image in memory, you can just call png_write_image() and libpng
       will  write  the  image.   You  will  need  to  pass  in an array of pointers to each row.  This function
       automatically handles interlacing, so you don't need to call png_set_interlace_handling()  or  call  this
       function multiple times, or any of that other stuff necessary with png_write_rows().

           png_write_image(png_ptr, row_pointers);

       where row_pointers is:

           png_byte *row_pointers[height];

       You can point to void or char or whatever you use for pixels.

       If you don't want to write the whole image at once, you can use png_write_rows() instead.  If the file is
       not interlaced, this is simple:

           png_write_rows(png_ptr, row_pointers,
              number_of_rows);

       row_pointers is the same as in the png_write_image() call.

       If you are just writing one row at a time, you can do this with a single row_pointer instead of an  array
       of row_pointers:

           png_bytep row_pointer = row;

           png_write_row(png_ptr, row_pointer);

       When  the file is interlaced, things can get a good deal more complicated.  The only currently (as of the
       PNG Specification version 1.2, dated July 1999) defined interlacing scheme for PNG files is  the  "Adam7"
       interlace scheme, that breaks down an image into seven smaller images of varying size.  libpng will build
       these images for you, or you can do them yourself.  If you want to  build  them  yourself,  see  the  PNG
       specification for details of which pixels to write when.

       If  you  don't  want  libpng to handle the interlacing details, just use png_set_interlace_handling() and
       call   png_write_rows()   the   correct   number   of    times    to    write    all    the    sub-images
       (png_set_interlace_handling() returns the number of sub-images.)

       If you want libpng to build the sub-images, call this before you start writing any rows:

           number_of_passes = png_set_interlace_handling(png_ptr);

       This  will  return  the  number  of  passes  needed.  Currently, this is seven, but may change if another
       interlace type is added.

       Then write the complete image number_of_passes times.

           png_write_rows(png_ptr, row_pointers, number_of_rows);

       Think carefully before you write an interlaced image.  Typically code that reads such  images  reads  all
       the  image  data  into  memory, uncompressed, before doing any processing.  Only code that can display an
       image on the fly can take advantage of the interlacing and even then the image  has  to  be  exactly  the
       correct  size  for the output device, because scaling an image requires adjacent pixels and these are not
       available until all the passes have been read.

       If you do write an interlaced image you will hardly ever need to handle the interlacing  yourself.   Call
       png_set_interlace_handling() and use the approach described above.

       The  only  time  it is conceivable that you will really need to write an interlaced image pass-by-pass is
       when you have read one pass by pass and made some pixel-by-pixel transformation to it,  as  described  in
       the  read  code above.  In this case use the PNG_PASS_ROWS and PNG_PASS_COLS macros to determine the size
       of each sub-image in turn and simply write the rows you obtained from the read code.

   Finishing a sequential write
       After you are finished writing the image, you should finish writing the file.  If you are  interested  in
       writing  comments  or  time,  you  should  pass an appropriately filled png_info pointer.  If you are not
       interested, you can pass NULL.

           png_write_end(png_ptr, info_ptr);

       When you are done, you can free all memory used by libpng like this:

           png_destroy_write_struct(&png_ptr, &info_ptr);

       It is also possible to individually free the info_ptr members that point to libpng-allocated storage with
       the following function:

           png_free_data(png_ptr, info_ptr, mask, seq)

           mask  - identifies data to be freed, a mask
                   containing the bitwise OR of one or
                   more of
                     PNG_FREE_PLTE, PNG_FREE_TRNS,
                     PNG_FREE_HIST, PNG_FREE_ICCP,
                     PNG_FREE_PCAL, PNG_FREE_ROWS,
                     PNG_FREE_SCAL, PNG_FREE_SPLT,
                     PNG_FREE_TEXT, PNG_FREE_UNKN,
                   or simply PNG_FREE_ALL

           seq   - sequence number of item to be freed
                   (-1 for all items)

       This  function may be safely called when the relevant storage has already been freed, or has not yet been
       allocated, or was allocated by the user  and not by libpng,  and will in those  cases  do  nothing.   The
       "seq"  parameter  is  ignored  if  only one item of the selected data type, such as PLTE, is allowed.  If
       "seq" is not -1, and multiple items are allowed for the data type identified in the mask, such as text or
       sPLT, only the n'th item in the structure is freed, where n is "seq".

       If you allocated data such as a palette that you passed in to libpng with png_set_*, you must not free it
       until just before the call to png_destroy_write_struct().

       The default behavior is only to free data that was allocated internally by libpng.  This can be  changed,
       so  that  libpng will not free the data, or so that it will free data that was allocated by the user with
       png_malloc() or png_calloc() and passed in via a png_set_*() function, with

           png_data_freer(png_ptr, info_ptr, freer, mask)

           freer  - one of
                      PNG_DESTROY_WILL_FREE_DATA
                      PNG_SET_WILL_FREE_DATA
                      PNG_USER_WILL_FREE_DATA

           mask   - which data elements are affected
                    same choices as in png_free_data()

       For example, to transfer responsibility for some data from a read structure to  a  write  structure,  you
       could use

           png_data_freer(read_ptr, read_info_ptr,
              PNG_USER_WILL_FREE_DATA,
              PNG_FREE_PLTE|PNG_FREE_tRNS|PNG_FREE_hIST)

           png_data_freer(write_ptr, write_info_ptr,
              PNG_DESTROY_WILL_FREE_DATA,
              PNG_FREE_PLTE|PNG_FREE_tRNS|PNG_FREE_hIST)

       thereby briefly reassigning responsibility for freeing to the user but immediately afterwards reassigning
       it once more to the write_destroy function.  Having done this, it would then be safe to destroy the  read
       structure and continue to use the PLTE, tRNS, and hIST data in the write structure.

       This  function  only  affects  data  that  has already been allocated.  You can call this function before
       calling after the png_set_*() functions to control whether the user or  png_destroy_*()  is  supposed  to
       free  the data.  When the user assumes responsibility for libpng-allocated data, the application must use
       png_free() to free it, and when the user transfers responsibility to libpng for data that  the  user  has
       allocated, the user must have used png_malloc() or png_calloc() to allocate it.

       If  you  allocated  text_ptr.text,  text_ptr.lang,  and  text_ptr.translated_keyword  separately,  do not
       transfer responsibility for freeing text_ptr to libpng, because when libpng fills a png_text structure it
       combines  these members with the key member, and png_free_data() will free only text_ptr.key.  Similarly,
       if you transfer responsibility for free'ing text_ptr from libpng to your  application,  your  application
       must  not separately free those members.  For a more compact example of writing a PNG image, see the file
       example.c.

V. Simplified API

       The simplified API, which became available in libpng-1.6.0, hides the details of both libpng and the  PNG
       file  format  itself.   It  allows  PNG  files  to be read into a very limited number of in-memory bitmap
       formats or to be written from the same formats.  If these formats do not accommodate your needs then  you
       can,  and  should,  use  the  more  sophisticated  APIs above - these support a wide variety of in-memory
       formats and a wide variety of sophisticated transformations to those formats as well as a wide variety of
       APIs to manipulate ancilliary information.

       To read a PNG file using the simplified API:

         1) Declare a 'png_image' structure (see below) on the stack, set the
            version field to PNG_IMAGE_VERSION and the 'opaque' pointer to NULL
            (this is REQUIRED, your program may crash if you don't do it.)

         2) Call the appropriate png_image_begin_read... function.

         3) Set the png_image 'format' member to the required sample format.

         4) Allocate a buffer for the image and, if required, the color-map.

         5) Call png_image_finish_read to read the image and, if required, the
            color-map into your buffers.

       There  are  no restrictions on the format of the PNG input itself; all valid color types, bit depths, and
       interlace methods are acceptable, and the input image is transformed as necessary to  the  requested  in-
       memory  format  during the png_image_finish_read() step.  The only caveat is that if you request a color-
       mapped image from a PNG that is full-color or makes complex use of an alpha channel the transformation is
       extremely lossy and the result may look terrible.

       To write a PNG file using the simplified API:

         1) Declare a 'png_image' structure on the stack and memset()
            it to all zero.

         2) Initialize the members of the structure that describe the
            image, setting the 'format' member to the format of the
            image samples.

         3) Call the appropriate png_image_write... function with a
            pointer to the image and, if necessary, the color-map to write
            the PNG data.

       png_image is a structure that describes the in-memory format of an image when it is being read or defines
       the in-memory format of an image that  you  need  to  write.   The  "png_image"  structure  contains  the
       following members:

          png_controlp opaque  Initialize to NULL, free with png_image_free
          png_uint_32  version Set to PNG_IMAGE_VERSION
          png_uint_32  width   Image width in pixels (columns)
          png_uint_32  height  Image height in pixels (rows)
          png_uint_32  format  Image format as defined below
          png_uint_32  flags   A bit mask containing informational flags
          png_uint_32  colormap_entries; Number of entries in the color-map
          png_uint_32  warning_or_error;
          char         message[64];

       In  the event of an error or warning the "warning_or_error" field will be set to a non-zero value and the
       'message' field will contain a ' ' terminated string with the libpng error or warning message.   If  both
       warnings and an error were encountered, only the error is recorded.  If there are multiple warnings, only
       the first one is recorded.

       The upper 30 bits of the "warning_or_error" value are reserved; the low two bits contain a two  bit  code
       such that a value more than 1 indicates a failure in the API just called:

          0 - no warning or error
          1 - warning
          2 - error
          3 - error preceded by warning

       The  pixels (samples) of the image have one to four channels whose components have original values in the
       range 0 to 1.0:

         1: A single gray or luminance channel (G).
         2: A gray/luminance channel and an alpha channel (GA).
         3: Three red, green, blue color channels (RGB).
         4: Three color channels and an alpha channel (RGBA).

       The channels are encoded in one of two ways:

         a) As a small integer, value 0..255, contained in a single byte.  For the alpha  channel  the  original
       value  is  simply  value/255.   For the color or luminance channels the value is encoded according to the
       sRGB specification and matches the 8-bit format expected by typical display devices.

       The color/gray channels are not scaled (pre-multiplied) by the alpha channel and are suitable for passing
       to color management software.

         b)  As  a  value  in the range 0..65535, contained in a 2-byte integer, in the native byte order of the
       platform on which the application is running.  All channels can be converted to  the  original  value  by
       dividing  by 65535; all channels are linear.  Color channels use the RGB encoding (RGB end-points) of the
       sRGB specification.  This encoding is identified by the PNG_FORMAT_FLAG_LINEAR flag below.

       When the simplified API needs to convert between sRGB and linear colorspaces, the  actual  sRGB  transfer
       curve  defined  in the sRGB specification (see the article at http://en.wikipedia.org/wiki/SRGB) is used,
       not the gamma=1/2.2 approximation used elsewhere in libpng.

       When an alpha channel is present it is expected to denote  pixel  coverage  of  the  color  or  luminance
       channels  and  is  returned  as  an  associated  alpha  channel: the color/gray channels are scaled (pre-
       multiplied) by the alpha value.

       The samples are either contained directly in the image data, between 1 and 8 bytes per pixel according to
       the  encoding, or are held in a color-map indexed by bytes in the image data.  In the case of a color-map
       the color-map entries are individual samples, encoded as above, and the image data has one byte per pixel
       to select the relevant sample from the color-map.

       PNG_FORMAT_*

       The  #defines  to  be  used in png_image::format.  Each #define identifies a particular layout of channel
       data and, if present, alpha values.  There are separate defines for each of the two component encodings.

       A format is built up using single bit flag values.  All combinations are valid.  Formats can be built  up
       from  the flag values or you can use one of the predefined values below.  When testing formats always use
       the FORMAT_FLAG macros to test for individual features - future versions  of  the  library  may  add  new
       flags.

       When  reading or writing color-mapped images the format should be set to the format of the entries in the
       color-map then png_image_{read,write}_colormap called to read or write the color-map and set  the  format
       correctly for the image data.  Do not set the PNG_FORMAT_FLAG_COLORMAP bit directly!

       NOTE:  libpng  can  be  built  with  particular features disabled. If you see compiler errors because the
       definition of one of the following flags has been compiled out it is because libpng  does  not  have  the
       required  support.   It  is  possible, however, for the libpng configuration to enable the format on just
       read or just write; in that case you may see an error at  run  time.   You  can  guard  against  this  by
       checking for the definition of the appropriate "_SUPPORTED" macro, one of:

          PNG_SIMPLIFIED_{READ,WRITE}_{BGR,AFIRST}_SUPPORTED

          PNG_FORMAT_FLAG_ALPHA    format with an alpha channel
          PNG_FORMAT_FLAG_COLOR    color format: otherwise grayscale
          PNG_FORMAT_FLAG_LINEAR   2-byte channels else 1-byte
          PNG_FORMAT_FLAG_COLORMAP image data is color-mapped
          PNG_FORMAT_FLAG_BGR      BGR colors, else order is RGB
          PNG_FORMAT_FLAG_AFIRST   alpha channel comes first

       Supported  formats are as follows.  Future versions of libpng may support more formats; for compatibility
       with older versions simply check if the format macro is defined using #ifdef.  These defines describe the
       in-memory layout of the components of the pixels of the image.

       First the single byte (sRGB) formats:

          PNG_FORMAT_GRAY
          PNG_FORMAT_GA
          PNG_FORMAT_AG
          PNG_FORMAT_RGB
          PNG_FORMAT_BGR
          PNG_FORMAT_RGBA
          PNG_FORMAT_ARGB
          PNG_FORMAT_BGRA
          PNG_FORMAT_ABGR

       Then  the  linear  2-byte formats.  When naming these "Y" is used to indicate a luminance (gray) channel.
       The component order within the pixel is always the same - there is no provision for swapping the order of
       the  components  in  the  linear format.  The components are 16-bit integers in the native byte order for
       your platform, and there is no provision for swapping the bytes to a different endian condition.

          PNG_FORMAT_LINEAR_Y
          PNG_FORMAT_LINEAR_Y_ALPHA
          PNG_FORMAT_LINEAR_RGB
          PNG_FORMAT_LINEAR_RGB_ALPHA

       With color-mapped formats the image data is one byte for each pixel. The byte is an index into the color-
       map  which  is  formatted  as  above.   To  obtain a color-mapped format it is sufficient just to add the
       PNG_FOMAT_FLAG_COLORMAP to one of the above definitions, or you can use one of the definitions below.

          PNG_FORMAT_RGB_COLORMAP
          PNG_FORMAT_BGR_COLORMAP
          PNG_FORMAT_RGBA_COLORMAP
          PNG_FORMAT_ARGB_COLORMAP
          PNG_FORMAT_BGRA_COLORMAP
          PNG_FORMAT_ABGR_COLORMAP

       PNG_IMAGE macros

       These are convenience macros to derive information from a  png_image  structure.   The  PNG_IMAGE_SAMPLE_
       macros  return values appropriate to the actual image sample values - either the entries in the color-map
       or the pixels in the image.  The PNG_IMAGE_PIXEL_ macros return corresponding values for the  pixels  and
       will always return 1 for color-mapped formats.  The remaining macros return information about the rows in
       the image and the complete image.

       NOTE: All the macros that take a png_image::format parameter are compile time  constants  if  the  format
       parameter  is,  itself,  a  constant.   Therefore these macros can be used in array declarations and case
       labels where required.  Similarly the macros are also pre-processor constants (sizeof  is  not  used)  so
       they can be used in #if tests.

         PNG_IMAGE_SAMPLE_CHANNELS(fmt)
           Returns the total number of channels in a given format: 1..4

         PNG_IMAGE_SAMPLE_COMPONENT_SIZE(fmt)
           Returns the size in bytes of a single component of a pixel or color-map
           entry (as appropriate) in the image: 1 or 2.

         PNG_IMAGE_SAMPLE_SIZE(fmt)
           This is the size of the sample data for one sample.  If the image is
           color-mapped it is the size of one color-map entry (and image pixels are
           one byte in size), otherwise it is the size of one image pixel.

         PNG_IMAGE_MAXIMUM_COLORMAP_COMPONENTS(fmt)
           The maximum size of the color-map required by the format expressed in a
           count of components.  This can be used to compile-time allocate a
           color-map:

           png_uint_16 colormap[PNG_IMAGE_MAXIMUM_COLORMAP_COMPONENTS(linear_fmt)];

           png_byte colormap[PNG_IMAGE_MAXIMUM_COLORMAP_COMPONENTS(sRGB_fmt)];

           Alternatively use the PNG_IMAGE_COLORMAP_SIZE macro below to use the
           information from one of the png_image_begin_read_ APIs and dynamically
           allocate the required memory.

         PNG_IMAGE_COLORMAP_SIZE(fmt)
          The size of the color-map required by the format; this is the size of the
          color-map buffer passed to the png_image_{read,write}_colormap APIs. It is
          a fixed number determined by the format so can easily be allocated on the
          stack if necessary.

       Corresponding information about the pixels

         PNG_IMAGE_PIXEL_CHANNELS(fmt)
          The number of separate channels (components) in a pixel; 1 for a
          color-mapped image.

         PNG_IMAGE_PIXEL_COMPONENT_SIZE(fmt)    The size, in bytes, of each component in a pixel; 1 for a color-
       mapped
          image.

         PNG_IMAGE_PIXEL_SIZE(fmt)
          The size, in bytes, of a complete pixel; 1 for a color-mapped image.

       Information about the whole row, or whole image

         PNG_IMAGE_ROW_STRIDE(image)
          Returns the total number of components in a single row of the image; this
          is the minimum 'row stride', the minimum count of components between each
          row.  For a color-mapped image this is the minimum number of bytes in a
          row.

          If you need the stride measured in bytes, row_stride_bytes is
          PNG_IMAGE_ROW_STRIDE(image) * PNG_IMAGE_PIXEL_COMPONENT_SIZE(fmt)
          plus any padding bytes that your application might need, for example
          to start the next row on a 4-byte boundary.

         PNG_IMAGE_BUFFER_SIZE(image, row_stride)
          Return the size, in bytes, of an image buffer given a png_image and a row
          stride - the number of components to leave space for in each row.

         PNG_IMAGE_SIZE(image)
          Return the size, in bytes, of the image in memory given just a png_image;
          the row stride is the minimum stride required for the image.

         PNG_IMAGE_COLORMAP_SIZE(image)
          Return the size, in bytes, of the color-map of this image.  If the image
          format is not a color-map format this will return a size sufficient for
          256 entries in the given format; check PNG_FORMAT_FLAG_COLORMAP if
          you don't want to allocate a color-map in this case.

       PNG_IMAGE_FLAG_*

       Flags containing additional information about the image are held in the 'flags' field of png_image.

         PNG_IMAGE_FLAG_COLORSPACE_NOT_sRGB == 0x01
           This indicates the the RGB values of the in-memory bitmap do not
           correspond to the red, green and blue end-points defined by sRGB.

         PNG_IMAGE_FLAG_FAST == 0x02
          On write emphasise speed over compression; the resultant PNG file will be
          larger but will be produced significantly faster, particular for large
          images.  Do not use this option for images which will be distributed, only
          used it when producing intermediate files that will be read back in
          repeatedly.  For a typical 24-bit image the option will double the read
          speed at the cost of increasing the image size by 25%, however for many
          more compressible images the PNG file can be 10 times larger with only a
          slight speed gain.

         PNG_IMAGE_FLAG_16BIT_sRGB == 0x04
           On read if the image is a 16-bit per component image and there is no gAMA
           or sRGB chunk assume that the components are sRGB encoded.  Notice that
           images output by the simplified API always have gamma information; setting
           this flag only affects the interpretation of 16-bit images from an
           external source.  It is recommended that the application expose this flag
           to the user; the user can normally easily recognize the difference between
           linear and sRGB encoding.  This flag has no effect on write - the data
           passed to the write APIs must have the correct encoding (as defined
           above.)

           If the flag is not set (the default) input 16-bit per component data is
           assumed to be linear.

           NOTE: the flag can only be set after the png_image_begin_read_ call,
           because that call initializes the 'flags' field.

       READ APIs

          The png_image passed to the read APIs must have been initialized by setting
          the png_controlp field 'opaque' to NULL (or, better, memset the whole thing.)

          int png_image_begin_read_from_file( png_imagep image,
            const char *file_name)

            The named file is opened for read and the image header
            is filled in from the PNG header in the file.

          int png_image_begin_read_from_stdio (png_imagep image,
            FILE* file)

             The PNG header is read from the stdio FILE object.

          int png_image_begin_read_from_memory(png_imagep image,
             png_const_voidp memory, png_size_t size)

             The PNG header is read from the given memory buffer.

          int png_image_finish_read(png_imagep image,
             png_colorp background, void *buffer,
             png_int_32 row_stride, void *colormap));

             Finish reading the image into the supplied buffer and
             clean up the png_image structure.

             row_stride is the step, in png_byte or png_uint_16 units
             as appropriate, between adjacent rows.  A positive stride
             indicates that the top-most row is first in the buffer -
             the normal top-down arrangement.  A negative stride
             indicates that the bottom-most row is first in the buffer.

             background need only be supplied if an alpha channel must
             be removed from a png_byte format and the removal is to be
             done by compositing on a solid color; otherwise it may be
             NULL and any composition will be done directly onto the
             buffer.  The value is an sRGB color to use for the
             background, for grayscale output the green channel is used.

             For linear output removing the alpha channel is always done
             by compositing on black.

          void png_image_free(png_imagep image)

             Free any data allocated by libpng in image->opaque,
             setting the pointer to NULL.  May be called at any time
             after the structure is initialized.

       When the simplified API needs to convert between sRGB and linear colorspaces, the  actual  sRGB  transfer
       curve  defined  in the sRGB specification (see the article at http://en.wikipedia.org/wiki/SRGB) is used,
       not the gamma=1/2.2 approximation used elsewhere in libpng.

       WRITE APIS

       For write you must initialize a png_image structure to describe the image to be written:

          version: must be set to PNG_IMAGE_VERSION
          opaque: must be initialized to NULL
          width: image width in pixels
          height: image height in rows
          format: the format of the data you wish to write
          flags: set to 0 unless one of the defined flags applies; set
             PNG_IMAGE_FLAG_COLORSPACE_NOT_sRGB for color format images
             where the RGB values do not correspond to the colors in sRGB.
          colormap_entries: set to the number of entries in the color-map (0 to 256)

          int png_image_write_to_file, (png_imagep image,
             const char *file, int convert_to_8bit, const void *buffer,
             png_int_32 row_stride, const void *colormap));

             Write the image to the named file.

          int png_image_write_to_stdio(png_imagep image, FILE *file,
             int convert_to_8_bit, const void *buffer,
             png_int_32 row_stride, const void *colormap)

             Write the image to the given (FILE*).

       With all write APIs if image is in one of  the  linear  formats  with  (png_uint_16)  data  then  setting
       convert_to_8_bit  will  cause  the  output  to  be  a  (png_byte) PNG gamma encoded according to the sRGB
       specification, otherwise a 16-bit linear encoded PNG file is written.

       With all APIs row_stride is handled as in the read APIs - it is the spacing from one row to the  next  in
       component  sized  units  (float)  and if negative indicates a bottom-up row layout in the buffer.  If you
       pass zero, libpng will calculate the row_stride for you from the width and number of channels.

       Note that the write API does not support interlacing, sub-8-bit pixels,  indexed  (paletted)  images,  or
       most ancillary chunks.

VI. Modifying/Customizing libpng

       There are two issues here.  The first is changing how libpng does standard things like memory allocation,
       input/output, and error handling.  The second deals with more complicated things like adding new  chunks,
       adding  new  transformations,  and  generally  changing how libpng works.  Both of those are compile-time
       issues; that is, they are generally determined at the time the code is written, and  there  is  rarely  a
       need to provide the user with a means of changing them.

       Memory allocation, input/output, and error handling

       All  of the memory allocation, input/output, and error handling in libpng goes through callbacks that are
       user-settable.  The default routines are in pngmem.c, pngrio.c, pngwio.c, and  pngerror.c,  respectively.
       To change these functions, call the appropriate png_set_*_fn() function.

       Memory  allocation  is  done  through  the  functions  png_malloc(),  png_calloc(),  and png_free().  The
       png_malloc() and png_free() functions currently just call the standard C functions and png_calloc() calls
       png_malloc()  and  then clears the newly allocated memory to zero; note that png_calloc(png_ptr, size) is
       not the same as the calloc(number, size) function provided by stdlib.h.  There  is  limited  support  for
       certain  systems  with  segmented  memory architectures and the types of pointers declared by png.h match
       this; you will have to use appropriate pointers in your application.  If you prefer to  use  a  different
       method    of    allocating    and    freeing    data,   you   can   use   png_create_read_struct_2()   or
       png_create_write_struct_2() to register your own functions as  described  above.   These  functions  also
       provide a void pointer that can be retrieved via

           mem_ptr=png_get_mem_ptr(png_ptr);

       Your replacement memory functions must have prototypes as follows:

           png_voidp malloc_fn(png_structp png_ptr,
              png_alloc_size_t size);

           void free_fn(png_structp png_ptr, png_voidp ptr);

       Your  malloc_fn()  must  return  NULL  in  case of failure.  The png_malloc() function will normally call
       png_error() if it receives a NULL from the system memory allocator or from your replacement malloc_fn().

       Your free_fn() will never be called with a NULL ptr, since libpng's png_free()  checks  for  NULL  before
       calling free_fn().

       Input/Output  in libpng is done through png_read() and png_write(), which currently just call fread() and
       fwrite().  The FILE * is stored in png_struct and is initialized  via  png_init_io().   If  you  wish  to
       change  the  method  of  I/O,  the  library  supplies  callbacks  that  you  can set through the function
       png_set_read_fn() and png_set_write_fn() at run time, instead  of  calling  the  png_init_io()  function.
       These functions also provide a void pointer that can be retrieved via the function png_get_io_ptr().  For
       example:

           png_set_read_fn(png_structp read_ptr,
               voidp read_io_ptr, png_rw_ptr read_data_fn)

           png_set_write_fn(png_structp write_ptr,
               voidp write_io_ptr, png_rw_ptr write_data_fn,
               png_flush_ptr output_flush_fn);

           voidp read_io_ptr = png_get_io_ptr(read_ptr);
           voidp write_io_ptr = png_get_io_ptr(write_ptr);

       The replacement I/O functions must have prototypes as follows:

           void user_read_data(png_structp png_ptr,
               png_bytep data, png_size_t length);

           void user_write_data(png_structp png_ptr,
               png_bytep data, png_size_t length);

           void user_flush_data(png_structp png_ptr);

       The user_read_data() function is responsible for detecting and handling end-of-data errors.

       Supplying NULL for the read, write, or flush functions sets them back  to  using  the  default  C  stream
       functions,  which  expect the io_ptr to point to a standard *FILE structure.  It is probably a mistake to
       use NULL for one of write_data_fn and output_flush_fn but not both of them, unless you have built  libpng
       with PNG_NO_WRITE_FLUSH defined.  It is an error to read from a write stream, and vice versa.

       Error  handling  in  libpng  is  done  through  png_error()  and  png_warning().   Errors handled through
       png_error() are fatal, meaning that png_error() should never return to its caller.   Currently,  this  is
       handled  via setjmp() and longjmp() (unless you have compiled libpng with PNG_NO_SETJMP, in which case it
       is handled via PNG_ABORT()), but you could change this to do things like exit() if you  should  wish,  as
       long as your function does not return.

       On  non-fatal errors, png_warning() is called to print a warning message, and then control returns to the
       calling code.  By default png_error() and png_warning() print a message on stderr  via  fprintf()  unless
       the  library  is  compiled  with  PNG_NO_CONSOLE_IO  defined  (because  you  don't  want the messages) or
       PNG_NO_STDIO defined (because fprintf() isn't available).  If you wish to  change  the  behavior  of  the
       error  functions,  you  will  need  to  set  up your own message callbacks.  These functions are normally
       supplied at the time that the png_struct is created.  It is also possible to redirect errors and warnings
       to your own replacement functions after png_create_*_struct() has been called by calling:

           png_set_error_fn(png_structp png_ptr,
               png_voidp error_ptr, png_error_ptr error_fn,
               png_error_ptr warning_fn);

           png_voidp error_ptr = png_get_error_ptr(png_ptr);

       If  NULL  is  supplied  for either error_fn or warning_fn, then the libpng default function will be used,
       calling fprintf() and/or longjmp() if a problem is encountered.  The replacement error  functions  should
       have parameters as follows:

           void user_error_fn(png_structp png_ptr,
               png_const_charp error_msg);

           void user_warning_fn(png_structp png_ptr,
               png_const_charp warning_msg);

       The motivation behind using setjmp() and longjmp() is the C++ throw and catch exception handling methods.
       This makes the code much easier to write, as there is no  need  to  check  every  return  code  of  every
       function  call.   However,  there  are  some  uncertainties  about  the status of local variables after a
       longjmp, so the user may want to be careful about doing anything after setjmp  returns  non-zero  besides
       returning  itself.   Consult  your compiler documentation for more details.  For an alternative approach,
       you may wish to use the "cexcept" facility (see http://cexcept.sourceforge.net), which is illustrated  in
       pngvalid.c and in contrib/visupng.

       Beginning  in libpng-1.4.0, the png_set_benign_errors() API became available.  You can use this to handle
       certain errors (normally handled as errors) as warnings.

           png_set_benign_errors (png_ptr, int allowed);

           allowed: 0: treat png_benign_error() as an error.
                    1: treat png_benign_error() as a warning.

       As of libpng-1.6.0, the default condition is to treat benign errors as  warnings  while  reading  and  as
       errors while writing.

   Custom chunks
       If you need to read or write custom chunks, you may need to get deeper into the libpng code.  The library
       now has mechanisms for storing and writing chunks of unknown type; you can  even  declare  callbacks  for
       custom  chunks.   However,  this  may  not  be good enough if the library code itself needs to know about
       interactions between your chunk and existing `intrinsic' chunks.

       If you need to write a new intrinsic chunk, first read the PNG specification. Acquire a  first  level  of
       understanding  of  how it works.  Pay particular attention to the sections that describe chunk names, and
       look at how other chunks were designed, so you can do things similarly.  Second, check out  the  sections
       of  libpng  that  read  and  write  chunks.  Try to find a chunk that is similar to yours and use it as a
       template.  More details can be found in the comments inside the code.  It is best to  handle  private  or
       unknown  chunks  in  a  generic method, via callback functions, instead of by modifying libpng functions.
       This is illustrated in pngtest.c, which uses a callback function to handle a private "vpAg" chunk and the
       new "sTER" chunk, which are both unknown to libpng.

       If  you  wish  to write your own transformation for the data, look through the part of the code that does
       the transformations, and check out some of the simpler ones to get an idea of how they work.  Try to find
       a similar transformation to the one you want to add and copy off of it.  More details can be found in the
       comments inside the code itself.

   Configuring for gui/windowing platforms:
       You will need to write new error  and  warning  functions  that  use  the  GUI  interface,  as  described
       previously,  and set them to be the error and warning functions at the time that png_create_*_struct() is
       called, in order to have them available during the structure initialization.  They can be  changed  later
       via  png_set_error_fn().   On  some  compilers,  you  may  also  have  to  change  the  memory allocators
       (png_malloc, etc.).

   Configuring zlib:
       There are special functions to configure the compression.   Perhaps  the  most  useful  one  changes  the
       compression  level,  which  currently  uses  input  compression  values  in the range 0 - 9.  The library
       normally uses the default compression level (Z_DEFAULT_COMPRESSION = 6).  Tests have  shown  that  for  a
       large  majority  of images, compression values in the range 3-6 compress nearly as well as higher levels,
       and do so much faster.  For online applications it may be desirable to have maximum speed (Z_BEST_SPEED =
       1).   With  versions of zlib after v0.99, you can also specify no compression (Z_NO_COMPRESSION = 0), but
       this would create files larger than just storing the raw bitmap.  You can specify the  compression  level
       by calling:

           #include zlib.h
           png_set_compression_level(png_ptr, level);

       Another  useful  one  is to reduce the memory level used by the library.  The memory level defaults to 8,
       but it can be lowered if you are short on memory (running DOS, for example, where you  only  have  640K).
       Note  that  the  memory  level  does have an effect on compression; among other things, lower levels will
       result in sections of incompressible data being emitted in smaller stored blocks, with a  correspondingly
       larger relative overhead of up to 15% in the worst case.

           #include zlib.h
           png_set_compression_mem_level(png_ptr, level);

       The  other functions are for configuring zlib.  They are not recommended for normal use and may result in
       writing an invalid PNG file.  See zlib.h for more information on what these mean.

           #include zlib.h
           png_set_compression_strategy(png_ptr,
               strategy);

           png_set_compression_window_bits(png_ptr,
               window_bits);

           png_set_compression_method(png_ptr, method);

       This controls the size of the IDAT chunks (default 8192):

           png_set_compression_buffer_size(png_ptr, size);

       As of libpng version 1.5.4, additional APIs  became  available  to  set  these  separately  for  non-IDAT
       compressed chunks such as zTXt, iTXt, and iCCP:

           #include zlib.h
           #if PNG_LIBPNG_VER >= 10504
           png_set_text_compression_level(png_ptr, level);

           png_set_text_compression_mem_level(png_ptr, level);

           png_set_text_compression_strategy(png_ptr,
               strategy);

           png_set_text_compression_window_bits(png_ptr,
               window_bits);

           png_set_text_compression_method(png_ptr, method);
           #endif

   Controlling row filtering
       If  you  want  to  control  whether libpng uses filtering or not, which filters are used, and how it goes
       about picking row filters, you can call one of these functions.  The selection and configuration  of  row
       filters  can have a significant impact on the size and encoding speed and a somewhat lesser impact on the
       decoding speed of an image.  Filtering is enabled by default for  RGB  and  grayscale  images  (with  and
       without alpha), but not for paletted images nor for any images with bit depths less than 8 bits/pixel.

       The  'method'  parameter  sets  the  main  filtering  method,  which is currently only '0' in the PNG 1.2
       specification.  The 'filters' parameter sets which filter(s), if any, should be used for  each  scanline.
       Possible values are PNG_ALL_FILTERS and PNG_NO_FILTERS to turn filtering on and off, respectively.

       Individual   filter   types   are   PNG_FILTER_NONE,   PNG_FILTER_SUB,   PNG_FILTER_UP,   PNG_FILTER_AVG,
       PNG_FILTER_PAETH, which can be bitwise ORed together with '|' to specify one  or  more  filters  to  use.
       These  filters are described in more detail in the PNG specification.  If you intend to change the filter
       type during the course of writing the image, you should start with flags set for all of the  filters  you
       intend  to  use so that libpng can initialize its internal structures appropriately for all of the filter
       types.  (Note that this means the first row must always be adaptively filtered, because libpng  currently
       does not allocate the filter buffers until png_write_row() is called for the first time.)

           filters = PNG_FILTER_NONE | PNG_FILTER_SUB
                     PNG_FILTER_UP | PNG_FILTER_AVG |
                     PNG_FILTER_PAETH | PNG_ALL_FILTERS;

           png_set_filter(png_ptr, PNG_FILTER_TYPE_BASE,
              filters);
                     The second parameter can also be
                     PNG_INTRAPIXEL_DIFFERENCING if you are
                     writing a PNG to be embedded in a MNG
                     datastream.  This parameter must be the
                     same as the value of filter_method used
                     in png_set_IHDR().

   Requesting debug printout
       The  macro definition PNG_DEBUG can be used to request debugging printout.  Set it to an integer value in
       the range 0 to 3.  Higher numbers result in increasing amounts of debugging information.  The information
       is  printed  to  the  "stderr"  file,  unless  another file name is specified in the PNG_DEBUG_FILE macro
       definition.

       When PNG_DEBUG > 0, the following functions (macros) become available:

          png_debug(level, message)
          png_debug1(level, message, p1)
          png_debug2(level, message, p1, p2)

       in which "level" is compared to PNG_DEBUG to decide whether  to  print  the  message,  "message"  is  the
       formatted  string  to  be  printed,  and  p1  and p2 are parameters that are to be embedded in the string
       according to printf-style formatting directives.  For example,

          png_debug1(2, "foo=%d", foo);

       is expanded to

          if (PNG_DEBUG > 2)
             fprintf(PNG_DEBUG_FILE, "foo=%d\n", foo);

       When PNG_DEBUG is defined but is zero, the macros aren't defined, but you  can  still  use  PNG_DEBUG  to
       control your own debugging:

          #ifdef PNG_DEBUG
              fprintf(stderr, ...
          #endif

       When  PNG_DEBUG  =  1,  the  macros  are  defined, but only png_debug statements having level = 0 will be
       printed.  There aren't any such statements in this version of libpng, but if you insert some they will be
       printed.

VII. MNG support

       The  MNG  specification (available at http://www.libpng.org/pub/mng) allows certain extensions to PNG for
       PNG images that are embedded in MNG datastreams.  Libpng can support some of these extensions.  To enable
       them, use the png_permit_mng_features() function:

          feature_set = png_permit_mng_features(png_ptr, mask)

          mask is a png_uint_32 containing the bitwise OR of the
               features you want to enable.  These include
               PNG_FLAG_MNG_EMPTY_PLTE
               PNG_FLAG_MNG_FILTER_64
               PNG_ALL_MNG_FEATURES

          feature_set is a png_uint_32 that is the bitwise AND of
             your mask with the set of MNG features that is
             supported by the version of libpng that you are using.

       It  is  an  error  to use this function when reading or writing a standalone PNG file with the PNG 8-byte
       signature.  The PNG datastream must be wrapped in a MNG datastream.  As a minimum, it must have  the  MNG
       8-byte  signature  and  the MHDR and MEND chunks.  Libpng does not provide support for these or any other
       MNG chunks; your application must provide its own support for them.   You  may  wish  to  consider  using
       libmng (available at http://www.libmng.com) instead.

VIII. Changes to Libpng from version 0.88

       It  should  be  noted  that versions of libpng later than 0.96 are not distributed by the original libpng
       author, Guy Schalnat, nor by Andreas Dilger, who had taken over  from  Guy  during  1996  and  1997,  and
       distributed  versions  0.89  through  0.96, but rather by another member of the original PNG Group, Glenn
       Randers-Pehrson.  Guy and Andreas are still alive and well, but they have moved on to other things.

       The old libpng functions  png_read_init(),  png_write_init(),  png_info_init(),  png_read_destroy(),  and
       png_write_destroy()  have  been  moved  to  PNG_INTERNAL  in version 0.95 to discourage their use.  These
       functions will be removed from libpng version 1.4.0.

       The  preferred   method   of   creating   and   initializing   the   libpng   structures   is   via   the
       png_create_read_struct(),  png_create_write_struct(),  and  png_create_info_struct() because they isolate
       the size of the structures from the application, allow version error checking, and also allow the use  of
       custom  error handling routines during the initialization, which the old functions do not.  The functions
       png_read_destroy() and png_write_destroy() do not actually free the  memory  that  libpng  allocated  for
       these   structs,   but   just   reset   the   data   structures,   so   they   can  be  used  instead  of
       png_destroy_read_struct() and png_destroy_write_struct() if you feel there is too  much  system  overhead
       allocating and freeing the png_struct for each image read.

       Setting  the  error  callbacks  via  png_set_message_fn()  before  png_read_init()  as  was  suggested in
       libpng-0.88 is no longer supported because  this  caused  applications  that  do  not  use  custom  error
       functions  to  fail  if  the  png_ptr was not initialized to zero.  It is still possible to set the error
       callbacks AFTER png_read_init(), or to change them with png_set_error_fn(), which is essentially the same
       function,  but  with  a  new  name  to force compilation errors with applications that try to use the old
       method.

       Support for the sCAL, iCCP, iTXt, and sPLT chunks was added at libpng-1.0.6; however,  iTXt  support  was
       not enabled by default.

       Starting with version 1.0.7, you can find out which version of the library you are using at run-time:

          png_uint_32 libpng_vn = png_access_version_number();

       The  number libpng_vn is constructed from the major version, minor version with leading zero, and release
       number with leading zero, (e.g., libpng_vn for version 1.0.7 is 10007).

       Note that this function does not take a png_ptr, so you can call it before you've created one.

       You can also check which version of png.h you used when compiling your application:

          png_uint_32 application_vn = PNG_LIBPNG_VER;

IX. Changes to Libpng from version 1.0.x to 1.2.x

       Support for  user  memory  management  was  enabled  by  default.   To  accomplish  this,  the  functions
       png_create_read_struct_2(),     png_create_write_struct_2(),     png_set_mem_fn(),     png_get_mem_ptr(),
       png_malloc_default(), and png_free_default() were added.

       Support for the iTXt chunk has been enabled by default as of version 1.2.41.

       Support for certain MNG features was enabled.

       Support for numbered error messages was added.  However, we never got around to  actually  numbering  the
       error  messages.   The  function  png_set_strip_error_numbers()  was  added (Note: the prototype for this
       function was inadvertently removed from png.h in PNG_NO_ASSEMBLER_CODE builds of libpng-1.2.15.   It  was
       restored in libpng-1.2.36).

       The  png_malloc_warn()  function  was  added at libpng-1.2.3.  This issues a png_warning and returns NULL
       instead of aborting when it fails to acquire the requested memory allocation.

       Support for setting user limits on image  width  and  height  was  enabled  by  default.   The  functions
       png_set_user_limits(),    png_get_user_width_max(),   and   png_get_user_height_max()   were   added   at
       libpng-1.2.6.

       The png_set_add_alpha() function was added at libpng-1.2.7.

       The    function    png_set_expand_gray_1_2_4_to_8()    was     added     at     libpng-1.2.9.      Unlike
       png_set_gray_1_2_4_to_8(),   the   new   function   does   not  expand  the  tRNS  chunk  to  alpha.  The
       png_set_gray_1_2_4_to_8() function is deprecated.

       A number of macro definitions in support of runtime selection  of  assembler  code  features  (especially
       Intel MMX code support) were added at libpng-1.2.0:

           PNG_ASM_FLAG_MMX_SUPPORT_COMPILED
           PNG_ASM_FLAG_MMX_SUPPORT_IN_CPU
           PNG_ASM_FLAG_MMX_READ_COMBINE_ROW
           PNG_ASM_FLAG_MMX_READ_INTERLACE
           PNG_ASM_FLAG_MMX_READ_FILTER_SUB
           PNG_ASM_FLAG_MMX_READ_FILTER_UP
           PNG_ASM_FLAG_MMX_READ_FILTER_AVG
           PNG_ASM_FLAG_MMX_READ_FILTER_PAETH
           PNG_ASM_FLAGS_INITIALIZED
           PNG_MMX_READ_FLAGS
           PNG_MMX_FLAGS
           PNG_MMX_WRITE_FLAGS
           PNG_MMX_FLAGS

       We added the following functions in support of runtime selection of assembler code features:

           png_get_mmx_flagmask()
           png_set_mmx_thresholds()
           png_get_asm_flags()
           png_get_mmx_bitdepth_threshold()
           png_get_mmx_rowbytes_threshold()
           png_set_asm_flags()

       We  replaced all of these functions with simple stubs in libpng-1.2.20, when the Intel assembler code was
       removed due to a licensing issue.

       These macros are deprecated:

           PNG_READ_TRANSFORMS_NOT_SUPPORTED
           PNG_PROGRESSIVE_READ_NOT_SUPPORTED
           PNG_NO_SEQUENTIAL_READ_SUPPORTED
           PNG_WRITE_TRANSFORMS_NOT_SUPPORTED
           PNG_READ_ANCILLARY_CHUNKS_NOT_SUPPORTED
           PNG_WRITE_ANCILLARY_CHUNKS_NOT_SUPPORTED

       They have been replaced, respectively, by:

           PNG_NO_READ_TRANSFORMS
           PNG_NO_PROGRESSIVE_READ
           PNG_NO_SEQUENTIAL_READ
           PNG_NO_WRITE_TRANSFORMS
           PNG_NO_READ_ANCILLARY_CHUNKS
           PNG_NO_WRITE_ANCILLARY_CHUNKS

       PNG_MAX_UINT was  replaced  with  PNG_UINT_31_MAX.   It  has  been  deprecated  since  libpng-1.0.16  and
       libpng-1.2.6.

       The function
           png_check_sig(sig, num) was replaced with
           !png_sig_cmp(sig, 0, num) It has been deprecated since libpng-0.90.

       The function
           png_set_gray_1_2_4_to_8() which also expands tRNS to alpha was replaced with
           png_set_expand_gray_1_2_4_to_8()  which  does  not.  It  has  been deprecated since libpng-1.0.18 and
       1.2.9.

X. Changes to Libpng from version 1.0.x/1.2.x to 1.4.x

       Private libpng prototypes and macro definitions were moved from png.h and pngconf.h into a new  pngpriv.h
       header file.

       Functions png_set_benign_errors(), png_benign_error(), and png_chunk_benign_error() were added.

       Support  for  setting  the maximum amount of memory that the application will allocate for reading chunks
       was added, as a security measure.  The functions png_set_chunk_cache_max() and  png_get_chunk_cache_max()
       were added to the library.

       We   implemented   support   for   I/O   states   by   adding   png_ptr  member  io_state  and  functions
       png_get_io_chunk_name() and png_get_io_state() in pngget.c

       We added PNG_TRANSFORM_GRAY_TO_RGB to the available high-level input transforms.

       Checking for and reporting of errors in the IHDR chunk is more thorough.

       Support for global arrays was removed, to improve thread safety.

       Some obsolete/deprecated macros and functions have been removed.

       Typecasted NULL definitions such as
          #define png_voidp_NULL             (png_voidp)NULL  were  eliminated.   If  you  used  these  in  your
       application, just use NULL instead.

       The  png_struct  and  info_struct  members  "trans"  and "trans_values" were changed to "trans_alpha" and
       "trans_color", respectively.

       The obsolete, unused pnggccrd.c and pngvcrd.c files and related makefiles were removed.

       The PNG_1_0_X and PNG_1_2_X macros were eliminated.

       The PNG_LEGACY_SUPPORTED macro was eliminated.

       Many WIN32_WCE #ifdefs were removed.

       The     functions     png_read_init(info_ptr),     png_write_init(info_ptr),     png_info_init(info_ptr),
       png_read_destroy(),  and  png_write_destroy()  have  been  removed.   They  have  been  deprecated  since
       libpng-0.95.

       The  png_permit_empty_plte()  was  removed.   It   has   been   deprecated   since   libpng-1.0.9.    Use
       png_permit_mng_features() instead.

       We    removed    the    obsolete   stub   functions   png_get_mmx_flagmask(),   png_set_mmx_thresholds(),
       png_get_asm_flags(),         png_get_mmx_bitdepth_threshold(),          png_get_mmx_rowbytes_threshold(),
       png_set_asm_flags(), and png_mmx_supported()

       We  removed  the obsolete png_check_sig(), png_memcpy_check(), and png_memset_check() functions.  Instead
       use !png_sig_cmp(), memcpy(), and memset(), respectively.

       The function png_set_gray_1_2_4_to_8() was removed. It has been deprecated since libpng-1.0.18 and 1.2.9,
       when  it was replaced with png_set_expand_gray_1_2_4_to_8() because the former function also expanded any
       tRNS chunk to an alpha channel.

       Macros for png_get_uint_16, png_get_uint_32, and png_get_int_32  were  added  and  are  used  by  default
       instead of the corresponding functions. Unfortunately, from libpng-1.4.0 until 1.4.4, the png_get_uint_16
       macro (but not the function) incorrectly returned a value of type png_uint_32.

       We changed the prototype for png_malloc() from
           png_malloc(png_structp png_ptr, png_uint_32 size) to
           png_malloc(png_structp png_ptr, png_alloc_size_t size)

       This also applies to the prototype for the user replacement malloc_fn().

       The png_calloc() function was added and is used in place of of "png_malloc(); memset();"  except  in  the
       case  in png_read_png() where the array consists of pointers; in this case a "for" loop is used after the
       png_malloc() to set the pointers to NULL, to give robust.  behavior in case the application runs  out  of
       memory part-way through the process.

       We  changed  the prototypes of png_get_compression_buffer_size() and png_set_compression_buffer_size() to
       work with png_size_t instead of png_uint_32.

       Support for numbered error messages was removed by  default,  since  we  never  got  around  to  actually
       numbering  the error messages. The function png_set_strip_error_numbers() was removed from the library by
       default.

       The png_zalloc() and png_zfree() functions are no longer exported.  The png_zalloc() function  no  longer
       zeroes  out the memory that it allocates.  Applications that called png_zalloc(png_ptr, number, size) can
       call png_calloc(png_ptr, number*size) instead, and can call png_free() instead of png_zfree().

       Support for dithering was disabled by default in libpng-1.4.0, because it has not been  well  tested  and
       doesn't  actually  "dither".   The code was not removed, however, and could be enabled by building libpng
       with PNG_READ_DITHER_SUPPORTED defined.  In libpng-1.4.2, this support was re-enabled, but  the  function
       was  renamed  png_set_quantize() to reflect more accurately what it actually does.  At the same time, the
       PNG_DITHER_[RED,GREEN_BLUE]_BITS macros were  also  renamed  to  PNG_QUANTIZE_[RED,GREEN,BLUE]_BITS,  and
       PNG_READ_DITHER_SUPPORTED was renamed to PNG_READ_QUANTIZE_SUPPORTED.

       We removed the trailing '.' from the warning and error messages.

XI. Changes to Libpng from version 1.4.x to 1.5.x

       From  libpng-1.4.0  until  1.4.4, the png_get_uint_16 macro (but not the function) incorrectly returned a
       value of type png_uint_32.  The incorrect macro was removed from libpng-1.4.5.

       Checking for invalid palette index on write was added at libpng 1.5.10.  If a pixel contains  an  invalid
       (out-of-range)  index libpng issues a benign error.  This is enabled by default because this condition is
       an error according to the PNG specification, Clause 11.3.2, but the error can be ignored in each  png_ptr
       with

          png_set_check_for_invalid_index(png_ptr, allowed);

             allowed  - one of
                        0: disable benign error (accept the
                           invalid data without warning).
                        1: enable benign error (treat the
                           invalid data as an error or a
                           warning).

       If  the error is ignored, or if png_benign_error() treats it as a warning, any invalid pixels are decoded
       as opaque black by the decoder and written as-is by the encoder.

       Retrieving the maximum palette index found was added at libpng-1.5.15.  This statement must appear  after
       png_read_png()  or  png_read_image()  while reading, and after png_write_png() or png_write_image() while
       writing.

          int max_palette = png_get_palette_max(png_ptr, info_ptr);

       This will return the maximum palette index found in the image, or "-1" if the palette was not checked, or
       "0"  if  no  palette  was found.  Note that this does not account for any palette index used by ancillary
       chunks such as the bKGD chunk; you must check those separately to determine  the  maximum  palette  index
       actually used.

       There are no substantial API changes between the non-deprecated parts of the 1.4.5 API and the 1.5.0 API;
       however, the ability to directly access members of the main libpng  control  structures,  png_struct  and
       png_info, deprecated in earlier versions of libpng, has been completely removed from libpng 1.5.

       We  no  longer include zlib.h in png.h.  The include statement has been moved to pngstruct.h, where it is
       not accessible by applications. Applications that need access to information in zlib.h will need  to  add
       the  '#include  "zlib.h"'  directive.   It  does  not matter whether this is placed prior to or after the
       '"#include png.h"' directive.

       The png_sprintf(), png_strcpy(), and png_strncpy() macros are no longer used and were removed.

       We moved the png_strlen(), png_memcpy(), png_memset(), and png_memcmp() macros into a private header file
       (pngpriv.h) that is not accessible to applications.

       In  png_get_iCCP,  the  type of "profile" was changed from png_charpp to png_bytepp, and in png_set_iCCP,
       from png_charp to png_const_bytep.

       There are changes of form in png.h, including new and changed macros to declare parts of the  API.   Some
       API  functions  with  arguments  that  are  pointers  to  data not modified within the function have been
       corrected to declare these arguments with PNG_CONST.

       Much of the internal use of C macros to control the library build has also changed and some  of  this  is
       visible  in  the  exported header files, in particular the use of macros to control data and API elements
       visible during application compilation may require significant revision  to  application  code.   (It  is
       extremely rare for an application to do this.)

       Any  program  that  compiled  against  libpng  1.4 and did not use deprecated features or access internal
       library structures should compile and work against libpng 1.5, except for the change in the prototype for
       png_get_iCCP() and png_set_iCCP() API functions mentioned above.

       libpng  1.5.0  adds PNG_ PASS macros to help in the reading and writing of interlaced images.  The macros
       return the number of rows and columns in each pass and information that can be used to  de-interlace  and
       (if absolutely necessary) interlace an image.

       libpng  1.5.0  adds  an  API  png_longjmp(png_ptr,  value).   This  API  calls  the  application-provided
       png_longjmp_ptr on the internal, but application initialized,  longjmp  buffer.   It  is  provided  as  a
       convenience  to  avoid  the  need  to  use the png_jmpbuf macro, which had the unnecessary side effect of
       resetting the internal png_longjmp_ptr value.

       libpng 1.5.0 includes  a  complete  fixed  point  API.   By  default  this  is  present  along  with  the
       corresponding floating point API.  In general the fixed point API is faster and smaller than the floating
       point one because the PNG file format used fixed point, not floating point.  This  applies  even  if  the
       library  uses  floating  point in internal calculations.  A new macro, PNG_FLOATING_ARITHMETIC_SUPPORTED,
       reveals whether the library uses floating point  arithmetic  (the  default)  or  fixed  point  arithmetic
       internally  for  performance  critical  calculations  such as gamma correction.  In some cases, the gamma
       calculations may produce slightly different results.  This has changed the results in png_rgb_to_gray and
       in  alpha  composition  (png_set_background  for  example).  This  applies even if the original image was
       already linear (gamma == 1.0) and, therefore, it is not  necessary  to  linearize  the  image.   This  is
       because libpng has *not* been changed to optimize that case correctly, yet.

       Fixed  point  support  for  the  sCAL chunk comes with an important caveat; the sCAL specification uses a
       decimal encoding of floating point values and the accuracy of PNG fixed point values is insufficient  for
       representation  of  these  values. Consequently a "string" API (png_get_sCAL_s and png_set_sCAL_s) is the
       only reliable way of reading arbitrary sCAL chunks in the absence of either the  floating  point  API  or
       internal  floating  point  calculations.  Starting with libpng-1.5.0, both of these functions are present
       when  PNG_sCAL_SUPPORTED  is  defined.   Prior  to  libpng-1.5.0,  their  presence  also  depended   upon
       PNG_FIXED_POINT_SUPPORTED being defined and PNG_FLOATING_POINT_SUPPORTED not being defined.

       Applications  no  longer  need  to  include  the optional distribution header file pngusr.h or define the
       corresponding macros during application build in order to see the correct  variant  of  the  libpng  API.
       From 1.5.0 application code can check for the corresponding _SUPPORTED macro:

       #ifdef PNG_INCH_CONVERSIONS_SUPPORTED
          /* code that uses the inch conversion APIs. */ #endif

       This  macro  will  only  be defined if the inch conversion functions have been compiled into libpng.  The
       full set of macros, and whether or not support has been compiled in, are available  in  the  header  file
       pnglibconf.h.   This  header  file  is  specific  to  the  libpng  build.  Notice that prior to 1.5.0 the
       _SUPPORTED macros would always have the default definition  unless  reset  by  pngusr.h  or  by  explicit
       settings  on  the compiler command line.  These settings may produce compiler warnings or errors in 1.5.0
       because of macro redefinition.

       Applications can now choose whether to use these macros or to call the corresponding function by defining
       PNG_USE_READ_MACROS or PNG_NO_USE_READ_MACROS before including png.h.  Notice that this is only supported
       from 1.5.0; defining PNG_NO_USE_READ_MACROS prior to 1.5.0 will lead to a link failure.

       Prior to libpng-1.5.4, the zlib compressor used the same set of parameters when compressing the IDAT data
       and  textual  data such as zTXt and iCCP.  In libpng-1.5.4 we reinitialized the zlib stream for each type
       of data.  We added five png_set_text_*() functions for setting the parameters to use with textual data.

       Prior to libpng-1.5.4, the PNG_READ_16_TO_8_ACCURATE_SCALE_SUPPORTED  option  was  off  by  default,  and
       slightly  inaccurate  scaling  occurred.   This  option  can  no  longer be turned off, and the choice of
       accurate or inaccurate 16-to-8 scaling is by using  the  new  png_set_scale_16_to_8()  API  for  accurate
       scaling   or   the   old   png_set_strip_16_to_8()   API  for  simple  chopping.   In  libpng-1.5.4,  the
       PNG_READ_16_TO_8_ACCURATE_SCALE_SUPPORTED  macro   became   PNG_READ_SCALE_16_TO_8_SUPPORTED,   and   the
       PNG_READ_16_TO_8  macro  became  PNG_READ_STRIP_16_TO_8_SUPPORTED,  to enable the two png_set_*_16_to_8()
       functions separately.

       Prior to libpng-1.5.4, the png_set_user_limits() function could only be used  to  reduce  the  width  and
       height  limits  from the value of PNG_USER_WIDTH_MAX and PNG_USER_HEIGHT_MAX, although this document said
       that it could be used to override them.  Now this function will reduce or increase the limits.

       Starting in  libpng-1.5.10,  the  user  limits  can  be  set  en  masse  with  the  configuration  option
       PNG_SAFE_LIMITS_SUPPORTED.   If  this  option is enabled, a set of "safe" limits is applied in pngpriv.h.
       These can be overridden by application calls  to  png_set_user_limits(),  png_set_user_chunk_cache_max(),
       and/or  png_set_user_malloc_max()  that  increase  or  decrease  the  limits.  Also, in libpng-1.5.10 the
       default width and height limits were increased from  1,000,000  to  0x7fffffff  (i.e.,  made  unlimited).
       Therefore, the limits are now
                                      default      safe
          png_user_width_max        0x7fffffff    1,000,000
          png_user_height_max       0x7fffffff    1,000,000
          png_user_chunk_cache_max  0 (unlimited)   128
          png_user_chunk_malloc_max 0 (unlimited) 8,000,000

       The  png_set_option()  function  (and the "options" member of the png struct) was added to libpng-1.5.15,
       with option PNG_ARM_NEON.

       The library now supports a complete fixed point implementation and can thus be used on systems that  have
       no  floating  point  support  or very limited or slow support.  Previously gamma correction, an essential
       part of complete PNG support, required reasonably fast floating point.

       As part of this the choice of internal implementation has been made independent of the  choice  of  fixed
       versus floating point APIs and all the missing fixed point APIs have been implemented.

       The  exact mechanism used to control attributes of API functions has changed, as described in the INSTALL
       file.

       A new test program, pngvalid, is provided in addition to  pngtest.   pngvalid  validates  the  arithmetic
       accuracy of the gamma correction calculations and includes a number of validations of the file format.  A
       subset of the full range of tests is run when "make check" is done (in the 'configure' build.)   pngvalid
       also  allows  total  allocated  memory  usage  to  be  evaluated and performs additional memory overwrite
       validation.

       Many changes to individual feature macros have been made. The following are the changes most likely to be
       noticed by library builders who configure libpng:

       1) All feature macros now have consistent naming:

       #define PNG_NO_feature turns the feature off #define PNG_feature_SUPPORTED turns the feature on

       pnglibconf.h contains one line for each feature macro which is either:

       #define PNG_feature_SUPPORTED

       if the feature is supported or:

       /*#undef PNG_feature_SUPPORTED*/

       if  it  is  not.   Library  code  consistently checks for the 'SUPPORTED' macro.  It does not, and libpng
       applications should not, check for the 'NO' macro which will not normally be defined even if the  feature
       is  not supported.  The 'NO' macros are only used internally for setting or not setting the corresponding
       'SUPPORTED' macros.

       Compatibility with the old names is provided as follows:

       PNG_INCH_CONVERSIONS turns on PNG_INCH_CONVERSIONS_SUPPORTED

       And the following definitions disable the corresponding feature:

       PNG_SETJMP_NOT_SUPPORTED  disables  SETJMP  PNG_READ_TRANSFORMS_NOT_SUPPORTED  disables   READ_TRANSFORMS
       PNG_NO_READ_COMPOSITED_NODIV  disables  READ_COMPOSITE_NODIV  PNG_WRITE_TRANSFORMS_NOT_SUPPORTED disables
       WRITE_TRANSFORMS       PNG_READ_ANCILLARY_CHUNKS_NOT_SUPPORTED       disables       READ_ANCILLARY_CHUNKS
       PNG_WRITE_ANCILLARY_CHUNKS_NOT_SUPPORTED disables WRITE_ANCILLARY_CHUNKS

       Library builders should remove use of the above, inconsistent, names.

       2)  Warning and error message formatting was previously conditional on the STDIO feature. The library has
       been changed to use the CONSOLE_IO feature instead. This means that if CONSOLE_IO is disabled the library
       no  longer  uses  the  printf(3) functions, even though the default read/write implementations use (FILE)
       style stdio.h functions.

       3) Three feature macros now control the fixed/floating point decisions:

       PNG_FLOATING_POINT_SUPPORTED enables the floating point APIs

       PNG_FIXED_POINT_SUPPORTED enables the fixed point APIs; however, in practice these are normally  required
       internally   anyway   (because   the   PNG   file  format  is  fixed  point),  therefore  in  most  cases
       PNG_NO_FIXED_POINT merely stops the function from being exported.

       PNG_FLOATING_ARITHMETIC_SUPPORTED chooses between the internal floating point implementation or the fixed
       point  one.   Typically  the  fixed  point  implementation  is  larger and slower than the floating point
       implementation on a system that supports floating point; however, it may be  faster  on  a  system  which
       lacks floating point hardware and therefore uses a software emulation.

       4)  Added  PNG_{READ,WRITE}_INT_FUNCTIONS_SUPPORTED.  This allows the functions to read and write ints to
       be disabled independently of PNG_USE_READ_MACROS, which allows libpng to be built with the functions even
       though  the default is to use the macros - this allows applications to choose at app buildtime whether or
       not to use macros (previously impossible because the functions weren't in the default build.)

XII. Changes to Libpng from version 1.5.x to 1.6.x

       A  "simplified  API"  has  been  added  (see  documentation  in   png.h   and   a   simple   example   in
       contrib/examples/pngtopng.c).  The new publicly visible API includes the following:

          macros:
            PNG_FORMAT_*
            PNG_IMAGE_*
          structures:
            png_control
            png_image
          read functions
            png_image_begin_read_from_file()
            png_image_begin_read_from_stdio()
            png_image_begin_read_from_memory()
            png_image_finish_read()
            png_image_free()
          write functions
            png_image_write_to_file()
            png_image_write_to_stdio()

       Starting with libpng-1.6.0, you can configure libpng to prefix all exported symbols, using the PNG_PREFIX
       macro.

       We no longer include string.h in png.h.  The include statement has been moved to pngpriv.h, where  it  is
       not  accessible  by  applications.   Applications that need access to information in string.h must add an
       '#include <string.h>' directive.  It does not matter whether  this  is  placed  prior  to  or  after  the
       '#include "png.h"' directive.

       The following API are now DEPRECATED:
          png_info_init_3()
          png_convert_to_rfc1123() which has been replaced
            with png_convert_to_rfc1123_buffer()
          png_malloc_default()
          png_free_default()
          png_reset_zstream()

       The following have been removed:
          png_get_io_chunk_name(), which has been replaced
            with png_get_io_chunk_type().  The new
            function returns a 32-bit integer instead of
            a string.
          The png_sizeof(), png_strlen(), png_memcpy(), png_memcmp(), and
            png_memset() macros are no longer used in the libpng sources and
            have been removed.  These had already been made invisible to applications
            (i.e., defined in the private pngpriv.h header file) since libpng-1.5.0.

       The signatures of many exported functions were changed, such that
          png_structp became png_structrp or png_const_structrp
          png_infop became png_inforp or png_const_inforp where "rp" indicates a "restricted pointer".

       Dropped  support  for  16-bit  platforms.  The  support  for  FAR/far  types  has been eliminated and the
       definition of png_alloc_size_t is now controlled by a flag so that 'small size_t' systems can  select  it
       if necessary.

       Error detection in some chunks has improved; in particular the iCCP chunk reader now does pretty complete
       validation of the basic format.  Some bad profiles that were previously accepted are now accepted with  a
       warning  or  rejected,  depending  upon  the  png_set_benign_errors() setting, in particular the very old
       broken Microsoft/HP 3144-byte sRGB profile.  Starting with libpng-1.6.11, recognizing and  checking  sRGB
       profiles can be avoided by means of

           #if defined(PNG_SKIP_sRGB_CHECK_PROFILE) &&         defined(PNG_SET_OPTION_SUPPORTED)
              png_set_option(png_ptr, PNG_SKIP_sRGB_CHECK_PROFILE,
                  PNG_OPTION_ON);
           #endif

       It's  not  a  good  idea  to  do  this  if  you are using the "simplified API", which needs to be able to
       recognize sRGB profiles conveyed via the iCCP chunk.

       The PNG spec requirement that only grayscale profiles may appear in images with color type  0  or  4  and
       that  even if the image only contains gray pixels, only RGB profiles may appear in images with color type
       2, 3, or 6, is now enforced.  The sRGB chunk is allowed to appear in images with any color  type  and  is
       interpreted  by  libpng  to convey a one-tracer-curve gray profile or a three-tracer-curve RGB profile as
       appropriate.

       Prior to libpng-1.6.0 a warning would be issued if the iTXt chunk contained an empty language field or an
       empty  translated  keyword.  Both of these are allowed by the PNG specification, so these warnings are no
       longer issued.

       The library now issues an  error  if  the  application  attempts  to  set  a  transform  after  it  calls
       png_read_update_info()  or  if it attempts to call both png_read_update_info() and png_start_read_image()
       or to call either of them more than once.

       The default condition for benign_errors is now to treat benign errors as warnings while  reading  and  as
       errors while writing.

       The  library  now  issues  a  warning  if  both background processing and RGB to gray are used when gamma
       correction happens. As with previous versions of the library the results are numerically  very  incorrect
       in this case.

       There  are  some  minor arithmetic changes in some transforms such as png_set_background(), that might be
       detected by certain regression tests.

       Unknown chunk handling has been improved internally, without any API  change.   This  adds  more  correct
       option control of the unknown handling, corrects a pre-existing bug where the per-chunk 'keep' setting is
       ignored, and makes it possible to skip IDAT chunks in the sequential reader.

       The machine-generated configure files are no longer included in branches libpng16 and later  of  the  GIT
       repository.  They continue to be included in the tarball releases, however.

       Libpng-1.6.0  through 1.6.2 used the CMF bytes at the beginning of the IDAT stream to set the size of the
       sliding window for reading instead of using the default 32-kbyte sliding window size.  It was  discovered
       that  there are hundreds of PNG files in the wild that have incorrect CMF bytes that caused zlib to issue
       the "invalid distance too far back" error and reject the file.  Libpng-1.6.3 and  later  calculate  their
       own  safe  CMF  from the image dimensions, provide a way to revert to the libpng-1.5.x behavior (ignoring
       the CMF bytes and using a 32-kbyte sliding window), by using

           png_set_option(png_ptr, PNG_MAXIMUM_INFLATE_WINDOW,
               PNG_OPTION_ON);

       and provide a tool (contrib/tools/pngfix) for rewriting a PNG file while optimizing the CMF bytes in  its
       IDAT chunk correctly.

       Libpng-1.6.0 and libpng-1.6.1 wrote uncompressed iTXt chunks with the wrong length, which resulted in PNG
       files that cannot be read beyond the bad iTXt chunk.  This error was fixed in libpng-1.6.3,  and  a  tool
       (called contrib/tools/png-fix-itxt) has been added to the libpng distribution.

       Starting with libpng-1.6.17, the PNG_SAFE_LIMITS macro was eliminated and safe limits are used by default
       (users who need larger limits can still override them at compile time or run time, as described above).

       The new limits are
                                       default   spec limit
          png_user_width_max         1,000,000  2,147,483,647
          png_user_height_max        1,000,000  2,147,483,647
          png_user_chunk_cache_max         128  unlimited
          png_user_chunk_malloc_max  8,000,000  unlimited

       Starting with libpng-1.6.18, a PNG_RELEASE_BUILD macro  was  added,  which  allows  library  builders  to
       control  compilation  for an installed system (a release build).  It can be set for testing debug or beta
       builds to ensure that they will compile when the build type is switched to RC or STABLE. In essence  this
       overrides the PNG_LIBPNG_BUILD_BASE_TYPE definition which is not directly user controllable.

       Starting  with  libpng-1.6.19,  attempting  to set an over-length PLTE chunk is an error. Previously this
       requirement of the PNG specification was not enforced, and the palette was always limited to 256 entries.
       An over-length PLTE chunk found in an input PNG is silently truncated.

XIII. Detecting libpng

       The png_get_io_ptr() function has been present since libpng-0.88, has never changed, and is unaffected by
       conditional compilation macros.  It is the best choice for use in configure  scripts  for  detecting  the
       presence of any libpng version since 0.88.  In an autoconf "configure.in" you could use

           AC_CHECK_LIB(png, png_get_io_ptr, ...

XV. Source code repository

       Since  about  February  2009,  version  1.2.34,  libpng  has  been  under  "git" source control.  The git
       repository was built from old libpng-x.y.z.tar.gz files going back to version 0.70.  You can  access  the
       git repository (read only) at

           git://git.code.sf.net/p/libpng/code

       or you can browse it with a web browser by selecting the "code" button at

           https://sourceforge.net/projects/libpng

       Patches  can be sent to glennrp at users.sourceforge.net or to png-mng-implement at lists.sourceforge.net
       or you can upload them to the libpng bug tracker at

           http://libpng.sourceforge.net

       We also accept patches built from the tar or zip distributions, and simple  verbal  discriptions  of  bug
       fixes,  reported  either to the SourceForge bug tracker, to the png-mng-implement at lists.sf.net mailing
       list, or directly to glennrp.

XV. Coding style

       Our      coding      style      is       similar       to       the       "Allman"       style       (See
       http://en.wikipedia.org/wiki/Indent_style#Allman_style), with curly braces on separate lines:

           if (condition)
           {
              action;
           }

           else if (another condition)
           {
              another action;
           }

       The braces can be omitted from simple one-line actions:

           if (condition)
              return (0);

       We  use  3-space  indentation, except for continued statements which are usually indented the same as the
       first line of the statement plus four more spaces.

       For macro definitions we use 2-space indentation, always leaving the "#" in the first column.

           #ifndef PNG_NO_FEATURE
           #  ifndef PNG_FEATURE_SUPPORTED
           #    define PNG_FEATURE_SUPPORTED
           #  endif
           #endif

       Comments appear with the leading "/*" at the same indentation as the statement that follows the comment:

           /* Single-line comment */
           statement;

           /* This is a multiple-line
            * comment.
            */
           statement;

       Very short comments can be placed after the end of the statement to which they pertain:

           statement;    /* comment */

       We don't use C++ style ("//") comments. We have, however, used them in the past in some now-abandoned MMX
       assembler code.

       Functions and their curly braces are not indented, and exported functions are marked with PNGAPI:

        /* This is a public function that is visible to
         * application programmers. It does thus-and-so.
         */
        void PNGAPI
        png_exported_function(png_ptr, png_info, foo)
        {
           body;
        }

       The  return type and decorations are placed on a separate line ahead of the function name, as illustrated
       above.

       The prototypes for all exported functions appear in png.h, above the comment that says

           /* Maintainer: Put new public prototypes here ... */

       We mark all non-exported functions with "/* PRIVATE */"":

        void /* PRIVATE */
        png_non_exported_function(png_ptr, png_info, foo)
        {
           body;
        }

       The prototypes for non-exported functions (except for those in pngtest) appear  in  pngpriv.h  above  the
       comment that says

         /* Maintainer: Put new private prototypes here ^ */

       To  avoid  polluting  the  global namespace, the names of all exported functions and variables begin with
       "png_", and all publicly visible C preprocessor macros begin with "PNG".  We  request  that  applications
       that use libpng *not* begin any of their own symbols with either of these strings.

       We  put a space after the "sizeof" operator and we omit the optional parentheses around its argument when
       the argument is an expression, not a type name, and we always  enclose  the  sizeof  operator,  with  its
       argument, in parentheses:

         (sizeof (png_uint_32))
         (sizeof array)

       Prior to libpng-1.6.0 we used a "png_sizeof()" macro, formatted as though it were a function.

       Control  keywords  if,  for,  while,  and  switch are always followed by a space to distinguish them from
       function calls, which have no trailing space.

       We put a space after each comma and after each semicolon in "for" statements, and we  put  spaces  before
       and  after  each  C  binary  operator  and  after "for" or "while", and before "?".  We don't put a space
       between a typecast and the expression being cast, nor do we put one between a function name and the  left
       parenthesis that follows it:

           for (i = 2; i > 0; --i)
              y[i] = a(x) + (int)b;

       We  prefer  #ifdef  and  #ifndef  to  #if defined() and #if !defined() when there is only one macro being
       tested.  We always use parentheses with "defined".

       We express integer constants that are used as bit masks in hex format, with an even number of  lower-case
       hex  digits,  and  to  make them unsigned (e.g., 0x00U, 0xffU, 0x0100U) and long if they are greater than
       0x7fff (e.g., 0xffffUL).

       We prefer to use underscores rather than camelCase in names, except for a few type names that we  inherit
       from zlib.h.

       We  prefer  "if  (something != 0)" and "if (something == 0)" over "if (something)" and if "(!something)",
       respectively.

       We do not use the TAB character for indentation in the C sources.

       Lines do not exceed 80 characters.

       Other rules can be inferred by inspecting the libpng source.

XVI. Y2K Compliance in libpng

       Since the PNG Development group is an ad-hoc body, we can't make an official declaration.

       This is your unofficial assurance that libpng from  version  0.71  and  upward  through  1.6.20  are  Y2K
       compliant.  It is my belief that earlier versions were also Y2K compliant.

       Libpng only has two year fields.  One is a 2-byte unsigned integer that will hold years up to 65535.  The
       other, which is deprecated, holds the date in text format, and will hold years up to 9999.

       The integer is
           "png_uint_16 year" in png_time_struct.

       The string is
           "char time_buffer[29]" in png_struct.  This is no longer used in libpng-1.6.x  and  will  be  removed
       from libpng-1.7.0.

       There are seven time-related functions:

           png_convert_to_rfc_1123_buffer() in png.c
             (formerly png_convert_to_rfc_1152() in error, and
             also formerly png_convert_to_rfc_1123())
           png_convert_from_struct_tm() in pngwrite.c, called
             in pngwrite.c
           png_convert_from_time_t() in pngwrite.c
           png_get_tIME() in pngget.c
           png_handle_tIME() in pngrutil.c, called in pngread.c
           png_set_tIME() in pngset.c
           png_write_tIME() in pngwutil.c, called in pngwrite.c

       All  appear  to handle dates properly in a Y2K environment.  The png_convert_from_time_t() function calls
       gmtime() to convert from system clock time, which returns (year - 1900), which we properly convert to the
       full  4-digit  year.  There is a possibility that applications using libpng are not passing 4-digit years
       into the png_convert_to_rfc_1123() function, or that they are incorrectly passing  only  a  2-digit  year
       instead  of  "year  -  1900"  into  the  png_convert_from_struct_tm() function, but this is not under our
       control.  The libpng documentation has always stated that it works with 4-digit years, and the APIs  have
       been documented as such.

       The tIME chunk itself is also Y2K compliant.  It uses a 2-byte unsigned integer to hold the year, and can
       hold years as large as 65535.

       zlib, upon which libpng depends, is also Y2K compliant.  It contains no date-related code.

          Glenn Randers-Pehrson
          libpng maintainer
          PNG Development Group

NOTE

       Note about libpng version numbers:

       Due to various miscommunications, unforeseen code incompatibilities and occasional  factors  outside  the
       authors'  control,  version  numbering on the library has not always been consistent and straightforward.
       The following table summarizes matters since version 0.89c, which was the first widely used release:

        source             png.h  png.h  shared-lib
        version            string   int  version
        -------            ------  ----- ----------
        0.89c "1.0 beta 3"     0.89      89  1.0.89
        0.90  "1.0 beta 4"     0.90      90  0.90  [should have been 2.0.90]
        0.95  "1.0 beta 5"     0.95      95  0.95  [should have been 2.0.95]
        0.96  "1.0 beta 6"     0.96      96  0.96  [should have been 2.0.96]
        0.97b "1.00.97 beta 7" 1.00.97   97  1.0.1 [should have been 2.0.97]
        0.97c                  0.97      97  2.0.97
        0.98                   0.98      98  2.0.98
        0.99                   0.99      98  2.0.99
        0.99a-m                0.99      99  2.0.99
        1.00                   1.00     100  2.1.0 [100 should be 10000]
        1.0.0      (from here on, the   100  2.1.0 [100 should be 10000]
        1.0.1       png.h string is   10001  2.1.0
        1.0.1a-e    identical to the  10002  from here on, the shared library
        1.0.2       source version)   10002  is 2.V where V is the source code
        1.0.2a-b                      10003  version, except as noted.
        1.0.3                         10003
        1.0.3a-d                      10004
        1.0.4                         10004
        1.0.4a-f                      10005
        1.0.5 (+ 2 patches)           10005
        1.0.5a-d                      10006
        1.0.5e-r                      10100 (not source compatible)
        1.0.5s-v                      10006 (not binary compatible)
        1.0.6 (+ 3 patches)           10006 (still binary incompatible)
        1.0.6d-f                      10007 (still binary incompatible)
        1.0.6g                        10007
        1.0.6h                        10007  10.6h (testing xy.z so-numbering)
        1.0.6i                        10007  10.6i
        1.0.6j                        10007  2.1.0.6j (incompatible with 1.0.0)
        1.0.7beta11-14        DLLNUM  10007  2.1.0.7beta11-14 (binary compatible)
        1.0.7beta15-18           1    10007  2.1.0.7beta15-18 (binary compatible)
        1.0.7rc1-2               1    10007  2.1.0.7rc1-2 (binary compatible)
        1.0.7                    1    10007  (still compatible)
        ...
        1.0.19                  10    10019  10.so.0.19[.0]
        ...
        1.2.53                  13    10253  12.so.0.53[.0]
        ...
        1.5.23                  15    10523  15.so.15.23[.0]
        ...
        1.6.20                  16    10620  16.so.16.20[.0]

       Henceforth the source version will match the shared-library minor and patch numbers;  the  shared-library
       major  version  number  will  be  used  for  changes  in  backward compatibility, as it is intended.  The
       PNG_PNGLIB_VER macro, which is not used within libpng but is available for applications, is  an  unsigned
       integer  of  the  form  xyyzz corresponding to the source version x.y.z (leading zeros in y and z).  Beta
       versions were given the previous public release number plus a letter, until version 1.0.6j; from then  on
       they were given the upcoming public release number plus "betaNN" or "rcNN".

SEE ALSO

       libpngpf(3), png(5)

       libpng:

              http://libpng.sourceforge.net (follow the [DOWNLOAD] link) http://www.libpng.org/pub/png

       zlib:

              (generally) at the same location as libpng or at
              ftp://ftp.info-zip.org/pub/infozip/zlib

       PNGspecification:RFC2083

              (generally) at the same location as libpng or at
              ftp://ftp.rfc-editor.org:/in-notes/rfc2083.txt
              or (as a W3C Recommendation) at
              http://www.w3.org/TR/REC-png.html

       In  the case of any inconsistency between the PNG specification and this library, the specification takes
       precedence.

AUTHORS

       This man page: Glenn Randers-Pehrson <glennrp at users.sourceforge.net>

       The contributing authors would like to thank all those who helped with testing, bug fixes, and  patience.
       This wouldn't have been possible without all of you.

       Thanks to Frank J. T. Wojcik for helping with the documentation.

       Libpng  version  1.6.20 - December 3, 2015: Initially created in 1995 by Guy Eric Schalnat, then of Group
       42, Inc.  Currently maintained by Glenn Randers-Pehrson (glennrp at users.sourceforge.net).

       Supported by the PNG development group
       png-mng-implement    at    lists.sf.net    (subscription    required;    visit    png-mng-implement    at
       lists.sourceforge.net (subscription required; visit https://lists.sourceforge.net/lists/listinfo/png-mng-
       implement to subscribe).

NOTICES:

       This copy of the libpng notices is provided for your convenience.  In case  of  any  discrepancy  between
       this copy and the notices in the file png.h that is included in the libpng distribution, the latter shall
       prevail.

       COPYRIGHT NOTICE, DISCLAIMER, and LICENSE:

       If you modify libpng you may insert additional notices immediately following this sentence.

       This code is released under the libpng license.

       libpng versions 1.0.7, July 1, 2000, through 1.6.20, December 3, 2015, are Copyright (c) 2000-2002, 2004,
       2006-2015 Glenn Randers-Pehrson, are derived from libpng-1.0.6, and are distributed according to the same
       disclaimer and license as libpng-1.0.6 with the following individuals added to the list  of  Contributing
       Authors:

          Simon-Pierre Cadieux
          Eric S. Raymond
          Mans Rullgard
          Cosmin Truta
          Gilles Vollant
          James Yu

       and with the following additions to the disclaimer:

          There is no warranty against interference with your enjoyment of the
          library or against infringement.  There is no warranty that our
          efforts or the library will fulfill any of your particular purposes
          or needs.  This library is provided with all faults, and the entire
          risk of satisfactory quality, performance, accuracy, and effort is with
          the user.

       libpng  versions  0.97,  January  1998,  through 1.0.6, March 20, 2000, are Copyright (c) 1998-2000 Glenn
       Randers-Pehrson, are derived from libpng-0.96, and are distributed according to the same  disclaimer  and
       license as libpng-0.96, with the following individuals added to the list of Contributing Authors:

          Tom Lane
          Glenn Randers-Pehrson
          Willem van Schaik

       libpng  versions 0.89, June 1996, through 0.96, May 1997, are Copyright (c) 1996-1997 Andreas Dilger, are
       derived from  libpng-0.88,  and  are  distributed  according  to  the  same  disclaimer  and  license  as
       libpng-0.88, with the following individuals added to the list of Contributing Authors:

          John Bowler
          Kevin Bracey
          Sam Bushell
          Magnus Holmgren
          Greg Roelofs
          Tom Tanner

       libpng versions 0.5, May 1995, through 0.88, January 1996, are Copyright (c) 1995-1996 Guy Eric Schalnat,
       Group 42, Inc.

       For the purposes of this copyright and license, "Contributing Authors" is defined as the following set of
       individuals:

          Andreas Dilger
          Dave Martindale
          Guy Eric Schalnat
          Paul Schmidt
          Tim Wegner

       The  PNG Reference Library is supplied "AS IS".  The Contributing Authors and Group 42, Inc. disclaim all
       warranties, expressed or implied, including, without limitation, the warranties of merchantability and of
       fitness  for  any  purpose.  The Contributing Authors and Group 42, Inc.  assume no liability for direct,
       indirect, incidental, special, exemplary, or consequential damages, which may result from the use of  the
       PNG Reference Library, even if advised of the possibility of such damage.

       Permission  is  hereby granted to use, copy, modify, and distribute this source code, or portions hereof,
       for any purpose, without fee, subject to the following restrictions:

         1. The origin of this source code must not be misrepresented.

         2. Altered versions must be plainly marked as such and must not
            be misrepresented as being the original source.

         3. This Copyright notice may not be removed or altered from any
            source or altered source distribution.

       The Contributing Authors and Group 42, Inc. specifically permit, without fee, and encourage  the  use  of
       this  source  code  as  a component to supporting the PNG file format in commercial products.  If you use
       this source code in a product, acknowledgment is not required but would be appreciated.

       END OF COPYRIGHT NOTICE, DISCLAIMER, and LICENSE.

       A "png_get_copyright" function is available, for convenient use in "about" boxes and the like:

          printf("%s", png_get_copyright(NULL));

       Also, the PNG logo (in PNG format, of course) is supplied  in  the  files  "pngbar.png"  and  "pngbar.jpg
       (88x31) and "pngnow.png" (98x31).

       Libpng  is  OSI Certified Open Source Software.  OSI Certified Open Source is a certification mark of the
       Open Source Initiative. OSI has not addressed the additional disclaimers inserted at version 1.0.7.

       Glenn Randers-Pehrson glennrp at users.sourceforge.net December 3, 2015

                                                December 3, 2015                                       LIBPNG(3)