Provided by: libcdk5-dev_5.0.20160131-1_amd64 bug

NAME

       cdk_screen - Cdk Screen and Widget Manipulation Functions

SYNOPSIS

       cc [ flag ... ] file ...  -lcdk [ library ... ]

       #include <cdk.h>

       void destroyCDKScreen(
                      CDKSCREEN *screen);

       void endCDK(void) ;

       void eraseCDKScreen(
                      CDKSCREEN *screen);

       void initCDKColor (void) ;

       CDKSCREEN *initCDKScreen (
                      WINDOW *cursesWindow);

       void lowerCDKObject(
                      EObjectType widgetType,
                      void *object);

       void raiseCDKObject(
                      EObjectType widgetType,
                      void *object);

       void refreshCDKScreen(
                      CDKSCREEN *screen);

       void registerCDKObject (
                      CDKSCREEN *screen,
                      EObjectType widgetType,
                      void *object);

       void unregisterCDKObject(
                      EObjectType widgetType,
                      void *object);

DESCRIPTION

       Cdk manages all of the widgets for you.  These functions perform some of the management of the widgets in
       a screen.

AVAILABLE FUNCTIONS

       destroyCDKScreen
            frees any memory allocated by the Cdk screen pointer.

       endCDK
            cleans up any memory created by starting Cdk and shuts down curses.

       eraseCDKScreen
            erases all of the widgets which are currently associated to the given screen.  This does NOT destroy
            the widgets.

       initCDKColor
            starts  the Cdk color capabilities.  It defines 64 color pairs each of which is accessible using the
            COLOR_PAIR macro.  If you do not have color support, this function call makes no difference.

       initCDKScreen
            takes a WINDOW * (cursesWindow) and returns a pointer to a CDKSCREEN *.  Since all  of  the  widgets
            take  a  CDKSCREEN pointer as a first argument, this is also one of the first calls made.  This also
            starts curses, so no curses initialization calls have to be made when using Cdk.

       lowerCDKObject
            has the opposite effect of the raiseCDKObject function call.

       raiseCDKObject
            raises the widget to the top of the screen.  If there are any widgets which overlap the given object
            when a refresh is done, calling this function has the effect of  raiding  the  object  so  no  other
            widgets  obstruct  it.   The  widgetType  parameter states what Cdk widget type this object is.  The
            object parameter is a void pointer to the object.

       refreshCDKScreen
            redraws all of the widgets which are currently associated to the given screen.

       registerCDKObject
            is called automatically when  a  widget  is  created.   If  for  some  reason  an  object  does  get
            unregistered,  by  calling  unregisterCDKObject,  the widget can be registered again by calling this
            function.  The widgetType parameter states  what  Cdk  widget  type  this  object  is.   The  object
            parameter is a void pointer to the object.

       unregisterCDKObject
            removes  the  widget  from the screen.  This does NOT destroy the object, it removes the widget from
            any further refreshes by the function refreshCDKScreen.  The widgetType parameter  states  what  Cdk
            widget type this object is.  The object parameter is a void pointer to the object.

SEE ALSO

       cdk(3), cdk_binding(3), cdk_display(3)

                                                                                                   cdk_screen(3)