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NAME

       registry - Store and backup key-value pairs

DESCRIPTION

       This  module  provides  support  for  storing  key-value pairs in a table known as a registry, backing up
       registries to Mnesia in an atomic manner, and later restoring the contents of a registry from Mnesia.

EXPORTS

       ei_reg *ei_reg_open(size)

              Types:

                 int size;

              Open (create) a registry. The registry will be initially empty. Use ei_reg_close()  to  close  the
              registry later.

              size  is the approximate number of objects you intend to store in the registry. Since the registry
              uses a hash table with collision chaining, there is no absolute  upper  limit  on  the  number  of
              objects that can be stored in it. However for reasons of efficiency, it is a good idea to choose a
              number  that  is  appropriate  for your needs. It is possible to use ei_reg_resize() to change the
              size later. Note that the number you provide will be increased to the nearest larger prime number.

              On success, an empty registry will be returned. On failure, NULL will be returned.

       int ei_reg_resize(reg,newsize)

              Types:

                 ei_reg *reg;
                 int newsize;

              Change the size of a registry.

              newsize is the new size to make the registry. The number will be increased to the  nearest  larger
              prime number.

              On  success,  the registry will be resized, all contents rehashed, and the function will return 0.
              On failure, the registry will be left unchanged and the function will return -1.

       int ei_reg_close(reg)

              Types:

                 ei_reg *reg;

              A registry that has previously been created with ei_reg_open() is closed, and all the  objects  it
              contains are freed.

              reg is the registry to close.

              The function returns 0.

       int ei_reg_setival(reg,key,i)

              Types:

                 ei_reg *reg;
                 const char *key;
                 int i;

              Create  a  key-value pair with the specified key and integer value i. If an object already existed
              with the same key, the new value replaces the old one. If the  previous  value  was  a  binary  or
              string, it is freed with free().

              reg is the registry where the object should be placed.

              key is the name of the object.

              i is the integer value to assign.

              The function returns 0 on success, or -1 on failure.

       int ei_reg_setfval(reg,key,f)

              Types:

                 ei_reg *reg;
                 const char *key;
                 double f;

              Create  a  key-value  pair with the specified key and floating point value f. If an object already
              existed with the same key, the new value replaces the old one. If the previous value was a  binary
              or string, it is freed with free().

              reg is the registry where the object should be placed.

              key is the name of the object.

              f is the floating point value to assign.

              The function returns 0 on success, or -1 on failure.

       int ei_reg_setsval(reg,key,s)

              Types:

                 ei_reg *reg;
                 const char *key;
                 const char *s;

              Create  a  key-value  pair  with  the specified key whose "value" is the specified string s. If an
              object already existed with the same key, the new value replaces the  old  one.  If  the  previous
              value was a binary or string, it is freed with free().

              reg is the registry where the object should be placed.

              key is the name of the object.

              s  is  the  string  to  assign.  The string itself must have been created through a single call to
              malloc() or similar function, so that the registry can later delete it  if  necessary  by  calling
              free().

              The function returns 0 on success, or -1 on failure.

       int ei_reg_setpval(reg,key,p,size)

              Types:

                 ei_reg *reg;
                 const char *key;
                 const void *p;
                 int size;

              Create a key-value pair with the specified key whose "value" is the binary object pointed to by p.
              If  an  object  already  existed  with  the  same  key, the new value replaces the old one. If the
              previous value was a binary or string, it is freed with free().

              reg is the registry where the object should be placed.

              key is the name of the object.

              p is a pointer to the binary object. The object itself must have been  created  through  a  single
              call  to  malloc()  or  similar function, so that the registry can later delete it if necessary by
              calling free().

              size is the length in bytes of the binary object.

              The function returns 0 on success, or -1 on failure.

       int ei_reg_setval(reg,key,flags,v,...)

              Types:

                 ei_reg *reg;
                 const char *key;
                 int flags;
                 v (see below)

              Create a key-value pair with the specified key whose value is specified by v. If an object already
              existed with the same key, the new value replaces the old one. If the previous value was a  binary
              or string, it is freed with free().

              reg is the registry where the object should be placed.

              key is the name of the object.

              flags indicates the type of the object specified by v. Flags must be one of EI_INT, EI_FLT, EI_STR
              and  EI_BIN, indicating whether v is int, double, char* or void*. If flags is EI_BIN, then a fifth
              argument size is required, indicating the size in bytes of the object pointed to by v.

              If you wish to store an arbitrary pointer in the registry, specify a size of 0. In this case,  the
              object itself will not be transferred by an ei_reg_dump() operation, just the pointer value.

              The function returns 0 on success, or -1 on failure.

       int ei_reg_getival(reg,key)

              Types:

                 ei_reg *reg;
                 const char *key;

              Get the value associated with key in the registry. The value must be an integer.

              reg is the registry where the object will be looked up.

              key is the name of the object to look up.

              On  success, the function returns the value associated with key. If the object was not found or it
              was not an integer object, -1 is returned. To avoid problems with in-band error reporting (i.e. if
              you  cannot  distinguish  between  -1  and  a  valid  result)  use  the  more   general   function
              ei_reg_getval() instead.

       double ei_reg_getfval(reg,key)

              Types:

                 ei_reg *reg;
                 const char *key;

              Get the value associated with key in the registry. The value must be a floating point type.

              reg is the registry where the object will be looked up.

              key is the name of the object to look up.

              On  success, the function returns the value associated with key. If the object was not found or it
              was not a floating point object, -1.0 is returned. To avoid problems with in-band error  reporting
              (i.e.  if  you  cannot  distinguish between -1.0 and a valid result) use the more general function
              ei_reg_getval() instead.

       const char *ei_reg_getsval(reg,key)

              Types:

                 ei_reg *reg;
                 const char *key;

              Get the value associated with key in the registry. The value must be a string.

              reg is the registry where the object will be looked up.

              key is the name of the object to look up.

              On success, the function returns the value associated with key. If the object was not found or  it
              was  not  a  string, NULL is returned. To avoid problems with in-band error reporting (i.e. if you
              cannot distinguish between NULL and a valid result) use the more general function  ei_reg_getval()
              instead.

       const void *ei_reg_getpval(reg,key,size)

              Types:

                 ei_reg *reg;
                 const char *key;
                 int size;

              Get the value associated with key in the registry. The value must be a binary (pointer) type.

              reg is the registry where the object will be looked up.

              key is the name of the object to look up.

              size will be initialized to contain the length in bytes of the object, if it is found.

              On  success,  the function returns the value associated with key and indicates its length in size.
              If the object was not found or it was not a binary object, NULL is  returned.  To  avoid  problems
              with  in-band error reporting (i.e. if you cannot distinguish between NULL and a valid result) use
              the more general function ei_reg_getval() instead.

       int ei_reg_getval(reg,key,flags,v,...)

              Types:

                 ei_reg *reg;
                 const char *key;
                 int flags;
                 void *v (see below)

              This is a general function for retrieving any kind of object from the registry.

              reg is the registry where the object will be looked up.

              key is the name of the object to look up.

              flags indicates the type of object that you are looking for. If flags  is  0,  then  any  kind  of
              object  will be returned. If flags is one of EI_INT, EI_FLT, EI_STR or EI_BIN, then only values of
              that kind will be returned. The buffer pointed to by v must be large enough  to  hold  the  return
              data,  i.e.  it  must  be  a pointer to one of int, double, char* or void*, respectively. Also, if
              flags is EI_BIN, then a fifth argument int *size is required, so that the size of the  object  can
              be returned.

              If  the function succeeds, v (and size if the object is binary) will be initialized with the value
              associated with key, and the function will  return  one  of  EI_INT,  EI_FLT,  EI_STR  or  EI_BIN,
              indicating  the  type of object. On failure the function will return -1 and the arguments will not
              be updated.

       int ei_reg_markdirty(reg,key)

              Types:

                 ei_reg *reg;
                 const char *key;

              Mark a registry object as dirty. This will ensure that it  is  included  in  the  next  backup  to
              Mnesia.  Normally  this  operation  will  not  be necessary since all of the normal registry 'set'
              functions do this automatically. However if you have retrieved the value of  a  string  or  binary
              object  from  the  registry  and  modified  the contents, then the change will be invisible to the
              registry and the object will be assumed to be unmodified. This function allows you  to  make  such
              modifications and then let the registry know about them.

              reg is the registry containing the object.

              key is the name of the object to mark.

              The function returns 0 on success, or -1 on failure.

       int ei_reg_delete(reg,key)

              Types:

                 ei_reg *reg;
                 const char *key;

              Delete  an  object  from the registry. The object is not actually removed from the registry, it is
              only marked for later removal so that on subsequent backups to Mnesia,  the  corresponding  object
              can  be  removed  from  the Mnesia table as well. If another object is later created with the same
              key, the object will be reused.

              The object will be removed from the registry after a call to ei_reg_dump() or ei_reg_purge().

              reg is the registry containing key.

              key is the object to remove.

              If the object was found, the function returns 0 indicating success. Otherwise the function returns
              -1.

       int ei_reg_stat(reg,key,obuf)

              Types:

                 ei_reg *reg;
                 const char *key;
                 struct ei_reg_stat *obuf;

              Return information about an object.

              reg is the registry containing the object.

              key is the name of the object.

              obuf is a pointer to an ei_reg_stat structure, defined below:

              struct ei_reg_stat {
                int attr;
                int size;
              };

              In attr the object's attributes are stored as the logical OR of its type (one of  EI_INT,  EI_FLT,
              EI_BIN  and EI_STR), whether it is marked for deletion (EI_DELET) and whether it has been modified
              since the last backup to Mnesia (EI_DIRTY).

              The size field indicates the size in bytes required to store EI_STR (including the terminating  0)
              and EI_BIN objects, or 0 for EI_INT and EI_FLT.

              The function returns 0 and initializes obuf on success, or returns -1 on failure.

       int ei_reg_tabstat(reg,obuf)

              Types:

                 ei_reg *reg;
                 struct ei_reg_tabstat *obuf;

              Return  information  about  a  registry.  Using information returned by this function, you can see
              whether the size of the registry is suitable for the amount of data it contains.

              reg is the registry to return information about.

              obuf is a pointer to an ei_reg_tabstat structure, defined below:

              struct ei_reg_tabstat {
                int size;
                int nelem;
                int npos;
                int collisions;
              };

              The size field indicates the number of hash positions in the registry.  This  is  the  number  you
              provided when you created or last resized the registry, rounded up to the nearest prime.

              nelem  indicates  the  number  of  elements  stored  in the registry. It includes objects that are
              deleted but not purged.

              npos indicates the number of unique positions that are occupied in the registry.

              collisions indicates how many elements are sharing positions in the registry.

              On success, the function returns 0 and  obuf  is  initialized  to  contain  table  statistics.  On
              failure, the function returns -1.

       int ei_reg_dump(fd,reg,mntab,flags)

              Types:

                 int fd;
                 ei_reg *reg;
                 const char *mntab;
                 int flags;

              Dump  the  contents of a registry to a Mnesia table in an atomic manner, i.e. either all data will
              be updated, or none of it will. If any errors are encountered  while  backing  up  the  data,  the
              entire operation is aborted.

              fd is an open connection to Erlang. Mnesia 3.0 or later must be running on the Erlang node.

              reg is the registry to back up.

              mntab is the name of the Mnesia table where the backed up data should be placed. If the table does
              not  exist,  it  will  be  created  automatically  using  configurable  defaults.  See your Mnesia
              documentation for information about configuring this behaviour.

              If flags is 0, the backup will include only those objects which have  been  created,  modified  or
              deleted  since  the  last  backup  or  restore (i.e. an incremental backup). After the backup, any
              objects that were marked dirty are now clean, and any objects that had been  marked  for  deletion
              are deleted.

              Alternatively,  setting flags to EI_FORCE will cause a full backup to be done, and EI_NOPURGE will
              cause the deleted objects to be left in  the  registry  afterwards.  These  can  be  bitwise  ORed
              together  if  both behaviours are desired. If EI_NOPURGE was specified, you can use ei_reg_purge()
              to explicitly remove the deleted items from the registry later.

              The function returns 0 on success, or -1 on failure.

       int ei_reg_restore(fd,reg,mntab)

              Types:

                 int fd;
                 ei_reg *reg;
                 const char *mntab;

              The contents of a Mnesia table are read into the registry.

              fd is an open connection to Erlang. Mnesia 3.0 or later must be running on the Erlang node.

              reg is the registry where the data should be placed.

              mntab is the name of the Mnesia table to read data from.

              Note that only tables of a certain format can be restored, i.e. those that have been  created  and
              backed  up  to  with  ei_reg_dump().  If the registry was not empty before the operation, then the
              contents of the table are added to the contents of the registry. If  the  table  contains  objects
              with the same keys as those already in the registry, the registry objects will be overwritten with
              the  new  values.  If  the  registry  contains  objects  that  were not in the table, they will be
              unchanged by this operation.

              After the restore operation, the entire contents of the registry is  marked  as  unmodified.  Note
              that  this  includes  any objects that were modified before the restore and not overwritten by the
              restore.

              The function returns 0 on success, or -1 on failure.

       int ei_reg_purge(reg)

              Types:

                 ei_reg *reg;

              Remove all objects marked for deletion. When objects are deleted with ei_reg_delete() they are not
              actually removed from the registry, only marked for later removal. This is so that on a subsequent
              backup to Mnesia, the objects can also be removed from the Mnesia table. If you are not backing up
              to Mnesia then you may wish to remove the objects manually with this function.

              reg is a registry containing objects marked for deletion.

              The function returns 0 on success, or -1 on failure.

Ericsson AB                                    erl_interface 3.8.2                                registry(3erl)