Provided by: libcdk5-dev_5.0.20160131-1_amd64 bug

NAME

       cdk_button - create and manage a curses button widget.

SYNOPSIS

       cc [ flag ... ] file ...  -lcdk [ library ... ]

       #include <cdk.h>

       typedef void (*tButtonCallback)(struct SButton *button);

       int activateCDKButton (
                      CDKBUTTON *button,
                      chtype * actions);

       void destroyCDKButton (
                      CDKBUTTON *button);

       void drawCDKButton (
                      CDKBUTTON *b,
                      boolean box);

       void eraseCDKButton (
                      CDKBUTTON *button);

       boolean getCDKButtonBox (
                      CDKBUTTON *b);

       chtype *getCDKButtonMessage (
                      CDKBUTTON *b);

       int injectCDKButtonbox (
                      CDKBUTTON *buttonbox,
                      chtype input);

       CDKBUTTON *newCDKButton(
                      CDKSCREEN *cdkscreen,
                      int xpos,
                      int ypos,
                      const char *message,
                      tButtonCallback callback,
                      boolean box,
                      boolean shadow);

       void setCDKButton(
                      CDKBUTTON *b,
                      const char *message,
                      boolean box);

       void setCDKButtonBackgroundAttrib (
                      CDKBUTTON *b,
                      chtype attribute);

       void setCDKButtonBackgroundColor (
                      CDKBUTTON *b,
                      const char * color);

       void setCDKButtonBox (
                      CDKBUTTON *button,
                      boolean box);

       void setCDKButtonBoxAttribute (
                      CDKBUTTON *b,
                      chtype c);

       void setCDKButtonHorizontalChar (
                      CDKBUTTON *b,
                      chtype c);

       void setCDKButtonLLChar (
                      CDKBUTTON *b,
                      chtype c);

       void setCDKButtonLRChar (
                      CDKBUTTON *b,
                      chtype c);

       void setCDKButtonMessage (
                      CDKBUTTON *b,
                      const char *message);

       void setCDKButtonULChar (
                      CDKBUTTON *b,
                      chtype c);

       void setCDKButtonURChar (
                      CDKBUTTON *b,
                      chtype c);

       void setCDKButtonVerticalChar (
                      CDKBUTTON *b,
                      chtype c);

       void moveCDKButton(
                      CDKBUTTON *b,
                      int xpos,
                      int ypos,
                      boolean relative,
                      boolean refresh);

       void positionCDKButton (
                      CDKBUTTON *b);

       void waitCDKButton (
                      CDKBUTTON *button,
                      char key);

DESCRIPTION

       The  Cdk  button  widget displays a message string and executes a callback when the user presses enter or
       space.  As such, it is only useful on a screen that is being managed by some  external  screen  traversal
       engine  such  as traverseCDKScreen().  The button will be highlighted when the widget has the focus.  The
       following functions create or manipulate the Cdk button widget.

AVAILABLE FUNCTIONS

       activateCDKButton
            activates the button widget and lets the user interact with the widget.  The parameter button  is  a
            pointer  to a non-NULL button widget.  If the actions parameter is passed with a non-NULL value, the
            characters in the array will be injected into the widget.  To activate the widget interactively pass
            in a NULL pointer for actions.  If the character entered into this widget is RETURN or TAB then this
            function will return a value from 0 to the number of buttons -1, representing the  button  selected.
            It will also set the widget data exitType to vNORMAL.  If the character entered into this widget was
            ESCAPE then the widget will return a value of -1 and  the  widget  data  exitType  will  be  set  to
            vESCAPE_HIT.

       destroyCDKButton
            removes the widget from the screen and frees up any memory the object used.

       drawCDKButton
            draws  the  button  widget  on the screen.  If the box parameter is true, the widget is drawn with a
            box.

       eraseCDKButton
            removes the widget from the screen.  This does NOT destroy the widget.

       getCDKButtonBox
            returns true if the widget will be drawn with a box around it.

       getCDKButtonMessage
            returns the contents of the button widget.

       injectCDKButton
            injects a single character into the widget.  The parameter button is a pointer to a non-NULL  button
            widget.   The  parameter character is the character to inject into the widget.  The return value and
            side-effect (setting the widget data exitType) depend upon the injected character:

            RETURN or TAB
                   this function returns 0, representing the button selected.  The widget data exitType  is  set
                   to vNORMAL.

            ESCAPE the function returns -1.  The widget data exitType is set to vESCAPE_HIT.

            Otherwise
                   unless  modified  by  preprocessing, postprocessing or key bindings, the function returns -1.
                   The widget data exitType is set to vEARLY_EXIT.

       moveCDKButton
            moves the given widget to the given position.  The parameters xpos and ypos are the new position  of
            the  widget.  The parameter xpos may be an integer or one of the pre-defined values TOP, BOTTOM, and
            CENTER.  The parameter ypos may be an integer or one of the  pre-defined  values  LEFT,  RIGHT,  and
            CENTER.   The parameter relative states whether the xpos/ypos pair is a relative move or an absolute
            move.  For example, if xpos = 1 and ypos = 2 and relative = TRUE, then the widget would move one row
            down  and  two  columns right.  If the value of relative was FALSE then the widget would move to the
            position (1,2).  Do not use the values TOP, BOTTOM, LEFT, RIGHT, or CENTER  when  relative  =  TRUE.
            (weird  things may happen).  The final parameter refresh is a boolean value which states whether the
            widget will get refreshed after the move.

       newCDKButton
            creates a pointer to a buttonbox widget.  Parameters:

            The screen parameter
                 is the screen you wish this widget to be placed in.

            xpos controls the placement of the object along the horizontal axis.  It may be an integer or one of
                 the pre-defined values LEFT, RIGHT, and CENTER.

            ypos controls  the  placement of the object along the vertical axis.  It be an integer or one of the
                 pre-defined values TOP, BOTTOM, and CENTER.

            message
                 is the message to display in the button window, formatted as described in cdk_display.

            callback
                 is an optional pointer to a callback function that will be executed when the user activates the
                 button by pressing space or enter.

            box  is true if the widget should be drawn with a box around it.

            shadow
                 turns the shadow on or off around this widget.

            If the widget could not be created then a NULL pointer is returned.

       positionCDKButton
            allows  the  user to move the widget around the screen via the cursor/keypad keys.  See cdk_position
            (3) for key bindings.

       setCDKButton
            lets the programmer modify certain elements of an existing buttonbox widget.   The  parameter  names
            correspond to the same parameter names listed in the newCDKButton function.

       setCDKButtonBackgroundAttrib
            sets  the  background attribute of the widget.  The parameter attribute is a curses attribute, e.g.,
            A_BOLD.

       setCDKButtonBackgroundColor
            sets the background color of the widget.  The parameter color is in the format  of  the  Cdk  format
            strings.  (See cdk_display).

       setCDKButtonBox
            sets true if the widget will be drawn with a box around it.

       setCDKButtonBoxAttribute
            sets the attribute of the box.

       setCDKButtonHorizontalChar
            sets the horizontal drawing character for the box to the given character.

       setCDKButtonLLChar
            sets the lower left hand corner of the widget's box to the given character.

       setCDKButtonLRChar
            sets the lower right hand corner of the widget's box to the given character.

       setCDKButtonMessage
            This sets the contents of the label widget.

       setCDKButtonULChar
            sets the upper left hand corner of the widget's box to the given character.

       setCDKButtonURChar
            sets the upper right hand corner of the widget's box to the given character.

       setCDKButtonVerticalChar
            sets the vertical drawing character for the box to the given character.

BUGS

       Changing  the  Box attribute after the widget has been created probably does not work right.  None of the
       positioning/movement code has been tested.

AUTHOR

       Grant Edwards, Aspen Research Corporation

SEE ALSO

       cdk(3), cdk_binding(3), cdk_display(3), cdk_position(3), cdk_process(3), cdk_screen(3), cdk_traverse(3)

                                                                                                   cdk_button(3)