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NAME
textureProjLod - perform a texture lookup with projection and explicit level-of-detail
DECLARATION
gvec4 textureProjLod(gsampler1D sampler, vec2 P, float lod);
gvec4 textureProjLod(gsampler1D sampler, vec4 P, float lod);
gvec4 textureProjLod(gsampler2D sampler, vec3 P, float lod);
gvec4 textureProjLod(gsampler2D sampler, vec4 P, float lod);
gvec4 textureProjLod(gsampler3D sampler, vec4 P, float lod);
float textureProjLod(sampler1DShadow sampler, vec4 P, float lod);
float textureProjLod(sampler2DShadow sampler, vec4 P, float lod);
PARAMETERS
sampler
Specifies the sampler to which the texture from which texels will be retrieved is bound.
P
Specifies the texture coordinates at which texture will be sampled.
lod
Specifies the explicit level-of-detail from which to fetch texels.
DESCRIPTION
textureProjLod performs a texture lookup with projection from an explicitly specified level-of-detail.
The texture coordinates consumed from P, not including the last component of P, are divided by the last
component of P. The resulting 3rd component of P in the shadow forms is used as Dref. After these values
are computed, the texture lookup proceeds as in textureLod(), with lod used to specify the
level-of-detail from which the texture will be sampled.
VERSION SUPPORT
┌────────────────┬───────────────────────────────────────────────────────────────────────────────────┐
│ │ OpenGL Shading Language Version │
├────────────────┼──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┤
│ Function │ 1.10 │ 1.20 │ 1.30 │ 1.40 │ 1.50 │ 3.30 │ 4.00 │ 4.10 │ 4.20 │ 4.30 │ 4.40 │ 4.50 │
│ Name │ │ │ │ │ │ │ │ │ │ │ │ │
├────────────────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┤
│ textureProjLod │ - │ - │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │
└────────────────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┘
SEE ALSO
texelFetch(), texelFetchOffset(), texture(), textureGather(), textureGatherOffset(),
textureGatherOffsets(), textureGrad(), textureGradOffset(), textureLod(), textureLodOffset(),
textureOffset(), textureProj(), textureProjGrad(), textureProjGradOffset(), textureProjLodOffset(),
textureProjOffset(), textureQueryLod(), textureSize()
COPYRIGHT
Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions
set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
COPYRIGHT
Copyright © 2011-2014 Khronos Group
[FIXME: source] 07/22/2015 TEXTUREPROJLOD(3G)