Provided by: searchandrescue-common_1.5.0-2_all bug


       SearchAndRescue - Air rescue flight simulator


       SearchAndRescue [options] [GUI_options]


       Helicopter  based  search  and  rescue flight simulator.  Pilot a variety of user editable
       rescue aircraft through customizeable missions  and  rescue  victims  in  distress.   Uses
       OpenGL  and  glX  for  graphics,  and  for  sound  Ylib  (deprecated as obsolete), SDL and
       SDL_Mixer (optional) and libjsw for joystick support (not available on all platforms).


       --config <file>
              Load configuration from <file>.

              Same as --config.

       -f     Same as --config.

       --control <type>
              Specify which controller to use at start up.  <type> can be keyboard  (default)  or

       -c     Same as --control.

              Use direct hardware rendering (default).

              Use software rendering instead of direct hardware rendering.

              Always  perform  full  (not  partial)  menu  redraws (slow but required for certain
              accelerated video cards).

       --display <address>
              Specifies display address (UNIX/X version only).

       --font <name>
              Specifies the default font to use on GUI related outputs. Refer to your GUI  manual
              for the proper font name formats.

       --geometry <WxH+X+Y>
              Specifies the geometry of the toplevel window, example "--geometry 640x480+100+120"
              to make the window 640 by 480 pixels in size and  at  coordinate  position  100,120
              (relative to the root window/desktop).

              Specifies  to  switch  to  full screen on startup, use this if and only if your GUI
              does not support manual switching to full screen.  You  may  need  to  specify  the
              --geometry argument to specify the size of the full screen resolution.

       --aspect_offset <coeff>
              Specifies a floating coefficient value to be applied to screen aspect calculations,
              example a value of -0.2 when your screen is 800 by 600 then  the  aspect  would  be
              800/600 + (-0.2) = 1.333 - 0.2 = 1.133.

       --recorder <address>
              Specifies recorder address (UNIX/Y version only).

              Do  not  connect  to  sound  server  at  startup  (overrides  the  value set in the

              No menu background images (speeds up the redrawing when in the menus).

              Do not print routine messages to stdout.

              Print debugging runtime detection of various resources to  stdout.  This  may  help
              detect points of failure or crash during startup or exiting.

              Print  debugging  of internal runtime information (messy and terse) to stdout. This
              will only print debugging information about internal  resources  belonging  to  the

       --help Prints (this) help screen and exits.

              Prints version information and exits.


              Default desktop icon for this program.

              Local configuration file.

              Data directory for this program's proprietery data files.

              Preset values list for humanoid objects.

              List of music file referances for corresponding situations.

              List of default textures to be loaded during simulation.

              Preset weather values for a list of defined weather conditions.


       SEARCHANDRESCUE_DATA Specifies alternate global data directory for this program.

              Specifies the address to the X display.

       HOME   Specifies the home directory.

              Specifies the gamma value, used only on software rendering with the Mesa3D library.


       To run this program the standard way, type:

       # SearchAndRescue &

       To run in full screen mode at 640x480 resolution, type:

       # SearchAndRescue --geometry "640x480" --fullscreen &

       To specify the geometry and force software rendering, type:

       # SearchAndRescue --geometry "640x480+240+350" --software_rendering &


       General keys (can be used anywhere):

       CTRL + F11
              Toggles between full screen and windowed modes.

       CTRL + ]
              Increase resolution to the next step.

       CTRL + [
              Decrease resolution to the previous step.

       CTRL + C
              Screen   shot.   Saved   as   sar1.tga,  sar2.tga,  etc  in  directory  from  which
              SearchAndRescue is run.

       Menu keys:

       TAB    Focus next.

       SHIFT + TAB
              Focus previous.

              Focus change/highlight/scroll.

       ENTER  Activate focused.

       Simulation keys:

       F1     Display `quick help'.

       F2     Switch to cockpit view.

       F3     Spot view.

       F4     Fly by tower view.

       F5     Rescue basket view.

       LEFT   Bank left.

       RIGHT  Bank right.

       DOWN   Pitch down.

       UP     Pitch up.

       CTRL + LEFT
              Heading left.

       CTRL + RIGHT
              Heading right.

              Change camera direction or position.

              Normalize view.

       PGUP   Increase throttle.

       PGDN   Decrease throttle.

       HOME   Elevator trim down or slew up in slew mode.

       END    Elevator trim up or slew down in slew mode.

       CTRL + HOME
              Elevator trim center.

       MINUS  Zoom out.

       PLUS   Zoom in.

       CTRL + MINUS
              Rescue basket hoist out.

       CTRL + PLUS
              Rescue basket hoist in.

       E      Start up engines.

       SHIFT + E
              Turn engines off.

       Y      Tilt rotors/pitch engines.

       G      Raise/lower landing gears (retractable gears only).

       P      Select hoist deployment type.

       D      Close/open door.

       O      Toggle strobes (flashing lights).

       L      Toggle lighting (including spot light).

       SHIFT + L
              Toggle spot light.

       CTRL + L
              Center spot light.

       H      HUD and outside text brighten.

       SHIFT + H
              HUD and outside text darken.

       A      Autopilot/autohover on/off.

       M      Map view.

       W      Select next way point.

       SHIFT + W
              Select previous way point.

       I      FLIR (night vision).

       F      Fuel status and aloft time left dependent of available fuel.

       SHIFT + F
              Transfer fuel from external fuel tanks.

       CTRL + F
              Jettison external fuel tanks.

       S      Print scores, payload, occupancy, and mission status.

       PERIOD Wheel brakes.

              Parking brakes.

       B      Deploy/retract air brakes.

       R      Refuel and/or repair (only when landed on  a  helipad  with  refuel  and/or  repair

       Z      Decelerate time (slow motion).

       SHIFT + Z
              Accelerate time (compress time).

       CTRL + Z
              Normalize time rate.

       CTRL + W
              Change weather.

       CTRL + A
              Slew/flight toggle.

       /      Literal command.

       T      Increase time of day (does not affect other timmings).

       SHIFT + T
              Decrease time of day (does not affect other timmings).

       CTRL + D
              Adjust flight physics difficulty.

       CTRL + S
              Adjust sound level.

       CTRL + U
              Change units.

       F9     Toggle ground base texture (not objects or landmarks).

       F10    Toggle atmosphere.

       F11    Toggle object texturing.

       F12    Toggle clouds and horizon.

       SHIFT + F9
              Toggle dual pass depth.

       SHIFT + F10
              Toggle celestial objects.

       SHIFT + F11
              Toggle smoke trails.

       SHIFT + F12
              Toggle rotor wash effects.


       In simulation joystick functions:

              Bank and pitch (respectivly).



       HAT    Camera direction/position.

       Joystick button functions are mappable, see Options->Controller->Buttons.



       Dan Stimits
              Code design consultant and beta testing

       Stefan Marion
              Beta testing and aircraft design consultant

       Capt Tara Milana
              Head programmer, 3d models, flight dynamics, and scenery graphics artist

       Jesse Smith
              Coding and patching


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