Provided by: airstrike_0.99+1.0pre6a-6_amd64 bug


       airstrike - 2d dogfight game in the tradition of 'Biplanes' and 'BIP'


       Airstrike  is  a  2d biplane dogfight game in the tradition of the Intellivision and Amiga
       games 'Biplanes' and 'BIP'.  It  features  a  robust  physics  engine  and  several  other
       extensions of the original games.


       airstrike [options]


       Airstrike reads all the configuration options from a configuration file at startup but you
       can override from command line a few of the options:

              Runs the game in fullscreen mode.

              Runs game with sound effects, if support for that has been compiled in.

              Runs the game without sound.

              Game graphics will not be antialiased. This makes it run faster.

              Game graphics will be antialiased.

       --config CONFIGFILE
              Use given configuration file instead of the one which  location  is  compiled  into

       Configuration file name is '.airstrikerc' and it's located in your home directory.


       Airstrike is controlled from keyboard:

       RIGHT  Plane nose goes up.

       LEFT   Plane nose goes down.

       COMMA  Accelerate.

       DOT    Shoot.

       SPACE  Drop a bomb.

       ESC    Pause  game  and  open  game  options  menu. From menu you can change options, view
              release notes and quit it.


       This is free software; you can redistribute it and/or modify it under the terms  specified
       in the GNU Public Licence (GPL).




       Ulf Ekström
              Game author, programming and graphics

       Peter Eismann
              Windows port, comments and ideas

       Eero Tamminen
              Sound, graphics, game objects, makefiles, comments and ideas

       Alessandro Giusti
              Graphics and ideas

       And many others for comments, bug reports and ideas.