Provided by: angband_3.5.1-2.1ubuntu1_amd64 bug


       angband - is a graphical dungeon adventure game in the vein of rogue


       angband [options] [-- suboptions]


       This  manual  page  explains  the  Debian  package  angband .  Angband is a single-player,
       graphical dungeon adventure game using textual  characters  to  represent  the  walls  and
       floors  of a dungeon and the inhabitants therein, in the vein of rogue, hack, nethack, and
       moria.  Angband 3.5.1 is an official stable release  incorporating  all  the  changes  and
       improvements added since the last official stable release ( Angband 3.4.1).

       This  version of Angband has been compiled with ncurses and the X Windowing system and SDL
       front-ends, and hence can be played on a virtual console as  well  as  under  X.   In  the
       latter cases, the game can use multiple windows.


       -h        Print out a usage message.
       -n        Start a new character
       -w        Request wizard mode (no high score entry)
       -g        Request graphics mode
       -r        Rebalance monsters
       -s<num>   Show <num> high scores
       -u<who>   Use your <who> savefile
       -m<sys>   Use <sys> core code (e.g. gcu for console mode, x11 or sdl for graphics)
                 Define  a  ´lib´  dir sub-path. Valid values of lib are help info user bone save
                 data apex xtra edit file


       To start with, you can just say angband -uTest, and that creates a save file with the file
       name  ~/.angband/Angband/save/<UID>.Test.   The  best  place  to  get  help is the program
       itself; help is reached by the command ?  and presents a menu of choices.

       Program options can be set  using the = command. To see what  the  various  options  mean,
       access the List of Options help menu with the ?  command.




       This  manual  page  was  written  Manoj  Srivastava  <>, for the Debian
       GNU/Linux system.