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       blaster - simulation of space combat


       blaster  [-display  host:display.screen]  [-visual  visual] [-window] [-root] [-num_robots
       number] [-num_lasers number] [-num_stars number] [-delay number] [-fps]


       Draws a simulation of flying space-combat robots (cleverly disguised as  colored  circles)
       doing battle in front of a moving star field.


       -visual visual
               Specify  which visual to use.  Legal values are the name of a visual class, or the
               id number (decimal or hex) of a specific visual.

       -window Draw on a newly-created window.  This is the default.

       -root   Draw on the root window.

       -num_robots number
               Robots.  2 - 50.  Default: 5.

       -num_lasers number
               Lasers.  1 - 100.  Default: 3.

       -num_stars number
               Stars.    5 - 200.  Default: 50.

       -delay number
               Per-frame delay, in microseconds.  Default: 10000 (0.01 seconds.).

       -fps    Display the current frame rate and CPU load.


       DISPLAY to get the default host and display number.

               to get the name of a resource file that overrides the global resources  stored  in
               the RESOURCE_MANAGER property.


       X(1), xscreensaver(1)


       Copyright  ©  2002 by Jonathan Lin.  Permission to use, copy, modify, distribute, and sell
       this software and its documentation  for  any  purpose  is  hereby  granted  without  fee,
       provided that the above copyright notice appear in all copies and that both that copyright
       notice and this permission notice appear in supporting documentation.  No  representations
       are  made  about the suitability of this software for any purpose.  It is provided "as is"
       without express or implied warranty.


       Jonathan Lin.