Provided by: enigma_1.20-dfsg.1-2build1_amd64 bug


       enigma - Puzzle game reminiscent of Oxyd


       enigma [options] [levelfile.xml] ...
       enigma  [--assert] [-d path] [--help] [-l lang] [--log] [--nograb] [--nomusic] [--nosound]
       [-p file] [--showfps] [--version] [-w] [levelfile.xml] ...


       The object of the game is to find and uncover pairs of identically  colored  Oxyd  stones.
       Simple?  Yes.  Easy?  Certainly  not!  Hidden traps, vast mazes, laser beams, and, most of
       all, countless hairy puzzles usually block your direct way to the Oxyd  stones.   Enigma's
       game  objects  (and  there  are  hundreds  of  them,  lest you get bored) interact in many
       unexpected ways, and since many of them follow the laws of physics (Enigma's special  laws
       of physics, that is), controlling them with the mouse isn't always trivial ...

       For   more   information,   please   refer   to   the  manual  or  the  project  homepage:


              Forces all debugging assertions, even expensive ones, to be evaluated.

       -d path, --data=path
              Prepend another data directory to Enigma's search path.

       -h, --help
              Display a list of available command line options and quit.

       -l lang, --lang=lang
              Override the default language. The language is given  in  the  common  2  character
              sequence as fr for French or ru for Russian.

       --log  This switch turns on logging of internal information to the standard output.

              Do not use exclusive mouse/keyboard access.

              Start Enigma without background music. Sound effects will still be played.

              Start Enigma without sound effects.

       -p file, --pref=file
              Start  Enigma  with  an  alternative  preferences  file without the leading dot for
              hidden filenames.

              Show the framerate (FPS) during the Game.

              Print the Enigma version number and quit.

       -w, --window
              Run Enigma in a window; do not switch to fullscreen mode.


       For the many in-game control keys take a look at the manual or press F1 to get online help
       in nearly all menus.


       Daniel  Heck <> is the main author and maintainer of Enigma.  Enigma itself is
       based on Oxyd, created by  Meinolf  Schneider.   This  manual  page  was  created  by  Joe
       Wreschnig <> and is currently maintained by Raoul Bourquin.


       Please report bugs to <>.