Provided by: greed_3.10-1build1_amd64 bug


       greed - eat a game field until you run out of moves


       greed [-s]


       The object of Greed is to erase as much of the screen as possible by moving around in a
       grid of numbers. To move your cursor, simply use your arrow keys or the the 'hjklyubn'
       keys or your numeric keypad. Your location is signified by the @ symbol.

       When you move in a direction, you erase N number of grid squares in that direction, N
       being the first number in that direction. Your score reflects the total number of squares

       Greed will not let you make a move that would have placed you off the grid or over a
       previously eaten square. If no valid moves exist, your game ends.

       Other Greed commands are 'Ctrl-L' to redraw the screen, 'p' to toggle the highlighting of
       the possible moves, and 'q' to quit.

       The only command line option to Greed is '-s' to output the high score file.


       The environment variable GREEDOPTS can override the default color set, which will be
       parsed as a string of the form:


       where <cn> is a character decribing the color for digit n. The color letters are read as

                b = blue,
                g = green,
                c = cyan,
                r = red,
                m = magenta,
                y = yellow,
                w = white.

       In addition, capitalizing a letter turns on the A_BOLD attribute for that letter.

       If the string ends with a trailing :, letters following are taken as game options. At
       present, only 'p' (equivalent to an initial 'p' command) is defined.


           Default location of Greed high scores.


       Originally written by Matt Day. Maintained by <>. See ESR's home page
       at for updates and other resources.


       This really ought to be an X game, but that would have been too much like work.