Provided by: freecell-solver-bin_3.26.0-1_amd64 bug


       make-gnome-freecell-board, make-aisleriot-freecell-board, make-microsoft-freecell-board,
       make-pysol-freecell-board - Programs to generate boards to be used as input to Freecell


       program [-t] board-number

       or for make-pysol-freecell-board:

       program [-t] [-F] board-number [game-string]

       or for make-aisleriot-freecell-board:

       program [-t] board-number [game-string]


       These programs are command-line programs that can generate the initial board of the
       Freecell games of several popular Solitaire implementations. Those boards can be in turn
       be inputted to fc-solve by means of a pipeline, or placed inside a file for safe-keeping.

       make-pysol-freecell-board and make-aisleriot-freecell-board also accept an optional third
       argument which indicates the game type. This type defaults to  Freecell, but is useful for
       generating the boards of other games.  Note that  using this flag does not preclude one
       from using the "--game" flag of fc-solve. accepts another parameter called -F or --pysolfc that deals
       the PySolFC boards instead of the classic PySol ones.

       A common paradigm for using those programs is something like:

           bash:~$ make-microsoft-freecell-board 11982 | fc-solve -l gi

       If the "-t" option is specified, then the 10 cards are printed with "T"'s, instead of
       "10"'s. While this does not have any effect on fc-solve it may prove useful for other
       solvers or solitaire implementations which do not accept "10"'s.

       Here is a short description of each program:


       Generate the boards of the standalone Freecell program that comes with the GNOME desktop.


       Generate the Freecell boards of GNOME's AisleRiot.


       A Python script that generates the boards of the various games of PySol.


       A program that generates the boards of Microsoft Freecell and of the Freecell Pro
       implementation of Freecell.


       board-number is the board number as a decimal number.

       game-string is a string describing the game. Valid strings and their respective games are:

       bakers_game        - Baker's Game (*)

       bakers_dozen       - Baker's Dozen (Broken) (*)

       beleaguered_castle - Beleaguered Castle (*)

       citadel            - Citadel

       cruel              - Cruel

       der_katz           - Der Katzenschwantz

       die_schlange       - Die Schlange

       eight_off          - Eight Off (*)

       fan                - Fan

       forecell           - Forecell

       freecell           - Freecell (the default)

       good_measure       - Good Measure

       ko_bakers_game     - Kings' Only Baker's Game

       relaxed_freecell   - Relaxed Freecell

       relaxed_seahaven   - Relaxed Seahaven Towers

       seahaven           - Seahaven Towers (*)

       simple_simon       - Simple Simon (*)

       streets_and_alleys - Streets and Alleys

       make-aisleriot-freecell-board supports only the games marked with an asterisk (*).


       fc-solve (6)



       Shlomi Fish, <> .