Provided by: micropolis_0.0.20071228-8_amd64 bug


       Micropolis - a real-time city management simulator


       micropolis [OPTION...]


       This game simulates building and managing a whole city. The goal of Micropolis is to build
       and design a city. The player can mark land as being zoned as commercial,  industrial,  or
       residential,  add buildings, change the tax rate, build a power grid, build transportation
       systems and many other actions in order to enhance the city.


              colormap mode: create own X11 colormap on 8 bit screens

              generate random map and start playing

       -l [number|name]
              choose a level. Game levels include: 1: Easy, 2: Medium, 3: Hard

              multi player mode: enable adding multiple players via X11

       -s [number|name]
              choose a scenario. Scenarios include: 1: Dullsville, 2: San_Francisco, 3:  Hamburg,
              4: Bern, 5: Tokyo, 6: Detroit, 7: Boston, 8: Rio_de_Janeiro

              Sugar mode: enable OLPC Sugar user interface integration

              tty mode: interactive TCL session on stdin/stdout

              wire mode: use X11 networking without shared memory