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       pacman - simulates a game of Pac-Man on a randomly-created level.


       pacman  [-display  host:display.screen]  [-window]  [-root]  [-mono]  [-install]  [-visual
       visual] [-ncolors integer] [-delay microseconds] [-size pixels] [-fps]


       Simulates a game of Pac-Man on a randomly-created level.


       pacman accepts the following options:

       -window Draw on a newly-created window.  This is the default.

       -root   Draw on the root window.

       -mono   If on a color display, pretend we're on a monochrome display.

               Install a private colormap for the window.

       -visual visual
               Specify which visual to use.  Legal values are the name of a visual class, or  the
               id number (decimal or hex) of a specific visual.

       -ncolors integer
               How many colors should be used (if possible).  Default 6.

       -size integer
               How big to make Pac-Man and the ghosts.  0 means "default."

       -fps    Display the current frame rate and CPU load.


       DISPLAY to get the default host and display number.

               to  get  the name of a resource file that overrides the global resources stored in
               the RESOURCE_MANAGER property.


       X(1), xscreensaver(1).


       Copyright © 2000 Edwin de Jong.

       Permission to use, copy, modify, and distribute this software and  its  documentation  for
       any  purpose  and  without fee is hereby granted, provided that the above copyright notice
       appear in all copies and that both that copyright notice and this permission notice appear
       in supporting documentation.


       Edwin de Jong <>.