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       rubikblocks - animates the Rubik's Mirror Blocks puzzle


       rubikblocks  [-display  host:display.screen] [-visual visual] [-window] [-root] [-install]
       [-delay microseconds] [-texture] [-no-texture]  [-mono]  [-wireframe]  [-spin]  [-no-spin]
       [-wander] [-no-wander] [-randomize] [-no-randomize] [-spinspeed number] [-rotspeed number]
       [-wanderspeed number] [-wait number] [-cubesize number] [-fps]


       This program animates a puzzle  called  Rubik's  Mirror  Blocks.   The  moves  are  chosen


       rubikblocks accepts the following options:

       -window Draw on a newly-created window.  This is the default.

       -root   Draw on the root window.

               Install a private colormap for the window.

       -visual visual
               Specify  which visual to use.  Legal values are the name of a visual class, or the
               id number (decimal or hex) of a specific visual.

       -delay microseconds
               How long to pause between frames.  Default is 20000, or 0.02 second.

               Use texture maps.  This is the default.

               Use solid colors.  Looks a bit weird.

       -mono   Disable both texture maps and colors.  Ditto.

               Only draw outlines.  Outlines of each piece, not only the whole object, are drawn.

       -spin   Spin the whole object around X, Y and Z axes.  This is the default.

               Do not spin, stay in the same tilt all the time.

       -wander Move the object around the screen.  This is the default.

               Keep the object centered on the screen.

               Shuffle the puzzle randomly at startup.  This is the default.

               Do not shuffle at startup, begin at the shape of cube.

       -spinspeed number
               The relative speed of spinning.  Default is 1.0.

       -rotspeed number
               The relative speed of the moves.  Default is 3.0.  Setting  to  ≤  0.0  makes  the
               object stay at one configuration.

       -wanderspeed number
               The relative speed of wandering around the screen.  Default is 0.02.

       -wait number
               How  long  to stay at final position after each move.  The meaning of the argument
               is again relative.  Default is 40.0.

       -cubesize number
               Size of the object.  Value of 3.0 fills roughly all the screen.

       -fps    Display the current frame rate, CPU load, and polygon count.


       DISPLAY to get the default host and display number.

               to get the name of a resource file that overrides the global resources  stored  in
               the RESOURCE_MANAGER property.


       X(1), xscreensaver(1)


       Copyright  © 2009 by Vasek Potocek.  Permission to use, copy, modify, distribute, and sell
       this software and its documentation  for  any  purpose  is  hereby  granted  without  fee,
       provided that the above copyright notice appear in all copies and that both that copyright
       notice and this permission notice appear in supporting documentation.  No  representations
       are  made  about the suitability of this software for any purpose.  It is provided "as is"
       without express or implied warranty.


       Vasek Potocek <>, 04-Feb-09.