Provided by: sauerbraten-server_0.0.20140302-1_all bug


       sauerbraten-server - network server for sauerbraten


       sauerbraten-server  [-ubandwidth]  [-ndescription]  [-cmaxclients] [-iip] [-mmasterserver]
       [-oN] [-padminpass]


       This manual page documents briefly the sauerbraten-server command.

       sauerbraten-server is the standalone network server of the Sauerbraten  game.  Sauerbraten
       is a fast 3D first-person shooter.


              Set maximum server bandwidth to bandwidth bytes/second.

              Set the server description text to description.

              Limit  the  maximum  number  of  clients  connected to the server simultaniously to

       -iip   Bind the server to the IP ip.

              Register   the   server   at   the   masterserver   masterserver.   (Default    is:

       -oN    Set  the  openness  of  the server to N. N=1 disables mastermodes, 2 (locked) and 3
              (private). N=0 (default) enables all amstermodes.

              Set the password to remote administrate the server to password.




       Sauerbraten was written by
       Wouter "Aardappel" van Oortmerssen,
       Lee "Eihrul" Salzman
       Mike "Gilt" Dysart
       Adrian "driAn" Henke
       Jerry Siebe
       Julian Mayer

       This manual page was written by Bruno "Fuddl" Kleinert <> for  the  Debian
       project  (but  may  be  used  by others). Permission is granted to copy, distribute and/or
       modify this document under the terms of the GNU General  Public  License,  Version  2  any
       later version published by the Free Software Foundation.

       On  Debian  systems,  the  complete text of the GNU General Public License can be found in

                                         January 9, 2007                           SAUERBRATEN(6)