Provided by: sauerbraten_0.0.20140302-1_all bug


       sauerbraten - a 3D first-person shooter


       sauerbraten  [-d]  [-wwidth]  [-hheight]  [-zdepth] [-bbpp] [-asamples] [-t] [-kdirectory]


       This manual page documents briefly the sauerbraten command.

       sauerbraten is the client and map editor of the Sauerbraten game. Sauerbraten is a fast 3D
       first-person shooter.


       -d     Run as a dedicated server and don't start the client.

              Set window width in pixels.

              Set window height in pixels.

              Set the z-buffer precision to depth in bits.

       -bbpp  Set the bits per pixel to bpp bits.

              Set Full Scene Antialiasing to samples samples.

       -t     Run in windowed mode.

              Adds directory to the list of paths, in which the engine searches for files.

              Set  the precision quality. Values from 0 to 3 are allowed. 0 disabled shaders. The
              lower the value, the faster sauerbraten will run.

       -f     Don't use any shaders.




       Sauerbraten was written by
       Wouter "Aardappel" van Oortmerssen,
       Lee "Eihrul" Salzman
       Mike "Gilt" Dysart
       Adrian "driAn" Henke
       Jerry Siebe
       Julian Mayer

       This manual page was written by Bruno "Fuddl" Kleinert <> for  the  Debian
       project  (but  may  be  used  by others). Permission is granted to copy, distribute and/or
       modify this document under the terms of the GNU General  Public  License,  Version  2  any
       later version published by the Free Software Foundation.

       On  Debian  systems,  the  complete text of the GNU General Public License can be found in

                                         January 9, 2007                           SAUERBRATEN(6)