Provided by: xscreensaver-gl-extra_5.34-2ubuntu1_amd64 bug


       starwars - draws a perspective text crawl, like at the beginning of the movie


       starwars   [-display  host:display.screen]  [-window]  [-root]  [-visual  visual]  [-delay
       microseconds] [-program command] [-size integer ] [-columns integer]  [-wrap  |  -no-wrap]
       [-left  | -center | -right] [-lines integer] [-spin float] [-steps integer] [-delay usecs]
       [-font xlfd] [-no-textures] [-no-smooth] [-no-thick] [-fps]


       The starwars program runs another program to generate a stream of text, then animates that
       text receeding into the background at an angle, in front of a star field.


       starwars accepts the following options:

       -window Draw on a newly-created window.  This is the default.

       -root   Draw on the root window.

               Install a private colormap for the window.

       -visual visual
               Specify  which visual to use.  Legal values are the name of a visual class, or the
               id number (decimal or hex) of a specific visual.

       -program sh-command
               The command to run to generate the text to display.  This option may be any string
               acceptable  to  /bin/sh.   The  program  will be run at the end of a pipe, and any
               characters that it prints to stdout will be printed on the  starwars  window.   If
               the  program exits, it will be launched again after we have processed all the text
               it produced.

               Note that starwars is not a terminal  emulator:  programs  that  try  to  directly
               address  the  screen will not do what you might expect.  This program merely draws
               the characters on the screen left to right, top to bottom, in perspective.   Lines
               (may) wrap when they reach the right edge.

               In  other  words,  programs  like  fortune(1)  will work, but programs like top(1)

               Some examples:
               starwars -program 'cat /usr/src/linux*/README'
               starwars -columns 30 -program 'ping'
               starwars -left -no-wrap -program 'ps -auxwwf'
               starwars -left -no-wrap -columns 45 -program 'top -bn1'
               starwars -left -columns 40 -program 'od -txC /dev/urandom'
               starwars -font fixed -program 'od -txC /dev/urandom'

       -size integer
               How large a font to use, in points.  (Well, in some arbitrary unit  we're  calling
               "points" for the sake of argument.)  Default: 24.

       -columns integer
               How  many  columns  of  text  should  be visible on the bottom line of the screen.
               Default: 60.

               Only one of -columns and -size may be specified; if both are  specified,  -columns
               takes priority.

       -wrap   Word-wrap lines when they reach the rightmost column.  This is the default.

               Do not word-wrap: just let the lines go off the right side of the screen.

       -left | -center | -right
               Whether  to  align  the text flush left, centered, or flush right.  The default is

       -lines integer
               How many lines should be allowed to be on the screen before they fall off the end.
               The default is 125.

       -spin float
               The  star  field on the background slowly rotates.  This is how fast.  The default
               is 0.03.

       -steps integer
               How many steps should be used to scroll a single line.  The default is 35.  If the
               animation looks jerky to you, increase this number.

       -delay usecs
               The delay between steps of the animation; default is 40000 (1/25th second.)

       -font font-name
               The  name  of  the  font to use.  For best effect, this should be a large font (at
               least 36 points.)  The bigger the font, the better looking the characters will be.
               Note  that  the  size of this font affects only the clarity of the characters, not
               their size on the screen: for that, use the -size or -columns options.

               Default: -*-utopia-bold-r-normal-*-*-720-*-*-*-*-iso8859-1

               Instead of texture-mapping a real font to render the text,  use  a  built-in  font
               composed  of  line segments.  On graphics cards without texture support, the line-
               segment font will have much better performance.

               When using the line-segment font, turn off anti-aliasing of the lines used to draw
               the font.  This will make the text blockier, but may improve performance.

               When  using  the line-segment font, turn off use of thick lines for the characters
               that are close to the foreground.  This will  make  the  text  appear  unnaturally
               skinny, but may improve performance.

       -fps    Display the current frame rate, CPU load, and polygon count.


       DISPLAY to get the default host and display number.

               to  get  the name of a resource file that overrides the global resources stored in
               the RESOURCE_MANAGER property.


       xscreensaver(1),    xscreensaver-text(1),    fortune(1),     phosphor(6x),     apple2(6x),
       fontglide(6x), ljlatest(6x), dadadodo(1), webcollage(6x), driftnet(1) EtherPEG, EtherPeek


       Copyright  ©  1998-2005  by Jamie Zawinski and Claudio Matsuoka.  Permission to use, copy,
       modify, distribute, and sell this software and its documentation for any purpose is hereby
       granted  without  fee,  provided  that the above copyright notice appear in all copies and
       that  both  that  copyright  notice  and  this  permission  notice  appear  in  supporting
       documentation.  No representations are made about the suitability of this software for any
       purpose.  It is provided "as is" without express or implied warranty.


       Jamie Zawinski <> and Claudio Matauoka <>