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       superquadrics - morphing 3d shapes.


       superquadrics  [-display  host:display.screen]  [-visual visual] [-window] [-root] [-delay
       number] [-spinspeed number] [-count number] [-cycles number] [-wireframe] [-fps]


       Ed Mackey reports that he wrote the first version of this program in BASIC on a  Commodore
       64  in  1987,  as  a  320x200  black  and  white  wireframe. Now it is GL and has specular


       -visual visual
               Specify which visual to use.  Legal values are the name of a visual class, or  the
               id number (decimal or hex) of a specific visual.

       -window Draw on a newly-created window.  This is the default.

       -root   Draw on the root window.

       -delay number
               Per-frame delay, in microseconds.  Default: 40000 (0.04 seconds.).

       -spinspeed number
               0.1 - 15.0.  Default: 5.0.

       -count number
               0 - 100.  Default: 25.

       -cycles number
               0 - 100.  Default: 40.

               Render in wireframe instead of solid.

       -fps    Display the current frame rate, CPU load, and polygon count.


       DISPLAY to get the default host and display number.

               to  get  the name of a resource file that overrides the global resources stored in
               the RESOURCE_MANAGER property.


       X(1), xscreensaver(1)


       Copyright © 2002 by Ed Mackey.  Permission to use, copy, modify, distribute, and sell this
       software  and  its  documentation  for any purpose is hereby granted without fee, provided
       that the above copyright notice appear in all copies and that both that  copyright  notice
       and  this  permission  notice  appear in supporting documentation.  No representations are
       made about the suitability of this software for any  purpose.   It  is  provided  "as  is"
       without express or implied warranty.


       Ed Mackey.