Provided by: torcs_1.3.3+dfsg-0.2_amd64
texmapper - Texture Auto Mapper
This manual describes the use of Texture Auto Mapper application that is shipped with TORCS game.
-f <input acfile> input model file in AC3D format [car.ac] -o <output acfile> ouput model file in AC3D format [car-out.ac] -p <parameters> parameters in XML format [texmapper.xml] -s <file> output skin file [skin.rgb] --help print this message
This manual page was writen by Rudy Godoy <email@example.com>, for the Debian GNU/Linux system (but may be used by others).