Provided by: toppler_1.1.6-2_amd64 bug


       toppler - clone of the old "Nebulous" game


       toppler [-f] [-h] [-s] [-dNUM ]


       This manual page documents briefly the toppler command.
       The  goal  of  the game is to reach the target door of each of the 8 towers in currently 2
       missions with this little green animal. This door is usually at the very top of the tower.
       But finding the way by using elevators and walking trough a maze of doors and platforms is
       not the only problem you have to solve. There are a bunch of other creatures living on the
       tower that will hinder you to reach your target by  pushing  you  over  the  edge  of  the
       The  only  weapon of defence you have is to throw a little snowball. But most of the other
       creatures just don't care about this. So you must avoid them.
       A little submarine brings you from one tower to the next. On this way you have the  chance
       to  get  some  bonus  points  by catching fish. All you have to do is to catch a fish in a
       bubble with your torpedo and then collect the fish.


       In the menu you can select the mission you want to play  next  with  the  left  and  right
       cursor keys. Press space or return on the start menu item to start the game.
       The  animal  is  controlled by the cursor keys and space (or return).  Left and right make
       the animal walk.  Up and down make the elevators move if you are  on  one.  (The  elevator
       platforms  are  a little bit smaller than the normal platforms.)  If you are in front of a
       door press up to enter it.  Pressing the space key will either throw a snowball if you are
       standing still or make the animal jump if you are walking.
       In the level designer, press F1 or h for the online help.


       The program understands the following command line options.

       -f     Starts the game in fullscreen mode.  But be careful! If the game crashes it doesn't
              restore the original resolution, it stays in 640x480 pixel mode.

       -h     Display short usage information and exit.

       -s     Makes the game silent.  If you don't have a soundcard or for another reason get  an
              "can't open audio" error try this option.

       -dNUM  Sets  the  debugging  level; NUM is between 0 and 9, and the higher it is, the more
              information toppler will print out to the console. (The default debugging level  is


       Toppler   was   written  by  Andreas  Röver  <>.  Later  Pasi  Kallinen
       contributed a lot of code.
       This manual page was written by Ben Bell <> for the Debian GNU/Linux  system
       (but may be used by others).  It was revised by Dylan Thurston <>, and
       by Bill Allombert <>.