Provided by: torcs_1.3.3+dfsg-0.2_amd64
trackgen - Terrain generator for tracks
trackgen -c category -n name [-a] [-m] [-s] [-S] [-E <n> [-H <nb>]]
This manual describes the Ac3d compiler application that is shipped with the game TORCS.
-c category track category (road, oval, dirt...) -n name track name -b draw bump track -B Don't use terrain border (relief supplied int clockwise, ext CC) -a draw all (default is track only) -s split the track and the terrain -S split all -E <n> save elevation file n 0: all elevatation files 1: elevation file of terrain + track 2: elevation file of terrain with track white 3: track only 4: track elevations with height steps -H <nb> nb of height steps for 4th elevation file 
This manual page was writen by Rudy Godoy <firstname.lastname@example.org>, for the Debian GNU/Linux system (but may be used by others).