Provided by: tuxmath_2.0.3-1_amd64 bug


       tuxmath - a math game for kids with Tux


       "Tux,  of Math Command" ("TuxMath," for short) is an educational arcade game starring Tux,
       the Linux mascot!  Based on the classic arcade game "Missile Command," Tux must defend his
       cities. In this case, though, he must do it by solving math problems.

       Use  the  number keys on the keyboard to answer math equations, and then hit the space bar
       or enter.  If you don't answer a comet's math equation before it hits one of your  igloos,
       the igloo will be damaged.  If an igloo is hit twice, the penguin inside walks away.  When
       you lose all of your igloos, the game ends.

       There is also a "factoroids" game in which a ship destroys asteroids if you type  a  valid
       factor of the number for a particular asteroid.  Use the number keys to steer.


       Note:  most settings are now stored in a config file named 'options' in a hidden directory
       named './tuxmath'  within  the  user's  home  directory.   The  file  consists  of  simple
       name/value  pairs.  It is much easier to edit this file to set game parameters than to use
       the command-line arguments listed below. Also, many options are not  selectable  from  the
       command  line.  The config file contains extensive comments detailing how to configure the
       behavior of Tuxmath.

       --help Display help for the command

              Display version and author information

       --homedir dirname
              seek for user home director(ies) in the specified location, rather than the  user's
              actual  home directory.  You can set up a user directory tree in this location (see
              README).  This option is especially useful for schools where all  students  log  in
              with a single user name.

       --optionfile filename
              read  config  settings  from  named  file. The locations searched for a file with a
              matching name are the current working directory, the absolute path of the filename,
              tuxmath's missions directory, the user's tuxmath directory, and the user's home.

              to  ask  each  question  only  once,  allowing  player to win game if all questions
              successfully answered

              to ask questions in format: ? + num2 = num3 instead of default format: num1 +  num2
              = ?

              to  ask questions in format: num1 + ? = num3 instead of default format: num1 + num2
              = ?

              to disable sound/music

              to disable background photos (for slower systems)

              to run in fullscreen, if possible (vs. windowed)

              to run in a window rather than fullscreen

              to enable the on-sceen numeric keypad

       --demo to run the program as a cycling demonstration

       --speed S
              set initial speed of the game (S may be fractional, default is 1.0)

              to allow answers to be less than zero

              prints debug information on command line.  X may be one of the following:
                  setup: debug messages only during initialization
                  fileops: file operations (loading and saving data)
                  loaders: loading of mulitmedia (images and sounds) titlescreen
                  menu: most operations dealing with menus
                  menu-parser: subset of operations dealing with menus
                  game: the comets game
                  factoroids: the factoroids game
                  lan: anything dealing with networking
                  mathcards: generation of math problems
                  sdl: the general graphical system
                  lessons: parsing pre-prepared lessons
                  highscore: loading and saving high scores
                  options: loading and saving options files
                  text-and-intl: text and internationalization
                  all: everything!


       2013-07-29: Updated for version 2.0.3 by Dmitry Smirnov.

       2004-12-17: First version of this manual page.


       This manual page was written by Fabio  Brito  <>  for  the  Debian  GNU
       system (but may be used by others).