Provided by: warzone2100_3.1.1-2_amd64
warzone2100 - 3D real time strategy game
This manual page documents briefly the warzone2100 command. Warzone 2100 is a 3D science fiction real time strategy game.
Note: In contrast to older versions option parameters need a =, space doesn’t work anymore. --cheat Run in cheat mode. --datadir=DIR Set default datadir to DIR. --debug=FLAG Show debug for FLAG, use this several times for several flags. Useful flags include wz, 3d, sound, video. all gives all of that and much more. --debugfile=FILE Log debug output in FILE. --fullscreen Play in fullscreen mode. --help Show help and exit. --mod=MOD Enable global mod MOD. --mod_ca=MOD Enable campaign only mod MOD. --mod_mp=MOD Enable multiplay only mod MOD. --savegame=NAME Load a saved game NAME (needs to include the .gam extension). --window Play in windowed mode. --version Output version info and exit. --resolution=WIDTHxHEIGHT Run at WIDTH times HEIGHT screen resolution. This needs to be a resolution supported by your X server. --(no)shadows Toggle the shadows. --(no)sound Toggle the sound. --(no)texturecompression Toggle texture compression (default on). At least on systems where Mesa’s libtxc-dxtn handles texture compression, loading is slower with it enabled. In-game FPS are also higher though. The fullscreen/window, resolution, sound, and shadows settings are stored, so they only need to be specified once, or when you want to change them.
warzone2100 --fullscreen --resolution=800x600 Run in full screen at 800x600 screen resolution. warzone2100 --window --resolution=800x600 Run in a window at 800x600 screen resolution. warzone2100 Run the game, with the last used resolution, fullscreen/window, sound and shadow settings.
See the copyright file included in the package. This manual page was originally written by Linas Zvirblis <firstname.lastname@example.org> for the Debian project, and modified by the Warzone project. 11/12/2015 WARZONE2100(6)