Provided by: xdemineur_2.1.1-18_amd64 bug


       xdemineur - X11 minesweeper game


       xdemineur [-v] [-display displayname] [-geometry geom] [-m mines]


       Xdemineur is a minesweeper game for the X Window System.

       The  object  of this game is to find the location of the mines hidden in the minefield and
       to mark their location by placing a warning flag.  You have exactly as many flags as there
       are  mines.   The  number  of  flags that remain to be placed is displayed in the top left
       corner of the window and a timer is displayed in the top right corner.

       The game is played using a three buttons mouse, as usual with the X  Window  System.   The
       left  button  (button  1)  is used to uncover the square on which you click (hoping that a
       mine is not hidden there).  The number displayed in an uncovered square indicates how many
       mines  are  located  around this square (for example, a 3 means that there are three mines
       within the 8 surrounding squares).  The whole game  relies  on  the  right  use  of  these
       numbers.   The right button (button 3) is used to place a flag on a square (this indicates
       that there is a mine here).  If you click again with the right button on a square that has
       a  flag,  the  flag  is  changed into a question mark: this is useful if you are trying to
       guess the possible location of some mine, you can use question marks to  think  about  it.
       One  more click with the right button and the question mark disappears.  Clicking with the
       middle button (button 2) on an uncovered square which has  all  its  flags  placed  around
       uncovers the surrounding cells which have no flags (this will save a lot of time).

       Finally, to start a new game, just click on the yellow face above the minefield.


       -v      Print out version number and copyright notice then exit.

       -display displayname
               This option specifies the name of the X server to use.  See X(1).

       -geometry geom
               This  option specifies the initial size and location of the window.  See X(1). The
               size is expressed in number of columns times number of rows. The default is 30x16.
               The minimum number of columns is 12.

       -m mines
               This  option  specifies  the  number of mines in the minefield.  If there are more
               mines than squares in the minefield, the default mine number is used.


       Please report any bug you could find in xdemineur to <>.  Also,  you
       should  tell  me the customizations you may have done, such as adding new functions to the
       game or making modifications to allow the game to run on your system.


       Copyright (C) 1993-1999 Marc Baudoin <>

       Permission to use, copy, modify, and distribute this software and  its  documentation  for
       any  purpose  and  without fee is hereby granted, provided that the above copyright notice
       appear in all copies and that both that copyright notice and this permission notice appear
       in supporting documentation.  The author makes no representations about the suitability of
       this software for any purpose.   It  is  provided  "as  is"  without  express  or  implied


       Marc Baudoin <>