Provided by: xonix_1.4-31_amd64 bug


       xonix - a game


       xonix [ -toolkitoption ... ]


       The xonix application consists of a playing area and a status display below.

       The status display shows the current values for level, filled area (in percent), number of
       players (lifes), and elapsed time.

       The playing area has several regions.  The brown region (initially  only  the  border)  is
       ``filled  region'',  where the player can move, starting from the top left corner.  Beware
       of the bouncing yellow eater(s) that do also move across filled regions however,  if  they
       hit  the  player,  a  life will go away.  The flyers can only bounce across the green (so-
       called empty) area in the middle.

       The purpose of the game is to move the player across the empty region (whereby  it  leaves
       his  way  in  a  brown  color to show where it came along), and finally cut off a piece of
       unfilled region by moving him back to some filled region.  If the  player  itself  or  the
       (unfilled  yet)  way will be hit by a flyer, a life will be lost again.  Once the player's
       way reached another part of filled region, the way and all adjacent unfilled regions where
       there  is  no flyer in will be filled in turn.  One level has completed as soon as 75 % of
       the originally unfilled area have been filled this way.

       Every level, there will be one flyer more.  Every second level, an additional player  will
       be granted.  Every fifth level, an additional eater will be fired off.

       The default keys to move the player around are the arrow keys.  This can be changed in the
       app-defaults file, however, as well as the timeout between single steps (defaulting to  50
       ms equal 20 moves per second).

       The  default  keys  to  immediately  quit  the  game are `Q' and `Escape'.  Hitting `P' or
       iconizing the window with the window  manager  will  pause  the  game;  de-iconizing  will
       continue it.

       There  is  also  a high-score file, /var/cache/xonix/xonix.scores.  It records the top ten
       xonix players for that machine.  As a special compile-time option, a mail is sent  to  the
       previous xonix score leader when he's lost his first rank.


       Xonix  uses the X Toolkit and the Athena Widget Set.  Below is the widget structure of the
       xonix application.  Indentation indicates hierarchical structure.  The widget  class  name
       is given first, followed by the widget instance name.

            Xonix  xonix
                 VendorShellExt  shellext
                 Form  container
                      MenuButton  game_button
                      Canvas  canvas
                      Form  status
                           Form  level
                                Label  lev_label
                                Label  lev_d10
                                Label  lev_d1
                           Form  percentage
                                Label  perc_label
                                Label  perc_d10
                                Label  perc_d1
                           Form  runner
                                Label  run_label
                                Label  run_d10
                                Label  run_d1
                           Form  time
                                Label  time_label
                                Label  mins_d10
                                Label  mins_d1
                                Label  time_colon
                                Label  secs_d10
                                Label  secs_d1
                      SimpleMenu  game_menu
                           SmeBSB  about
                           SmeLine  game_l1
                           SmeBSB  quit
                 TransientShell  about_shell
                      VendorShellExt  shellext
                      Box  about_box
                           Label  about_msg
                           Command  about_done
                 TransientShell  gameover_shell
                      VendorShellExt  shellext
                      Box  gameover_box
                           Label  gameover_msg
                           Box  gameover_buttonbox
                                Command  gameover_iknow
                                Command  gameover_goon


       All  the  standard toolkit options apply.  It's not particularly useful to attempt forcing
       any geometry however.


       The original xonix game has been seen  somewhere  on  an  old  PC/XT  clone.   This  is  a
       reimplementation  from  scratch,  done  by  Torsten  Schoenitz  starting  the project on a
       Macintosh.  The X11 support has been written by Joerg Wunsch with  the  pleasant  help  by
       Alfredo Herrera Hernandez.


       Source  code comments are still mostly in German.  Some files require the unusal tab width
       of 4 in order to be displayed correctly.

       It should be possible to pass some parameters from the command line as well (e.g. the time
       step  value),  which  is  currently  only  possible  by the back-door via the -xrm toolkit

       Mail any suggestions to <>.