xenial (7) afnix-reference.7.gz

Provided by: afnix_2.5.1-1_amd64 bug

NAME

       vol-2 - afnix reference manual

RESERVED KEYWORDS

       Reserved  keyword  are,  with  symbols  and  literals, the basic constituents of the writing system. With
       couple of exception, reserved keywords are in fact special forms. During the execution, a special

       assert
       The assert special form check for equality between two operands. Both objects must be of the  same  type.
       If  the  equality  test  fails, the special form print a message and abort the execution. By default, the
       assertion checking is turned off. The interpreter option -f assert enables the assertion  checking.  When
       the interpreter is compiled in debug mode, the assertion checking is turned on by default.

       Syntax

              assert "form 1" "form 2"

       Example

              assert true (== 1 1) assert 3    (+  2 1)

       block
       The  block  special form defines a new nameset for sequential execution of regular form or implicit form.
       When the block form is evaluated, the block nameset is linked to its parent nameset. When all forms  have
       been  executed,  the  block  nameset  is  destroyed and the result of the last evaluation in the block is
       considered to be the result of the block evaluation.

       Syntax

              block "regular form" block "block form"

       Example

              trans a 1 block {
                assert    a 1
                trans     a (+ 1 1)
                assert    a 2
                assert ..:a 1 } assert 1 a

       class
       The class special form creates a new class object. Without argument, an instance of that class is created
       without data members.

       Syntax

              class

       Example

              const Color (class) trans Color:preset (red green blue) {
                const this:red   red
                const this:green green
                const  this:blue   blue  } const red   (Color 255   0   0) const green (Color   0 255   0) const
              blue  (Color   0   0 255)

       const
       The const special form binds a symbol with an object and marks it as a constant symbol.  When  used  with
       three or four argument, a gamma expression is automatically created. const can also be used to bind class
       or instance members.

       Syntax

              const symbol "object" const symbol "argument" "body" const symbol  "argument"  "closed  variables"
              "body"

       Example

              const number 123 const max (x y) (if (> x y) x y)

       delay
       The  delay  special  form  delays  the  evaluation of the form argument by creating a Promise object. The
       promise evaluate to itself until a call to force the evaluation has been made. When the promise has  been
       forced,  the  evaluation  result  is  stored. Further call to force will produce the same result. Without
       argument, the delayed evaluation is nil. With one argument, a Promise object is  created  directly.  With
       several  argument,  a  cons  cell  is  created  with  the  first  argument left unevaluated and the other
       evaluated. This permit to delay a form while evaluatin the calling arguments.

       Syntax

              delay "form"

       Example

              trans  y 3 const  l ((lambda (x) (+ x y)) 1) assert 4 (force l) trans  y  0  assert  4  (force  l)
              trans  y 1 trans  d (delay (lambda (x) (+ x 1)) y) assert 2 (force d)

       do
       The  do special form is used to build loop with forward condition. The loop construct accepts either 2 or
       3 arguments. With 2 argument, the first argument is the loop body and the second  argument  is  the  loop
       condition  which  must evaluates to a boolean object. With 3 arguments, the first argument is the initial
       condition that is executed only once.

       Syntax

              do "body" "condition" do "initial" "body" "condition"

       Example

              const number-of-digits (s) {
                const len (s:length)
                trans index 0
                trans count 0
                do {
                  trans c (s:get index)
                  if (c:digit-p) (count:++)
                } (< (index:++) len)
                eval count }

       enum
       The enum special form creates an enumeration from a list of literal. The result object is an Enum  object
       that  holds  the  enumerated  items.  An item evaluation results with an Item object that is bound to the
       enumeration object.

       Syntax

              enum "literal" ...

       Example

              const e (enum E1 E2 E3)

       errorln
       The errorln special form prints on the interpreter error stream a set of arguments. Each  arguments  have
       to  be  a  literal  which  are  converted  to  a  string. When all arguments have been printed a new line
       character is printed. The error special form behaves like errorln excepts that a new  line  character  is
       not printed at the end of the arguments.

       Syntax

              errorln errorln "nil" errorln "literal list"

       Example

              errorln errorln "hello millennium" ' ' 2000

       eval
       The eval special form simply evaluates the object argument. The form is useful when returning an argument
       from a lambda or gamma expression using an implicit form.

       Syntax

              eval "object"

       Example

              const ret (x) (eval x) eval (protect (+ 1 2))

       for
       The for special form provides a facility to iterate on  iterable  objects.  The  Cons,  List  and  Vector
       objects  are  typical  iterable objects. For each iterable objects, a symbol is set after each iteration.
       Each object symbol value can be used for further computation. The iteration stops when one of the objects
       iterator is at the end position.

       Syntax

              for "symbol list" "iterable object list" "body"

       Example

              # compute the scalar product of two vectors const scalar-product (u v) {
                trans result 0
                for (x y) (u v) (result:+= (* x y))
                eval result }

       force
       The  force  special  form  forces  the evaluation of its argument. If the argument evaluates to a promise
       object, the promise evaluation is forced. If the argument is not a promise, force  keyword  behaves  like
       eval. When a promise has been forced, further call to force will not change the evaluation result.

       Syntax

              force "object"

       Example

              trans  y 3 const  l ((lambda (x) (+ x y)) 1) assert 4 (force l) trans  y 0 assert 4 (force l)

       if
       The  if  special  form  executes  a  form  based  on the evaluation of a boolean expression. In its first
       representation, if executes a form if the condition is evaluated  to  true.  An  alternate  form  can  be
       specified  and  is  executed  if  the  boolean  expression  evaluates  to  false. It is an error to use a
       conditional form which does not evaluate to a boolean object.

       Syntax

              if "condition" "true form" if "condition" "true form" "else form"

       Example

              const max (x y) (if (> x y) x y)

       lambda
       The lambda special form creates a new closure object with eventually a set of  arguments  and  a  set  of
       closed  variables.  In its first form, the closure is declared with a set of arguments or nil to indicate
       no argument. In its second form, the closure is declared with a set of arguments  and  a  set  of  closed
       variables.  The  closed variables are evaluated at the construction of the closure and become part of the
       closure object. When the closure is called, a new nameset is created and linked with the parent  nameset.
       The  set  of  calling  arguments  are bounded in that nameset with the formal argument list to become the
       actual arguments. The set of closed variables is linked at runtime to the closure nameset.  A  lambda  or
       gamma expression can have its argument declared as const argument.

       Syntax

              lambda  "nil"  "body" lambda "argument list" "body" lambda "argument list" "closed variables list"
              "body"

       Example

              const no-args (lambda nil (+ 1 1)) const add     (lambda ((const x) (const  y))  (+  x  y))  const
              closed  (lambda (x) (y) (+ x y))

       launch
       The  launch  special  form  creates  a  new thread by executing the form argument in a normal thread. The
       created thread is added in the normal thread list by creating a clone of  the  interpreter  and  starting
       immediately  the execution of the form with the cloned interpreter. The command returns the thread object
       in the calling thread. When the thread terminates, the  thread  object  holds  the  result  of  the  last
       executed form. The main thread is suspended until all normal threads have completed their execution.

       Syntax

              launch "form" launch "thread" "form"

       Example

              launch (println "hello world")

       loop
       The  loop  special form executes a loop based on an initial condition, an exit condition and a step form.
       The initial condition is only executed one time. The exit condition is tested at each loop iteration. The
       loop  special form creates its own nameset since the initial condition generally binds symbol locally for
       the loop.

       Syntax

              loop "init form" "exit form" "step" "form"

       Example

              loop (trans i 0) (< i 10) (i:++) (println i)

       nameset
       The nameset special form creates a new nameset. With no argument, a new nameset is created and no  parent
       is binded to this nameset. With one argument, the argument must evaluate to a nameset and that nameset is
       used as the parent one. If a nameset has to be created with the global nameset as the parent, the  symbol
       ...  can  be  used  to  reference the top level nameset. The symbol . references the current nameset. The
       symbol .. references the parent nameset of the current nameset.

       Syntax

              nameset nameset "parent nameset"

       Example

              const  local-nameset-not-bound  (nameset)  const  local-nameset-bounded    (nameset  ...)    const
              ...:global-nameset      (nameset)

       println
       The  println special form prints on the interpreter output stream a set of arguments. Each arguments have
       to be a literal which is converted to a string. When all arguments have been printed a new line character
       is  printed. The print special form behaves like println excepts that a new line character is not printed
       at the end of the arguments.

       Syntax

              println println "nil" println "literal list"

       Example

              println println "hello millennium" ' ' 2000

       protect
       The protect special form take a single argument and returns it without evaluation. Protect is mainly  use
       to get a symbol or form object.

       Syntax

              protect "object"

       Example

              const cons (protect (+ 1 2))

       return
       The  return special form causes the current expression to stop its evaluation and returns the argument or
       nil. The return keyword is primarily used in lambda or gamma expressions. If used in a top  level  block,
       the block execution is stopped and the control is transferred to the top level.

       Syntax

              return "object"

       Example

              return (+ 1 2)

       sync
       The  sync special form is a form synchronizer. Within a multi-threaded environment, the engine guarantees
       that only one thread will execute the form. The other threads are  suspended  until  the  form  has  been
       completed.

       Syntax

              sync "form"

       Example

              const print-message (code mesg) (
                sync {
                  errorln "error  : " code
                  errorln "message: " mesg
                } )

       switch
       The  switch  special  form  is  a  form  selector. The first argument is the object to switch. The second
       argument is a list of forms with an object matcher and an execution form. The else special  form  can  be
       used as default matcher.

       Syntax

              switch "selector" "list of conditions"

       Example

              const get-primary-color (color value) (
                switch color (
                  ("red"   (return (value:substr 0 2))
                    ("green" (return (value:substr 2 4))
                      ("blue"  (return (value:substr 4 6))
                      )
                    )

       throw
       The  throw  special  form  throws  an exception. Without argument, an exception of type user-exception is
       thrown. With one argument, the exception id is set. With two arguments, the exception  id  and  exception
       reason are set. With three arguments, the exception id, exception reason and exception object are set. An
       exception object represented by the symbol what can also be thrown. This is the method used  to  re-throw
       an exception.

       Syntax

              throw throw what throw "id" throw "id" "reason" throw "id" "reason" "object"

       Example

              throw throw "type-error" throw "type-error" "invalid argument"

       trans
       The  trans  special  form  creates or sets a symbol with an object. trans searches in the current nameset
       only. If a symbol is found, it is set with the object. If the symbol is not found, it is created  in  the
       current  nameset.  The  trans keyword can also be used with qualified names. With 3 or 4 arguments, trans
       creates automatically a lambda expression.

       Syntax

              trans symbol "object" trans symbol "argument" "body" trans symbol  "argument"  "closed  variables"
              "body"

       Example

              trans a 1 trans fact (n) (if (< n 1) 1 (* n (fact (- n 1))))

       try
       The try special form catch an exception in the current execution nameset. The first argument is a form to
       execute. The optional second argument is the exception handler to be called  in  case  of  exception.  If
       there is no exception handler, all exceptions are caught. The result of execution is either the result of
       the form execution, or the exception object in case of exception, or nil if the  exception  is  a  native
       one.  If there is an exception handler, the handler is executed with a new nameset and the special symbol
       what is bound to the exception. If the exception is nil, the symbol what is undefined.

       Syntax

              try "form" try "form" " exception handler"

       Example

              try (+ 1 2) try (throw) try (throw "hello") try (throw "hello" "world") try (throw "hello" "world"
              "folks")

       unref
       The unref special form unreference a symbol.

       Syntax

              unref symbol

       Example

              const number 123 unref number

       while
       The while special form is used to build loop with backward condition. The loop construct accepts either 2
       or 3 arguments. With 2 argument, the first argument is the loop condition and the second argument is  the
       loop  body that must evaluate to a boolean. With 3 arguments, the first argument is the initial condition
       that is executed only once.

       Syntax

              while "condition" "body" while "initial" "condition" "body"

       Example

              const gcd (u v) {
                while (!= v 0) {
                  trans r (u:mod v)
                  u:= v
                  v:= r
                }
                eval u }

RESERVED OBJECTS

       This chapter is a reference of the reserved objects with their respective builtin methods.  The  reserved
       objects  are  those  objects  defined  in  the global interpreter nameset and bind as reserved names. All
       literal have a string representation. The  to-string  method  is  always  available  for  these  reserved
       objects. A literal object has a default constructor. Generally, it can also be constructed by a same type
       object or by a string object.

       Literal
       The Literal object is a base object for all literal object. The sole purpose of a literal  object  is  to
       provide  to  methods  named  to-string  and to-literal that return a string representation of the literal
       object.

       Predicate

              literal-p

       Inheritance

              Serial

       Methods

              to-string -> String (none)
              The to-string method returns a string representation of the literal. The  string  is  expected  to
              represent at best the literal.

              to-literal -> String (none)
              The  to-literal method returns a string representation of the literal. The string differs from the
              to-string method in the sense that the string is a literal representation. For example the literal
              representation of a string is the quoted string.

       Nameable
       The  Nameable  object is a base object that support name definition. The sole purpose of a literal object
       is to provide to method named get-name that returns the object name.

       Predicate

              nameable-p

       Inheritance

              Object

       Methods

              get-name -> String (none)
              The get-name method returns the associated object name. The object name defined  here  is  a  name
              that the class wishes to associate with the object. For example, the InputFile is a nameable class
              and the name is the file name.

       Item
       The Item reserved object is an enumeration item. The item is bound to  an  enumeration  object.  An  item
       object  is  created  during  the  evaluation  of  an  enumeration  object.  An enumeration item cannot be
       constructed directly.

       Predicate

              item-p

       Inheritance

              Literal

       Operators

              == -> Boolean (Boolean)
              The == operator returns true if the calling object is equal to the boolean argument.

              != -> Boolean (Boolean)
              The == operator returns true if the calling object is not equal to the boolean argument.

       Methods

              get-enum -> Enum (none)
              The get-enum method returns the enumeration object bound to the item. The item must be  a  dynamic
              item or an exception is thrown.

       Boolean
       The Boolean reserved object implements the behavior of a native boolean type. Two builtin symbols, namely
       true and false are used to represent the value of a boolean instance. The Boolean type is primarily  used
       for test expression.

       Predicate

              boolean-p

       Inheritance

              Literal

       Constructors

              Boolean (none)
              The Boolean constructor create a boolean object those default value is false.

              Boolean (Boolean)
              The Boolean constructor create a boolean object with the boolean object argument.

              Boolean (String)
              The Boolean constructor create a boolean object with the string object argument. The string "true"
              denotes the true value while the string "false" denotes the false value.

       Operators

              == -> Boolean (Boolean)
              The == operator returns true if the calling object is equal to the boolean argument.

              != -> Boolean (Boolean)
              The == operator returns true if the calling object is not equal to the boolean argument.

       Number
       The Number reserved objectis a base class for all number objects. The number base object is used  by  the
       Integer, Real and Relatif objects. The class provides essentially the methods needed to format a number.

       Predicate

              number-p

       Inheritance

              Literal

       Methods

              format -> String (none|Integer)
              The  format  method  format  the calling number instance with a certain number of digits after the
              decimal point. In the first  form  without  argument,  the  default  formating  representation  is
              performed  with  a  null  precision.  In the second format, a number is represented with a certain
              precision given by the calling argument.

              to-hexa -> String (none)
              The to-hexa method returns a signed hexadecimal representation of a number. This method works well
              with Integer and Relatif objects.

              to-hexa-string -> String (none)
              The  to-hexa-string  method returns a hexadecimal representation of a number without a prefix. The
              number is always considered positive. This method works well with Integer and Relatif objects.

       Integer
       The Integer reserved object implements the behavior of a native 64 bits  signed  integer  type.  Standard
       decimal  notation  is  used  to  construct  integer object from a literal. The integer object can also be
       constructed from a string. Standard operators are provided for  this  class.  The  Integer  object  is  a
       literal object derived from the Number object.

       Predicate

              integer-p

       Inheritance

              Number

       Constructors

              Integer (none)
              The Integer constructor create an integer object those default value is 0.

              Integer (Real)
              The  Integer  constructor  create  an  integer object with the real object argument those value is
              truncated to an integer value.

              Integer (Integer)
              The Integer constructor create an integer object with the integer object argument.

              Integer (Character)
              The Integer constructor create an integer object with the character object argument. The character
              encoding value is used as the integer value.

       Operators

              == -> Boolean (Integer|Real)
              The == operator returns true if the calling object is equal to the integer or real argument.

              != -> Boolean (Integer|Real)
              The != operator returns true if the calling object is not equal to the integer or real argument.

              + -> Integer (Integer|Real)
              The + operator returns the sum of the calling integer with an integer or a real object.

              - -> Integer (Integer|Real)
              The - operator returns the subtraction of the calling integer with an integer or a real object.

              * -> Integer (Integer|Real)
              The * operator returns the multiplication of the calling integer with an integer or a real object.

              / -> Integer (Integer|Real)
              The / operator returns the division of the calling integer with an integer or a real object.

              < -> Boolean (Integer|Real)
              The < operator returns true if the calling integer is less than the integer or real object.

              <= -> Boolean (Integer|Real)
              The <= operator returns true if the calling integer is less equal than the integer or real object.

              > -> Boolean (Integer|Real)
              The > operator returns true if the calling integer is greater than the integer or real object.

              >= -> Boolean (Integer|Real)
              The  >=  operator  returns  true  if the calling integer is greater equal than the integer or real
              object.

              ++ -> Integer (Integer|Real)
              The ++ operator increments the calling integer by 1.

              -- -> Integer (Integer|Real)
              The -- operator decrements the calling integer by 1.

              += -> Integer (Integer|Real)
              The += operator add and assign the calling integer with an integer or real argument object.

              -= -> Integer (Integer|Real)
              The -= operator subtracts and assign the calling integer with an integer or real argument object.

              *= -> Integer (Integer|Real)
              The *= operator multiply and assign the calling integer with an integer or real argument object.

              /= -> Integer (Integer|Real)
              The /= operator divide and assign the calling integer with an integer or real argument object.

       Methods

              or -> Integer (Integer)
              The or method returns the binary or between the integer and the integer argument.

              abs -> Integer (none)
              The abs method returns the absolute value of the calling integer instance.

              not -> Integer (none)
              The not method returns the binary negation of the calling integer instance.

              shl -> Integer (Integer)
              The shl method returns a new integer corresponding to the calling integer instance shifted left by
              the integer argument.

              shr -> Integer (Integer)
              The  shr  method returns a new integer corresponding to the calling integer instance shifted right
              by the integer argument.

              and -> Integer (Integer)
              The and method returns a new integer corresponding to the binary and between the  calling  integer
              instance and the integer argument.

              xor -> Integer (Integer)
              The  xor  method returns a new integer corresponding to the binary xor between the calling integer
              instance and the integer argument.

              mod -> Integer (Integer)
              The mod method returns the modulo between the integer instance and the integer argument.  A  type-
              error exception is raised if the argument is not an argument.

              odd-p -> Boolean (none)
              The odd-p method returns true if the integer instance is odd, false otherwise.

              even-p -> Boolean (none)
              The even-p method returns true if the integer instance is even, false otherwise.

              zero-p -> Boolean (none)
              The zero-p method returns true if the integer instance is null, false otherwise.

       Relatif
       The Relatif reserved object implements the behavior of an unlimited signed integer type. Standard decimal
       notation followed by the 'r' or 'R' character is used to construct relatif object  from  a  literal.  The
       relatif  object  can  also  be constructed from a string. This class is similar to the Integer class. The
       Relatif is a literal object derived from the Number object.

       Predicate

              relatif-p

       Inheritance

              Number

       Constructors

              Relatif (none)
              The Relatif constructor create a relatif object those default value is 0.

              Relatif (Real)
              The Relatif constructor create an relatif object with the real  object  argument  those  value  is
              truncated to an integer value.

              Relatif (Relatif)
              The Relatif constructor create an relatif object with the relatif object argument.

              Relatif (Integer)
              The Relatif constructor create an relatif object with the integer object argument.

              Relatif (Character)
              The Relatif constructor create an relatif object with the character object argument. The character
              encoding value is used as the relatif value.

       Operators

              == -> Boolean (Relatif|Integer)
              The == operator returns true if the calling object is equal to the relatif or integer argument.

              != -> Boolean (Relatif|Integer)
              The == operator returns true if the calling  object  is  not  equal  to  the  relatif  or  integer
              argument.

              + -> Relatif (Relatif|Integer)
              The + operator returns the sum of the calling relatif with an relatif or a integer object.

              - -> Relatif (Relatif|Integer)
              The - operator returns the subtraction of the calling relatif with an relatif or a integer object.

              * -> Relatif (Relatif|Integer)
              The  *  operator  returns  the  multiplication of the calling relatif with an relatif or a integer
              object.

              / -> Relatif (Relatif|Integer)
              The / operator returns the division of the calling relatif with an relatif or a integer object.

              < -> Boolean (Relatif|Integer)
              The < operator returns true if the calling relatif is less than the relatif or integer object.

              <= -> Boolean (Relatif|Integer)
              The <= operator returns true if the calling relatif is less equal  than  the  relatif  or  integer
              object.

              > -> Boolean (Relatif|Integer)
              The > operator returns true if the calling relatif is greater than the relatif or integer object.

              >= -> Boolean (Relatif|Integer)
              The  >=  operator returns true if the calling relatif is greater equal than the relatif or integer
              object.

              ++ -> Relatif (Relatif|Integer)
              The ++ operator increments the calling relatif by 1.

              -- -> Relatif (Relatif|Integer)
              The -- operator decrements the calling relatif by 1.

              += -> Relatif (Relatif|Integer)
              The += operator add and assign the calling relatif with an relatif or integer argument object.

              -= -> Relatif (Relatif|Integer)
              The -= operator subtracts and assign the calling relatif  with  an  relatif  or  integer  argument
              object.

              *= -> Relatif (Relatif|Integer)
              The  *=  operator  multiply  and  assign  the  calling relatif with an relatif or integer argument
              object.

              /= -> Relatif (Relatif|Integer)
              The /= operator divide and assign the calling relatif with an relatif or integer argument object.

       Methods

              or -> Relatif (Relatif)
              The or method returns the binary or between the relatif and the relatif argument.

              abs -> Relatif (none)
              The abs method returns the absolute value of the calling relatif instance.

              not -> Relatif (none)
              The not method returns the binary negation of the calling relatif instance.

              shl -> Relatif (Integer)
              The shl method returns a new relatif corresponding to the calling relatif instance shifted left by
              the integer argument.

              shr -> Relatif (Integer)
              The  shr  method returns a new relatif corresponding to the calling relatif instance shifted right
              by the integer argument.

              pow -> Relatif (Integer|Relatif|Integer Integer|Relatif Relatif)
              The pow method returns a new relatif corresponding to the power of the  calling  relatif  instance
              with  the integer or relatif argument. With one argument, the power is computed directly. With two
              arguments, a fast modular exponentiation is performed with the second argument as the modulus.

              mmi -> Relatif (Integer|Relatif)
              The mmi method returns the multiplicative modular inverse of the calling relatif. The argument  is
              the modulus to use for the inverse calculation.

              and -> Relatif (Relatif)
              The  and  method returns a new relatif corresponding to the binary and between the calling relatif
              instance and the relatif argument.

              xor -> Relatif (Relatif)
              The xor method returns a new relatif corresponding to the binary xor between the  calling  relatif
              instance and the relatif argument.

              mod -> Relatif (Relatif|Integer)
              The  mod  method  returns  the  modulo  between  the  relatif  instance and the relatif or integer
              argument. A type-error exception is raised if the argument is invalid.

              odd-p -> Boolean (none)
              The odd-p method returns true if the relatif instance is odd, false otherwise.

              even-p -> Boolean (none)
              The even-p method returns true if the relatif instance is even, false otherwise.

              zero-p -> Boolean (none)
              The zero-p method returns true if the relatif instance is null, false otherwise.

              get-msb -> Integer (none)
              The get-msb method returns the most significnd bit position for the calling relatif. If the number
              is null, 0 is returned. The msb position is thus counted from 1.

       Real
       The Real reserved object implements the behavior of a double floating point number type. Standard decimal
       dot notation or scientific notation is used to construct real object from a literal. The real object  can
       also be constructed from an integer, a character or a string. The Real object is a literal object derived
       from the Number object.

       Predicate

              real-p

       Inheritance

              Number

       Constructors

              Real (none)
              The Real constructor create an real object those default value is 0.0.

              Real (Real)
              The Real constructor create an real object with the real object argument.

              Real (Integer)
              The Real constructor create an real object with the integer object argument.

              Real (Character)
              The Real constructor create an real object with  the  character  object  argument.  The  character
              encoding value is used as the integer value.

       Operators

              == -> Boolean (Integer|Real)
              The == operator returns true if the calling object is equal to the integer or real argument.

              != -> Boolean (Integer|Real)
              The == operator returns true if the calling object is not equal to the integer or real argument.

              + -> Real (Integer|Real)
              The + operator returns the sum of the calling real with an integer or a real object.

              - -> Real (Integer|Real)
              The - operator returns the subtraction of the calling real with an integer or a real object.

              * -> Real (Integer|Real)
              The * operator returns the multiplication of the calling real with an integer or a real object.

              / -> Real (Integer|Real)
              The / operator returns the division of the calling real with an integer or a real object.

              < -> Boolean (Integer|Real)
              The < operator returns true if the calling real is less than the integer or real object.

              <= -> Boolean (Integer|Real)
              The <= operator returns true if the calling real is less equal than the integer or real object.

              > -> Boolean (Integer|Real)
              The > operator returns true if the calling real is greater than the integer or real object.

              >= -> Boolean (Integer|Real)
              The >= operator returns true if the calling real is greater equal than the integer or real object.

              ++ -> Real (Integer|Real)
              The ++ operator increments the calling real by 1.

              -- -> Real (Integer|Real)
              The -- operator decrements the calling real by 1.

              += -> Real (Integer|Real)
              The += operator add and assign the calling real with an integer or real argument object.

              -= -> Real (Integer|Real)
              The -= operator subtracts and assign the calling real with an integer or real argument object.

              *= -> Real (Integer|Real)
              The *= operator multiply and assign the calling real with an integer or real argument object.

              /= -> Real (Integer|Real)
              The += operator divide and assign the calling real with an integer or real argument object.

       Methods

              nan-p -> Boolean (none)
              The nan-p method returns true if the calling real number instance is not-a-number (nan).

              ceiling -> Real (none)
              The ceiling method returns the ceiling of the calling real number instance.

              floor -> Real (none)
              The floor method returns the floor of the calling real number instance.

              abs -> Real (none)
              The abs method returns the absolute value of the calling real number instance.

              pow -> Real (Real|Integer)
              The  pow method returns the power of the calling real with the argument. The exponent argument can
              be either an integer or a real number.

              sqrt -> Real (none)
              The sqrt method returns the square root of the calling real number instance.

              ln -> Real (none)
              The ln method returns the natural logarithm of the calling real number instance.

              exp -> Real (none)
              The exp method returns the exponential of the calling real number instance.

              sin -> Real (none)
              The sin method returns the sine of the calling floating point instance. The angle is expressed  in
              radian.

              cos -> Real (none)
              The  cos  method returns the cosine of the calling floating point instance. The angle is expressed
              in radian.

              tan -> Real (none)
              The tan method returns the tangent of the calling floating point instance. The angle is  expressed
              in radian.

              asin -> Real (none)
              The  asin  method  returns  the  arc sine of the calling floating point instance. The result is in
              radian.

              acos -> Real (none)
              The acos method returns the arc cosine of the calling floating point instance. The  result  is  in
              radian.

              atan -> Real (none)
              The  atan  method returns the arc tangent of the calling floating point instance. The result is in
              radian.

              sinh -> Real (none)
              The sinh method returns the hyperbolic sine of the calling real number instance.

              cosh -> Real (none)
              The cosh method returns the hyperbolic cosine of the calling real number instance.

              tanh -> Real (none)
              The atan method returns the hyperbolic tangent of the calling real number instance.

              asinh -> Real (none)
              The asinh method returns the hyperbolic arc sine of the calling real number instance.

              acosh -> Real (none)
              The acosh method returns the hyperbolic arc cosine of the calling real number instance.

              atanh -> Real (none)
              The atanh method returns the hyperbolic arc tangent of the calling real number instance.

              zero-p -> Boolean (none)
              The zero-p method returns true if the calling real instance is null, false otherwise.

       Character
       The Character reserved object implements the behavior of an Unicode character type. A  character  can  be
       constructed  from  a  literal  quoted  notation,  with  a string or with the U+ hexadecimal notation. The
       character class is designed to handle the full range of the Unicode character space by using an  internal
       32  bit  quad  representation  with  31  bit  valid.  The Character class conform also with the ISO 10646
       character representation.

       Predicate

              character-p

       Inheritance

              Literal

       Constructors

              Character (none)
              The Character constructor create a character object those default value is the null character.

              Character (String)
              The Character constructor create a character object with the string object argument.

              Character (Integer)
              The Character constructor create a character object with the integer object argument.

              Character (Character)
              The Character constructor create a character object with the character object argument.

       Operators

              == -> Boolean (Character)
              The == operator returns true if the calling object is equal to the character argument.

              != -> Boolean (Character)
              The != operator returns true if the calling object is not equal to the character argument.

              < -> Boolean (Character)
              The < operator returns true if the calling character is less than the character object.

              <= -> Boolean (Character)
              The <= operator returns true if the calling character is less equal than the character object.

              > -> Boolean (Character)
              The > operator returns true if the calling character is greater than the character object.

              >= -> Boolean (Character)
              The >= operator returns true if the calling character is greater equal than the character object.

              ++ -> Character (Character)
              The ++ operator increments the calling character by the next one in lexicographic order.

              -- -> Character (Character)
              The -- operator decrements the calling character by the previous one in lexicographic order.

              += -> Character (Integer)
              The += operator add the integer argument to the calling character.

              -= -> Character (Integer)
              The -= operator subtracts the integer argument to the calling character.

       Methods

              letter-p -> Boolean (none)
              The letter-p predicate returns true if the character is a letter character, false otherwise.

              digit-p -> Boolean (none)
              The digit-p predicate returns true if the character is a digit character, false otherwise.

              alpha-p -> Boolean (none)
              The alpha-p predicate returns true if the character is an alphanumeric character, false otherwise.

              blank-p -> Boolean (none)
              The blank-p predicate returns true if the character is a blank or tab character, false otherwise.

              eol-p -> Boolean (none)
              The eol-p predicate returns true if the character is an end-of-line character, false otherwise.

              eos-p -> Boolean (none)
              The eos-p predicate returns true if the character is an end-of-stream character, false otherwise.

              nil-p -> Boolean (none)
              The nil-p predicate returns true if the character is the nil character, false otherwise.

              to-integer -> Integer (none)
              The to-integer method returns an integer representation of the characters.

       Byte
       The Byte reserved object implements the behavior of an 8 bit character type. A byte  can  be  constructed
       from  a  integer  or  from  another  byte.  The Byte class is similar to the Character class but is not a
       literal object because it does not have a literal representation. Most of the  time,  a  byte  object  is
       created by another object like a stream, when using the read method for example.

       Predicate

              byte-p

       Inheritance

              Serial

       Constructors

              Byte (none)
              The Byte constructor create a byte object those default value is the null byte.

              Byte (Integer)
              The Byte constructor create a byte object with the integer object argument. The integer value must
              be in the range of 0x00 to 0xFF.

              Byte (Byte)
              The Byte constructor create a byte object with the byte object argument.

       Operators

              == -> Boolean (Byte)
              The == operator returns true if the calling object is equal to the byte argument.

              != -> Boolean (Byte)
              The != operator returns true if the calling object is not equal to the byte argument.

              < -> Boolean (Byte)
              The < operator returns true if the calling byte is less than the byte object.

              <= -> Boolean (Byte)
              The <= operator returns true if the calling byte is less equal than the byte object.

              > -> Boolean (Byte)
              The > operator returns true if the calling byte is greater than the byte object.

              >= -> Boolean (Byte)
              The >= operator returns true if the calling byte is greater equal than the byte object.

              ++ -> Byte (Byte)
              The ++ operator increments the calling byte by one.

              -- -> Byte (Byte)
              The -- operator decrements the calling byte by one.

              += -> Byte (Integer)
              The += operator adds the integer argument to the calling byte.

              -= -> Byte (Integer)
              The -= operator subtracts the integer argument to the calling byte.

       Methods

              eos-p -> Boolean (none)
              The eos-p predicate returns true if the character is an end-of-stream character, false otherwise.

              nil-p -> Boolean (none)
              The nil-p predicate returns true if the byte is the nil byte, false otherwise.

              to-integer -> Integer (none)
              The to-integer method returns an integer representation of the byte.

              to-char -> Character (none)
              The to-char method returns a character representing the byte.

       String
       The String reserved object implements the behavior of an  internal  character  array.  The  double  quote
       notation  is  the  literal  notation  for  a  string.  A string can also be constructed from the standard
       objects. Strings can be compared, transformed or extracted with the help of  the  methods  listed  below.
       Internally, the string is represented as an array of Unicode characters.

       Predicate

              string-p

       Inheritance

              Literal

       Constructors

              String (none)
              The String constructor create a string object those default value is the null string.

              String (Literal)
              The String constructor create a string object with the literal object argument.

       Operators

              == -> Boolean (String)
              The == operator returns true if the calling object is equal to the string argument.

              != -> Boolean (String)
              The != operator returns true if the calling object is not equal to the string argument.

              < -> Boolean (String)
              The < operator returns true if the calling string is less than the string argument.

              <= -> Boolean (String)
              The <= operator returns true if the calling string is less equal than the string argument.

              > -> Boolean (String)
              The > operator returns true if the calling string is greater than the string argument.

              >= -> Boolean (String)
              The >= operator returns true if the calling string is greater equal than the string argument.

              + -> String (String)
              The + operator returns the sum of the calling string with an string object.

              += -> String (String)
              The += operator add and assign the calling string with the string argument.

       Methods

              length -> Integer (none)
              The length method returns the length of the string.

              first -> Character (none)
              The first method returns the first character in the string.

              last -> Character (none)
              The last method returns the last character in the string.

              strip-left -> String (none|String)
              The  strip-left method removes the leading blanks and tabs and returns a new string. With a string
              argument, each character in the string is taken as a character separator that should be stripped.

              strip-right -> String (none|String)
              The strip-right method removes the trailing blanks and tabs and returns a new string.With a string
              argument, each character in the string is taken as a character separator that should be stripped.

              strip -> String (none|String)
              The  strip  method  removes the leading, trailing blanks and tabs and returns a new string. With a
              string argument, each character in the string is taken as a character  separator  that  should  be
              stripped.

              split -> Vector (none|String)
              The  split  method  split  the  string  into one or more string according to break sequence. If no
              argument is passed to the call, the break  sequence  is  assumed  to  be  a  blank,  tab  and  eol
              characters.

              extract -> Vector (Character)
              The extract method extracts one or more string which are enclosed by a control character passed as
              an argument. The method returns a vector of strings.

              to-upper -> String (none)
              The to-upper converts all string characters to upper case and returns a new string.

              to-lower -> String (none)
              The to-lower method converts all string characters to lower case and returns a new string.

              get -> Character (Integer)
              The get method returns a the string character at the position given by the argument. If the  index
              is invalid, an exception is raised.

              sub-left -> String (Integer)
              The sub-left method returns the left sub string of the calling string up-to the argument index. If
              the index is out of range, the string is returned.

              sub-right -> String (Integer)
              The sub-right method returns the right sub string of the calling string starting at  the  argument
              index. If the index is out of range, the string is returned.

              fill-left -> String (Character Integer)
              The  fill-left  method returns a string filled on the left with the character argument. The second
              argument is the desired length of the resulting string. If the calling is too long, the string  is
              returned.

              fill-right -> String (Character Integer)
              The  fill-left method returns a string filled on the right with the character argument. The second
              argument is the desired length of the resulting string. If the calling is too long, the string  is
              returned.

              substr -> String (Integer Integer)
              The  substr  method returns a string starting at the first argument index and ending at the second
              argument index. If the indexes are out of range, an exception is raised.

              strcic -> Boolean (String)
              The strcic method compare the calling string with the argument string in a case insensitive way.

       Regex
       The Regex object is a special object which is automatically instantiated by the  interpreter  when  using
       the  delimiter  character  [  and  ].  The  regex  syntax  involves  the use of standard characters, meta
       characters and control characters. Additionally, a string can be use to specify a series  of  characters.
       In  its  first  form,  the  [  and  ]  characters  are  used  as  syntax delimiters. The lexical analyzer
       automatically recognizes this token as a regex and built the equivalent Regex object. The second form  is
       the  explicit  construction  of  the Regex object. Note also that the [ and ] characters are also used as
       regex block delimiters. Any character, except the one used as operators can be used in  a  regex.  The  $
       character  is  used  as  a  meta-character  --  or  control character -- to represent a particular set of
       characters. For example, [hello world] is a regex which match only the "hello world"  string.  The  [$d+]
       regex matches one or more digits. The following control characters are builtin in the regex engine.

       Character   Description

       $a          matches any letter or digit
       $b          matches any blank characters
       $c          matches any combining characters
       $d          matches any digit
       $e          matches eol, cr and eos
       $l          matches any lower case letter
       $n          matches eol or cr
       $s          matches any letter
       $u          matches any upper case letter
       $v          matches any valid constituent
       $w          matches any word constituent
       $x          matches any hexadecimal characters

       The  uppercase  version is the complement of the corresponding lowercase character set. A character which
       follows a $ character and that is not a meta character is treated as a normal character. For  example  $[
       is  the  [  character.  A quoted string can be used to define character matching which could otherwise be
       interpreted as control characters or operator. A quoted string also interprets standard escaped sequences
       but not meta characters.

       Character   Description
       $A          any character except letter or digit
       $B          any character except blank characters
       $C          any character except combining characters
       $D          any character except digit
       $E          any character except eol, cr and eos
       $L          any character except lower case letter
       $N          any character except eol or cr
       $S          any character except letter
       $U          any character except upper case letter
       $V          any character except constituent
       $W          any character except word constituent
       $X          any character except hex characters

       A  character  set is defined with the < and > characters. Any enclosed character defines a character set.
       Note that meta characters are also interpreted inside a character set. For example, <$d+-> represents any
       digit  or  a plus or minus. If the first character is the ^ character in the character set, the character
       set is complemented with regards to its definition. The following unary operators can be used with single
       character, control characters and sub-expressions.

       Operator   Description
       *          match 0 or more times
       +          match 1 or more times
       ?          match 0 or 1 time
       |          alternation

       Alternation  is an operator which work with a secondary expression. Care should be taken when writing the
       right sub-expression. For example the following regex [$d|hello] is equivalent to [[$d|h]ello]. In  other
       word, the minimal first sub-expression is used when compiling the regex.

       Predicate

              regex-p

       Inheritance

              Literal

       Constructors

              Regex (none)
              The Regex constructor create a regex object those default value is the null regex.

              Regex (String)
              The  Regex  constructor create a regex object with the string object argument. The string argument
              is the regex specification.

       Operators

              == -> Boolean (String)
              The == operator returns true if the argument is matched by the regex.

              != -> Boolean (String)
              The != operator returns true if the argument is not matched by the regex.

              < -> Boolean (String)
              The < operator returns true if the argument is partially matched by the regex.

       Methods

              length -> Integer (none)
              The length method returns the length of the group vector when a regex match has been successful.

              get -> String (Integer)
              The get method returns by index the group sub-string when a regex match has been successful.

              match -> String (String)
              The match method returns the first matching string of the argument string.

              replace -> String (String String)
              The replace method returns a string constructed by replacing all matching sub-string --  from  the
              first argument -- with the second argument string.

CONTAINER OBJECTS

       This chapter is a reference of the reserved container objects with their respective builtin methods. Some
       of these container objects are iterable objects. When an object  is  iterable,  an  iterator  constructor
       constructor  is  provided.  The iterable-p predicate returns true if the container is an iterable object.
       The get-iterator method can be used to construct an object iterator. For a given iterator, the predicates
       end-p and valid-p can be used to check for the end or a valid iterator position. The next method move the
       iterator to its next position. The prev method move the iterator  --  if  possible  --  to  its  previous
       position. The get-object method returns the object at the current iterator position.

       Cons
       A  Cons instance or simply a cons cell is a simple element used to build linked list. The cons cell holds
       an object and a pointer to the next cons cell. The cons cell object is called car and the next cons  cell
       is  called the cdr. Historically, car means Current Address Register and cdr means Current Data Register.
       This notation is still present here for the sake of tradition.

       Predicate

              cons-p

       Inheritance

              SerialIterable

       Constructors

              Cons (none)
              The Cons constructor create a default cons cell with the car and cdr set to nil.

              Cons (Objects...)
              The Cons constructor create a list of cons cells with the object arguments. Each  argument  object
              is assigned to the car of the cons cell while the cdr is used to link the cell together.

       Methods

              get-car -> Object (none)
              The get-car method returns the car of the calling cons cell.

              get-cdr -> Cons (none)
              The get-cdr method returns the cdr of the calling cons cell.

              get-cadr -> Object (none)
              The get-cadr method returns the car of the cdr of the calling cons cell or nil if the cdr is nil.

              get-caddr -> Object (none)
              The  get-caddr method returns the car of the cdr of the cdr of the calling cons cell or nil if the
              cdr is nil.

              get-cadddr -> Object (none)
              The get-cadddr method returns the car of the cdr of the cdr of the cdr of the calling cons cell or
              nil if the cdr is nil.

              length -> Integer (none)
              The length method returns the length of the cons cell. The minimum length returned is always 1.

              nil-p -> Boolean (none)
              The nil-p predicate returns true if the car of the calling cons cell is nil, false otherwise.

              block-p -> Boolean (none)
              The block-p predicate returns true if the cons cell is of type block, false otherwise.

              get-iterator -> Iterator (none)
              The  get-iterator returns a forward iterator for this cons cell. No backward methods are supported
              for this object.

              set-car -> Object (Object)
              The set-car set the car of the calling cons cell. The object argument is returned by the method.

              set-cdr -> Cons (Cons)
              The set-cdr set the cdr of the calling cons cell. The  cons  cell  argument  is  returned  by  the
              method.

              add -> Object (Object)
              The add method appends an object at the end of the cons cell chain by creating a new cons cell and
              linking it with the last cdr. The object argument is returned by this method.

              get -> Object (Integer)
              The get method returns the car of the cons cell chain at  a  certain  position  specified  by  the
              integer index argument.

       Enum
       The  Enum  builtin  object  is  an  enumeration  object. The enumeration is constructed with the reserved
       keyword enum and a list of literals or by string name with a constructor.

       Predicate

              enum-p

       Inheritance

              Object

       Constructors

              Enum (none)
              The Enum constructor create an empty enumeration.

              Enum (String...)
              The Enum constructor create an enumeration from a list of string arguments.

       Methods

              reset -> none (none)
              The reset method resets the enumeration and makes it empty.

              length -> Integer (none)
              The length method returns the number of items in the enumeration.

              exists-p -> Boolean (String)
              The exists-p predicate returns true if the name argument exists as an item. The name argument must
              be a lexical name or an exception is thrown.

              add -> none (String)
              The add method adds a new item to the enumeration by name. This method returns nil.

              get -> String (Integer)
              The  get  method  returns an item string representation by index. The integer argument is the item
              index.

       List
       The List builtin object provides the facility of a double-link list. The List object is  another  example
       of iterable object. The List object provides support for forward and backward iteration.

       Predicate

              list-p

       Inheritance

              Iterable

       Constructors

              List (none)
              The List constructor create an empty list.

              List (Object...)
              The List constructor create a list from a list of object arguments.

       Methods

              length -> Integer (none)
              The length method returns the length of the list. The minimum length is 0 for an empty list.

              get-iterator -> Iterator (none)
              The get-iterator returns a forward/backward iterator for this list.

              add -> Object (Object)
              The  add  method appends an object at the end of the list. The object argument is returned by this
              method.

              insert -> Object (Object)
              The insert method inserts an object at the beginning of the list. The object argument is  returned
              by this method.

              get -> Object (Integer)
              The get method returns the object in the list at a certain position specified by the integer index
              argument.

       Strvec
       The Strvec builtin object provides the facility of an index  array  of  strings.  The  Strvec  object  is
       serializable  object  that  stores  strings.  The  strings can be added with an optional preference for a
       unique string value. The class is similar to the general purpose Vector class.

       Predicate

              strvec-p

       Inheritance

              Serial

       Constructors

              Strvec (none)
              The Strvec constructor create an empty string vector.

              Strvec (Integer|Boolean)
              The Strvec constructor create a string vector with a predefined size or with a uniq flag.  In  the
              first  form,  the  preferred  vector  size is given as an argument. In the second form, the string
              unicity flag is given as an argument.

              Strvec (Integer Boolean)
              The Strvec constructor create a string vector with a predefined size and a uniq  flag.  The  first
              argument is the preferred vector size. The second argument is the string unicity flag.

       Methods

              reset -> none (none)
              The  reset  method  resets  the  string  vector. When the method is complete, the string vector is
              empty.

              length -> Integer (none)
              The length method returns the length of the string vector. The minimum length is 0  for  an  empty
              vector.

              min-length -> Integer (none)
              The min-length method returns the minimum string length of the string vector.

              max-length -> Integer (none)
              The max-length method returns the maximum string length of the string vector.

              empty-p -> Boolean (none)
              The empty-p predicate returns true if the vector is empty.

              active-p -> Boolean (none)
              The  active-p predicate returns true if the vector is not empty. This predicate is the negation of
              the empty-p predicate.

              get -> String (Integer)
              The get method returns the string in the vector at a certain position  specified  by  the  integer
              index argument.

              set -> none (Integer String)
              The  set  method  set a vector position with a string. The first argument is the vector index. The
              second argument is the string to set.

              first -> String (none)
              The first method returns the first string in the vector.

              last -> String (none)
              The last method returns the last string in the vector.

              pop -> Object (none)
              The pop method removes the first element in the string vector and returns it.

              pop-last -> String (none)
              The pop-last method removes the last element in the string vector and returns it.

              find -> Integer (String)
              The find method try to find a string in the vector. If the string is found, the  vector  index  is
              returned else the -1 value is returned.

              lookup -> Integer (String)
              The  lookup method try to find a string in the vector. If the string is found, the vector index is
              returned else an exception is raised.

              add -> none (String)
              The add method adds an object at the end of the vector. If the uniq flag  is  active,  the  string
              argument is not added if it already exists.

              exists-p -> Boolean (String)
              The exists-p method returns true if the string argument exists in the vector.

              remove -> none (Integer|String)
              The  remove  method  removes  a  string  from the vector by index or value. In the first form, the
              vector index is used as the place to remove. In the second form, the string argument is used as  a
              key for removal. This method repacks the vector when the string has been removed.

              set-unique -> none (Boolean)
              The  set-unique  method  set  the string vector unique flag. When the unique flag is set, there is
              only no string duplicate in the vector.

              get-unique -> Boolean
              The get-unique method returns the string vector unique flag value.

              concat -> String (none | Character)
              The concat method concatenates the string vector elements with a character separator. In the first
              form,  with  a separator character, the resulting string is the concatenation of the string vector
              elements. In the second form, the resulting string is the concatenation  of  the  vector  elements
              with a character separator. If the character separator is nil then no separator is placed.

       Vector
       The  Vector  builtin  object  provides  the  facility  of an index array of objects. The Vector object is
       another example of iterable  object.  The  Vector  object  provides  support  for  forward  and  backward
       iteration.

       Predicate

              vector-p

       Inheritance

              SerialIterable

       Constructors

              Vector (none)
              The Vector constructor create an empty vector.

              Vector (Object...)
              The Vector constructor create a vector from a list of object arguments.

       Methods

              reset -> none (none)
              The reset method reset the vector. When the method is complete, the vector is empty.

              length -> Integer (none)
              The length method returns the length of the vector. The minimum length is 0 for an empty vector.

              empty-p -> Boolean (none)
              The empty-p predicate returns true if the vector is empty.

              get -> Object (Integer)
              The  get  method  returns  the object in the vector at a certain position specified by the integer
              index argument.

              set -> Object (Integer Object)
              The set method set a vector position with an object. The first argument is the vector  index.  The
              second argument is the object to set. The method returns the object to set.

              first -> Object (none)
              The first method returns the first element in the vector.

              last -> Object (none)
              The last method returns the last element in the vector.

              pop -> Object (none)
              The pop method removes the first element in the vector and returns it.

              pop-last -> Object (none)
              The pop-last method removes the last element in the vector and returns it.

              find -> Integer (Object)
              The  find  method try to find an object in the vector. If the object is found, the vector index is
              returned as an Integer object, else nilp is returned.

              add -> Object (Object|Integer Object)
              The add method appends an object at the end of the vector or at a  certain  index.  In  the  first
              form,  the  object  argument  is  added  at  the end of the vector. In the second form, the object
              argument is inserted in the vector at the specified index. In both cases, the object  argument  is
              returned by this method.

              exists-p -> Boolean (Object)
              The  exists-p  method  returns  true  if  the object argument exists in the vector. This method is
              useful to make sure that only one occurrence of an object is added to a vector.

              clean -> none (Integer)
              The clean method removes an object from the vector by index and repack the vector.

              remove -> none (Object)
              The remove method removes an object from the vector and repack the vector. If duplicate exists  in
              the file, only one is removed.

              get-iterator -> Iterator (none)
              The get-iterator returns a forward/backward iterator for this vector.

       HashTable
       The  HashTable  builtin  object is a container object which maps an object with a name. The hash table is
       dynamic and get resized automatically when needed. The lookup method throw an exception if  the  name  is
       not found. The get method returns nilp if the object is not found. The table can be configured to operate
       in a case insensitive way. If the case flag is changed, the table is automatically reset.

       Predicate

              hashtable-p

       Inheritance

              Object

       Constructors

              HashTable (none)
              The HashTable constructor create an empty table.

              HashTable (Boolean)
              The HashTable constructor create a table by case insensitive flag.

              HashTable (Integer)
              The HashTable constructor create a table with a specific size.

              HashTable (Integer Boolean)
              The HashTable constructor create a table by size and case insensitive flag.

       Methods

              reset -> none (none)
              The reset method resets the table so that it becomes empty.

              add -> none (String Object)
              The add method adds a new object in the table by key. The  first  argument  is  the  key  used  to
              associate the object in the table. The second argument is the object to add.

              length -> Object (none)
              The length returns the number of objects in the table.

              empty-p -> Boolean (none)
              The empty-p predicate returns true if the table is empty.

              set-case-flag -> none (Boolean)
              The  set-case-flag method sets the case insensitive flag. The table is automatically reset when is
              method is called.

              get-case-flag -> Boolean (none)
              The get-case-flag method returns the case insensitive flag.

              get -> Object (String)
              The get method returns the object associated with a key. If the key is not found, nil is returned.

              lookup -> Object (String)
              The lookup method returns the object associated with a key. If the key is not found, an  exception
              is raised.

              get-key -> String (Integer)
              The get-key method returns the key associated with an entry in the table by index. If the index is
              out of range, an exception is raised.

              get-object -> Object (Integer)
              The get-object method returns the object associated with an entry in the table by  index.  If  the
              index is out of range, an exception is raised.

       Set
       The  Set  builtin  object  provides  the  facility of a uniform set of objects. The Set object is another
       example of iterable object. The Set object provides support for forward and backward iteration.

       Predicate

              set-p

       Inheritance

              SerialIterable

       Constructors

              Set (none)
              The Set constructor create an empty set.

              Set (Object...)
              The Set constructor create a set from a list of object arguments.

       Methods

              reset -> none (none)
              The reset method reset the set. When the method is complete, the set is empty.

              length -> Integer (none)
              The length method returns the number of elements in the set. The minimum length is 0 for an  empty
              set.

              add -> Object (Object)
              The  add  method  appends an object in the set. If the object already exists in the set, it is not
              added twice. This is the main difference between a set  and  a  vector.  The  object  argument  is
              returned by this method.

              get -> Object (Integer)
              The get method return object by index.

              empty-p -> Boolean (Object)
              The empty-p predicate returns true if the set is empty.

              exists-p -> Boolean (Object)
              The exists predicate returns true if the object argument exists in the set.

              merge -> none (Set)
              The merge method merges the set argument into the calling set. If an element already exists in the
              set, it is not added.

              remix -> none (Integer)
              The remix method mixes the set by randomly swapping all the elements. This method is  useful  when
              the set has been filled with a certain order by the access must be done randomly.

              remove -> Boolean (Object)
              The  remove  method removes the object argument from the set. if the object is removed, the method
              returns true. If the object is not in the set, the method returns false.

              get-random-subset -> Set (Integer)
              The get-random-subset method returns a subset those cardinal is at least the size argument with  a
              set of randomly chosen elements. The result set might have a cardinal less than the requested size
              if the calling set cardinal is less than the requested size.

              get-iterator -> Iterator (none)
              The get-iterator returns an iterator for this set. The  iterator  supports  forward  and  backward
              iteration.

       Queue
       The  Queue  builtin  object  is  a container used to queue and dequeue objects. The order of entry in the
       queue defines the order of exit from the queue. The queue is constructed either empty or with  a  set  of
       objects.

       Predicate

              queue-p

       Inheritance

              Object

       Constructors

              Queue (none)
              The Queue constructor create an empty queue.

              Queue (Object...)
              The Queue constructor create a queue with a list of object arguments

       Methods

              enqueue -> Object (Object)
              The enqueue adds an object in the queue and returns the queued object.

              dequeue -> Object (none)
              The dequeue dequeue an object in the order it was queued.

              length -> Object (none)
              The length returns the number of queued objects.

              empty-p -> Boolean (none)
              The empty-p method returns true if the queue is empty.

              flush -> none (none)
              The flush method flushes the queue so that it is empty.

       Heap
       The  Heap  builtin  object is an object based heap class that organizes object with respect to a key. The
       heap is organized as a binary tree those root element is either the object with the highest or the lowest
       key.  A flag controls whether the heap is operating in ascending or descending mode. By default, the heap
       operates in ascending mode, which means that the root node is the lowest one. The heap is self-resizable.
       The object insertion is also controlled by a minimum and maximum key. if the key is below the minimum key
       or above the maximum key, the object is not inserted.

       Predicate

              heap-p

       Inheritance

              Object

       Constructors

              Heap (none)
              The Heap constructor create an empty heap. By default the heap operates in ascending mode.

              Heap (Integer)
              The Heap constructor create a heap with a specific size. By default the heap operates in ascending
              mode.

              Heap (Boolean)
              The Heap constructor create a heap with a specific mode. If the mode is true, the heap operates in
              ascending order. If the mode is false, the heap operates in descending order. In ascending  order,
              the first object is the object with the lowest key.

              Heap (Integer Boolean)
              The  Heap  constructor create a heap with a specific size and mode. The first argument is the heap
              size. The second argument is the heap mode. If the mode is true, the heap  operates  in  ascending
              order.  If the mode is false, the heap operates in descending order. In ascending order, the first
              object is the object with the lowest key.

       Methods

              add -> none (Integer Object)
              The add method adds a new object in the heap by key. The first argument is the key used to set the
              object position in the heap. The second argument is the object to add.

              pop -> Object (none)
              The pop pops the first available in the heap. If the heap is empty, an exception is raised.

              length -> Object (none)
              The length returns the number of objects in the heap.

              empty-p -> Boolean (none)
              The empty-p method returns true if the heap is empty.

              reset -> none (none)
              The reset method reset the heap so that it becomes empty.

              get-key -> Integer (Integer)
              The  get-key method returns the key associated with an entry in the heap by index. If the index is
              out of range, an exception is raised.

              get-object -> Object (Integer)
              The get-object method returns the object associated with an entry in the heap  by  index.  If  the
              index is out of range, an exception is raised.

              get-mode -> Boolean (none)
              The  get-mode  method  returns  the heap operating mode. If the mode is true, the heap operates in
              ascending order. If the mode is false, the heap operates in descending order. In ascending  order,
              the first object is the object with the lowest key.

              min-key-p -> Boolean (none)
              The  min-key-p predicate returns true if a minimum key has been set. The get-min-key method can be
              used to retrieve the minimum key value.

              max-key-p -> Boolean (none)
              The max-key-p predicate returns true if a maximum key has been set. The get-max-key method can  be
              used to retrieve the maximum key value.

              reset-min-key -> none (none)
              The reset-min-key method resets the minimum key flag and value.

              reset-max-key -> none (none)
              The reset-max-key method resets the maximum key flag and value.

              set-min-key -> none (Integer)
              The set-min-key method sets the minimum key value.

              get-min-key -> Integer (none)
              The get-min-key method returns the minimum key value.

              set-max-key -> none (Integer)
              The set-max-key method sets the maximum key value.

              get-max-key -> Integer (none)
              The get-max-key method returns the maximum key value.

              resize -> none (none)
              The  resize  method  resize  the  heap  with  a  new size. if the size is lower than the number of
              elements, the procedure does nothing.

       Bitset
       The Bitset builtin object is a container for multi bit storage. The size of the bitset is  determined  at
       construction. With the use of an index, a particular bit can be set, cleared and tested.

       Predicate

              bitset-p

       Inheritance

              Object

       Constructors

              Bitset (none)
              The BitSet constructor create an empty bitset.

              Bitset (Integer)
              The Bitset constructor create a bitset those size is given by the integer argument.

              Bitset (String)
              The Bitset constructor create a bitset by parsing the string argument. The string can be either in
              the normal binary form with or without the 0b prefix or in hexadecimal form with the 0x prefix.

              Bitset (Buffer Boolean)
              The Bitset constructor create a bitset from a buffer content. Each byte in the  buffer  is  to  be
              placed  in  the bitset. The boolean argument is the ascending flag. When true the buffer bytes are
              used in ascending index order, thus making the fist byte in the buffer to be  used  as  the  first
              right  byte  in  the bitset. When false, the buffer bytes are used in descending index order, thus
              making the last byte in the buffer to be used as the first byte in the bitset.

       Methods

              reset -> none (none)
              The reset method reset the bitset and force the initial size to 0.

              marked-p -> Boolean (Integer)
              The marked-p predicate returns true if the bit is set at the index argument.

              clear -> none (Integer)
              The clear method clears a bit by the index argument.

              mark -> none (Integer)
              The mark method marks a bit by the index argument.

              mark -> none (Integer Boolean)
              The mark method set the bit value by the index argument with the boolean second argument.

              add -> none (Integer Boolean)
              The add method add a bit in the bitset at the given  position.  The  first  argument  is  the  bit
              position and the second argument is the bit value. The add method is the only method that resize a
              bitset.

              set -> none (Integer|String)
              The set method set a bitset with an integer value. In the first form with an integer argument, the
              bitset  is  completely  reset to a 64 bits bitset and the value set as an unsigned integer. In the
              second form with a string argument, the bitset is reset and the string argument  is  parsed  as  a
              binary string with or without binary prefix or as a hexadecimal string.

              clamp -> none (Boolean)
              The  clamp  method  clamp  a bitset by boolean value. The bitset size is determined by finding the
              upper bit index that match the boolean argument.

              length -> Integer (none)
              The length method returns the length of the bitset in bits.

              to-byte -> Integer (Byte)
              The to-byte method maps a portion of the bitset to a byte at  a  specific  position.  The  integer
              argument is the bit position that is mapped to the byte lsb.

              subset -> Integer (Bitset)
              The subset method returns a sub bitset by size.

              subset -> Integer Integer (Bitset)
              The subset method returns a sub bitset by size and position. The first integer argument is the sub
              bitset size. The second argument is the bitset position where the sub bitset is extracted.

       Buffer
       The Buffer builtin object is a byte buffer that is widely used with i/o operations.  The  buffer  can  be
       constructed  with  or  without  literal  arguments.  The  standard  methods  to  add or push-back byte or
       characters are available. One attractive method is the write method which can write a complete buffer  to
       an  output stream specified as an argument. By default, the buffer operates in resize mode. If the buffer
       is configured to operate in non-resize mode, an exception is raised when trying to add a  character  when
       the buffer is full.

       Predicate

              buffer-p

       Inheritance

              Object

       Constructors

              Buffer (none)
              The Buffer constructor create an empty buffer. The buffer is configured to operate in resize mode.

              Buffer (Literal...)
              The  Buffer  constructor  create  a  buffer  with a list of literal object arguments. Each literal
              argument is used to produce a byte representation which is added into the buffer.

       Methods

              add -> Integer (Byte|Literal|Buffer)
              The add method adds a byte, a literal object or  a  buffer  to  the  calling  buffer.  The  object
              argument  is  automatically  converted to a sequence of bytes. For a buffer, the entire content is
              copied into the buffer. The method returns the number of bytes added into the buffer.

              get -> Byte (none)
              The get method returns the next available byte in the buffer but do not remove it.

              read -> Byte (none)
              The read method returns the next available character and remove it from the buffer.

              reset -> none (none)
              The reset method reset the entire buffer and destroy its contents.

              length -> Integer (none)
              The length method returns the length of the buffer.

              full-p -> Boolean (none)
              The full-p predicate return true if the buffer is full. If the buffer is re-sizeable,  the  method
              always return false.

              empty-p -> Boolean (none)
              The empty-p predicate return true if the buffer is empty.

              resize-p -> Boolean (none)
              The resize-p predicate return true if the buffer is re-sizeable.

              to-string -> String (none)
              The to-string method returns a string representation of the buffer.

              format -> String (none)
              The format method returns an octet string representation of the buffer.

              pushback -> Integer (Byte|Literal|Buffer)
              The  pushback  method  push  back  a byte, a literal object or a buffer in the calling buffer. The
              object argument is automatically converted to a sequence  of  bytes.  For  a  buffer,  the  entire
              content is copied into the buffer. The method returns the number of byte pushbacked.

              get-host-word -> Integer (none)
              The  get-host-word  method  reads a word from the buffer and convert it to an integer. The word is
              assumed to be in network byte order and is converted into the host byte order before  becoming  an
              integer.

              get-host-quad -> Integer (none)
              The  get-host-quad  method  reads a quad from the buffer and convert it to an integer. The quad is
              assumed to be in network byte order and is converted into the host byte order before  becoming  an
              integer.

              get-host-octa -> Integer (none)
              The  get-host-octa  method reads an octa from the buffer and convert it to an integer. The octa is
              assumed to be in network byte order and is converted into the host byte order before  becoming  an
              integer.

              set-resize -> none (Boolean)
              The  set-resize method set the resize flag for a particular buffer. This method can be used at any
              time.

              shl -> none (Integer)
              The shl method shift left the buffer by a certain number of characters. The  integer  argument  is
              the number of characters to shift.

       BlockBuffer
       The  BlockBuffer  builtin  object  is a special buffer class designed to hold bytes in a bound or unbound
       way. In the bound mode, the buffer size is know and the buffer cannot be resized. In  the  unbound  mode,
       the  buffer  size  is unknown and the buffer can be resized as needed. The block buffer is designed to be
       loaded by various means, including data, buffer or stream. Additionaly, the block buffer can be  used  to
       write  into  another  buffer or a stream by block. By default the read and write block size is the system
       block size and the default mode is the bound mode, which can be changed  by  setting  the  buffer  resize
       flag.

       Predicate

              block-buffer-p

       Inheritance

              Buffer

       Constructors

              BlockBuffer (none)
              The BlockBuffer constructor create a non-resizable empty block buffer.

              BlockBuffer (Integer)
              The BlockBuffer constructor create a non-resizable block buffer. The integer argument is the block
              buffer size.

       Methods

              read-count -> Integer (none)
              The read-count method returns the number of characters read by the buffer.  The  read  counter  is
              increased during any read operation that might decrease the buffer length.

              write-count -> Byte (none)
              The write-count method returns the number of characters writen into the buffer.

              copy -> Integer (String|Buffer|InputStream|OutputStream)
              The  copy  method  copies  an  object into or from the block buffer. Inthe first form, a string, a
              buffer or an input stream is isued to fill the buffer. If  the  buffer  is  resizable,  the  whole
              contents of the objects are copied into the block buffer. If the buffer is not resizable, the copy
              operation stops when the buffer is full. The copy method consumes characters with a buffer  or  an
              input  stream object. With an output stream object, the block buffer characters are consumed while
              beeing written to the output stream. The total number of characters copied  is  returned  by  this
              method. When using a multiple types object that implements both the input and output stream model,
              the priority is given to the input stream type.

              copy-input-stream -> Integer (InputStream)
              The copy-input-stream method copies an input stream into the block buffer. This method is  similar
              to  the copy method except that it operates only with an input stream. Such method is usefull when
              using object that implements multiple stream types.

              copy-output-stream -> Integer (OutputStream)
              The copy-output-stream method copies an output stream  into  the  block  buffer.  This  method  is
              similar  to  the  copy  method  except that it operates only with an output stream. Such method is
              usefull when using object that implements multiple stream types.

       Property
       The Property builtin object is container for a name/value pair. Generally, the property  object  is  used
       within a property list. An optional information field can be inserted into the property.

       Predicate

              property-p

       Inheritance

              Serial

       Constructors

              Property (none)
              The Property constructor create an empty property.

              Property (String)
              The Property constructor create a property by name. The first argument is the property name.

              Property (String Literal)
              The  Property  constructor create a property by name and value. The first argument is the property
              name. The second argument is the property value.

              Property (String String Literal)
              The Property constructor create a property by name, info and value.  The  first  argument  is  the
              property name. The second argument is the property info. The third argument is the property value.

       Methods

              set -> none (String Literal)
              The  set  method  sets  the  property name and value. The first argument is the property name. The
              second argument is the property value, which is a literal converted to its string representation.

              set-name -> none (String)
              The set-name method sets the property name.

              get-name -> String (none)
              The get-name method returns the property name.

              set-info -> none (String)
              The set-info method sets the property information.

              get-info -> String (none)
              The get-info method returns the property information.

              set-value -> none (Literal)
              The set-value method sets the property value. The literal argument  is  converted  to  its  string
              representation.

              get-value -> String (none)
              The get-value method returns the property string value.

              get-boolean-value -> Boolean (none)
              The get-boolean-value method returns the property boolean value.

              get-integer-value -> Integer (none)
              The get-integer-value method returns the property integer value.

              get-real-value -> Real (none)
              The get-real-value method returns the property real value.

       Plist
       The Plist builtin object is a base container class used to manage property objects in an ordered way. The
       property list operates by maintaining a vector of property object along with a hash table that permits to
       find the object quickly.

       Predicate

              plist-p

       Inheritance

              SerialIterableNameable

       Constructors

              Plist (none)
              The Plist constructor create an empty property list.

              Plist (Boolean)
              The Plist constructor create a property list with a case flag.

              Plist (String)
              The Plist constructor create a property list by name.

              Plist (String String)
              The Plist constructor create a property list by name and info.

       Methods

              set-name -> none (String)
              The set-name method sets the property list name.

              set-info -> none (String)
              The set-info method sets the property list info.

              get-info -> String (none)
              The get-info method returns the property list info.

              add -> none (Property | String Literal | String String Literal)
              The  add method add a property by object or name and value in the property list. In its first form
              the object is a property object. In the second form, the first argument is the property  name  and
              the  second  argument  is  the  property  value.  In  the the third form the first argument is the
              property name, the second argument is the property info and the  this  argument  is  the  property
              value. if the property already exists an exception is raised.

              set -> none (Property | String Literal | String String Literal)
              The  set  method add or sets the property by object or name and value in the property list. In the
              first form, the argument is the property itself. In the second form, the  first  argument  is  the
              property  name  and  the second argument is the property value. In the third form, the property is
              set by name, info and value. If the property already exists, the property value is changed.

              get -> Property (Integer)
              The get method returns a property by index.

              reset -> none (none)
              The reset method resets the property lists

              empty-p -> Boolean (none)
              The emptyp- predicate returns true if the property list is empty.

              length -> Integer (none)
              The length method returns the number of properties in the property list.

              exists-p -> Boolean (String)
              The exists-p method returns true if a property exists. The string argument is the property name.

              find -> Property (String)
              The find method finds a property by name. The  string  argument  is  the  property  name.  If  the
              property does not exists, nil is returned.

              lookup -> Property (String)
              The  lookup  method  finds  a  property  by name. The string argument is the property name. If the
              property does not exists, an exception is raised.

              get-value -> String (String)
              The get-value method returns the property value. The string argument is the property name. If  the
              property does not exist, an exception is raised.

              to-print-table -> PrintTable (none | Boolean | Boolean Boolean)
              The  to-print-table  method  converts the property list into a print table. The print table can be
              formated with the property info and value. In the first form, the print table is formated  without
              the  info  field  in normal value. In the second form, the boolean flag controls whther or not the
              info field is added in the table. In the third form, the second boolean value controls  whther  or
              not the real property value are converted in scientific notation.

SPECIAL OBJECTS

       This  chapter  is  a  reference  of  the reserved special objects with their respective built-in methods.
       Special objects are those objects which interact with the interpreter.

       Object
       The base object Object provides several methods which are common to all objects.

       Methods

              repr -> String (none)
              The repr method returns the object name in the form of a string. The result string is  called  the
              representation string.

              rdlock -> none (none)
              The  rdlock  method try to acquire the object in read-lock mode. If the object is currently locked
              in write mode by another thread, the calling thread is suspended until the lock is released.

              wrlock -> none (none)
              The wrlock method try to acquire the object in write-lock mode. If the object is currently  locked
              by another thread, the calling thread is suspended until the lock is released.

              unlock -> none (none)
              The  unlock  method try to unlock an object. An object will be unlocked if and only if the calling
              thread is the one who acquired the lock.

              clone -> Object (none)
              The clone method returns a clone of the calling  object.  If  the  object  cannot  be  cloned,  an
              exception is raised.

       Interp
       The Interp is the interpreter object which is automatically bounded for each executable program. There is
       no constructor for this object. The current interpreter is bounded to the interp reserved symbol.

       Predicate

              interp-p

       Inheritance

              Runnable

       Constants

              argv
              The argv data member holds the interpreter argument vector. The vector  is  initialized  when  the
              interpreter is created. Each argument is stored as a string object.

              os-name
              The os-name data member holds the operating system name. The data member evaluates as a string.

              os-type
              The os-type data member holds the operating system type. The data member evaluates as a string.

              version
              The version data member holds the full engine version. The data member evaluates as a string.

              program-name
              The  program-name  data  member holds the interpreter program name. The data member evaluates as a
              string.

              major-version
              The major-version data member holds  the  interpreter  major  revision  number.  The  data  member
              evaluates as an integer.

              minor-version
              The  minor-version  data  member  holds  the  interpreter  minor  revision number. The data member
              evaluates as an integer.

              patch-version
              The patch-version data member holds  the  interpreter  patch  revision  number.  The  data  member
              evaluates as an integer.

              afnix-uri
              The afnix-uri data member holds the official uri. The data member evaluates as a string.

              machine-size
              The  machine-size  data  member  holds the interpreter machine size expressed in bits. Most of the
              time, the machine size is either 32 or 64 bits.  If  something  else  is  returned,  it  certainly
              reflects an exotic platform.

              loader
              The  loader  data  member  holds  the  interpreter library loader. Under normal circumstances, the
              library loader should not be used and the standard interp:library form should be used.

              resolver
              The resolver data member holds  the  interpreter  resolver.  The  resolver  can  be  used  to  add
              dynamically a librarian or a directory to the interpreter module resolver.

       Methods

              load -> Boolean (String)
              The  load method opens a file those name is the method argument and executes each form in the file
              by doing a read-eval loop. When all forms have been executed, the file is closed  and  the  method
              returns true. In case of exception, the file is closed and the method returns false.

              library -> Library (String)
              The library method opens a shared library and a returns a shared library object.

              launch -> Thread (form|thread form)
              The  launch  method executes the form argument in a normal thread. The normal thread is created by
              cloning the current interpreter. In the first form, a thread object is created by the  method  and
              return when the thread as been launched. In the second form, a thread is started by binding a form
              to the thread object.

              daemon -> Boolean (none)
              The dameon method put the running interpreter in dameon mode. A new detached processed is  spawned
              with the interpreter attached to it. The boolean result indicates whether or not the operation was
              successful.

              set-epsilon -> none (Real)
              The set-epsilon method sets the interpreter epsilon which corresponds to the real  precision.  The
              real precision is used by the ?= operator to compare real values.

              get-epsilon -> Real (none)
              The  get-real  precision  method  returns  the  interpreter  epsilon  which correspond to the real
              precision. The real-precision is used by the ?= operator to compare real values.

              dup -> Interp (none|Terminal)
              The dup method returns a clone of the current interpreter by binding the terminal steam  argument.
              Without  argument,  a  new terminal object is automatically created and bound to the newly created
              interpreter.

              loop -> Boolean (none)
              The loop method executes the interpreter main loop by reading the interpreter  input  stream.  The
              loop  is  finished  when  the end-of-stream is reached with the input stream. The method returns a
              boolean flag to indicate whether or not the loop was successful.

              set-primary-prompt -> none (String)
              The set-primary-prompt method sets the interpreter terminal primary prompt which  is  used  during
              the interpreter main loop.

              set-secondary-prompt -> none (String)
              The  set-secondary-prompt  method  sets  the  interpreter  terminal secondary prompt which is used
              during the interpreter main loop.

              get-primary-prompt -> String (none)
              The get-primary-prompt method returns the interpreter terminal primary prompt.

              get-secondary-prompt -> String (none)
              The get-secondary-prompt method returns the interpreter terminal secondary prompt.

              read-line -> String (none|Boolean)
              The read-line method reads a line from the interpreter terminal. If no terminal is  bound  to  the
              interpreter,  the  empty  string is returned. In the first form, a line is read after printing the
              primary prompt. In the second form, a boolean flag  controls  the  prompt  disply,  which  can  be
              primary or secondary.

              read-passphrase -> String (none|String)
              The  read-passphrase  method  reads a pass-phrase from the interpreter terminal. If no terminal is
              bound to the interpreter, the empty string is returned. With a  string  argument,  the  string  is
              displayed as a prompt, before reading the passphrase.

       Thread
       The  Thread object is a special object which acts as a thread descriptor. Such object is created with the
       launch reserved keyword.

       Predicate

              thread-p

       Inheritance

              Object

       Constructors

              Thread (none)
              The Thread constructor create a default thread object without any form bound to it. The object can
              be later used with the launch command.

       Methods

              end-p -> none (none)
              The  end-p  predicate  returns  true if the thread argument has finished. This predicate indicates
              that the thread result is a valid one.

              wait -> none (none)
              The wait method suspends the calling thread until the  thread  argument  as  completed.  The  wait
              method is the primary mechanism to detect a thread completion.

              result -> Object (none)
              The  result  method  returns  the  thread result. If the thread is not completed, the nil value is
              returned. However, this method should not be used to check if a thread has completed and the  wait
              method must be used because a thread result might be nil.

       Condvar
       The  condition  variable  Condvar  object  is  a  special object which provides a mean of synchronization
       between one and several threads. The condition is said to be false unless it  has  been  marked.  When  a
       condition is marked, all threads waiting for that condition to become true are notified and one thread is
       activated with that condition.

       Predicate

              condvar-p

       Inheritance

              Object

       Constructors

              Condvar (none)
              The Condvar constructor creates a default condition variable.

       Methods

              lock -> none (none)
              The lock method locks the condition variable mutex. If the mutex is already  locked,  the  calling
              thread  is  suspended until the lock is released. When the method returns, the resumed thread owns
              the condition variable lock. It is the thread responsibility to reset the condition  variable  and
              unlock it.

              mark -> none (none)
              The  mark  method  marks the condition variable and notify all pending threads of such change. The
              mark method is the basic notification mechanism.

              wait -> none (none)
              The wait method waits for a condition variable to be  marked.  When  such  condition  occurs,  the
              suspended  thread  is run. When the method returns, the resumed thread owns the condition variable
              lock. It is the thread responsibility to reset the condition variable and unlock it.

              reset -> none (none)
              The reset method acquires the condition variable mutex, reset the mark, and unlock it. If the lock
              has been taken, the calling thread is suspended.

              unlock -> none (none)
              The  unlock method unlock the condition variable mutex. This method should be used after a call to
              lock or wait.

              wait-unlock -> none (none)
              The wait-unlock method wait until a condition variable is marked. When such condition occurs,  the
              suspended  thread is run. Before the method returns, the condition variable is reset and the mutex
              unlocked. With two threads to synchronize, this is the preferred method compared to wait.

       Lexical
       The Lexical object is a special object built by the reader. A lexical name  is  also  a  literal  object.
       Although the best way to create a lexical name is with a form, the lexical object can also be constructed
       with a string name. A lexical name can be mapped to a symbol by using the map method.

       Predicate

              lexical-p

       Inheritance

              Literal

       Constructors

              Lexical (none)
              The Lexical constructor create an empty lexical object which evaluates to nil.

              Lexical (String)
              The Lexical constructor create a lexical object using the string argument as the lexical name.

       Methods

              map -> Object (none)
              The map method returns the object that is mapped by the lexical name. Most of the time,  a  symbol
              object  is  returned  since  it  is the kind of object stored in a nameset. Eventually the mapping
              might returns an argument object if used inside a closure.

       Qualified
       The Qualified object is a special object built by the reader. A qualified object is similar to a  lexical
       object.  It is also a literal object. Like a lexical name, a qualified name can be created with a form or
       by direct construction with a name. Like a lexical name, the map method  can  be  used  to  retrieve  the
       symbol associated with that name.

       Predicate

              qualified-p

       Inheritance

              Literal

       Constructors

              Qualified (none)
              The Qualifed constructor create an empty qualified name object which evaluates to nil.

              Qualified (String)
              The  Qualified  constructor  create  a  qualified  name  object  using  the string argument as the
              qualified name. The name is parse for qualified name syntax adherence.

       Methods

              map -> Object (none)
              The map method returns the object that is mapped by the qualified name. Most of the time, a symbol
              object  is  returned  since  it  is the kind of object stored in a nameset. Eventually the mapping
              might returns an argument object if used inside a closure.

       Symbol
       The Symbol object is a special object used by nameset to map a name with an object. Generally a symbol is
       obtained  by  mapping a lexical or qualified name. As an object, the symbol holds a name, an object and a
       constant flag. The symbol name cannot  be  changed  since  it  might  introduce  inconsistencies  in  the
       containing  nameset.  On  the  other hand, the constant flag and the object can be changed. A symbol is a
       literal object. A symbol that is not bounded to a nameset can be constructed dynamically. Such symbol  is
       said to be not interned.

       Predicate

              symbol-p

       Inheritance

              Literal

       Constructors

              Symbol (String)
              The Symbol constructor create a symbol by name. The associated object is marked as nil.

              Symbol (String Object)
              The Symbol constructor create a symbol by name and bind the object argument to the symbol.

       Methods

              get-const -> Boolean (none)
              The  get-const method returns the symbol const flag. If the flag is true, the symbol object cannot
              be changed unless that flags is reset with the set-const method.

              set-const -> none (Boolean)
              The set-const method set the symbol const flag. This method is useful to mark a symbol as const or
              to make a const symbol mutable.

              get-object -> Object (none)
              The get-object method returns the symbol object.

              set-object -> none (Object)
              The set-object method set the symbol object. The object can be obtained by evaluating the symbol.

       Closure
       The  Closure  object  is  a  special  object  that  represents a lambda or gamma expression. A closure is
       represented by a set of arguments, a set of closed variables and  a  form  to  execute.  A  boolean  flag
       determines  the  type  of closure. The closure predicate lambda-p returns true if the closure is a lambda
       expression. Closed variables can be defines and evaluated with the use of the qualified  name  mechanism.
       Closure  mutation  is achieved with the add-argument and set-form method. An empty closure can be defined
       at construction as well.

       Predicate

              closure-p

       Inheritance

              Object

       Constructors

              Closure (none)
              The Closure constructor create a default closure. When the closure is  created,  a  local  set  of
              arguments  and  closed  variables  is  generated. Note that such local set is dynamic. There is no
              restriction to reconfigure a particular lambda at run-time. The difference between a lambda and  a
              gamma  expression  resides  in  the nameset binding when the closure is called. With a lambda, the
              closure nameset parent is the calling nameset. With a gamma  expression,  the  parent  nameset  is
              always the top-level interpreter nameset. Note also, that the symbol self is automatically bounded
              for this closure.

              Closure (Boolean)
              The Closure constructor create a closure which acts as lambda expression if the  boolean  argument
              is true. If the boolean argument is false, the closure will behave like a gamma expression.

       Methods

              gamma-p -> Boolean (none)
              The  gamma-p  predicate  returns  true if the closure is a gamma expression. The predicate returns
              true for a lambda expression.

              lambda-p -> Boolean (none)
              The lambda-p predicate returns true if the closure is a lambda expression. The  predicate  returns
              false for a gamma expression.

              get-form -> Object (none)
              The get-form method returns the closure form object.

              set-form -> none (Object)
              The set-form method sets the closure form object.

              add-argument -> none (String|Lexical|form)
              The  add-argument  method  adds  an  argument  to the closure. The argument object can be either a
              string, a lexical object of a simple form that defines a constant lexical name.

       Librarian
       The Librarian object is a special object that read or write a librarian. Without argument, a librarian is
       created for writing purpose. With one file name argument, the librarian is created for reading.

       Predicate

              librarian-p

       Inheritance

              Nameable

       Constructors

              Librarian (none)
              The  Librarian  constructor creates a librarian for writing. Initially, the librarian is empty and
              files must be added with the add method.

              Librarian (String)
              The Librarian constructor creates a librarian for reading using the name  as  the  librarian  file
              name.

       Methods

              add -> none (String)
              The add method adds a file into the librarian. The librarian must have been opened in write mode.

              write -> none (String)
              The write method writes a librarian to a file those name is the argument.

              length -> Integer (none)
              The length method returns the number of file in the librarian. This method work, no matter how the
              librarian has been opened.

              exists-p -> Boolean (String)
              The exists-p predicate returns true if the file argument exists in the librarian.

              extract -> InputMapped (String)
              The extract method returns an input stream mapped to the file name argument.

       Resolver
       The Resolver object is a special object that gives the ability to open  a  file  based  on  a  file  path
       resolver. The resolver maintains a list of valid path and returns an input stream for a file on demand.

       Predicate

              resolver-p

       Inheritance

              Object

       Constructors

              Resolver (none)
              The  Resolver  constructor creates a default resolver. Once created, the add method can be used to
              add path to the resolver.

       Methods

              add -> none (String)
              The add method adds a path into the resolver. The path can points  either  to  a  directory  or  a
              librarian.

              lookup -> InputStream (String)
              The lookup method resolves the file name argument and returns an input stream for that file.

              to-string -> String (String)
              The to-string method resolves the file name argument and returns a string respresentation for that
              file.

              valid-p -> Boolean (String)
              The valid-p predicate returns true if the file name argument can be resolved. If the file name can
              be resolved, the lookup method can be called to get an input stream.

       PrintTable
       The  PrintTable  class  is  a  formatting  class  for tables. The table is constructed with the number of
       columns -- default to 1 -- and eventually the number of rows. Once the  table  is  created,  element  are
       added  to the table with the add method. Specific table element can be set with the set method. The class
       provide a format method those default is to print the table on the interpreter standard output.  With  an
       output  stream  argument  or  a  buffer,  the  table  is formatted to these objects. The table formatting
       includes an optional column width, a filling character and a filling  direction  flag.  By  default,  the
       column  width  is  0.  This  means  that the column width is computed as the maximum length of all column
       elements. If the column width is set with  the  set-column-size  method,  the  string  element  might  be
       truncated  to  the  left or right -- depending on the filling flag -- to fit the column width. Each table
       element can also be associated with a tag. The tag-p method can be used to test for  the  presence  of  a
       tag,  while  the  set-tag  and  get-tag  methods  can  be  used  to  set or get the tag by row and column
       coordinates.

       Predicate

              print-table-p

       Inheritance

              Object

       Constructors

              PrintTable (none)
              The PrintTable constructor creates a default table with one column.

              PrintTable (Integer)
              The PrintTable constructor creates a table with a pre-defined number of columns specified  in  the
              constructor argument.

              PrintTable (Integer Integer)
              The PrintTable constructor creates a table with a pre-defined number of columns and rows specified
              in the constructor arguments.

       Methods

              head-p -> Boolean (none)
              The head-p predicate returns true if the table header is defined.

              add-head -> none ([String+])
              The add-head method add to the table header the string arguments. The number of arguments must  be
              equal to the number of columns.

              get-head -> String (Integer)
              The  get-head  method  returns a table header element by column index. The integer argument is the
              header row index.

              set-head -> none (Integer String)
              The set-head method sets a table header element by column index. The first argument is the  header
              column index and the second is the header string value to set.

              add -> Integer (none|[Literal...])
              The  add method serves several purposes. Without argument, a new row is added and the row index is
              returned. The row index can be later used with the set method to set a particular  table  element.
              With one or several literal arguments, those length must match the number of columns, a new row is
              created and those arguments added to the table. The row number is also returned.

              get -> String (Integer Integer)
              The get method returns a particular table element by row and column. The  first  argument  is  the
              table row index and the second is the table column index.

              set -> none (Integer Integer Literal)
              The  set method sets a particular table element by row and column. The first argument is the table
              row index and the second is the table column index. The last argument is a literal object that  is
              converted to a string prior its insertion.

              tag-p -> Boolean (Integer Integer)
              The  tag-p  predicate  returns  true  if a tag is present at a particular table element. The first
              argument is the table row index and the second is the table column index.

              set-tag -> none (Integer Integer String)
              The set-tag method sets a particular table tag by row and column. The first argument is the  table
              row index and the second is the table column index. The last argument is the tag value.

              get-tag -> String (Integer Integer)
              The  get-tag  method  returns  a particular table tag by row and column. The first argument is the
              table row index and the second is the table column index.

              dump -> none|String (none|Integer|OutputStream|Buffer)
              The dump method dumps the table to an output stream or a buffer.  Without  argument,  the  default
              interpreter  output  stream  is  used.  With  an integer argument, the specified row is used and a
              string is returned. With a buffer or an output stream, the whole table is written and  nothing  is
              returned.

              format -> none|String (none|Integer|OutputStream|Buffer)
              The  format  method  writes the formatted table to an output stream or a buffer. Without argument,
              the default interpreter output stream is used. With an integer argument, the specified row is used
              and  a  string  is  returned.  With  a  buffer or an output stream, the whole table is written and
              nothing is returned.

              get-rows -> Integer (none)
              The get-rows method returns the number of rows in the table.

              add-columns -> Integer (none)
              The add-columns method adds 1 or more columns at the end of the table.

              get-columns -> Integer (none)
              The get-columns method returns the number of columns in the table.

              set-column-size -> none (Integer Integer)
              The set-column-size method sets the desired width for a particular column. The first  argument  is
              the  column  index  and the second argument is the column width.If 0 is given, the column width is
              computed as the maximum of the column elements.

              get-column-size -> Integer (Integer)
              The get-column-size method returns the desired width for a particular column.

              set-column-fill -> none (Integer Character)
              The set-column-fill method sets the filling character for a particular column. The first  argument
              is the column index and the second argument is a character to use when filling a particular column
              element. The default filling character is the blank character.

              get-column-fill -> Character (Integer)
              The get-column-fill method returns the filling character for a particular column.

              set-column-direction -> none (Integer Boolean)
              The set-column-direction method sets the  direction  flag  for  a  particular  column.  The  first
              argument  is  the  column  index  and  the second argument is a boolean. A false value indicates a
              filling by the left while a true value indicates a  filling  by  the  right.  The  column  filling
              character is used for this operation.

              get-column-direction -> Boolean (Integer)
              The get-column-direction method returns the direction flag for a particular column.

       Logger
       The  Looger class is a message logger that stores messages in a buffer with a level. The default level is
       the level 0. A negative level generally indicates a warning or an  error  message  but  this  is  just  a
       convention which is not enforced by the class. A high level generally indicates a less important message.
       The messages are stored in a circular buffer. When the logger is full, a new message replace  the  oldest
       one. By default, the logger is initialized with a 256 messages capacity that can be resized.

       Predicate

              logger-p

       Inheritance

              Object

       Constructors

              Logger (none)
              The Logger constructor creates a default logger.

              Logger (Integer)
              The  Logger  constructor  creates  a  logger  with  a  specific  size specified as the constructor
              argument.

              Logger (String)
              The Logger constructor creates a logger with an information argument. The  information  string  is
              later used to format the logged messages.

              Logger (Integer String)
              The  Logger  constructor  creates  a  logger with a specific size and an information argument. The
              first argument is the logger size. The second argument is the information string. The  information
              string is later used to format the logged messages.

       Methods

              add -> none (String|String Integer)
              The  add  method  adds a message in the logger. With one argument, the method take a single string
              message. with two arguments, the first arguments is the message and the  second  argument  is  the
              message level.

              reset -> none (none)
              The reset method reset the logger class by removing all messages.

              length -> Integer (none)
              The length method returns the number of messages stored in the logger object.

              resize -> none (Integer)
              The  resize  method  resize the logger class by increasing the size of the message buffer. The old
              messages are kept during the resizing operation.

              set-info -> none (String)
              The set-info method sets the logger information string. The information  string  is  used  by  the
              derived classes when a message is printed.

              get-info -> String (none)
              The  get-info  method returns the logger information string. The information string is used by the
              derived classes when a message is printed.

              set-default-level -> none (Integer)
              The set-default-level method sets the default level use for storing  message.  This  parameter  is
              used  with  the  add  method  in  conjunction with the message argument. When the message level is
              specified, the default message level is ignored.

              get-default-level -> Integer (none)
              The get-default-level method returns the default message level used by  the  logger.  The  default
              message level is used by the add method when the message level is not specified directly.

              get-message -> String (Integer)
              The  get-message  method  returns  a  logger message by index. The integer argument is the message
              index.

              get-full-message -> String (Integer)
              The get-full-message method returns a  fully  formatted  logger  message  by  index.  The  integer
              argument is the message index. The message includes the time and contents.

              get-message-time -> Integer (Integer)
              The  get-message-time method returns the logger message time by index. The integer argument is the
              message index.

              get-message-level -> Integer (Integer)
              The get-message-level method returns the logger message level by index. The  integer  argument  is
              the message index.

              set-output-stream -> none (OutputStream|String)
              The  set-output-stream  method  set  the  logger output stream. The output stream can be either an
              output stream or an output file name.

       Counter
       The Counter class is a mechanism designed to count integer  both  upward  or  downward.  The  counter  is
       initialized  with a start and end value. With a single value, the start value is set to 0 and the counter
       direction determined by the end value. The counter object is also a literal object, meaning that  it  can
       be directly printed. The object is also designed to be used directly in a loop.

       Predicate

              counter-p

       Inheritance

              Literal

       Constructors

              Counter (none)
              The  Counter  constructor  creates  a  default  counter.  Since,  both  start  and  end values are
              initialized to 0, this object will never count.

              Counter (Integer)
              The Counter constructor creates an upward counter. If the  argument  value,  the  initial  counter
              value  is  the  argument  value  and the counter will counter from the value to 0. If the argument
              value is positive, the final counter value is the argument value and the counter will count from 0
              to this value.

              Counter (Integer Integer)
              The  Counter  constructor  creates  a  counter  with an initial and final values. Depending on the
              initial and final value the counter might be an upward or a downward counter.

       Methods

              reset -> none (none)
              The reset method reset the counter to its start value.

              step-p -> Boolean (none)
              The step-p predicate checks if the  counter  can  be  moved  by  one  position.  If  the  test  is
              successful, the counter is moved upward or downward. the method returns the result of the test.

              valid-p -> Boolean (none)
              The valid-p predicate returns true if the counter can be moved by one position.

       Lexer
       The  Lexer class is the lexical analyzer for the writing system. The lexical analyzer consumes characters
       from an input stream and produces tokens. From a token, it is possible to derive an object in the form of
       a  constant  object which can be evaluated to a literal or to another object in the presence of a lexical
       or qualified object. The lexical analyzer is integrated inside the  form  reader.  As  an  object  it  is
       possible to use it when it becomes necesary to parse strings.

       Predicate

              lexer-p

       Inheritance

              Object

       Methods

              get-token -> Token (none)
              The get-token method returns the next available token.

              get-object -> Object (none)
              The get-object method returns the next available object.

              get-line-number -> Integer (none)
              The  get-line-number  method  returns the token line number which is the current line number under
              processing.

       Former
       The Former class is an abstract class used to derive form reader. The class defines only a  method  parse
       which returns a form. The method getlnum returns the form line number.

       Predicate

              former-p

       Inheritance

              Object

       Methods

              parse -> Form (none)
              The parse method returns the next available form.

              get-line-number -> Integer (none)
              The  get-line-number  method  returns  the form line number which is the current line number under
              processing.

       Reader
       The Reader class is the general purpose form reader which supports the writing system syntax. The  reader
       is primarily used to parse file or be run interactively. The reader consumes tokens until a complete form
       can be built. The form does  not  have  any  particular  meaning  and  must  be  post  processed  by  the
       application.

       Predicate

              reader-p

       Inheritance

              FormerNameable

       Constructors

              Reader (none)
              The Reader constructor creates a default reader.

              Reader (String|InputStream)
              The  Reader constructor creates a reader by string or input stream. In the first form, a string is
              mapped into a string stream which is used by the reader to parse form.  In  the  second  form,  an
              input stream is bound to the reader to parse forms.

       Loader
       The  Loader class is a library loader. The loader keep a list of loaded libraries. This class is bound to
       the interpreter and cannot be constructed. Use the interp:loader to access the  interpreter  loader.  for
       safety reason, it is not possible to add a libray to the loader. The interpreter method interp:library is
       the prefered method to access the loader.

       Predicate

              loader-p

       Inheritance

              Object

       Methods

              length -> Integer (none)
              The length method returns the number of loaded libraries.

              get -> Library (Integer)
              The get method returns a library object by index.

              exists-p -> Boolean (String)
              The exists-p predicate returns true if a library is already loaded in the interpreter.