xenial (7) cmake-buildsystem.7.gz

Provided by: cmake-data_3.5.1-1ubuntu3_all bug

NAME

       cmake-buildsystem - CMake Buildsystem Reference

INTRODUCTION

       A  CMake-based  buildsystem is organized as a set of high-level logical targets.  Each target corresponds
       to an executable or library, or is a custom target containing custom commands.  Dependencies between  the
       targets  are  expressed in the buildsystem to determine the build order and the rules for regeneration in
       response to change.

BINARY TARGETS

       Executables and libraries are  defined  using  the  add_executable()  and  add_library()  commands.   The
       resulting  binary  files  have  appropriate  prefixes, suffixes and extensions for the platform targeted.
       Dependencies between binary targets are expressed using the target_link_libraries() command:

          add_library(archive archive.cpp zip.cpp lzma.cpp)
          add_executable(zipapp zipapp.cpp)
          target_link_libraries(zipapp archive)

       archive is defined as a static library --  an  archive  containing  objects  compiled  from  archive.cpp,
       zip.cpp,  and  lzma.cpp.   zipapp is defined as an executable formed by compiling and linking zipapp.cpp.
       When linking the zipapp executable, the archive static library is linked in.

   Binary Executables
       The add_executable() command defines an executable target:

          add_executable(mytool mytool.cpp)

       Commands such as add_custom_command(), which generates rules to be run at build  time  can  transparently
       use  an EXECUTABLE target as a COMMAND executable.  The buildsystem rules will ensure that the executable
       is built before attempting to run the command.

   Binary Library Types
   Normal Libraries
       By default, the add_library() command defines a static library, unless a type is specified.  A  type  may
       be specified when using the command:

          add_library(archive SHARED archive.cpp zip.cpp lzma.cpp)

          add_library(archive STATIC archive.cpp zip.cpp lzma.cpp)

       The  BUILD_SHARED_LIBS  variable  may  be enabled to change the behavior of add_library() to build shared
       libraries by default.

       In the context of the buildsystem definition as a whole, it  is  largely  irrelevant  whether  particular
       libraries  are  SHARED or STATIC -- the commands, dependency specifications and other APIs work similarly
       regardless of the library type.  The MODULE library type is dissimilar in that it is generally not linked
       to  --  it is not used in the right-hand-side of the target_link_libraries() command.  It is a type which
       is loaded as a plugin using runtime techniques.  If the library does not  export  any  unmanaged  symbols
       (e.g. Windows resource DLL, C++/CLI DLL), it is required that the library not be a SHARED library because
       CMake expects SHARED libraries to export at least one symbol.

          add_library(archive MODULE 7z.cpp)

   Apple Frameworks
       A SHARED library may be marked with the FRAMEWORK target property to create an  OS  X  or  iOS  Framework
       Bundle.   The  MACOSX_FRAMEWORK_IDENTIFIER  sets  CFBundleIdentifier  key  and it uniquely identifies the
       bundle.

          add_library(MyFramework SHARED MyFramework.cpp)
          set_target_properties(MyFramework PROPERTIES
            FRAMEWORK TRUE
            FRAMEWORK_VERSION A
            MACOSX_FRAMEWORK_IDENTIFIER org.cmake.MyFramework
          )

   Object Libraries
       The OBJECT library type is also not linked to. It defines  a  non-archival  collection  of  object  files
       resulting  from  compiling  the  given  source  files.  The object files collection can be used as source
       inputs to other targets:

          add_library(archive OBJECT archive.cpp zip.cpp lzma.cpp)

          add_library(archiveExtras STATIC $<TARGET_OBJECTS:archive> extras.cpp)

          add_executable(test_exe $<TARGET_OBJECTS:archive> test.cpp)

       OBJECT libraries may only be used locally as sources in a buildsystem  --  they  may  not  be  installed,
       exported,  or  used  in the right hand side of target_link_libraries().  They also may not be used as the
       TARGET in a use of the add_custom_command(TARGET) command signature.

       Although object libraries may not be named directly in calls to the target_link_libraries() command, they
       can  be  "linked" indirectly by using an Interface Library whose INTERFACE_SOURCES target property is set
       to name $<TARGET_OBJECTS:objlib>.

BUILD SPECIFICATION AND USAGE REQUIREMENTS

       The  target_include_directories(),  target_compile_definitions()  and  target_compile_options()  commands
       specify the build specifications and the usage requirements of binary targets.  The commands populate the
       INCLUDE_DIRECTORIES, COMPILE_DEFINITIONS and COMPILE_OPTIONS target properties respectively,  and/or  the
       INTERFACE_INCLUDE_DIRECTORIES,   INTERFACE_COMPILE_DEFINITIONS   and   INTERFACE_COMPILE_OPTIONS   target
       properties.

       Each of the commands has a PRIVATE, PUBLIC and INTERFACE mode.   The  PRIVATE  mode  populates  only  the
       non-INTERFACE_  variant  of  the  target  property  and  the INTERFACE mode populates only the INTERFACE_
       variants.  The PUBLIC mode populates both variants of the repective target property.  Each command may be
       invoked with multiple uses of each keyword:

          target_compile_definitions(archive
            PRIVATE BUILDING_WITH_LZMA
            INTERFACE USING_ARCHIVE_LIB
          )

       Note that usage requirements are not designed as a way to make downstreams use particular COMPILE_OPTIONS
       or COMPILE_DEFINITIONS etc for convenience only.  The contents of the properties  must  be  requirements,
       not merely recommendations or convenience.

       See  the  Creating  Relocatable  Packages  section  of  the  cmake-packages(7)  manual  for discussion of
       additional care that must be taken  when  specifying  usage  requirements  while  creating  packages  for
       redistribution.

   Target Properties
       The  contents  of  the INCLUDE_DIRECTORIES, COMPILE_DEFINITIONS and COMPILE_OPTIONS target properties are
       used appropriately when compiling the source files of a binary target.

       Entries in the INCLUDE_DIRECTORIES are added to the compile line with -I or -isystem prefixes and in  the
       order of appearance in the property value.

       Entries  in  the  COMPILE_DEFINITIONS  are  prefixed  with  -D  or /D and added to the compile line in an
       unspecified order.  The DEFINE_SYMBOL target property is also added as a compile definition as a  special
       convenience case for SHARED and MODULE library targets.

       Entries  in  the  COMPILE_OPTIONS  are  escaped for the shell and added in the order of appearance in the
       property   value.    Several   compile   options   have    special    separate    handling,    such    as
       POSITION_INDEPENDENT_CODE.

       The     contents     of     the    INTERFACE_INCLUDE_DIRECTORIES,    INTERFACE_COMPILE_DEFINITIONS    and
       INTERFACE_COMPILE_OPTIONS target  properties  are  Usage  Requirements  --  they  specify  content  which
       consumers  must use to correctly compile and link with the target they appear on.  For any binary target,
       the contents of each INTERFACE_ property on each target specified in a target_link_libraries() command is
       consumed:

          set(srcs archive.cpp zip.cpp)
          if (LZMA_FOUND)
            list(APPEND srcs lzma.cpp)
          endif()
          add_library(archive SHARED ${srcs})
          if (LZMA_FOUND)
            # The archive library sources are compiled with -DBUILDING_WITH_LZMA
            target_compile_definitions(archive PRIVATE BUILDING_WITH_LZMA)
          endif()
          target_compile_definitions(archive INTERFACE USING_ARCHIVE_LIB)

          add_executable(consumer)
          # Link consumer to archive and consume its usage requirements. The consumer
          # executable sources are compiled with -DUSING_ARCHIVE_LIB.
          target_link_libraries(consumer archive)

       Because  it is common to require that the source directory and corresponding build directory are added to
       the INCLUDE_DIRECTORIES, the CMAKE_INCLUDE_CURRENT_DIR variable can be enabled to  conveniently  add  the
       corresponding    directories    to    the    INCLUDE_DIRECTORIES    of   all   targets.    The   variable
       CMAKE_INCLUDE_CURRENT_DIR_IN_INTERFACE can be  enabled  to  add  the  corresponding  directories  to  the
       INTERFACE_INCLUDE_DIRECTORIES  of  all  targets.   This  makes  use  of  targets  in  multiple  different
       directories convenient through use of the target_link_libraries() command.

   Transitive Usage Requirements
       The usage requirements of a target can transitively propagate to dependents.  The target_link_libraries()
       command has PRIVATE, INTERFACE and PUBLIC keywords to control the propagation.

          add_library(archive archive.cpp)
          target_compile_definitions(archive INTERFACE USING_ARCHIVE_LIB)

          add_library(serialization serialization.cpp)
          target_compile_definitions(serialization INTERFACE USING_SERIALIZATION_LIB)

          add_library(archiveExtras extras.cpp)
          target_link_libraries(archiveExtras PUBLIC archive)
          target_link_libraries(archiveExtras PRIVATE serialization)
          # archiveExtras is compiled with -DUSING_ARCHIVE_LIB
          # and -DUSING_SERIALIZATION_LIB

          add_executable(consumer consumer.cpp)
          # consumer is compiled with -DUSING_ARCHIVE_LIB
          target_link_libraries(consumer archiveExtras)

       Because  archive  is a PUBLIC dependency of archiveExtras, the usage requirements of it are propagated to
       consumer too.  Because serialization is a PRIVATE dependency of archive, the usage requirements of it are
       not propagated to consumer.

       Generally,  a dependency should be specified in a use of target_link_libraries() with the PRIVATE keyword
       if it is used by only the implementation of a library, and not in the header files.  If a  dependency  is
       additionally  used  in  the  header  files  of  a library (e.g. for class inheritance), then it should be
       specified as a PUBLIC dependency.  A dependency which is not used by the implementation of a library, but
       only  by its headers should be specified as an INTERFACE dependency.  The target_link_libraries() command
       may be invoked with multiple uses of each keyword:

          target_link_libraries(archiveExtras
            PUBLIC archive
            PRIVATE serialization
          )

       Usage requirements  are  propagated  by  reading  the  INTERFACE_  variants  of  target  properties  from
       dependencies  and  appending  the values to the non-INTERFACE_ variants of the operand.  For example, the
       INTERFACE_INCLUDE_DIRECTORIES of dependencies is read and appended  to  the  INCLUDE_DIRECTORIES  of  the
       operand.   In  cases  where  order  is  relevant  and  maintained,  and  the  order  resulting  from  the
       target_link_libraries() calls does not allow correct compilation, use of an appropriate  command  to  set
       the property directly may update the order.

       For example, if the linked libraries for a target must be specified in the order lib1 lib2 lib3 , but the
       include directories must be specified in the order lib3 lib1 lib2:

          target_link_libraries(myExe lib1 lib2 lib3)
          target_include_directories(myExe
            PRIVATE $<TARGET_PROPERTY:lib3,INTERFACE_INCLUDE_DIRECTORIES>)

       Note that care must be taken when specifying usage requirements for targets which will  be  exported  for
       installation using the install(EXPORT) command.  See Creating Packages for more.

   Compatible Interface Properties
       Some  target  properties  are  required  to  be  compatible  between  a  target and the interface of each
       dependency.  For example, the POSITION_INDEPENDENT_CODE target property may specify a  boolean  value  of
       whether   a   target  should  be  compiled  as  position-independent-code,  which  has  platform-specific
       consequences.  A target may also specify the  usage  requirement  INTERFACE_POSITION_INDEPENDENT_CODE  to
       communicate that consumers must be compiled as position-independent-code.

          add_executable(exe1 exe1.cpp)
          set_property(TARGET exe1 PROPERTY POSITION_INDEPENDENT_CODE ON)

          add_library(lib1 SHARED lib1.cpp)
          set_property(TARGET lib1 PROPERTY INTERFACE_POSITION_INDEPENDENT_CODE ON)

          add_executable(exe2 exe2.cpp)
          target_link_libraries(exe2 lib1)

       Here,  both  exe1  and exe2 will be compiled as position-independent-code.  lib1 will also be compiled as
       position-independent-code because that is the default setting for SHARED libraries.  If dependencies have
       conflicting, non-compatible requirements cmake(1) issues a diagnostic:

          add_library(lib1 SHARED lib1.cpp)
          set_property(TARGET lib1 PROPERTY INTERFACE_POSITION_INDEPENDENT_CODE ON)

          add_library(lib2 SHARED lib2.cpp)
          set_property(TARGET lib2 PROPERTY INTERFACE_POSITION_INDEPENDENT_CODE OFF)

          add_executable(exe1 exe1.cpp)
          target_link_libraries(exe1 lib1)
          set_property(TARGET exe1 PROPERTY POSITION_INDEPENDENT_CODE OFF)

          add_executable(exe2 exe2.cpp)
          target_link_libraries(exe2 lib1 lib2)

       The    lib1    requirement    INTERFACE_POSITION_INDEPENDENT_CODE    is   not   "compatible"   with   the
       POSITION_INDEPENDENT_CODE property of the exe1 target.  The library requires that consumers are built  as
       position-independent-code, while the executable specifies to not built as position-independent-code, so a
       diagnostic is issued.

       The lib1 and lib2 requirements are not "compatible".  One of them requires that consumers  are  built  as
       position-independent-code,    while    the   other   requires   that   consumers   are   not   built   as
       position-independent-code.  Because exe2 links to both and they are in conflict, a diagnostic is issued.

       To be "compatible", the POSITION_INDEPENDENT_CODE property, if set must be either the same, in a  boolean
       sense,  as the INTERFACE_POSITION_INDEPENDENT_CODE property of all transitively specified dependencies on
       which that property is set.

       This property of "compatible interface requirement" may be extended to other properties by specifying the
       property  in  the content of the COMPATIBLE_INTERFACE_BOOL target property.  Each specified property must
       be compatible between the consuming target and the corresponding property with an INTERFACE_ prefix  from
       each dependency:

          add_library(lib1Version2 SHARED lib1_v2.cpp)
          set_property(TARGET lib1Version2 PROPERTY INTERFACE_CUSTOM_PROP ON)
          set_property(TARGET lib1Version2 APPEND PROPERTY
            COMPATIBLE_INTERFACE_BOOL CUSTOM_PROP
          )

          add_library(lib1Version3 SHARED lib1_v3.cpp)
          set_property(TARGET lib1Version3 PROPERTY INTERFACE_CUSTOM_PROP OFF)

          add_executable(exe1 exe1.cpp)
          target_link_libraries(exe1 lib1Version2) # CUSTOM_PROP will be ON

          add_executable(exe2 exe2.cpp)
          target_link_libraries(exe2 lib1Version2 lib1Version3) # Diagnostic

       Non-boolean properties may also participate in "compatible interface" computations.  Properties specified
       in the COMPATIBLE_INTERFACE_STRING property must be either unspecified or  compare  to  the  same  string
       among  all  transitively  specified dependencies. This can be useful to ensure that multiple incompatible
       versions of a library are not linked together through transitive requirements of a target:

          add_library(lib1Version2 SHARED lib1_v2.cpp)
          set_property(TARGET lib1Version2 PROPERTY INTERFACE_LIB_VERSION 2)
          set_property(TARGET lib1Version2 APPEND PROPERTY
            COMPATIBLE_INTERFACE_STRING LIB_VERSION
          )

          add_library(lib1Version3 SHARED lib1_v3.cpp)
          set_property(TARGET lib1Version3 PROPERTY INTERFACE_LIB_VERSION 3)

          add_executable(exe1 exe1.cpp)
          target_link_libraries(exe1 lib1Version2) # LIB_VERSION will be "2"

          add_executable(exe2 exe2.cpp)
          target_link_libraries(exe2 lib1Version2 lib1Version3) # Diagnostic

       The COMPATIBLE_INTERFACE_NUMBER_MAX target property specifies that content will be evaluated  numerically
       and the maximum number among all specified will be calculated:

          add_library(lib1Version2 SHARED lib1_v2.cpp)
          set_property(TARGET lib1Version2 PROPERTY INTERFACE_CONTAINER_SIZE_REQUIRED 200)
          set_property(TARGET lib1Version2 APPEND PROPERTY
            COMPATIBLE_INTERFACE_NUMBER_MAX CONTAINER_SIZE_REQUIRED
          )

          add_library(lib1Version3 SHARED lib1_v3.cpp)
          set_property(TARGET lib1Version3 PROPERTY INTERFACE_CONTAINER_SIZE_REQUIRED 1000)

          add_executable(exe1 exe1.cpp)
          # CONTAINER_SIZE_REQUIRED will be "200"
          target_link_libraries(exe1 lib1Version2)

          add_executable(exe2 exe2.cpp)
          # CONTAINER_SIZE_REQUIRED will be "1000"
          target_link_libraries(exe2 lib1Version2 lib1Version3)

       Similarly,  the  COMPATIBLE_INTERFACE_NUMBER_MIN may be used to calculate the numeric minimum value for a
       property from dependencies.

       Each calculated "compatible" property value may be read in the consumer at generate-time using  generator
       expressions.

       Note  that  for each dependee, the set of properties specified in each compatible interface property must
       not intersect with the set specified in any of the other properties.

   Property Origin Debugging
       Because build specifications can be determined by dependencies,  the  lack  of  locality  of  code  which
       creates  a  target  and code which is responsible for setting build specifications may make the code more
       difficult to reason about.  cmake(1) provides a debugging facility to print the origin of the contents of
       properties  which  may be determined by dependencies.  The properties which can be debugged are listed in
       the CMAKE_DEBUG_TARGET_PROPERTIES variable documentation:

          set(CMAKE_DEBUG_TARGET_PROPERTIES
            INCLUDE_DIRECTORIES
            COMPILE_DEFINITIONS
            POSITION_INDEPENDENT_CODE
            CONTAINER_SIZE_REQUIRED
            LIB_VERSION
          )
          add_executable(exe1 exe1.cpp)

       In the case of properties listed in COMPATIBLE_INTERFACE_BOOL or COMPATIBLE_INTERFACE_STRING,  the  debug
       output  shows  which  target  was responsible for setting the property, and which other dependencies also
       defined     the     property.      In     the     case     of     COMPATIBLE_INTERFACE_NUMBER_MAX     and
       COMPATIBLE_INTERFACE_NUMBER_MIN,  the  debug output shows the value of the property from each dependency,
       and whether the value determines the new extreme.

   Build Specification with Generator Expressions
       Build specifications may use generator expressions containing content which may be conditional  or  known
       only at generate-time.  For example, the calculated "compatible" value of a property may be read with the
       TARGET_PROPERTY expression:

          add_library(lib1Version2 SHARED lib1_v2.cpp)
          set_property(TARGET lib1Version2 PROPERTY
            INTERFACE_CONTAINER_SIZE_REQUIRED 200)
          set_property(TARGET lib1Version2 APPEND PROPERTY
            COMPATIBLE_INTERFACE_NUMBER_MAX CONTAINER_SIZE_REQUIRED
          )

          add_executable(exe1 exe1.cpp)
          target_link_libraries(exe1 lib1Version2)
          target_compile_definitions(exe1 PRIVATE
              CONTAINER_SIZE=$<TARGET_PROPERTY:CONTAINER_SIZE_REQUIRED>
          )

       In this case, the exe1 source files will be compiled with -DCONTAINER_SIZE=200.

       Configuration determined build  specifications  may  be  conveniently  set  using  the  CONFIG  generator
       expression.

          target_compile_definitions(exe1 PRIVATE
              $<$<CONFIG:Debug>:DEBUG_BUILD>
          )

       The  CONFIG parameter is compared case-insensitively with the configuration being built.  In the presence
       of IMPORTED targets, the content of MAP_IMPORTED_CONFIG_DEBUG is also accounted for by this expression.

       Some  buildsystems  generated  by  cmake(1)  have  a  predetermined  build-configuration   set   in   the
       CMAKE_BUILD_TYPE  variable.   The  buildsystem for the IDEs such as Visual Studio and Xcode are generated
       independent of the build-configuration, and the actual build configuration is not known until build-time.
       Therefore, code such as

          string(TOLOWER ${CMAKE_BUILD_TYPE} _type)
          if (_type STREQUAL debug)
            target_compile_definitions(exe1 PRIVATE DEBUG_BUILD)
          endif()

       may  appear  to  work  for  Makefile  based  and Ninja generators, but is not portable to IDE generators.
       Additionally, the IMPORTED configuration-mappings are not accounted for with code like this, so it should
       be avoided.

       The  unary  TARGET_PROPERTY generator expression and the TARGET_POLICY generator expression are evaluated
       with the consuming target context.  This means that a usage requirement specification  may  be  evaluated
       differently based on the consumer:

          add_library(lib1 lib1.cpp)
          target_compile_definitions(lib1 INTERFACE
            $<$<STREQUAL:$<TARGET_PROPERTY:TYPE>,EXECUTABLE>:LIB1_WITH_EXE>
            $<$<STREQUAL:$<TARGET_PROPERTY:TYPE>,SHARED_LIBRARY>:LIB1_WITH_SHARED_LIB>
            $<$<TARGET_POLICY:CMP0041>:CONSUMER_CMP0041_NEW>
          )

          add_executable(exe1 exe1.cpp)
          target_link_libraries(exe1 lib1)

          cmake_policy(SET CMP0041 NEW)

          add_library(shared_lib shared_lib.cpp)
          target_link_libraries(shared_lib lib1)

       The  exe1  executable  will be compiled with -DLIB1_WITH_EXE, while the shared_lib shared library will be
       compiled with -DLIB1_WITH_SHARED_LIB and -DCONSUMER_CMP0041_NEW, because policy CMP0041  is  NEW  at  the
       point where the shared_lib target is created.

       The  BUILD_INTERFACE expression wraps requirements which are only used when consumed from a target in the
       same buildsystem, or when consumed from a target exported to  the  build  directory  using  the  export()
       command.   The  INSTALL_INTERFACE  expression wraps requirements which are only used when consumed from a
       target which has been installed and exported with the install(EXPORT) command:

          add_library(ClimbingStats climbingstats.cpp)
          target_compile_definitions(ClimbingStats INTERFACE
            $<BUILD_INTERFACE:ClimbingStats_FROM_BUILD_LOCATION>
            $<INSTALL_INTERFACE:ClimbingStats_FROM_INSTALLED_LOCATION>
          )
          install(TARGETS ClimbingStats EXPORT libExport ${InstallArgs})
          install(EXPORT libExport NAMESPACE Upstream::
                  DESTINATION lib/cmake/ClimbingStats)
          export(EXPORT libExport NAMESPACE Upstream::)

          add_executable(exe1 exe1.cpp)
          target_link_libraries(exe1 ClimbingStats)

       In this case, the  exe1  executable  will  be  compiled  with  -DClimbingStats_FROM_BUILD_LOCATION.   The
       exporting  commands  generate  IMPORTED  targets with either the INSTALL_INTERFACE or the BUILD_INTERFACE
       omitted, and the *_INTERFACE marker stripped  away.   A  separate  project  consuming  the  ClimbingStats
       package would contain:

          find_package(ClimbingStats REQUIRED)

          add_executable(Downstream main.cpp)
          target_link_libraries(Downstream Upstream::ClimbingStats)

       Depending  on whether the ClimbingStats package was used from the build location or the install location,
       the  Downstream  target  would   be   compiled   with   either   -DClimbingStats_FROM_BUILD_LOCATION   or
       -DClimbingStats_FROM_INSTALL_LOCATION.   For  more about packages and exporting see the cmake-packages(7)
       manual.

   Include Directories and Usage Requirements
       Include directories require some special consideration when specified as usage requirements and when used
       with  generator expressions.  The target_include_directories() command accepts both relative and absolute
       include directories:

          add_library(lib1 lib1.cpp)
          target_include_directories(lib1 PRIVATE
            /absolute/path
            relative/path
          )

       Relative paths are interpreted relative to the source directory  where  the  command  appears.   Relative
       paths are not allowed in the INTERFACE_INCLUDE_DIRECTORIES of IMPORTED targets.

       In  cases  where  a  non-trivial  generator expression is used, the INSTALL_PREFIX expression may be used
       within the argument of an INSTALL_INTERFACE expression.  It is a replacement marker which expands to  the
       installation prefix when imported by a consuming project.

       Include  directories usage requirements commonly differ between the build-tree and the install-tree.  The
       BUILD_INTERFACE and INSTALL_INTERFACE generator expressions  can  be  used  to  describe  separate  usage
       requirements  based  on  the  usage  location.   Relative  paths are allowed within the INSTALL_INTERFACE
       expression and are interpreted relative to the installation prefix.  For example:

          add_library(ClimbingStats climbingstats.cpp)
          target_include_directories(ClimbingStats INTERFACE
            $<BUILD_INTERFACE:${CMAKE_CURRENT_BINARY_DIR}/generated>
            $<INSTALL_INTERFACE:/absolute/path>
            $<INSTALL_INTERFACE:relative/path>
            $<INSTALL_INTERFACE:$<INSTALL_PREFIX>/$<CONFIG>/generated>
          )

       Two  convenience  APIs  are  provided  relating  to  include   directories   usage   requirements.    The
       CMAKE_INCLUDE_CURRENT_DIR_IN_INTERFACE variable may be enabled, with an equivalent effect to:

          set_property(TARGET tgt APPEND PROPERTY INTERFACE_INCLUDE_DIRECTORIES
            $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR};${CMAKE_CURRENT_BINARY_DIR}>
          )

       for  each  target  affected.   The convenience for installed targets is an INCLUDES DESTINATION component
       with the install(TARGETS) command:

          install(TARGETS foo bar bat EXPORT tgts ${dest_args}
            INCLUDES DESTINATION include
          )
          install(EXPORT tgts ${other_args})
          install(FILES ${headers} DESTINATION include)

       This is equivalent to appending ${CMAKE_INSTALL_PREFIX}/include to the  INTERFACE_INCLUDE_DIRECTORIES  of
       each of the installed IMPORTED targets when generated by install(EXPORT).

       When the INTERFACE_INCLUDE_DIRECTORIES of an imported target is consumed, the entries in the property are
       treated as SYSTEM include directories, as if they were listed in the INTERFACE_SYSTEM_INCLUDE_DIRECTORIES
       of  the  dependency.  This  can  result  in  omission  of  compiler  warnings  for headers found in those
       directories.  This behavior for Imported Targets  may  be  controlled  with  the  NO_SYSTEM_FROM_IMPORTED
       target property.

       If  a  binary target is linked transitively to a Mac OX framework, the Headers directory of the framework
       is also treated as a usage requirement.  This has the same effect as passing the framework  directory  as
       an include directory.

   Link Libraries and Generator Expressions
       Like  build  specifications,  link  libraries  may  be  specified  with  generator expression conditions.
       However, as consumption of usage requirements is based on collection from linked dependencies,  there  is
       an  additional  limitation  that the link dependencies must form a "directed acyclic graph".  That is, if
       linking to a target is dependent on the value of a target property,  that  target  property  may  not  be
       dependent on the linked dependencies:

          add_library(lib1 lib1.cpp)
          add_library(lib2 lib2.cpp)
          target_link_libraries(lib1 PUBLIC
            $<$<TARGET_PROPERTY:POSITION_INDEPENDENT_CODE>:lib2>
          )
          add_library(lib3 lib3.cpp)
          set_property(TARGET lib3 PROPERTY INTERFACE_POSITION_INDEPENDENT_CODE ON)

          add_executable(exe1 exe1.cpp)
          target_link_libraries(exe1 lib1 lib3)

       As  the  value  of  the  POSITION_INDEPENDENT_CODE property of the exe1 target is dependent on the linked
       libraries (lib3), and the edge of linking  exe1  is  determined  by  the  same  POSITION_INDEPENDENT_CODE
       property, the dependency graph above contains a cycle.  cmake(1) issues a diagnostic in this case.

   Output Artifacts
       The buildsystem targets created by the add_library() and add_executable() commands create rules to create
       binary outputs.  The exact output location of the  binaries  can  only  be  determined  at  generate-time
       because  it  can  depend  on  the  build-configuration  and the link-language of linked dependencies etc.
       TARGET_FILE, TARGET_LINKER_FILE and related expressions can be used to access the name  and  location  of
       generated  binaries.   These  expressions do not work for OBJECT libraries however, as there is no single
       file generated by such libraries which is relevant to the expressions.

       There are three kinds of output artifacts that may be build by  targets  as  detailed  in  the  following
       sections.   Their  classification differs between DLL platforms and non-DLL platforms.  All Windows-based
       systems including Cygwin are DLL platforms.

   Runtime Output Artifacts
       A runtime output artifact of a buildsystem target may be:

       • The executable file (e.g. .exe) of an executable target created by the add_executable() command.

       • On DLL platforms: the  executable  file  (e.g.  .dll)  of  a  shared  library  target  created  by  the
         add_library() command with the SHARED option.

       The  RUNTIME_OUTPUT_DIRECTORY  and  RUNTIME_OUTPUT_NAME  target properties may be used to control runtime
       output artifact locations and names in the build tree.

   Library Output Artifacts
       A library output artifact of a buildsystem target may be:

       • The loadable module file (e.g. .dll or .so) of a module library target  created  by  the  add_library()
         command with the MODULE option.

       • On  non-DLL  platforms:  the shared library file (e.g. .so or .dylib) of a shared shared library target
         created by the add_library() command with the SHARED option.

       The LIBRARY_OUTPUT_DIRECTORY and LIBRARY_OUTPUT_NAME target properties may be  used  to  control  library
       output artifact locations and names in the build tree.

   Archive Output Artifacts
       An archive output artifact of a buildsystem target may be:

       • The  static  library  file  (e.g.  .lib  or .a) of a static library target created by the add_library()
         command with the STATIC option.

       • On DLL platforms: the import library file (e.g. .lib)  of  a  shared  library  target  created  by  the
         add_library()  command  with  the  SHARED option.  This file is only guaranteed to exist if the library
         exports at least one unmanaged symbol.

       • On DLL platforms: the import  library  file  (e.g.  .lib)  of  an  executable  target  created  by  the
         add_executable() command when its ENABLE_EXPORTS target property is set.

       The  ARCHIVE_OUTPUT_DIRECTORY  and  ARCHIVE_OUTPUT_NAME  target properties may be used to control archive
       output artifact locations and names in the build tree.

   Directory-Scoped Commands
       The target_include_directories(), target_compile_definitions() and target_compile_options() commands have
       an  effect  on  only  one  target  at  a time.  The commands add_definitions(), add_compile_options() and
       include_directories() have a similar function, but operate at directory scope instead of target scope for
       convenience.

PSEUDO TARGETS

       Some  target  types  do  not  represent  outputs  of  the  buildsystem,  but only inputs such as external
       dependencies, aliases or other non-build artifacts.  Pseudo targets are not represented in the  generated
       buildsystem.

   Imported Targets
       An IMPORTED target represents a pre-existing dependency.  Usually such targets are defined by an upstream
       package and should be treated as immutable.  It is  not  possible  to  use  an  IMPORTED  target  in  the
       left-hand-side       of       the       target_compile_definitions(),       target_include_directories(),
       target_compile_options() or target_link_libraries() commands, as that would be an attempt to  modify  it.
       IMPORTED targets are designed to be used only in the right-hand-side of those commands.

       IMPORTED  targets  may  have  the  same usage requirement properties populated as binary targets, such as
       INTERFACE_INCLUDE_DIRECTORIES,         INTERFACE_COMPILE_DEFINITIONS,          INTERFACE_COMPILE_OPTIONS,
       INTERFACE_LINK_LIBRARIES, and INTERFACE_POSITION_INDEPENDENT_CODE.

       The  LOCATION may also be read from an IMPORTED target, though there is rarely reason to do so.  Commands
       such as add_custom_command() can transparently use an IMPORTED EXECUTABLE target as a COMMAND executable.

       The scope of the definition of an IMPORTED target is the directory where  it  was  defined.   It  may  be
       accessed and used from subdirectories, but not from parent directories or sibling directories.  The scope
       is similar to the scope of a cmake variable.

       It is also possible to define a GLOBAL IMPORTED target which is accessible globally in the buildsystem.

       See the cmake-packages(7) manual for more on creating packages with IMPORTED targets.

   Alias Targets
       An ALIAS target is a name which may be used  interchangably  with  a  binary  target  name  in  read-only
       contexts.   A  primary  use-case for ALIAS targets is for example or unit test executables accompanying a
       library, which may be part of the same buildsystem or built separately based on user configuration.

          add_library(lib1 lib1.cpp)
          install(TARGETS lib1 EXPORT lib1Export ${dest_args})
          install(EXPORT lib1Export NAMESPACE Upstream:: ${other_args})

          add_library(Upstream::lib1 ALIAS lib1)

       In another directory, we can link unconditionally to the Upstream::lib1 target, which may be an  IMPORTED
       target from a package, or an ALIAS target if built as part of the same buildsystem.

          if (NOT TARGET Upstream::lib1)
            find_package(lib1 REQUIRED)
          endif()
          add_executable(exe1 exe1.cpp)
          target_link_libraries(exe1 Upstream::lib1)

       ALIAS  targets  are  not  mutable, installable or exportable.  They are entirely local to the buildsystem
       description.  A name can be tested for whether it is an ALIAS name by reading the ALIASED_TARGET property
       from it:

          get_target_property(_aliased Upstream::lib1 ALIASED_TARGET)
          if(_aliased)
            message(STATUS "The name Upstream::lib1 is an ALIAS for ${_aliased}.")
          endif()

   Interface Libraries
       An INTERFACE target has no LOCATION and is mutable, but is otherwise similar to an IMPORTED target.

       It  may  specify usage requirements such as INTERFACE_INCLUDE_DIRECTORIES, INTERFACE_COMPILE_DEFINITIONS,
       INTERFACE_COMPILE_OPTIONS,           INTERFACE_LINK_LIBRARIES,           INTERFACE_SOURCES,           and
       INTERFACE_POSITION_INDEPENDENT_CODE.   Only  the  INTERFACE  modes  of  the target_include_directories(),
       target_compile_definitions(),  target_compile_options(),  target_sources(),  and  target_link_libraries()
       commands may be used with INTERFACE libraries.

       A primary use-case for INTERFACE libraries is header-only libraries.

          add_library(Eigen INTERFACE)
          target_include_directories(Eigen INTERFACE
            $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/src>
            $<INSTALL_INTERFACE:include/Eigen>
          )

          add_executable(exe1 exe1.cpp)
          target_link_libraries(exe1 Eigen)

       Here,  the  usage  requirements from the Eigen target are consumed and used when compiling, but it has no
       effect on linking.

       Another use-case is to employ an entirely target-focussed design for usage requirements:

          add_library(pic_on INTERFACE)
          set_property(TARGET pic_on PROPERTY INTERFACE_POSITION_INDEPENDENT_CODE ON)
          add_library(pic_off INTERFACE)
          set_property(TARGET pic_off PROPERTY INTERFACE_POSITION_INDEPENDENT_CODE OFF)

          add_library(enable_rtti INTERFACE)
          target_compile_options(enable_rtti INTERFACE
            $<$<OR:$<COMPILER_ID:GNU>,$<COMPILER_ID:Clang>>:-rtti>
          )

          add_executable(exe1 exe1.cpp)
          target_link_libraries(exe1 pic_on enable_rtti)

       This way, the build specification of exe1 is expressed entirely as linked targets, and the complexity  of
       compiler-specific flags is encapsulated in an INTERFACE library target.

       The properties permitted to be set on or read from an INTERFACE library are:

       • Properties matching INTERFACE_*

       • Built-in properties matching COMPATIBLE_INTERFACE_*EXPORT_NAMEIMPORTEDNAME

       • Properties matching MAP_IMPORTED_CONFIG_*

       INTERFACE  libraries  may  be  installed  and  exported.   Any  content  they  refer to must be installed
       separately:

          add_library(Eigen INTERFACE)
          target_include_directories(Eigen INTERFACE
            $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/src>
            $<INSTALL_INTERFACE:include/Eigen>
          )

          install(TARGETS Eigen EXPORT eigenExport)
          install(EXPORT eigenExport NAMESPACE Upstream::
            DESTINATION lib/cmake/Eigen
          )
          install(FILES
              ${CMAKE_CURRENT_SOURCE_DIR}/src/eigen.h
              ${CMAKE_CURRENT_SOURCE_DIR}/src/vector.h
              ${CMAKE_CURRENT_SOURCE_DIR}/src/matrix.h
            DESTINATION include/Eigen
          )

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