xenial (1) hierarchyviewer.1.gz

Provided by: androidsdk-hierarchyviewer_22.2+git20130830~92d25d6-3_all bug

NAME

       hierarchyviewer - a tool to debug and optimize Android user interface

SYNOPSIS

       hierarchyviewer

DESCRIPTION

       The Hierarchy Viewer application allows you to debug and optimize your user interface. It provides a
       visual representation of the layout's View hierarchy (the Layout View) and a magnified inspector of the
       display (the Pixel Perfect View).

       To get the Hierarchy Viewer started:

       1. Connect your device or launch an emulator.

       2. Launch Hierarchy Viewer from the shell or your desktop environment's menu.

       3. In the window that opens, you'll see a list of Devices. When a device is selected, a list of currently
          active Windows is displayed on the right. The <Focused Window> is the window currently in the
          foreground, and also the default window loaded if you do not select another.

       4. Select the window that you'd like to inspect and click Load View Hierarchy. The Layout View will be
          loaded. You can then load the Pixel Perfect View by clicking the second icon at the bottom-left of the
          window.

       If you've navigated to a different window on the device, press Refresh Windows to refresh the list of
       available windows on the right.

   Layout View
       The Layout View offers a look at the View layout and properties. It has three views:

           Tree View: a hierarchy diagram of the Views, on the left.
           Properties View: a list of the selected View's properties, on the top-right.
           Wire-frame View: a wire-frame drawing of the layout, on the bottom-right.

       Select a node in the Tree View to display the properties of that element in the Properties View. When a
       node is selected, the Wire-frame View also indicates the bounds of the element with a red rectangle.
       Double click a node in the tree (or select it, and click Display View) to open a new window with a
       rendering of that element.

       The Layout View includes a couple other helpful features for debugging your layout: Invalidate and
       Request Layout. These buttons execute the respective View calls, invalidate() and requestLayout(), on the
       View element currently selected in the tree. Calling these methods on any View can be very useful when
       simultaneously running a debugger on your application.

       The Tree View can be resized by adjusting the zoom slider, below the diagram.  The number of View
       elements in the window is also given here. You should look for ways to minimize the number of Views. The
       fewer View elements there are in a window, the faster it will perform.

       If you interact with the device and change the focused View, the diagram will not automatically refresh.
       You must reload the Layout View by clicking Load View Hierarchy.

   Pixel Perfect View
       The Pixel Perfect View provides a magnified look at the current device window.  It has three views:

           Explorer View: shows the View hierarchy as a list, on the left.
           Normal View: a normal view of the device window, in the middle.
           Loupe View: a magnified, pixel-grid view of the device window, on the right.

       Click on an element in the Explorer View and a "layout box" will be drawn in the Normal View to indicate
       the layout position of that element. The layout box uses multiple rectangles, to indicate the normal
       bounds, the padding and the margin (as needed). The purple or green rectangle indicates the normal bounds
       of the element (the height and width). The inner white or black rectangle indicates the content bounds,
       when padding is present. A black or white rectangle outside the normal purple/green rectangle indicates
       any present margins. (There are two colors for each rectangle, in order to provide the best contrast
       based on the colors currently in the background.)

       A very handy feature for designing your UI is the ability to overlay an image in the Normal and Loupe
       Views. For example, you might have a mock-up image of how you'd like to layout your interface. By
       selecting Load... from the controls in the Normal View, you can choose the image from your computer and
       it will be placed atop the preview. Your chosen image will anchor at the bottom left corner of the
       screen. You can then adjust the opacity of the overlay and begin fine-tuning your layout to match the
       mock-up.

       The Normal View and Loupe View refresh at regular intervals (5 seconds by default), but the Explorer View
       does not. If you navigate away and focus on a different View, then you should refresh the Explorer's
       hierarchy by clicking Load View Hierarchy. This is even true when you're working in a window that holds
       multiple Views that are not always visible. If you do not, although the previews will refresh, clicking a
       View in the Explorer will not provide the proper layout box in the Normal View, because the hierarchy
       believes you are still focused on the prior View.

       Optional controls include:

           Overlay: Load an overlay image onto the view and adjust its opacity.
           Refresh Rate: Adjust how often the Normal and Loupe View refresh their display.
           Zoom: Adjust the zoom level of the Loupe View.

       This manual page is licensed under the Apache License, Version 2.0.

       Copyright (C) 2013 www.linuxtopia.org

       Copyright (C) 2013 Jakub Adam <jakub.adam@ktknet.cz>