Provided by: lightspeed_1.2a-10_amd64 

NAME
lightspeed - Shows how objects moving at speeds near the speed of light look like.
SYNOPSIS
lightspeed [-hsa] [object]
DESCRIPTION
Light Speed! is a simulator which can illustrate the effects of special relativity on the appearance of
objects travelling at ultra-high speeds. Depending on the particular speed, and one's point of view,
relativistic effects can cause the object to appear shorter, longer, brighter, darker, deformed and/or
off-color.
CONTROLS
To adjust the velocity, use the slider along the right edge of the main window. You can also type in a
value, using the entry at the top right (press <Enter> once it is in). To change the units shown, press
the button to the right of the entry, and it will cycle through a small list.
The object travels in the positive-x direction, which can be visually checked by activating Objects ->
Coordinate axes.
Most interactive control is performed with the mouse. By holding down a particular button, and dragging
the pointer around, various camera motions can be obtained:
Left button: Revolve camera around view target
Left button + Shift key: Revolve view target around camera
Middle button: Translate camera left, right, up or down
Right button: Dolly in or out
The first and last motions are generally the most useful. Should the camera become difficult to control
at any point, it may be re-initialized by selecting Camera -> Reset View.
OPTIONS
-h, --help
Print this help screen
-s, --simple
Use simplified interface
-a, --advanced
Use advanced interface (default)
object 3D file to load on startup (.3DS or .LWO)
April 2000 LIGHTSPEED(1)