Provided by: grass-doc_7.0.3-1build1_all bug

NAME

       m.nviz.image  - Creates a 3D rendering of GIS data.
       Renders surfaces (raster data), 2D/3D vector data, and volumes (3D raster data) in 3D.

KEYWORDS

       visualization, graphics, raster, vector, raster3d

SYNOPSIS

       m.nviz.image
       m.nviz.image --help
       m.nviz.image [-anb]  [elevation_map=name[,name,...]]   [elevation_value=value[,value,...]]
       [color_map=name[,name,...]]       [color=name[,name,...]]       [mask_map=name[,name,...]]
       [transparency_map=name[,name,...]]                  [transparency_value=value[,value,...]]
       [shininess_map=name[,name,...]]                        [shininess_value=value[,value,...]]
       [emission_map=name[,name,...]]                          [emission_value=value[,value,...]]
       [mode=string[,string,...]]                             [resolution_fine=value[,value,...]]
       [resolution_coarse=value[,value,...]]                          [style=string[,string,...]]
       [shading=string[,string,...]]                                 [wire_color=name[,name,...]]
       [surface_position=x,y,z[,x,y,z,...]]                               [vline=name[,name,...]]
       [vline_layer=string[,string,...]]                          [vline_width=value[,value,...]]
       [vline_width_column=name[,name,...]]                         [vline_color=name[,name,...]]
       [vline_color_column=name[,name,...]]                      [vline_mode=string[,string,...]]
       [vline_height=value[,value,...]]                        [vline_position=x,y,z[,x,y,z,...]]
       [vpoint=name[,name,...]]                                [vpoint_layer=string[,string,...]]
       [vpoint_size=value[,value,...]]                       [vpoint_size_column=name[,name,...]]
       [vpoint_width=value[,value,...]]                     [vpoint_width_column=name[,name,...]]
       [vpoint_color=name[,name,...]]                       [vpoint_color_column=name[,name,...]]
       [vpoint_marker=string[,string,...]]                 [vpoint_marker_column=name[,name,...]]
       [vpoint_mode=string[,string,...]]                      [vpoint_position=x,y,z[,x,y,z,...]]
       [volume=name[,name,...]]                                 [volume_mode=string[,string,...]]
       [volume_shading=string[,string,...]]                   [volume_position=x,y,z[,x,y,z,...]]
       [volume_resolution=value[,value,...]]      [isosurf_level=volume:value[,volume:value,...]]
       [isosurf_color_map=name[,name,...]]                  [isosurf_color_value=name[,name,...]]
       [isosurf_transparency_map=name[,name,...]]
       [isosurf_transparency_value=value[,value,...]]     [isosurf_shininess_map=name[,name,...]]
       [isosurf_shininess_value=value[,value,...]]          [slice=volume:axis[,volume:axis,...]]
       [slice_position=x1,x2,y1,y2,z1,z2[,x1,x2,y1,y2,z1,z2,...]]
       [slice_transparency=value[,value,...]]   [bgcolor=name]   [position=x,y]    [height=value]
       [perspective=value]           [twist=value]           [zexag=value]          [focus=x,y,z]
       [light_position=x,y,z]            [light_color=name]            [light_brightness=integer]
       [light_ambient=integer]          [fringe=string[,string,...]]          [fringe_color=name]
       [fringe_elevation=integer]                                      [cplane=value[,value,...]]
       [cplane_position=x,y,z[,x,y,z,...]]                    [cplane_rotation=value[,value,...]]
       [cplane_tilt=value[,value,...]]        [cplane_shading=string]        [arrow_position=x,y]
       [arrow_size=value]     [arrow_color=name]    output=name  format=string  size=width,height
       [--overwrite]  [--help]  [--verbose]  [--quiet]  [--ui]

   Flags:
       -a
           Use draw mode for all loaded surfaces

       -n
           Toggles normal direction of all isosurfaces (changes light effect)

       -b
           Draw volume box

       --overwrite
           Allow output files to overwrite existing files

       --help
           Print usage summary

       --verbose
           Verbose module output

       --quiet
           Quiet module output

       --ui
           Force launching GUI dialog

   Parameters:
       elevation_map=name[,name,...]
           Name of raster map(s) for elevation

       elevation_value=value[,value,...]
           Constant elevation value(s) to use instead of a raster DEM

       color_map=name[,name,...]
           Name of raster map(s) for color

       color=name[,name,...]
           Color value(s)
           Either a standard color name or R:G:B triplet

       mask_map=name[,name,...]
           Name of raster map(s) for mask

       transparency_map=name[,name,...]
           Name of raster map(s) for transparency

       transparency_value=value[,value,...]
           Transparency value(s)
           Options: 0-255

       shininess_map=name[,name,...]
           Name of raster map(s) for shininess

       shininess_value=value[,value,...]
           Shininess value(s)
           Options: 0-255

       emission_map=name[,name,...]
           Name of raster map(s) for emission

       emission_value=value[,value,...]
           Emission value(s)
           Options: 0-255

       mode=string[,string,...]
           Draw mode
           Options: coarse, fine, both
           Default: fine

       resolution_fine=value[,value,...]
           Fine resolution
           Default: 6

       resolution_coarse=value[,value,...]
           Coarse resolution
           Default: 9

       style=string[,string,...]
           Draw style
           Options: wire, surface
           Default: surface

       shading=string[,string,...]
           Shading
           Options: flat, gouraud
           Default: gouraud

       wire_color=name[,name,...]
           Wire color
           Either a standard color name or R:G:B triplet
           Default: 136:136:136

       surface_position=x,y,z[,x,y,z,...]
           Surface position
           Default: 0,0,0

       vline=name[,name,...]
           Name of vector map
           Name of line vector overlay map(s)

       vline_layer=string[,string,...]
           Layer number or name
           Layer number or name for thematic mapping
           Default: 1

       vline_width=value[,value,...]
           Vector line width
           Options: 1-100
           Default: 2

       vline_width_column=name[,name,...]
           Name of width definition column
           Name of attribute column

       vline_color=name[,name,...]
           Vector line color
           Either a standard color name or R:G:B triplet
           Default: blue

       vline_color_column=name[,name,...]
           Name of color definition column
           Name of attribute column

       vline_mode=string[,string,...]
           Vector line display mode
           Options: surface, flat
           Default: surface
           surface: drape on raster surface
           flat: draw at constant elevation

       vline_height=value[,value,...]
           Vector line height
           Options: 0-1000
           Default: 0

       vline_position=x,y,z[,x,y,z,...]
           Vector lines position
           Default: 0,0,0

       vpoint=name[,name,...]
           Name of vector map
           Name of point vector overlay map(s)

       vpoint_layer=string[,string,...]
           Layer number or name
           Layer number or name for thematic mapping
           Default: 1

       vpoint_size=value[,value,...]
           Icon size (map units)
           Options: 0-1000
           Default: 100

       vpoint_size_column=name[,name,...]
           Name of size definition column
           Name of attribute column

       vpoint_width=value[,value,...]
           Icon width
           Options: 1-1000
           Default: 2

       vpoint_width_column=name[,name,...]
           Name of width definition column
           Name of attribute column

       vpoint_color=name[,name,...]
           Icon color
           Either a standard color name or R:G:B triplet
           Default: blue

       vpoint_color_column=name[,name,...]
           Name of color definition column
           Name of attribute column

       vpoint_marker=string[,string,...]
           Icon marker
           Options: x, box, sphere, cube, diamond, dec_tree, con_tree, aster, gyro, histogram
           Default: sphere

       vpoint_marker_column=name[,name,...]
           Name of marker definition column
           Name of attribute column

       vpoint_mode=string[,string,...]
           3D vector point display mode
           Options: surface, 3D
           Default: 3D
           surface: drape on raster surface
           3D: place at 3D point’s z-elevation

       vpoint_position=x,y,z[,x,y,z,...]
           Vector points position
           Default: 0,0,0

       volume=name[,name,...]
           Name of 3D raster map(s)

       volume_mode=string[,string,...]
           Volume draw mode
           Options: isosurface, slice
           Default: isosurface

       volume_shading=string[,string,...]
           Volume shading
           Options: flat, gouraud
           Default: gouraud

       volume_position=x,y,z[,x,y,z,...]
           Volume position
           Default: 0,0,0

       volume_resolution=value[,value,...]
           Volume resolution
           Default: 3

       isosurf_level=volume:value[,volume:value,...]
           Isosurface level

       isosurf_color_map=name[,name,...]
           Name of volume for isosurface color

       isosurf_color_value=name[,name,...]
           Isosurface color
           Either a standard color name or R:G:B triplet

       isosurf_transparency_map=name[,name,...]
           Name of 3D raster map(s) for isosurface transparency

       isosurf_transparency_value=value[,value,...]
           Transparency value(s)for isosurfaces
           Options: 0-255

       isosurf_shininess_map=name[,name,...]
           Name of 3D raster map(s) for shininess

       isosurf_shininess_value=value[,value,...]
           Shininess value(s) for isosurfaces
           Options: 0-255

       slice=volume:axis[,volume:axis,...]
           Volume slice parallel to given axis (x, y, z)

       slice_position=x1,x2,y1,y2,z1,z2[,x1,x2,y1,y2,z1,z2,...]
           Volume slice position
           Default: 0,1,0,1,0,1

       slice_transparency=value[,value,...]
           Volume slice transparency
           Options: 0-255
           Default: 0

       bgcolor=name
           Background color
           Either a standard color name or R:G:B triplet
           Default: white

       position=x,y
           Viewpoint position (x,y model coordinates)
           Options: 0.0-1.0
           Default: 0.84,0.16

       height=value
           Viewpoint height (in map units)

       perspective=value
           Viewpoint field of view (in degrees)
           Options: 1-180
           Default: 40

       twist=value
           Viewpoint twist angle (in degrees)
           Options: -180-180
           Default: 0

       zexag=value
           Vertical exaggeration

       focus=x,y,z
           Focus to point on surface (from SW corner in map units)

       light_position=x,y,z
           Light position (x,y,z model coordinates)
           Default: 0.68,-0.68,0.80

       light_color=name
           Light color
           Either a standard color name or R:G:B triplet
           Default: white

       light_brightness=integer
           Light brightness
           Options: 0-100
           Default: 80

       light_ambient=integer
           Light ambient
           Options: 0-100
           Default: 20

       fringe=string[,string,...]
           Fringe edges
           Options: nw, ne, sw, se
           nw: North-West edge
           ne: North-East edge
           sw: South-West edge
           se: South-East edge

       fringe_color=name
           Fringe color
           Either a standard color name or R:G:B triplet
           Default: grey

       fringe_elevation=integer
           Fringe elevation
           Default: 55

       cplane=value[,value,...]
           Cutting plane index (0-5)

       cplane_position=x,y,z[,x,y,z,...]
           Cutting plane x,y,z coordinates
           Default: 0,0,0

       cplane_rotation=value[,value,...]
           Cutting plane rotation along the vertical axis
           Options: 0-360
           Default: 0

       cplane_tilt=value[,value,...]
           Cutting plane tilt
           Options: 0-360
           Default: 0

       cplane_shading=string
           Cutting plane color (between two surfaces)
           Options: clear, top, bottom, blend, shaded
           Default: clear

       arrow_position=x,y
           Place north arrow at given  position      (in  screen  coordinates  from  bottom  left
           corner)

       arrow_size=value
           North arrow size (in map units)

       arrow_color=name
           North arrow color
           Either a standard color name or R:G:B triplet
           Default: black

       output=name [required]
           Name for output image file (without extension)

       format=string [required]
           Graphics file format
           Options: ppm, tif
           Default: ppm

       size=width,height [required]
           Size (width, height) of output image
           Default: 640,480

DESCRIPTION

       m.nviz.image  allows users to realistically render multiple surfaces (raster data) in a 3D
       space, optionally using thematic coloring, draping  2D  vector  data  over  the  surfaces,
       displaying  3D vector data in the space, and visualization of volume data (3D raster data)
       from the command line.

EXAMPLE

       Render elevation map in a 3D space.
       g.region raster=elevation
       m.nviz.image elevation_map=elevation output=elev perspective=15

SEE ALSO

        wxGUI 3D viewer

AUTHOR

       Martin Landa, Google Summer of Code 2008 (mentor: Michael Barton)  and  Google  Summer  of
       Code 2010 (mentor: Helena Mitasova)
       Anna Kratochvilova, Google Summer of Code 2011 (mentor: Martin Landa)

       Last changed: $Date: 2014-12-19 22:55:37 +0100 (Fri, 19 Dec 2014) $

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       © 2003-2016 GRASS Development Team, GRASS GIS 7.0.3 Reference Manual