Provided by: libnvtt-bin_2.0.8-1+dfsg-8_amd64 

NAME
nvcompress - Compresses the given image and produces a DDS file.
SYNOPSIS
nvcompress [OPTION] INFILE [OUTFILE]
DESCRIPTION
nvcompress is part of the NVIDIA texture toolset. The tool compresses the given infile into a dds file.
INPUT OPTIONS
-color
The input image is a color map (default).
-alpha The input image has an alpha channel used for transparency.
-normal
The input image is a normal map.
-tonormal
Convert input to normal map.
-clamp Clamp wrapping mode (default).
-repeat
Repeat wrapping mode.
-nomips
Disable mipmap generation.
COMPRESSION OPTIONS
-fast Fast compression.
-nocuda
Do not use cuda compressor.
-rgb RGBA format
-bc1 BC1 format (DXT1)
-bc1n BC1 normal map format (DXT1nm)
-bc1a BC1 format with binary alpha (DXT1a)
-bc2 BC2 format (DXT3)
-bc3 BC3 format (DXT5)
-bc3n BC3 normal map format (DXT5nm)
-bc4 BC4 format (ATI1)
-bc5 BC5 format (3Dc/ATI2)
AUTHOR
nvcompress is part of the NVIDIA texture tools
This manual page was written by Lennart Weller <lhw@ring0.de>, for the Debian project (but may be used by
others).
January 10, 2012 NVCOMPRESS(1)