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NAME

       perlmroapi - Perl method resolution plugin interface

DESCRIPTION

       As of Perl 5.10.1 there is a new interface for plugging and using method resolution orders
       other than the default (linear depth first search).  The C3 method resolution order added
       in 5.10.0 has been re-implemented as a plugin, without changing its Perl-space interface.

       Each plugin should register itself by providing the following structure

           struct mro_alg {
               AV *(*resolve)(pTHX_ HV *stash, U32 level);
               const char *name;
               U16 length;
               U16 kflags;
               U32 hash;
           };

       and calling "Perl_mro_register":

           Perl_mro_register(aTHX_ &my_mro_alg);

       resolve
           Pointer to the linearisation function, described below.

       name
           Name of the MRO, either in ISO-8859-1 or UTF-8.

       length
           Length of the name.

       kflags
           If the name is given in UTF-8, set this to "HVhek_UTF8". The value is passed direct as
           the parameter kflags to "hv_common()".

       hash
           A precomputed hash value for the MRO's name, or 0.

Callbacks

       The "resolve" function is called to generate a linearised ISA for the given stash, using
       this MRO. It is called with a pointer to the stash, and a level of 0. The core always sets
       level to 0 when it calls your function - the parameter is provided to allow your
       implementation to track depth if it needs to recurse.

       The function should return a reference to an array containing the parent classes in order.
       The names of the classes should be the result of calling "HvENAME()" on the stash. In
       those cases where "HvENAME()" returns null, "HvNAME()" should be used instead.

       The caller is responsible for incrementing the reference count of the array returned if it
       wants to keep the structure. Hence, if you have created a temporary value that you keep no
       pointer to, "sv_2mortal()" to ensure that it is disposed of correctly. If you have cached
       your return value, then return a pointer to it without changing the reference count.

Caching

       Computing MROs can be expensive. The implementation provides a cache, in which you can
       store a single "SV *", or anything that can be cast to "SV *", such as "AV *". To read
       your private value, use the macro "MRO_GET_PRIVATE_DATA()", passing it the "mro_meta"
       structure from the stash, and a pointer to your "mro_alg" structure:

           meta = HvMROMETA(stash);
           private_sv = MRO_GET_PRIVATE_DATA(meta, &my_mro_alg);

       To set your private value, call "Perl_mro_set_private_data()":

           Perl_mro_set_private_data(aTHX_ meta, &c3_alg, private_sv);

       The private data cache will take ownership of a reference to private_sv, much the same way
       that "hv_store()" takes ownership of a reference to the value that you pass it.

Examples

       For examples of MRO implementations, see "S_mro_get_linear_isa_c3()" and the "BOOT:"
       section of mro/mro.xs, and "S_mro_get_linear_isa_dfs()" in mro.c

AUTHORS

       The implementation of the C3 MRO and switchable MROs within the perl core was written by
       Brandon L Black. Nicholas Clark created the pluggable interface, refactored Brandon's
       implementation to work with it, and wrote this document.