xenial (1) ssr.1.gz

Provided by: soundscaperenderer-common_0.4.2~dfsg-5_all bug

NAME

       ssr - SoundScape Renderer

DESCRIPTION

       USAGE: ssr [OPTIONS] <scene-file>

       The  SoundScape  Renderer (SSR) is a tool for real-time spatial audio reproduction providing a variety of
       rendering algorithms.

OPTIONS

       ssr is a wrapper that allows you to select a  rendering  algorithm  via  an  option.   Depending  on  the
       renderer chosen, you can/must specify additional options.  To get a list of all available options, run

              ssr --help

       Following is a list of options to choose a rendering algorithm:

       --binaural
              binaural rendering (default)

       --brs  binaural room synthesis

       --wfs  wave field synthesis

       --aap  ambisonics amplitude panning

       --vbap vector-based amplitude panning

       --nfc-hoa
              near-field-compensated higher-order-ambisonics

       --generic
              generic rendering algorithm

       --help Print help on available (additional) options.

AUTHORS

       This  manual  page  was written by IOhannes m zmölnig <zmoelnig@iem.at> for the Debian system (but may be
       used by others).  Permission is granted to copy, distribute and/or modify this document under  the  terms
       of  the  GNU  General  Public  License,  Version  3  or  any later version published by the Free Software
       Foundation.

       On  Debian  systems,  the  complete  text  of  the  GNU  General  Public  License   can   be   found   in
       /usr/share/common-licenses/GPL.  (END)