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NAME

       traceview - a graphical viewer for execution logs saved by Android application.

SYNOPSIS

       traceview [-r] trace

DESCRIPTION

       Traceview is a graphical viewer for execution logs that you create by using the Debug
       class to log tracing information in your code. Traceview can help you debug your
       application and profile its performance.

OPTIONS

       -r  regression only

TRACEVIEW LAYOUT

       When you have a trace log file (generated by adding tracing code to your application or by
       DDMS), you can have Traceview load the log files and display their data in a window
       visualizes your application in two panels:

           A timeline panel - describes when each thread and method started and stopped.

           A profile panel - provides a summary of what happened inside a method.

       The sections below provide addition information about the traceview output panes.

   Timeline Panel
       Each thread's execution is shown in its own row, with time increasing to the right. Each
       method is shown in another color (colors are reused in a round-robin fashion starting with
       the methods that have the most inclusive time). The thin lines underneath the first row
       show the extent (entry to exit) of all the calls to the selected method. The method in
       this case is LoadListener.nativeFinished() and it was selected in the profile view.

   Profile Panel
       This view shows a summary of all the time spent in a method. The table shows both the
       inclusive and exclusive times (as well as the percentage of the total time). Exclusive
       time is the time spent in the method. Inclusive time is the time spent in the method plus
       the time spent in any called functions. We refer to calling methods as "parents" and
       called methods as "children." When a method is selected (by clicking on it), it expands to
       show the parents and children.  Parents are shown with a purple background and children
       with a yellow background. The last column in the table shows the number of calls to this
       method plus the number of recursive calls. The last column shows the number of calls out
       of the total number of calls made to that method. In this view, we can see that there were
       14 calls to LoadListener.nativeFinished(); looking at the timeline panel shows that one of
       those calls took an unusually long time.

TRACEVIEW FILE FORMAT

       Tracing creates two distinct pieces of output: a data file, which holds the trace data,
       and a key file, which provides a mapping from binary identifiers to thread and method
       names. The files are concatenated when tracing completes, into a single .trace file.

       Note: The previous version of Traceview did not concatenate these files for you. If you
       have old key and data files that you'd still like to trace, you can concatenate them
       yourself with cat mytrace.key mytrace.data > mytrace.trace.

   Data File Format
       The data file is binary, structured as follows (all values are stored in little endian
       order):

         * File format:
         * header
         * record 0
         * record 1
         * ...
         *
         * Header format:
         * u4 magic 0x574f4c53 ('SLOW')
         * u2 version
         * u2 offset to data
         * u8 start date/time in usec
         *
         * Record format:
         * u1 thread ID
         * u4 method ID | method action
         * u4 time delta since start, in usec

       The application is expected to parse all of the header fields, then seek to "offset to
       data" from the start of the file. From there it just reads 9-byte records until EOF is
       reached.

       u8 start date/time in usec is the output from gettimeofday(). It's mainly there so that
       you can tell if the output was generated yesterday or three months ago.

       method action sits in the two least-significant bits of the method word. The currently
       defined meanings are:

         0 - method entry
         1 - method exit
         2 - method "exited" when unrolled by exception handling
         3 - (reserved)

       An unsigned 32-bit integer can hold about 70 minutes of time in microseconds.

   Key File Format
       The key file is a plain text file divided into three sections. Each section starts with a
       keyword that begins with '*'. If you see a '*' at the start of a line, you have found the
       start of a new section.

       An example file might look like this:

         *version
         1
         clock=global
         *threads
         1 main
         6 JDWP Handler
         5 Async GC
         4 Reference Handler
         3 Finalizer
         2 Signal Handler
         *methods
         0x080f23f8 java/io/PrintStream write ([BII)V
         0x080f25d4 java/io/PrintStream print (Ljava/lang/String;)V
         0x080f27f4 java/io/PrintStream println (Ljava/lang/String;)V
         0x080da620 java/lang/RuntimeException   <init>    ()V
         [...]
         0x080f630c android/os/Debug startMethodTracing ()V
         0x080f6350 android/os/Debug startMethodTracing (Ljava/lang/String;Ljava/lang/String;I)V
         *end

       The following list describes the major sections of a key file:

       version section
           The first line is the file version number, currently 1. The second line, clock=global,
           indicates that we use a common clock across all threads. A future version may use per-
           thread CPU time counters that are independent for every thread.

       threads section
           One line per thread. Each line consists of two parts: the thread ID, followed by a
           tab, followed by the thread name. There are few restrictions on what a valid thread
           name is, so include everything to the end of the line.

       methods section
           One line per method entry or exit. A line consists of four pieces, separated by tab
           marks: method-ID [TAB] class-name [TAB] method-name [TAB] signature. Only the methods
           that were actually entered or exited are included in the list. Note that all three
           identifiers are required to uniquely identify a method.

       Neither the threads nor methods sections are sorted.

CREATING TRACE FILES

       To use Traceview, you need to generate log files containing the trace information you want
       to analyze.

       There are two ways to generate trace logs:

           Include the Debug class in your code and call its methods to start and stop logging of
           trace information to disk. This method is very precise because you can specify in your
           code exactly where to start and stop logging trace data.

           Use the method profiling feature of DDMS to generate trace logs. This method is less
           precise since you do not modify code, but rather specify when to start and stop
           logging with a DDMS. Although you have less control on exactly where the data is
           logged, this method is useful if you don't have access to the application's code, or
           if you do not need the precision of the first method.

       Before you start generating trace logs, be aware of the following restrictions:

           If you are using the Debug class, your device or emulator must have an SD card and
           your application must have permission to write to the SD card.

           If you are using DDMS, Android 1.5 devices are not supported.

           If you are using DDMS, Android 2.1 and earlier devices must have an SD card present
           and your application must have permission to write to the SD card.

           If you are using DDMS, Android 2.2 and later devices do not need an SD card.  The
           trace log files are streamed directly to your development machine.

       To create the trace files, include the Debug class and call one of the
       startMethodTracing() methods. In the call, you specify a base name for the trace files
       that the system generates. To stop tracing, call stopMethodTracing(). These methods start
       and stop method tracing across the entire virtual machine. For example, you could call
       startMethodTracing() in your activity's onCreate() method, and call stopMethodTracing() in
       that activity's onDestroy() method.

         // start tracing to "/sdcard/calc.trace"
         Debug.startMethodTracing("calc");
         // ...
         // stop tracing
         Debug.stopMethodTracing();

       When your application calls startMethodTracing(), the system creates a file called
       <trace-base-name>.trace. This contains the binary method trace data and a mapping table
       with thread and method names.

       The system then begins buffering the generated trace data, until your application calls
       stopMethodTracing(), at which time it writes the buffered data to the output file. If the
       system reaches the maximum buffer size before stopMethodTracing() is called, the system
       stops tracing and sends a notification to the console.

       Interpreted code will run more slowly when profiling is enabled. Don't try to generate
       absolute timings from the profiler results (i.e. "function X takes 2.5 seconds to run").
       The times are only useful in relation to other profile output, so you can see if changes
       have made the code faster or slower.

       When using the Android emulator, you must specify an SD card when you create your AVD
       because the trace files are written to the SD card. Your application must have permission
       to write to the SD card as well.

COPYING TRACE FILES TO A HOST MACHINE

       After your application has run and the system has created your trace files
       <trace-base-name>.trace on a device or emulator, you must copy those files to your
       development computer. You can use adb pull to copy the files. Here's an example that shows
       how to copy an example file, calc.trace, from the default location on the emulator to the
       /tmp directory on the emulator host machine:

         adb pull /sdcard/calc.trace /tmp

COPYRIGHT

       This manual page is licensed under the Apache License, Version 2.0.

       Copyright (C) 2013 Android Open Source Project

       Copyright (C) 2013 Jakub Adam <jakub.adam@ktknet.cz>